Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.2% → 97.1%
Time: 11.5s
Alternatives: 13
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 13 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 97.1% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := t - z \cdot a\\ t_3 := \frac{x - y \cdot z}{t\_2}\\ \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\ \mathbf{elif}\;t\_3 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;t\_3 \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{t\_1} + \frac{x}{t\_2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* z a) t)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
   (if (<= t_3 -2e+275)
     (* y (+ (/ z t_1) (/ x (* y t_2))))
     (if (<= t_3 -4e-316)
       t_3
       (if (<= t_3 0.0)
         (/ (* (/ -1.0 z) (- (* y z) x)) (- (/ t z) a))
         (if (<= t_3 1e+286)
           (+ (/ (* y z) t_1) (/ x t_2))
           (/ y (- a (/ t z)))))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -2e+275) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else if (t_3 <= -4e-316) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
	} else if (t_3 <= 1e+286) {
		tmp = ((y * z) / t_1) + (x / t_2);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (z * a) - t
    t_2 = t - (z * a)
    t_3 = (x - (y * z)) / t_2
    if (t_3 <= (-2d+275)) then
        tmp = y * ((z / t_1) + (x / (y * t_2)))
    else if (t_3 <= (-4d-316)) then
        tmp = t_3
    else if (t_3 <= 0.0d0) then
        tmp = (((-1.0d0) / z) * ((y * z) - x)) / ((t / z) - a)
    else if (t_3 <= 1d+286) then
        tmp = ((y * z) / t_1) + (x / t_2)
    else
        tmp = y / (a - (t / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -2e+275) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else if (t_3 <= -4e-316) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
	} else if (t_3 <= 1e+286) {
		tmp = ((y * z) / t_1) + (x / t_2);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (z * a) - t
	t_2 = t - (z * a)
	t_3 = (x - (y * z)) / t_2
	tmp = 0
	if t_3 <= -2e+275:
		tmp = y * ((z / t_1) + (x / (y * t_2)))
	elif t_3 <= -4e-316:
		tmp = t_3
	elif t_3 <= 0.0:
		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a)
	elif t_3 <= 1e+286:
		tmp = ((y * z) / t_1) + (x / t_2)
	else:
		tmp = y / (a - (t / z))
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z * a) - t)
	t_2 = Float64(t - Float64(z * a))
	t_3 = Float64(Float64(x - Float64(y * z)) / t_2)
	tmp = 0.0
	if (t_3 <= -2e+275)
		tmp = Float64(y * Float64(Float64(z / t_1) + Float64(x / Float64(y * t_2))));
	elseif (t_3 <= -4e-316)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = Float64(Float64(Float64(-1.0 / z) * Float64(Float64(y * z) - x)) / Float64(Float64(t / z) - a));
	elseif (t_3 <= 1e+286)
		tmp = Float64(Float64(Float64(y * z) / t_1) + Float64(x / t_2));
	else
		tmp = Float64(y / Float64(a - Float64(t / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (z * a) - t;
	t_2 = t - (z * a);
	t_3 = (x - (y * z)) / t_2;
	tmp = 0.0;
	if (t_3 <= -2e+275)
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	elseif (t_3 <= -4e-316)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
	elseif (t_3 <= 1e+286)
		tmp = ((y * z) / t_1) + (x / t_2);
	else
		tmp = y / (a - (t / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+275], N[(y * N[(N[(z / t$95$1), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -4e-316], t$95$3, If[LessEqual[t$95$3, 0.0], N[(N[(N[(-1.0 / z), $MachinePrecision] * N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+286], N[(N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision] + N[(x / t$95$2), $MachinePrecision]), $MachinePrecision], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+275}:\\
\;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\

\mathbf{elif}\;t\_3 \leq -4 \cdot 10^{-316}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\

\mathbf{elif}\;t\_3 \leq 10^{+286}:\\
\;\;\;\;\frac{y \cdot z}{t\_1} + \frac{x}{t\_2}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999992e275

    1. Initial program 64.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative64.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified64.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.8%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
    6. Step-by-step derivation
      1. Simplified99.8%

        \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

      if -1.99999999999999992e275 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316

      1. Initial program 99.6%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Add Preprocessing

      if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

      1. Initial program 48.8%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative48.8%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified48.8%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around inf 48.8%

        \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
      6. Step-by-step derivation
        1. *-un-lft-identity48.8%

          \[\leadsto \frac{\color{blue}{1 \cdot \left(x - y \cdot z\right)}}{z \cdot \left(\frac{t}{z} - a\right)} \]
        2. times-frac99.7%

          \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - y \cdot z}{\frac{t}{z} - a}} \]
        3. *-commutative99.7%

          \[\leadsto \frac{1}{z} \cdot \frac{x - \color{blue}{z \cdot y}}{\frac{t}{z} - a} \]
      7. Applied egg-rr99.7%

        \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - z \cdot y}{\frac{t}{z} - a}} \]
      8. Step-by-step derivation
        1. associate-*r/99.8%

          \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - z \cdot y\right)}{\frac{t}{z} - a}} \]
        2. *-commutative99.8%

          \[\leadsto \frac{\frac{1}{z} \cdot \left(x - \color{blue}{y \cdot z}\right)}{\frac{t}{z} - a} \]
      9. Simplified99.8%

        \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - y \cdot z\right)}{\frac{t}{z} - a}} \]

      if 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

      1. Initial program 99.6%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative99.6%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified99.6%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in x around 0 99.6%

        \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]

      if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

      1. Initial program 31.7%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative31.7%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified31.7%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around inf 31.7%

