
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
(FPCore (x y) :precision binary64 (fma x 1.5 (* y -0.5)))
double code(double x, double y) {
return fma(x, 1.5, (y * -0.5));
}
function code(x, y) return fma(x, 1.5, Float64(y * -0.5)) end
code[x_, y_] := N[(x * 1.5 + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, 1.5, y \cdot -0.5\right)
\end{array}
Initial program 99.9%
div-sub99.9%
associate-+r-99.9%
remove-double-neg99.9%
distribute-frac-neg99.9%
sub-neg99.9%
neg-mul-199.9%
*-commutative99.9%
associate-/l*99.9%
*-rgt-identity99.9%
metadata-eval99.9%
distribute-lft-out--99.9%
fma-neg100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
*-commutative100.0%
associate-/l*100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -2.3e-30) (not (<= x 1.95e+92))) (* x 1.5) (+ x (* y -0.5))))
double code(double x, double y) {
double tmp;
if ((x <= -2.3e-30) || !(x <= 1.95e+92)) {
tmp = x * 1.5;
} else {
tmp = x + (y * -0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.3d-30)) .or. (.not. (x <= 1.95d+92))) then
tmp = x * 1.5d0
else
tmp = x + (y * (-0.5d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.3e-30) || !(x <= 1.95e+92)) {
tmp = x * 1.5;
} else {
tmp = x + (y * -0.5);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.3e-30) or not (x <= 1.95e+92): tmp = x * 1.5 else: tmp = x + (y * -0.5) return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.3e-30) || !(x <= 1.95e+92)) tmp = Float64(x * 1.5); else tmp = Float64(x + Float64(y * -0.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.3e-30) || ~((x <= 1.95e+92))) tmp = x * 1.5; else tmp = x + (y * -0.5); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.3e-30], N[Not[LessEqual[x, 1.95e+92]], $MachinePrecision]], N[(x * 1.5), $MachinePrecision], N[(x + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-30} \lor \neg \left(x \leq 1.95 \cdot 10^{+92}\right):\\
\;\;\;\;x \cdot 1.5\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot -0.5\\
\end{array}
\end{array}
if x < -2.29999999999999984e-30 or 1.95000000000000006e92 < x Initial program 99.8%
Taylor expanded in x around inf 82.8%
if -2.29999999999999984e-30 < x < 1.95000000000000006e92Initial program 99.9%
Taylor expanded in x around 0 79.6%
neg-mul-179.6%
Simplified79.6%
Taylor expanded in x around 0 79.6%
+-commutative79.6%
Simplified79.6%
Final simplification81.1%
(FPCore (x y) :precision binary64 (if (or (<= x -2.4e-24) (not (<= x 1.8e+92))) (* x 1.5) (* y -0.5)))
double code(double x, double y) {
double tmp;
if ((x <= -2.4e-24) || !(x <= 1.8e+92)) {
tmp = x * 1.5;
} else {
tmp = y * -0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-2.4d-24)) .or. (.not. (x <= 1.8d+92))) then
tmp = x * 1.5d0
else
tmp = y * (-0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -2.4e-24) || !(x <= 1.8e+92)) {
tmp = x * 1.5;
} else {
tmp = y * -0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -2.4e-24) or not (x <= 1.8e+92): tmp = x * 1.5 else: tmp = y * -0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -2.4e-24) || !(x <= 1.8e+92)) tmp = Float64(x * 1.5); else tmp = Float64(y * -0.5); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -2.4e-24) || ~((x <= 1.8e+92))) tmp = x * 1.5; else tmp = y * -0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -2.4e-24], N[Not[LessEqual[x, 1.8e+92]], $MachinePrecision]], N[(x * 1.5), $MachinePrecision], N[(y * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-24} \lor \neg \left(x \leq 1.8 \cdot 10^{+92}\right):\\
\;\;\;\;x \cdot 1.5\\
\mathbf{else}:\\
\;\;\;\;y \cdot -0.5\\
\end{array}
\end{array}
if x < -2.3999999999999998e-24 or 1.8e92 < x Initial program 99.8%
Taylor expanded in x around inf 82.8%
if -2.3999999999999998e-24 < x < 1.8e92Initial program 99.9%
