
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (* y 2.0) (- (* t (/ y z)) (* z 2.0)))))
double code(double x, double y, double z, double t) {
return x + ((y * 2.0) / ((t * (y / z)) - (z * 2.0)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * 2.0d0) / ((t * (y / z)) - (z * 2.0d0)))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * 2.0) / ((t * (y / z)) - (z * 2.0)));
}
def code(x, y, z, t): return x + ((y * 2.0) / ((t * (y / z)) - (z * 2.0)))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * 2.0) / Float64(Float64(t * Float64(y / z)) - Float64(z * 2.0)))) end
function tmp = code(x, y, z, t) tmp = x + ((y * 2.0) / ((t * (y / z)) - (z * 2.0))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * 2.0), $MachinePrecision] / N[(N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision] - N[(z * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot 2}{t \cdot \frac{y}{z} - z \cdot 2}
\end{array}
Initial program 82.1%
Simplified88.9%
clear-num88.9%
un-div-inv88.9%
*-commutative88.9%
*-commutative88.9%
associate-*l*88.9%
pow288.9%
Applied egg-rr88.9%
Taylor expanded in y around 0 93.4%
+-commutative93.4%
mul-1-neg93.4%
*-commutative93.4%
associate-*r/97.3%
unsub-neg97.3%
*-commutative97.3%
associate-*r/93.4%
*-commutative93.4%
associate-/l*95.4%
Simplified95.4%
Final simplification95.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -53000.0) (not (<= z 4.4e+20))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -53000.0) || !(z <= 4.4e+20)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-53000.0d0)) .or. (.not. (z <= 4.4d+20))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -53000.0) || !(z <= 4.4e+20)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -53000.0) or not (z <= 4.4e+20): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -53000.0) || !(z <= 4.4e+20)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -53000.0) || ~((z <= 4.4e+20))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -53000.0], N[Not[LessEqual[z, 4.4e+20]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -53000 \lor \neg \left(z \leq 4.4 \cdot 10^{+20}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -53000 or 4.4e20 < z Initial program 74.5%
Simplified86.2%
Taylor expanded in y around 0 89.5%
if -53000 < z < 4.4e20Initial program 87.3%
Simplified90.8%
Taylor expanded in y around inf 90.0%
associate-*r/90.0%
*-commutative90.0%
Simplified90.0%
Final simplification89.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -1.5e+15) (not (<= z 38000000.0))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.5e+15) || !(z <= 38000000.0)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.5d+15)) .or. (.not. (z <= 38000000.0d0))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.5e+15) || !(z <= 38000000.0)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -1.5e+15) or not (z <= 38000000.0): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -1.5e+15) || !(z <= 38000000.0)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -1.5e+15) || ~((z <= 38000000.0))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.5e+15], N[Not[LessEqual[z, 38000000.0]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+15} \lor \neg \left(z \leq 38000000\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1.5e15 or 3.8e7 < z Initial program 73.8%
Simplified86.3%
Taylor expanded in y around 0 87.8%
if -1.5e15 < z < 3.8e7Initial program 87.9%
Simplified90.7%
Taylor expanded in x around inf 72.4%
Final simplification78.8%
(FPCore (x y z t) :precision binary64 (if (<= x -7.8e-173) x (if (<= x 2.1e-252) (* (/ z t) 2.0) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -7.8e-173) {
tmp = x;
} else if (x <= 2.1e-252) {
tmp = (z / t) * 2.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-7.8d-173)) then
tmp = x
else if (x <= 2.1d-252) then
tmp = (z / t) * 2.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -7.8e-173) {
tmp = x;
} else if (x <= 2.1e-252) {
tmp = (z / t) * 2.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -7.8e-173: tmp = x elif x <= 2.1e-252: tmp = (z / t) * 2.0 else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -7.8e-173) tmp = x; elseif (x <= 2.1e-252) tmp = Float64(Float64(z / t) * 2.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -7.8e-173) tmp = x; elseif (x <= 2.1e-252) tmp = (z / t) * 2.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -7.8e-173], x, If[LessEqual[x, 2.1e-252], N[(N[(z / t), $MachinePrecision] * 2.0), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{-173}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.1 \cdot 10^{-252}:\\
\;\;\;\;\frac{z}{t} \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.79999999999999974e-173 or 2.1e-252 < x Initial program 85.0%
Simplified92.1%
Taylor expanded in x around inf 77.4%
if -7.79999999999999974e-173 < x < 2.1e-252Initial program 59.9%
Simplified64.3%
Taylor expanded in y around inf 64.6%
associate-*r/64.6%
*-commutative64.6%
Simplified64.6%
Taylor expanded in x around 0 49.6%
Final simplification74.2%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 82.1%
Simplified88.9%
Taylor expanded in x around inf 70.7%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2024123
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:alt
(! :herbie-platform default (- x (/ 1 (- (/ z y) (/ (/ t 2) z)))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))