        \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
      6. Taylor expanded in x around 0 95.7%

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
      7. Step-by-step derivation
        1. associate-*r/95.7%

          \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
        2. mul-1-neg95.7%

          \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
      8. Simplified95.7%

        \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
    7. Recombined 5 regimes into one program.
    8. Final simplification99.3%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{z \cdot a - t} + \frac{x}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
    9. Add Preprocessing

    Alternative 2: 97.1% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - z \cdot a\\ t_2 := \frac{x - y \cdot z}{t\_1}\\ \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\ \mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_2 \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;t\_2 \leq 10^{+286}:\\ \;\;\;\;t\_2\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
    (FPCore (x y z t a)
     :precision binary64
     (let* ((t_1 (- t (* z a))) (t_2 (/ (- x (* y z)) t_1)))
       (if (<= t_2 -2e+275)
         (* y (+ (/ z (- (* z a) t)) (/ x (* y t_1))))
         (if (<= t_2 -4e-316)
           t_2
           (if (<= t_2 0.0)
             (/ (* (/ -1.0 z) (- (* y z) x)) (- (/ t z) a))
             (if (<= t_2 1e+286) t_2 (/ y (- a (/ t z)))))))))
    double code(double x, double y, double z, double t, double a) {
    	double t_1 = t - (z * a);
    	double t_2 = (x - (y * z)) / t_1;
    	double tmp;
    	if (t_2 <= -2e+275) {
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	} else if (t_2 <= -4e-316) {
    		tmp = t_2;
    	} else if (t_2 <= 0.0) {
    		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
    	} else if (t_2 <= 1e+286) {
    		tmp = t_2;
    	} else {
    		tmp = y / (a - (t / z));
    	}
    	return tmp;
    }
    
    real(8) function code(x, y, z, t, a)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8), intent (in) :: z
        real(8), intent (in) :: t
        real(8), intent (in) :: a
        real(8) :: t_1
        real(8) :: t_2
        real(8) :: tmp
        t_1 = t - (z * a)
        t_2 = (x - (y * z)) / t_1
        if (t_2 <= (-2d+275)) then
            tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)))
        else if (t_2 <= (-4d-316)) then
            tmp = t_2
        else if (t_2 <= 0.0d0) then
            tmp = (((-1.0d0) / z) * ((y * z) - x)) / ((t / z) - a)
        else if (t_2 <= 1d+286) then
            tmp = t_2
        else
            tmp = y / (a - (t / z))
        end if
        code = tmp
    end function
    
    public static double code(double x, double y, double z, double t, double a) {
    	double t_1 = t - (z * a);
    	double t_2 = (x - (y * z)) / t_1;
    	double tmp;
    	if (t_2 <= -2e+275) {
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	} else if (t_2 <= -4e-316) {
    		tmp = t_2;
    	} else if (t_2 <= 0.0) {
    		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
    	} else if (t_2 <= 1e+286) {
    		tmp = t_2;
    	} else {
    		tmp = y / (a - (t / z));
    	}
    	return tmp;
    }
    
    def code(x, y, z, t, a):
    	t_1 = t - (z * a)
    	t_2 = (x - (y * z)) / t_1
    	tmp = 0
    	if t_2 <= -2e+275:
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)))
    	elif t_2 <= -4e-316:
    		tmp = t_2
    	elif t_2 <= 0.0:
    		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a)
    	elif t_2 <= 1e+286:
    		tmp = t_2
    	else:
    		tmp = y / (a - (t / z))
    	return tmp
    
    function code(x, y, z, t, a)
    	t_1 = Float64(t - Float64(z * a))
    	t_2 = Float64(Float64(x - Float64(y * z)) / t_1)
    	tmp = 0.0
    	if (t_2 <= -2e+275)
    		tmp = Float64(y * Float64(Float64(z / Float64(Float64(z * a) - t)) + Float64(x / Float64(y * t_1))));
    	elseif (t_2 <= -4e-316)
    		tmp = t_2;
    	elseif (t_2 <= 0.0)
    		tmp = Float64(Float64(Float64(-1.0 / z) * Float64(Float64(y * z) - x)) / Float64(Float64(t / z) - a));
    	elseif (t_2 <= 1e+286)
    		tmp = t_2;
    	else
    		tmp = Float64(y / Float64(a - Float64(t / z)));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y, z, t, a)
    	t_1 = t - (z * a);
    	t_2 = (x - (y * z)) / t_1;
    	tmp = 0.0;
    	if (t_2 <= -2e+275)
    		tmp = y * ((z / ((z * a) - t)) + (x / (y * t_1)));
    	elseif (t_2 <= -4e-316)
    		tmp = t_2;
    	elseif (t_2 <= 0.0)
    		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
    	elseif (t_2 <= 1e+286)
    		tmp = t_2;
    	else
    		tmp = y / (a - (t / z));
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+275], N[(y * N[(N[(z / N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision] + N[(x / N[(y * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, -4e-316], t$95$2, If[LessEqual[t$95$2, 0.0], N[(N[(N[(-1.0 / z), $MachinePrecision] * N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+286], t$95$2, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_1 := t - z \cdot a\\
    t_2 := \frac{x - y \cdot z}{t\_1}\\
    \mathbf{if}\;t\_2 \leq -2 \cdot 10^{+275}:\\
    \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot t\_1}\right)\\
    
    \mathbf{elif}\;t\_2 \leq -4 \cdot 10^{-316}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{elif}\;t\_2 \leq 0:\\
    \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\
    
    \mathbf{elif}\;t\_2 \leq 10^{+286}:\\
    \;\;\;\;t\_2\\
    
    \mathbf{else}:\\
    \;\;\;\;\frac{y}{a - \frac{t}{z}}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999992e275

