
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)))
(if (<= (* -2.0 x) -20000.0)
t_0
(if (<= (* -2.0 x) 0.0002)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* 0.13333333333333333 (* x x)) 0.3333333333333333))))
(pow (cbrt t_0) 3.0)))))
double code(double x, double y) {
double t_0 = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x * (1.0 + (pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = pow(cbrt(t_0), 3.0);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = Math.pow(Math.cbrt(t_0), 3.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0) tmp = 0.0 if (Float64(-2.0 * x) <= -20000.0) tmp = t_0; elseif (Float64(-2.0 * x) <= 0.0002) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(0.13333333333333333 * Float64(x * x)) - 0.3333333333333333)))); else tmp = cbrt(t_0) ^ 3.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000.0], t$95$0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0002], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(0.13333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[N[Power[t$95$0, 1/3], $MachinePrecision], 3.0], $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{if}\;-2 \cdot x \leq -20000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;-2 \cdot x \leq 0.0002:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(0.13333333333333333 \cdot \left(x \cdot x\right) - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{\left(\sqrt[3]{t\_0}\right)}^{3}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e4Initial program 100.0%
if -2e4 < (*.f64 #s(literal -2 binary64) x) < 2.0000000000000001e-4Initial program 9.7%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
if 2.0000000000000001e-4 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
add-cube-cbrt100.0%
pow3100.0%
sub-neg100.0%
exp-prod100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))
(if (<= (* -2.0 x) -20000.0)
(+ t_0 -1.0)
(if (<= (* -2.0 x) 0.0002)
(*
x
(+
1.0
(*
(pow x 2.0)
(- (* 0.13333333333333333 (* x x)) 0.3333333333333333))))
(+ (+ (+ 1.0 t_0) -1.0) -1.0)))))
double code(double x, double y) {
double t_0 = 2.0 / (1.0 + exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0 + -1.0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x * (1.0 + (pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))
if (((-2.0d0) * x) <= (-20000.0d0)) then
tmp = t_0 + (-1.0d0)
else if (((-2.0d0) * x) <= 0.0002d0) then
tmp = x * (1.0d0 + ((x ** 2.0d0) * ((0.13333333333333333d0 * (x * x)) - 0.3333333333333333d0)))
else
tmp = ((1.0d0 + t_0) + (-1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 / (1.0 + Math.exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0 + -1.0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
} else {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = 2.0 / (1.0 + math.exp((-2.0 * x))) tmp = 0 if (-2.0 * x) <= -20000.0: tmp = t_0 + -1.0 elif (-2.0 * x) <= 0.0002: tmp = x * (1.0 + (math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))) else: tmp = ((1.0 + t_0) + -1.0) + -1.0 return tmp
function code(x, y) t_0 = Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) tmp = 0.0 if (Float64(-2.0 * x) <= -20000.0) tmp = Float64(t_0 + -1.0); elseif (Float64(-2.0 * x) <= 0.0002) tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(0.13333333333333333 * Float64(x * x)) - 0.3333333333333333)))); else tmp = Float64(Float64(Float64(1.0 + t_0) + -1.0) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 / (1.0 + exp((-2.0 * x))); tmp = 0.0; if ((-2.0 * x) <= -20000.0) tmp = t_0 + -1.0; elseif ((-2.0 * x) <= 0.0002) tmp = x * (1.0 + ((x ^ 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))); else tmp = ((1.0 + t_0) + -1.0) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000.0], N[(t$95$0 + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0002], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(0.13333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -20000:\\
\;\;\;\;t\_0 + -1\\
\mathbf{elif}\;-2 \cdot x \leq 0.0002:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(0.13333333333333333 \cdot \left(x \cdot x\right) - 0.3333333333333333\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + t\_0\right) + -1\right) + -1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e4Initial program 100.0%
if -2e4 < (*.f64 #s(literal -2 binary64) x) < 2.0000000000000001e-4Initial program 9.7%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
if 2.0000000000000001e-4 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
expm1-log1p-u100.0%
expm1-undefine100.0%
log1p-undefine100.0%
+-commutative100.0%
add-exp-log100.0%
+-commutative100.0%
exp-prod100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
associate-*r/100.0%
metadata-eval100.0%
exp-prod100.0%
exp-prod100.0%
*-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))
(if (<= (* -2.0 x) -20000.0)
(+ t_0 -1.0)