Taylor expanded in x around 0 76.0%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= x -1.15e+161) x (if (<= x 1.85e+168) (* y -0.5) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.15e+161) {
tmp = x;
} else if (x <= 1.85e+168) {
tmp = y * -0.5;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d+161)) then
tmp = x
else if (x <= 1.85d+168) then
tmp = y * (-0.5d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15e+161) {
tmp = x;
} else if (x <= 1.85e+168) {
tmp = y * -0.5;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15e+161: tmp = x elif x <= 1.85e+168: tmp = y * -0.5 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15e+161) tmp = x; elseif (x <= 1.85e+168) tmp = Float64(y * -0.5); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15e+161) tmp = x; elseif (x <= 1.85e+168) tmp = y * -0.5; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15e+161], x, If[LessEqual[x, 1.85e+168], N[(y * -0.5), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+161}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{+168}:\\
\;\;\;\;y \cdot -0.5\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.15e161 or 1.85000000000000005e168 < x Initial program 99.8%
Taylor expanded in x around 0 22.5%
neg-mul-122.5%
Simplified22.5%
Taylor expanded in x around inf 19.6%
if -1.15e161 < x < 1.85000000000000005e168Initial program 99.9%
Taylor expanded in x around 0 63.4%
Final simplification52.1%
(FPCore (x y) :precision binary64 (+ (* x 1.5) (* y -0.5)))
double code(double x, double y) {
return (x * 1.5) + (y * -0.5);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 1.5d0) + (y * (-0.5d0))
end function
public static double code(double x, double y) {
return (x * 1.5) + (y * -0.5);
}
def code(x, y): return (x * 1.5) + (y * -0.5)
function code(x, y) return Float64(Float64(x * 1.5) + Float64(y * -0.5)) end
function tmp = code(x, y) tmp = (x * 1.5) + (y * -0.5); end
code[x_, y_] := N[(N[(x * 1.5), $MachinePrecision] + N[(y * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 1.5 + y \cdot -0.5
\end{array}
Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
remove-double-neg99.9%
unsub-neg99.9%
div-sub99.9%
associate-+r-99.9%
+-commutative99.9%
associate-+r-99.9%
neg-mul-199.9%
*-commutative99.9%
associate-/l*99.9%
metadata-eval99.9%
*-rgt-identity99.9%
metadata-eval99.9%
neg-mul-199.9%
*-commutative99.9%
associate-/l*99.9%
distribute-lft-out--99.9%
metadata-eval99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (+ x (/ (- x y) 2.0)))
double code(double x, double y) {
return x + ((x - y) / 2.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + ((x - y) / 2.0d0)
end function
public static double code(double x, double y) {
return x + ((x - y) / 2.0);
}
def code(x, y): return x + ((x - y) / 2.0)
function code(x, y) return Float64(x + Float64(Float64(x - y) / 2.0)) end
function tmp = code(x, y) tmp = x + ((x - y) / 2.0); end
code[x_, y_] := N[(x + N[(N[(x - y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{x - y}{2}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 57.3%
neg-mul-157.3%
Simplified57.3%
Taylor expanded in x around inf 12.1%
(FPCore (x y) :precision binary64 (- (* 1.5 x) (* 0.5 y)))
double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.5d0 * x) - (0.5d0 * y)
end function
public static double code(double x, double y) {
return (1.5 * x) - (0.5 * y);
}
def code(x, y): return (1.5 * x) - (0.5 * y)
function code(x, y) return Float64(Float64(1.5 * x) - Float64(0.5 * y)) end
function tmp = code(x, y) tmp = (1.5 * x) - (0.5 * y); end
code[x_, y_] := N[(N[(1.5 * x), $MachinePrecision] - N[(0.5 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1.5 \cdot x - 0.5 \cdot y
\end{array}
herbie shell --seed 2024128
(FPCore (x y)
:name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
:precision binary64
:alt
(! :herbie-platform default (- (* 3/2 x) (* 1/2 y)))
(+ x (/ (- x y) 2.0)))