      1. Initial program 64.9%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative64.9%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified64.9%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in y around inf 99.8%

        \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]
      6. Step-by-step derivation
        1. Simplified99.8%

          \[\leadsto \color{blue}{y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)} \]

        if -1.99999999999999992e275 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

        1. Initial program 99.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing

        if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

        1. Initial program 48.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative48.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified48.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 48.8%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Step-by-step derivation
          1. *-un-lft-identity48.8%

            \[\leadsto \frac{\color{blue}{1 \cdot \left(x - y \cdot z\right)}}{z \cdot \left(\frac{t}{z} - a\right)} \]
          2. times-frac99.7%

            \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - y \cdot z}{\frac{t}{z} - a}} \]
          3. *-commutative99.7%

            \[\leadsto \frac{1}{z} \cdot \frac{x - \color{blue}{z \cdot y}}{\frac{t}{z} - a} \]
        7. Applied egg-rr99.7%

          \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - z \cdot y}{\frac{t}{z} - a}} \]
        8. Step-by-step derivation
          1. associate-*r/99.8%

            \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - z \cdot y\right)}{\frac{t}{z} - a}} \]
          2. *-commutative99.8%

            \[\leadsto \frac{\frac{1}{z} \cdot \left(x - \color{blue}{y \cdot z}\right)}{\frac{t}{z} - a} \]
        9. Simplified99.8%

          \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - y \cdot z\right)}{\frac{t}{z} - a}} \]

        if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

        1. Initial program 31.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative31.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified31.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 31.7%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Taylor expanded in x around 0 95.7%

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
        7. Step-by-step derivation
          1. associate-*r/95.7%

            \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
          2. mul-1-neg95.7%

            \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
        8. Simplified95.7%

          \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
      7. Recombined 4 regimes into one program.
      8. Final simplification99.3%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 94.8% accurate, 0.2× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_1 \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;t\_1 \leq 10^{+286}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
         (if (<= t_1 -4e-316)
           t_1
           (if (<= t_1 0.0)
             (/ (* (/ -1.0 z) (- (* y z) x)) (- (/ t z) a))
             (if (<= t_1 1e+286) t_1 (/ y (- a (/ t z))))))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / (t - (z * a));
      	double tmp;
      	if (t_1 <= -4e-316) {
      		tmp = t_1;
      	} else if (t_1 <= 0.0) {
      		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
      	} else if (t_1 <= 1e+286) {
      		tmp = t_1;
      	} else {
      		tmp = y / (a - (t / z));
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: tmp
          t_1 = (x - (y * z)) / (t - (z * a))
          if (t_1 <= (-4d-316)) then
              tmp = t_1
          else if (t_1 <= 0.0d0) then
              tmp = (((-1.0d0) / z) * ((y * z) - x)) / ((t / z) - a)
          else if (t_1 <= 1d+286) then
              tmp = t_1
          else
              tmp = y / (a - (t / z))
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = (x - (y * z)) / (t - (z * a));
      	double tmp;
      	if (t_1 <= -4e-316) {
      		tmp = t_1;
      	} else if (t_1 <= 0.0) {
      		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
      	} else if (t_1 <= 1e+286) {
      		tmp = t_1;
      	} else {
      		tmp = y / (a - (t / z));
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = (x - (y * z)) / (t - (z * a))
      	tmp = 0
      	if t_1 <= -4e-316:
      		tmp = t_1
      	elif t_1 <= 0.0:
      		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a)
      	elif t_1 <= 1e+286:
      		tmp = t_1
      	else:
      		tmp = y / (a - (t / z))
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)))
      	tmp = 0.0
      	if (t_1 <= -4e-316)
      		tmp = t_1;
      	elseif (t_1 <= 0.0)
      		tmp = Float64(Float64(Float64(-1.0 / z) * Float64(Float64(y * z) - x)) / Float64(Float64(t / z) - a));
      	elseif (t_1 <= 1e+286)
      		tmp = t_1;
      	else
      		tmp = Float64(y / Float64(a - Float64(t / z)));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = (x - (y * z)) / (t - (z * a));
      	tmp = 0.0;
      	if (t_1 <= -4e-316)
      		tmp = t_1;
      	elseif (t_1 <= 0.0)
      		tmp = ((-1.0 / z) * ((y * z) - x)) / ((t / z) - a);
      	elseif (t_1 <= 1e+286)
      		tmp = t_1;
      	else
      		tmp = y / (a - (t / z));
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-316], t$95$1, If[LessEqual[t$95$1, 0.0], N[(N[(N[(-1.0 / z), $MachinePrecision] * N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+286], t$95$1, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
      \mathbf{if}\;t\_1 \leq -4 \cdot 10^{-316}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{elif}\;t\_1 \leq 0:\\
      \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\
      
      \mathbf{elif}\;t\_1 \leq 10^{+286}:\\
      \;\;\;\;t\_1\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a - \frac{t}{z}}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

        1. Initial program 96.2%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing

        if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

        1. Initial program 48.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative48.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified48.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 48.8%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Step-by-step derivation
          1. *-un-lft-identity48.8%

            \[\leadsto \frac{\color{blue}{1 \cdot \left(x - y \cdot z\right)}}{z \cdot \left(\frac{t}{z} - a\right)} \]
          2. times-frac99.7%