(if (<= (* -2.0 x) 0.0002)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(+ (+ (+ 1.0 t_0) -1.0) -1.0)))))
double code(double x, double y) {
double t_0 = 2.0 / (1.0 + exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0 + -1.0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))
if (((-2.0d0) * x) <= (-20000.0d0)) then
tmp = t_0 + (-1.0d0)
else if (((-2.0d0) * x) <= 0.0002d0) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = ((1.0d0 + t_0) + (-1.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 2.0 / (1.0 + Math.exp((-2.0 * x)));
double tmp;
if ((-2.0 * x) <= -20000.0) {
tmp = t_0 + -1.0;
} else if ((-2.0 * x) <= 0.0002) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = ((1.0 + t_0) + -1.0) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = 2.0 / (1.0 + math.exp((-2.0 * x))) tmp = 0 if (-2.0 * x) <= -20000.0: tmp = t_0 + -1.0 elif (-2.0 * x) <= 0.0002: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = ((1.0 + t_0) + -1.0) + -1.0 return tmp
function code(x, y) t_0 = Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) tmp = 0.0 if (Float64(-2.0 * x) <= -20000.0) tmp = Float64(t_0 + -1.0); elseif (Float64(-2.0 * x) <= 0.0002) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(Float64(Float64(1.0 + t_0) + -1.0) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = 2.0 / (1.0 + exp((-2.0 * x))); tmp = 0.0; if ((-2.0 * x) <= -20000.0) tmp = t_0 + -1.0; elseif ((-2.0 * x) <= 0.0002) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = ((1.0 + t_0) + -1.0) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000.0], N[(t$95$0 + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0002], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + t$95$0), $MachinePrecision] + -1.0), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{1 + e^{-2 \cdot x}}\\
\mathbf{if}\;-2 \cdot x \leq -20000:\\
\;\;\;\;t\_0 + -1\\
\mathbf{elif}\;-2 \cdot x \leq 0.0002:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + t\_0\right) + -1\right) + -1\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e4Initial program 100.0%
if -2e4 < (*.f64 #s(literal -2 binary64) x) < 2.0000000000000001e-4Initial program 9.7%
Taylor expanded in x around 0 99.9%
distribute-rgt-in99.9%
*-lft-identity99.9%
associate-*l*99.9%
unpow299.9%
unpow399.9%
Simplified99.9%
if 2.0000000000000001e-4 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
expm1-log1p-u100.0%
expm1-undefine100.0%
log1p-undefine100.0%
+-commutative100.0%
add-exp-log100.0%
+-commutative100.0%
exp-prod100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 100.0%
associate-*r/100.0%
metadata-eval100.0%
exp-prod100.0%
exp-prod100.0%
*-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -20000.0) (not (<= (* -2.0 x) 0.0002))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (+ x (* -0.3333333333333333 (pow x 3.0)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -20000.0) || !((-2.0 * x) <= 0.0002)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-20000.0d0)) .or. (.not. (((-2.0d0) * x) <= 0.0002d0))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -20000.0) || !((-2.0 * x) <= 0.0002)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -20000.0) or not ((-2.0 * x) <= 0.0002): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -20000.0) || !(Float64(-2.0 * x) <= 0.0002)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -20000.0) || ~(((-2.0 * x) <= 0.0002))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x + (-0.3333333333333333 * (x ^ 3.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.0002]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -20000 \lor \neg \left(-2 \cdot x \leq 0.0002\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -2e4 or 2.0000000000000001e-4 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -2e4 < (*.f64 #s(literal -2 binary64) x) < 2.0000000000000001e-4Initial program 9.7%
Taylor expanded in x around 0 99.9%
distribute-rgt-in99.9%
*-lft-identity99.9%
associate-*l*99.9%
unpow299.9%
unpow399.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= x -1.2e-8)
(+
(/ 2.0 (+ 2.0 (* x (- (* x (+ 2.0 (* x -1.3333333333333333))) 2.0))))
-1.0)
(/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.2e-8) {
tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.2d-8)) then
tmp = (2.0d0 / (2.0d0 + (x * ((x * (2.0d0 + (x * (-1.3333333333333333d0)))) - 2.0d0)))) + (-1.0d0)
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.2e-8) {
tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.2e-8: tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0 else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.2e-8) tmp = Float64(Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * Float64(2.0 + Float64(x * -1.3333333333333333))) - 2.0)))) + -1.0); else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.2e-8) tmp = (2.0 / (2.0 + (x * ((x * (2.0 + (x * -1.3333333333333333))) - 2.0)))) + -1.0; else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.2e-8], N[(N[(2.0 / N[(2.0 + N[(x * N[(N[(x * N[(2.0 + N[(x * -1.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-8}:\\
