
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -1.15e-5) (not (<= x 5.8e-7))) (- (/ 1.0 B) (/ x (tan B))) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.15e-5) || !(x <= 5.8e-7)) {
tmp = (1.0 / B) - (x / tan(B));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.15d-5)) .or. (.not. (x <= 5.8d-7))) then
tmp = (1.0d0 / b) - (x / tan(b))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.15e-5) || !(x <= 5.8e-7)) {
tmp = (1.0 / B) - (x / Math.tan(B));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.15e-5) or not (x <= 5.8e-7): tmp = (1.0 / B) - (x / math.tan(B)) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.15e-5) || !(x <= 5.8e-7)) tmp = Float64(Float64(1.0 / B) - Float64(x / tan(B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.15e-5) || ~((x <= 5.8e-7))) tmp = (1.0 / B) - (x / tan(B)); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.15e-5], N[Not[LessEqual[x, 5.8e-7]], $MachinePrecision]], N[(N[(1.0 / B), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-5} \lor \neg \left(x \leq 5.8 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{1}{B} - \frac{x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.15e-5 or 5.7999999999999995e-7 < x Initial program 99.6%
distribute-lft-neg-in99.6%
+-commutative99.6%
*-commutative99.6%
remove-double-neg99.6%
distribute-frac-neg299.6%
tan-neg99.6%
cancel-sign-sub-inv99.6%
*-commutative99.6%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in B around 0 97.7%
if -1.15e-5 < x < 5.7999999999999995e-7Initial program 99.9%
Taylor expanded in x around 0 99.3%
Final simplification98.6%
(FPCore (B x) :precision binary64 (if (or (<= x -28.0) (not (<= x 126000.0))) (/ (- x) (tan B)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -28.0) || !(x <= 126000.0)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-28.0d0)) .or. (.not. (x <= 126000.0d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -28.0) || !(x <= 126000.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -28.0) or not (x <= 126000.0): tmp = -x / math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -28.0) || !(x <= 126000.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -28.0) || ~((x <= 126000.0))) tmp = -x / tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -28.0], N[Not[LessEqual[x, 126000.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -28 \lor \neg \left(x \leq 126000\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -28 or 126000 < x Initial program 99.7%
Taylor expanded in x around inf 97.4%
mul-1-neg97.4%
associate-*l/97.5%
*-commutative97.5%
Simplified97.5%
add-sqr-sqrt52.8%
sqrt-unprod32.8%
sqr-neg32.8%
sqrt-unprod0.3%
add-sqr-sqrt0.5%
neg-sub00.5%
sub-neg0.5%
add-sqr-sqrt0.3%
sqrt-unprod32.8%
sqr-neg32.8%
sqrt-unprod52.8%
add-sqr-sqrt97.5%
*-commutative97.5%
associate-/r/97.5%
tan-quot97.6%
Applied egg-rr97.6%
+-lft-identity97.6%
Simplified97.6%
if -28 < x < 126000Initial program 99.9%
Taylor expanded in x around 0 99.9%
+-commutative99.9%
mul-1-neg99.9%
sub-neg99.9%
associate-*l/99.9%
*-commutative99.9%
Simplified99.9%
associate-*r/99.9%
sub-div99.9%
Applied egg-rr99.9%
Taylor expanded in B around 0 99.3%
Final simplification98.5%
(FPCore (B x) :precision binary64 (if (or (<= x -1.28) (not (<= x 1.0))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.28) || !(x <= 1.0)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.28d0)) .or. (.not. (x <= 1.0d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.28) || !(x <= 1.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.28) or not (x <= 1.0): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.28) || !(x <= 1.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.28) || ~((x <= 1.0))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.28], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.28 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if x < -1.28000000000000003 or 1 < x Initial program 99.7%
Taylor expanded in x around inf 96.8%
mul-1-neg96.8%
associate-*l/96.9%
*-commutative96.9%
Simplified96.9%
add-sqr-sqrt52.4%
sqrt-unprod32.5%
sqr-neg32.5%
sqrt-unprod0.3%
add-sqr-sqrt0.5%
neg-sub00.5%
sub-neg0.5%
add-sqr-sqrt0.3%
sqrt-unprod32.5%
sqr-neg32.5%
sqrt-unprod52.4%
add-sqr-sqrt96.9%
*-commutative96.9%
associate-/r/96.8%
tan-quot97.0%
Applied egg-rr97.0%
+-lft-identity97.0%
Simplified97.0%
if -1.28000000000000003 < x < 1Initial program 99.9%
Taylor expanded in x around 0 98.5%
Final simplification97.8%
(FPCore (B x) :precision binary64 (if (<= B 0.68) (/ (- 1.0 x) B) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.68) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.68d0) then
tmp = (1.0d0 - x) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.68) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.68: tmp = (1.0 - x) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.68) tmp = Float64(Float64(1.0 - x) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.68) tmp = (1.0 - x) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.68], N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.68:\\
\;\;\;\;\frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.680000000000000049Initial program 99.8%
Taylor expanded in B around 0 65.4%
if 0.680000000000000049 < B Initial program 99.7%
Taylor expanded in x around 0 51.6%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 99.7%
Taylor expanded in B around 0 45.7%
Taylor expanded in x around inf 44.9%
neg-mul-144.9%
distribute-neg-frac44.9%
Simplified44.9%
if -1 < x < 1Initial program 99.9%
Taylor expanded in B around 0 52.7%
Taylor expanded in x around 0 51.9%
Final simplification48.7%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.8%
Taylor expanded in B around 0 49.4%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.8%
Taylor expanded in B around 0 49.4%
Taylor expanded in x around 0 29.3%
(FPCore (B x) :precision binary64 (/ -1.0 B))
double code(double B, double x) {
return -1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (-1.0d0) / b
end function
public static double code(double B, double x) {
return -1.0 / B;
}
def code(B, x): return -1.0 / B
function code(B, x) return Float64(-1.0 / B) end
function tmp = code(B, x) tmp = -1.0 / B; end
code[B_, x_] := N[(-1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{B}
\end{array}
Initial program 99.8%
+-commutative99.8%
div-inv99.8%
sub-neg99.8%
clear-num99.7%
frac-sub89.1%
*-un-lft-identity89.1%
*-commutative89.1%
*-un-lft-identity89.1%
Applied egg-rr89.1%
associate-/r*99.6%
associate-/r/86.2%
div-sub86.2%
*-inverses86.2%
Simplified86.2%
Taylor expanded in B around 0 35.9%
Taylor expanded in x around 0 15.8%
add-sqr-sqrt8.7%
sqrt-prod6.7%
sqr-neg6.7%
sqrt-prod0.9%
add-sqr-sqrt2.5%
frac-2neg2.5%
associate-*l/2.5%
frac-2neg2.5%
metadata-eval2.5%
distribute-neg-frac2.5%
metadata-eval2.5%
lft-mult-inverse2.5%
Applied egg-rr2.5%
distribute-frac-neg22.5%
distribute-neg-frac2.5%
metadata-eval2.5%
Simplified2.5%
herbie shell --seed 2024125
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))