            \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - y \cdot z}{\frac{t}{z} - a}} \]
          3. *-commutative99.7%

            \[\leadsto \frac{1}{z} \cdot \frac{x - \color{blue}{z \cdot y}}{\frac{t}{z} - a} \]
        7. Applied egg-rr99.7%

          \[\leadsto \color{blue}{\frac{1}{z} \cdot \frac{x - z \cdot y}{\frac{t}{z} - a}} \]
        8. Step-by-step derivation
          1. associate-*r/99.8%

            \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - z \cdot y\right)}{\frac{t}{z} - a}} \]
          2. *-commutative99.8%

            \[\leadsto \frac{\frac{1}{z} \cdot \left(x - \color{blue}{y \cdot z}\right)}{\frac{t}{z} - a} \]
        9. Simplified99.8%

          \[\leadsto \color{blue}{\frac{\frac{1}{z} \cdot \left(x - y \cdot z\right)}{\frac{t}{z} - a}} \]

        if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

        1. Initial program 31.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative31.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified31.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 31.7%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Taylor expanded in x around 0 95.7%

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
        7. Step-by-step derivation
          1. associate-*r/95.7%

            \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
          2. mul-1-neg95.7%

            \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
        8. Simplified95.7%

          \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification96.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{\frac{-1}{z} \cdot \left(y \cdot z - x\right)}{\frac{t}{z} - a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 4: 73.0% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -8e+35)
         (/ y (+ a (* t (/ -1.0 z))))
         (if (<= z -1.4e-47)
           (/ x (- t (* z a)))
           (if (<= z 1.3e+27) (/ (- x (* y z)) t) (/ (- y (/ x z)) a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -8e+35) {
      		tmp = y / (a + (t * (-1.0 / z)));
      	} else if (z <= -1.4e-47) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 1.3e+27) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-8d+35)) then
              tmp = y / (a + (t * ((-1.0d0) / z)))
          else if (z <= (-1.4d-47)) then
              tmp = x / (t - (z * a))
          else if (z <= 1.3d+27) then
              tmp = (x - (y * z)) / t
          else
              tmp = (y - (x / z)) / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -8e+35) {
      		tmp = y / (a + (t * (-1.0 / z)));
      	} else if (z <= -1.4e-47) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 1.3e+27) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -8e+35:
      		tmp = y / (a + (t * (-1.0 / z)))
      	elif z <= -1.4e-47:
      		tmp = x / (t - (z * a))
      	elif z <= 1.3e+27:
      		tmp = (x - (y * z)) / t
      	else:
      		tmp = (y - (x / z)) / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -8e+35)
      		tmp = Float64(y / Float64(a + Float64(t * Float64(-1.0 / z))));
      	elseif (z <= -1.4e-47)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 1.3e+27)
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	else
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -8e+35)
      		tmp = y / (a + (t * (-1.0 / z)));
      	elseif (z <= -1.4e-47)
      		tmp = x / (t - (z * a));
      	elseif (z <= 1.3e+27)
      		tmp = (x - (y * z)) / t;
      	else
      		tmp = (y - (x / z)) / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8e+35], N[(y / N[(a + N[(t * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.4e-47], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.3e+27], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\
      \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\
      
      \mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if z < -7.9999999999999997e35

        1. Initial program 60.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative60.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified60.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 60.7%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Taylor expanded in x around 0 85.1%

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
        7. Step-by-step derivation
          1. associate-*r/85.1%

            \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
          2. mul-1-neg85.1%

            \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
        8. Simplified85.1%

          \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
        9. Step-by-step derivation
          1. div-inv85.2%

            \[\leadsto \frac{-y}{\color{blue}{t \cdot \frac{1}{z}} - a} \]
        10. Applied egg-rr85.2%

          \[\leadsto \frac{-y}{\color{blue}{t \cdot \frac{1}{z}} - a} \]

        if -7.9999999999999997e35 < z < -1.39999999999999996e-47

        1. Initial program 99.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 82.2%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative82.2%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified82.2%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]

        if -1.39999999999999996e-47 < z < 1.30000000000000004e27

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 76.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if 1.30000000000000004e27 < z

        1. Initial program 65.5%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.5%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.5%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 65.5%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative65.5%

            \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot y}}{t - a \cdot z} + \frac{x}{t - a \cdot z} \]
          2. *-un-lft-identity65.5%

            \[\leadsto -1 \cdot \frac{z \cdot y}{\color{blue}{1 \cdot \left(t - a \cdot z\right)}} + \frac{x}{t - a \cdot z} \]
          3. times-frac71.3%

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        7. Applied egg-rr71.3%

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        8. Taylor expanded in a around inf 78.9%

          \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
        9. Step-by-step derivation
          1. mul-1-neg78.9%

            \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
          2. unsub-neg78.9%

            \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
        10. Simplified78.9%