\;\;\;\;\frac{2}{2 + x \cdot \left(x \cdot \left(2 + x \cdot -1.3333333333333333\right) - 2\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -1.19999999999999999e-8Initial program 99.6%
Taylor expanded in x around 0 98.5%
if -1.19999999999999999e-8 < x Initial program 45.9%
Taylor expanded in x around 0 7.4%
+-commutative7.4%
Simplified7.4%
flip--7.3%
div-inv7.3%
metadata-eval7.3%
sub-neg7.3%
pow27.3%
+-commutative7.3%
metadata-eval7.3%
+-commutative7.3%
Applied egg-rr7.3%
associate-*r/7.3%
*-rgt-identity7.3%
unpow27.3%
difference-of-sqr--17.3%
+-commutative7.3%
associate-+l+7.3%
metadata-eval7.3%
+-commutative7.3%
associate--l+61.0%
metadata-eval61.0%
+-rgt-identity61.0%
+-commutative61.0%
associate-+l+61.0%
metadata-eval61.0%
Simplified61.0%
Taylor expanded in x around 0 65.7%
*-commutative65.7%
Simplified65.7%
Final simplification72.9%
(FPCore (x y) :precision binary64 (if (<= x -1.2e-8) (+ (/ 2.0 (+ 2.0 (* x (- (* x 2.0) 2.0)))) -1.0) (/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -1.2e-8) {
tmp = (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))) + -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.2d-8)) then
tmp = (2.0d0 / (2.0d0 + (x * ((x * 2.0d0) - 2.0d0)))) + (-1.0d0)
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.2e-8) {
tmp = (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))) + -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.2e-8: tmp = (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))) + -1.0 else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.2e-8) tmp = Float64(Float64(2.0 / Float64(2.0 + Float64(x * Float64(Float64(x * 2.0) - 2.0)))) + -1.0); else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.2e-8) tmp = (2.0 / (2.0 + (x * ((x * 2.0) - 2.0)))) + -1.0; else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.2e-8], N[(N[(2.0 / N[(2.0 + N[(x * N[(N[(x * 2.0), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-8}:\\
\;\;\;\;\frac{2}{2 + x \cdot \left(x \cdot 2 - 2\right)} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -1.19999999999999999e-8Initial program 99.6%
Taylor expanded in x around 0 98.0%
if -1.19999999999999999e-8 < x Initial program 45.9%
Taylor expanded in x around 0 7.4%
+-commutative7.4%
Simplified7.4%
flip--7.3%
div-inv7.3%
metadata-eval7.3%
sub-neg7.3%
pow27.3%
+-commutative7.3%
metadata-eval7.3%
+-commutative7.3%
Applied egg-rr7.3%
associate-*r/7.3%
*-rgt-identity7.3%
unpow27.3%
difference-of-sqr--17.3%
+-commutative7.3%
associate-+l+7.3%
metadata-eval7.3%
+-commutative7.3%
associate--l+61.0%
metadata-eval61.0%
+-rgt-identity61.0%
+-commutative61.0%
associate-+l+61.0%
metadata-eval61.0%
Simplified61.0%
Taylor expanded in x around 0 65.7%
*-commutative65.7%
Simplified65.7%
Final simplification72.8%
(FPCore (x y) :precision binary64 (if (<= x -0.68) -1.0 (/ (* x 2.0) (+ x 2.0))))
double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.68d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) / (x + 2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.68) {
tmp = -1.0;
} else {
tmp = (x * 2.0) / (x + 2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.68: tmp = -1.0 else: tmp = (x * 2.0) / (x + 2.0) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.68) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) / Float64(x + 2.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.68) tmp = -1.0; else tmp = (x * 2.0) / (x + 2.0); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.68], -1.0, N[(N[(x * 2.0), $MachinePrecision] / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.68:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{x + 2}\\
\end{array}
\end{array}
if x < -0.680000000000000049Initial program 100.0%
Taylor expanded in x around 0 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 100.0%
if -0.680000000000000049 < x Initial program 46.3%
Taylor expanded in x around 0 7.8%
+-commutative7.8%
Simplified7.8%
flip--7.7%
div-inv7.7%
metadata-eval7.7%
sub-neg7.7%
pow27.7%
+-commutative7.7%
metadata-eval7.7%
+-commutative7.7%
Applied egg-rr7.7%
associate-*r/7.7%
*-rgt-identity7.7%
unpow27.7%
difference-of-sqr--17.7%
+-commutative7.7%
associate-+l+7.7%
metadata-eval7.7%
+-commutative7.7%
associate--l+60.9%
metadata-eval60.9%
+-rgt-identity60.9%
+-commutative60.9%
associate-+l+60.9%
metadata-eval60.9%
Simplified60.9%
Taylor expanded in x around 0 65.4%
*-commutative65.4%
Simplified65.4%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 46.3%
Taylor expanded in x around 0 61.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 57.7%
Taylor expanded in x around 0 25.6%
*-commutative25.6%
Simplified25.6%
Taylor expanded in x around inf 23.4%
herbie shell --seed 2024123
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))