          \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
      3. Recombined 4 regimes into one program.
      4. Final simplification79.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 5: 73.1% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq -3.9 \cdot 10^{-48}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 5.1 \cdot 10^{+30}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -5.5e+35)
         (/ y (- a (/ t z)))
         (if (<= z -3.9e-48)
           (/ x (- t (* z a)))
           (if (<= z 5.1e+30) (/ (- x (* y z)) t) (/ (- y (/ x z)) a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -5.5e+35) {
      		tmp = y / (a - (t / z));
      	} else if (z <= -3.9e-48) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 5.1e+30) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-5.5d+35)) then
              tmp = y / (a - (t / z))
          else if (z <= (-3.9d-48)) then
              tmp = x / (t - (z * a))
          else if (z <= 5.1d+30) then
              tmp = (x - (y * z)) / t
          else
              tmp = (y - (x / z)) / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -5.5e+35) {
      		tmp = y / (a - (t / z));
      	} else if (z <= -3.9e-48) {
      		tmp = x / (t - (z * a));
      	} else if (z <= 5.1e+30) {
      		tmp = (x - (y * z)) / t;
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -5.5e+35:
      		tmp = y / (a - (t / z))
      	elif z <= -3.9e-48:
      		tmp = x / (t - (z * a))
      	elif z <= 5.1e+30:
      		tmp = (x - (y * z)) / t
      	else:
      		tmp = (y - (x / z)) / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -5.5e+35)
      		tmp = Float64(y / Float64(a - Float64(t / z)));
      	elseif (z <= -3.9e-48)
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	elseif (z <= 5.1e+30)
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	else
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -5.5e+35)
      		tmp = y / (a - (t / z));
      	elseif (z <= -3.9e-48)
      		tmp = x / (t - (z * a));
      	elseif (z <= 5.1e+30)
      		tmp = (x - (y * z)) / t;
      	else
      		tmp = (y - (x / z)) / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5.5e+35], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -3.9e-48], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 5.1e+30], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -5.5 \cdot 10^{+35}:\\
      \;\;\;\;\frac{y}{a - \frac{t}{z}}\\
      
      \mathbf{elif}\;z \leq -3.9 \cdot 10^{-48}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      \mathbf{elif}\;z \leq 5.1 \cdot 10^{+30}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if z < -5.50000000000000001e35

        1. Initial program 60.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative60.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified60.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 60.7%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Taylor expanded in x around 0 85.1%

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
        7. Step-by-step derivation
          1. associate-*r/85.1%

            \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
          2. mul-1-neg85.1%

            \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
        8. Simplified85.1%

          \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]

        if -5.50000000000000001e35 < z < -3.9e-48

        1. Initial program 99.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 82.2%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative82.2%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified82.2%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]

        if -3.9e-48 < z < 5.10000000000000035e30

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 76.3%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]

        if 5.10000000000000035e30 < z

        1. Initial program 65.5%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.5%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.5%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 65.5%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative65.5%

            \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot y}}{t - a \cdot z} + \frac{x}{t - a \cdot z} \]
          2. *-un-lft-identity65.5%

            \[\leadsto -1 \cdot \frac{z \cdot y}{\color{blue}{1 \cdot \left(t - a \cdot z\right)}} + \frac{x}{t - a \cdot z} \]
          3. times-frac71.3%

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        7. Applied egg-rr71.3%

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        8. Taylor expanded in a around inf 78.9%

          \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
        9. Step-by-step derivation
          1. mul-1-neg78.9%

            \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
          2. unsub-neg78.9%

            \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
        10. Simplified78.9%

          \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
      3. Recombined 4 regimes into one program.
      4. Final simplification79.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.5 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq -3.9 \cdot 10^{-48}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 5.1 \cdot 10^{+30}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 6: 55.5% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.2 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 1.12 \cdot 10^{-97}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -2.2e-24)
         (/ y a)
         (if (<= z 1.12e-97) (/ x t) (if (<= z 6.9e+28) (/ (* y z) (- t)) (/ y a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -2.2e-24) {
      		tmp = y / a;
      	} else if (z <= 1.12e-97) {
      		tmp = x / t;
      	} else if (z <= 6.9e+28) {
      		tmp = (y * z) / -t;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-2.2d-24)) then
              tmp = y / a
          else if (z <= 1.12d-97) then
              tmp = x / t
          else if (z <= 6.9d+28) then
              tmp = (y * z) / -t
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -2.2e-24) {
      		tmp = y / a;
      	} else if (z <= 1.12e-97) {
      		tmp = x / t;
      	} else if (z <= 6.9e+28) {
      		tmp = (y * z) / -t;
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -2.2e-24:
      		tmp = y / a
      	elif z <= 1.12e-97:
      		tmp = x / t
      	elif z <= 6.9e+28:
      		tmp = (y * z) / -t
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -2.2e-24)
      		tmp = Float64(y / a);
      	elseif (z <= 1.12e-97)
      		tmp = Float64(x / t);
      	elseif (z <= 6.9e+28)
      		tmp = Float64(Float64(y * z) / Float64(-t));
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -2.2e-24)
      		tmp = y / a;
      	elseif (z <= 1.12e-97)
      		tmp = x / t;
      	elseif (z <= 6.9e+28)
      		tmp = (y * z) / -t;
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.2e-24], N[(y / a), $MachinePrecision], If[LessEqual[z, 1.12e-97], N[(x / t), $MachinePrecision], If[LessEqual[z, 6.9e+28], N[(N[(y * z), $MachinePrecision] / (-t)), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -2.2 \cdot 10^{-24}:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq 1.12 \cdot 10^{-97}:\\
      \;\;\;\;\frac{x}{t}\\
      
      \mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\
      \;\;\;\;\frac{y \cdot z}{-t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -2.20000000000000002e-24 or 6.9e28 < z

        1. Initial program 65.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 59.4%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -2.20000000000000002e-24 < z < 1.12e-97

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 59.6%

          \[\leadsto \color{blue}{\frac{x}{t}} \]

        if 1.12e-97 < z < 6.9e28

        1. Initial program 99.6%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.6%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.6%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 62.5%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg62.5%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*59.3%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in59.3%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac259.3%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. cancel-sign-sub-inv59.3%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
          6. *-commutative59.3%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
          7. +-commutative59.3%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
          8. *-commutative59.3%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
          9. neg-mul-159.3%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-1 \cdot a\right)} \cdot z + t\right)} \]
          10. associate-*r*59.3%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          11. mul-1-neg59.3%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          12. distribute-rgt-neg-in59.3%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          13. fma-undefine59.3%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          14. neg-sub059.3%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          15. fma-undefine59.3%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          16. distribute-rgt-neg-in59.3%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          17. *-commutative59.3%

            \[\leadsto y \cdot \frac{z}{0 - \left(\left(-\color{blue}{z \cdot a}\right) + t\right)} \]
          18. distribute-rgt-neg-out59.3%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          19. associate--r+59.3%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          20. neg-sub059.3%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          21. distribute-rgt-neg-out59.3%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          22. remove-double-neg59.3%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified59.3%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
        8. Taylor expanded in z around 0 50.3%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t}} \]
        9. Step-by-step derivation
          1. associate-*r/50.3%

            \[\leadsto \color{blue}{\frac{-1 \cdot \left(y \cdot z\right)}{t}} \]
          2. *-commutative50.3%

            \[\leadsto \frac{-1 \cdot \color{blue}{\left(z \cdot y\right)}}{t} \]
          3. neg-mul-150.3%

            \[\leadsto \frac{\color{blue}{-z \cdot y}}{t} \]
          4. distribute-rgt-neg-in50.3%

            \[\leadsto \frac{\color{blue}{z \cdot \left(-y\right)}}{t} \]
        10. Simplified50.3%

          \[\leadsto \color{blue}{\frac{z \cdot \left(-y\right)}{t}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification58.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.2 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 1.12 \cdot 10^{-97}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 7: 56.0% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 7.5 \cdot 10^{-34}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 1.8 \cdot 10^{+31}:\\ \;\;\;\;y \cdot \frac{z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -3.6e-24)
         (/ y a)
         (if (<= z 7.5e-34) (/ x t) (if (<= z 1.8e+31) (* y (/ z (- t))) (/ y a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -3.6e-24) {
      		tmp = y / a;
      	} else if (z <= 7.5e-34) {
      		tmp = x / t;
      	} else if (z <= 1.8e+31) {
      		tmp = y * (z / -t);
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-3.6d-24)) then
              tmp = y / a
          else if (z <= 7.5d-34) then
              tmp = x / t
          else if (z <= 1.8d+31) then
              tmp = y * (z / -t)
          else
              tmp = y / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -3.6e-24) {
      		tmp = y / a;
      	} else if (z <= 7.5e-34) {
      		tmp = x / t;
      	} else if (z <= 1.8e+31) {
      		tmp = y * (z / -t);
      	} else {
      		tmp = y / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -3.6e-24:
      		tmp = y / a
      	elif z <= 7.5e-34:
      		tmp = x / t
      	elif z <= 1.8e+31:
      		tmp = y * (z / -t)
      	else:
      		tmp = y / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -3.6e-24)
      		tmp = Float64(y / a);
      	elseif (z <= 7.5e-34)
      		tmp = Float64(x / t);
      	elseif (z <= 1.8e+31)
      		tmp = Float64(y * Float64(z / Float64(-t)));
      	else
      		tmp = Float64(y / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -3.6e-24)
      		tmp = y / a;
      	elseif (z <= 7.5e-34)
      		tmp = x / t;
      	elseif (z <= 1.8e+31)
      		tmp = y * (z / -t);
      	else
      		tmp = y / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3.6e-24], N[(y / a), $MachinePrecision], If[LessEqual[z, 7.5e-34], N[(x / t), $MachinePrecision], If[LessEqual[z, 1.8e+31], N[(y * N[(z / (-t)), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -3.6 \cdot 10^{-24}:\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{elif}\;z \leq 7.5 \cdot 10^{-34}:\\
      \;\;\;\;\frac{x}{t}\\
      
      \mathbf{elif}\;z \leq 1.8 \cdot 10^{+31}:\\
      \;\;\;\;y \cdot \frac{z}{-t}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -3.6000000000000001e-24 or 1.79999999999999998e31 < z

        1. Initial program 65.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 59.4%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -3.6000000000000001e-24 < z < 7.5000000000000004e-34

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 57.1%

          \[\leadsto \color{blue}{\frac{x}{t}} \]

        if 7.5000000000000004e-34 < z < 1.79999999999999998e31

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 74.0%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. mul-1-neg74.0%

            \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
          2. associate-/l*74.2%

            \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
          3. distribute-rgt-neg-in74.2%

            \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
          4. distribute-neg-frac274.2%

            \[\leadsto y \cdot \color{blue}{\frac{z}{-\left(t - a \cdot z\right)}} \]
          5. cancel-sign-sub-inv74.2%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(t + \left(-a\right) \cdot z\right)}} \]
          6. *-commutative74.2%

            \[\leadsto y \cdot \frac{z}{-\left(t + \color{blue}{z \cdot \left(-a\right)}\right)} \]
          7. +-commutative74.2%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\left(z \cdot \left(-a\right) + t\right)}} \]
          8. *-commutative74.2%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
          9. neg-mul-174.2%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-1 \cdot a\right)} \cdot z + t\right)} \]
          10. associate-*r*74.2%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{-1 \cdot \left(a \cdot z\right)} + t\right)} \]
          11. mul-1-neg74.2%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          12. distribute-rgt-neg-in74.2%

            \[\leadsto y \cdot \frac{z}{-\left(\color{blue}{a \cdot \left(-z\right)} + t\right)} \]
          13. fma-undefine74.2%

            \[\leadsto y \cdot \frac{z}{-\color{blue}{\mathsf{fma}\left(a, -z, t\right)}} \]
          14. neg-sub074.2%

            \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
          15. fma-undefine74.2%

            \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
          16. distribute-rgt-neg-in74.2%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
          17. *-commutative74.2%

            \[\leadsto y \cdot \frac{z}{0 - \left(\left(-\color{blue}{z \cdot a}\right) + t\right)} \]
          18. distribute-rgt-neg-out74.2%

            \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
          19. associate--r+74.2%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
          20. neg-sub074.2%

            \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
          21. distribute-rgt-neg-out74.2%

            \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
          22. remove-double-neg74.2%

            \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
        7. Simplified74.2%

          \[\leadsto \color{blue}{y \cdot \frac{z}{z \cdot a - t}} \]
        8. Taylor expanded in z around 0 64.7%

          \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \frac{z}{t}\right)} \]
        9. Step-by-step derivation
          1. associate-*r/64.7%

            \[\leadsto y \cdot \color{blue}{\frac{-1 \cdot z}{t}} \]
          2. mul-1-neg64.7%

            \[\leadsto y \cdot \frac{\color{blue}{-z}}{t} \]
        10. Simplified64.7%

          \[\leadsto y \cdot \color{blue}{\frac{-z}{t}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification58.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-24}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 7.5 \cdot 10^{-34}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 1.8 \cdot 10^{+31}:\\ \;\;\;\;y \cdot \frac{z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 8: 91.1% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\ \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\ \mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (<= z -6.8e+136)
         (/ y (+ a (* t (/ -1.0 z))))
         (if (<= z 4.5e+144) (/ (- x (* y z)) (- t (* z a))) (/ (- y (/ x z)) a))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -6.8e+136) {
      		tmp = y / (a + (t * (-1.0 / z)));
      	} else if (z <= 4.5e+144) {
      		tmp = (x - (y * z)) / (t - (z * a));
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if (z <= (-6.8d+136)) then
              tmp = y / (a + (t * ((-1.0d0) / z)))
          else if (z <= 4.5d+144) then
              tmp = (x - (y * z)) / (t - (z * a))
          else
              tmp = (y - (x / z)) / a
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if (z <= -6.8e+136) {
      		tmp = y / (a + (t * (-1.0 / z)));
      	} else if (z <= 4.5e+144) {
      		tmp = (x - (y * z)) / (t - (z * a));
      	} else {
      		tmp = (y - (x / z)) / a;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if z <= -6.8e+136:
      		tmp = y / (a + (t * (-1.0 / z)))
      	elif z <= 4.5e+144:
      		tmp = (x - (y * z)) / (t - (z * a))
      	else:
      		tmp = (y - (x / z)) / a
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if (z <= -6.8e+136)
      		tmp = Float64(y / Float64(a + Float64(t * Float64(-1.0 / z))));
      	elseif (z <= 4.5e+144)
      		tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)));
      	else
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if (z <= -6.8e+136)
      		tmp = y / (a + (t * (-1.0 / z)));
      	elseif (z <= 4.5e+144)
      		tmp = (x - (y * z)) / (t - (z * a));
      	else
      		tmp = (y - (x / z)) / a;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6.8e+136], N[(y / N[(a + N[(t * N[(-1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.5e+144], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\
      \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\
      
      \mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\
      \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if z < -6.79999999999999993e136

        1. Initial program 48.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative48.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified48.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 48.7%

          \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
        6. Taylor expanded in x around 0 89.4%

          \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
        7. Step-by-step derivation
          1. associate-*r/89.4%

            \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
          2. mul-1-neg89.4%

            \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
        8. Simplified89.4%

          \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
        9. Step-by-step derivation
          1. div-inv89.5%

            \[\leadsto \frac{-y}{\color{blue}{t \cdot \frac{1}{z}} - a} \]
        10. Applied egg-rr89.5%

          \[\leadsto \frac{-y}{\color{blue}{t \cdot \frac{1}{z}} - a} \]

        if -6.79999999999999993e136 < z < 4.49999999999999967e144

        1. Initial program 95.5%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Add Preprocessing

        if 4.49999999999999967e144 < z

        1. Initial program 60.8%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative60.8%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified60.8%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 60.9%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative60.9%

            \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot y}}{t - a \cdot z} + \frac{x}{t - a \cdot z} \]
          2. *-un-lft-identity60.9%

            \[\leadsto -1 \cdot \frac{z \cdot y}{\color{blue}{1 \cdot \left(t - a \cdot z\right)}} + \frac{x}{t - a \cdot z} \]
          3. times-frac67.3%

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        7. Applied egg-rr67.3%

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        8. Taylor expanded in a around inf 87.1%

          \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
        9. Step-by-step derivation
          1. mul-1-neg87.1%

            \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
          2. unsub-neg87.1%

            \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
        10. Simplified87.1%

          \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
      3. Recombined 3 regimes into one program.
      4. Final simplification93.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\ \;\;\;\;\frac{y}{a + t \cdot \frac{-1}{z}}\\ \mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 9: 72.0% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4.6 \cdot 10^{+77} \lor \neg \left(z \leq 6.5 \cdot 10^{+28}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -4.6e+77) (not (<= z 6.5e+28)))
         (/ (- y (/ x z)) a)
         (/ (- x (* y z)) t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -4.6e+77) || !(z <= 6.5e+28)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-4.6d+77)) .or. (.not. (z <= 6.5d+28))) then
              tmp = (y - (x / z)) / a
          else
              tmp = (x - (y * z)) / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -4.6e+77) || !(z <= 6.5e+28)) {
      		tmp = (y - (x / z)) / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -4.6e+77) or not (z <= 6.5e+28):
      		tmp = (y - (x / z)) / a
      	else:
      		tmp = (x - (y * z)) / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -4.6e+77) || !(z <= 6.5e+28))
      		tmp = Float64(Float64(y - Float64(x / z)) / a);
      	else
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -4.6e+77) || ~((z <= 6.5e+28)))
      		tmp = (y - (x / z)) / a;
      	else
      		tmp = (x - (y * z)) / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -4.6e+77], N[Not[LessEqual[z, 6.5e+28]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -4.6 \cdot 10^{+77} \lor \neg \left(z \leq 6.5 \cdot 10^{+28}\right):\\
      \;\;\;\;\frac{y - \frac{x}{z}}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -4.5999999999999999e77 or 6.5000000000000001e28 < z

        1. Initial program 61.4%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative61.4%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified61.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around 0 61.5%

          \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative61.5%

            \[\leadsto -1 \cdot \frac{\color{blue}{z \cdot y}}{t - a \cdot z} + \frac{x}{t - a \cdot z} \]
          2. *-un-lft-identity61.5%

            \[\leadsto -1 \cdot \frac{z \cdot y}{\color{blue}{1 \cdot \left(t - a \cdot z\right)}} + \frac{x}{t - a \cdot z} \]
          3. times-frac62.2%

            \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        7. Applied egg-rr62.2%

          \[\leadsto -1 \cdot \color{blue}{\left(\frac{z}{1} \cdot \frac{y}{t - a \cdot z}\right)} + \frac{x}{t - a \cdot z} \]
        8. Taylor expanded in a around inf 80.5%

          \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
        9. Step-by-step derivation
          1. mul-1-neg80.5%

            \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
          2. unsub-neg80.5%

            \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
        10. Simplified80.5%

          \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]

        if -4.5999999999999999e77 < z < 6.5000000000000001e28

        1. Initial program 99.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 74.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification76.6%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -4.6 \cdot 10^{+77} \lor \neg \left(z \leq 6.5 \cdot 10^{+28}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 10: 65.7% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+80} \lor \neg \left(z \leq 8.5 \cdot 10^{+92}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -2.6e+80) (not (<= z 8.5e+92))) (/ y a) (/ (- x (* y z)) t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.6e+80) || !(z <= 8.5e+92)) {
      		tmp = y / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-2.6d+80)) .or. (.not. (z <= 8.5d+92))) then
              tmp = y / a
          else
              tmp = (x - (y * z)) / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.6e+80) || !(z <= 8.5e+92)) {
      		tmp = y / a;
      	} else {
      		tmp = (x - (y * z)) / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -2.6e+80) or not (z <= 8.5e+92):
      		tmp = y / a
      	else:
      		tmp = (x - (y * z)) / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -2.6e+80) || !(z <= 8.5e+92))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(Float64(x - Float64(y * z)) / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -2.6e+80) || ~((z <= 8.5e+92)))
      		tmp = y / a;
      	else
      		tmp = (x - (y * z)) / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.6e+80], N[Not[LessEqual[z, 8.5e+92]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -2.6 \cdot 10^{+80} \lor \neg \left(z \leq 8.5 \cdot 10^{+92}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x - y \cdot z}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -2.59999999999999982e80 or 8.5000000000000001e92 < z

        1. Initial program 59.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative59.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified59.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 65.6%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -2.59999999999999982e80 < z < 8.5000000000000001e92

        1. Initial program 97.9%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative97.9%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified97.9%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in t around inf 72.4%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification69.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.6 \cdot 10^{+80} \lor \neg \left(z \leq 8.5 \cdot 10^{+92}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 11: 65.9% accurate, 0.6× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.15 \cdot 10^{+40} \lor \neg \left(z \leq 3.35 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -2.15e+40) (not (<= z 3.35e+22))) (/ y a) (/ x (- t (* z a)))))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.15e+40) || !(z <= 3.35e+22)) {
      		tmp = y / a;
      	} else {
      		tmp = x / (t - (z * a));
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-2.15d+40)) .or. (.not. (z <= 3.35d+22))) then
              tmp = y / a
          else
              tmp = x / (t - (z * a))
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -2.15e+40) || !(z <= 3.35e+22)) {
      		tmp = y / a;
      	} else {
      		tmp = x / (t - (z * a));
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -2.15e+40) or not (z <= 3.35e+22):
      		tmp = y / a
      	else:
      		tmp = x / (t - (z * a))
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -2.15e+40) || !(z <= 3.35e+22))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(x / Float64(t - Float64(z * a)));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -2.15e+40) || ~((z <= 3.35e+22)))
      		tmp = y / a;
      	else
      		tmp = x / (t - (z * a));
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -2.15e+40], N[Not[LessEqual[z, 3.35e+22]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -2.15 \cdot 10^{+40} \lor \neg \left(z \leq 3.35 \cdot 10^{+22}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{t - z \cdot a}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -2.1500000000000001e40 or 3.3500000000000001e22 < z

        1. Initial program 63.0%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative63.0%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified63.0%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 62.6%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -2.1500000000000001e40 < z < 3.3500000000000001e22

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in x around inf 71.5%

          \[\leadsto \color{blue}{\frac{x}{t - a \cdot z}} \]
        6. Step-by-step derivation
          1. *-commutative71.5%

            \[\leadsto \frac{x}{t - \color{blue}{z \cdot a}} \]
        7. Simplified71.5%

          \[\leadsto \color{blue}{\frac{x}{t - z \cdot a}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification67.6%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.15 \cdot 10^{+40} \lor \neg \left(z \leq 3.35 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 12: 55.9% accurate, 0.8× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.05 \cdot 10^{-22} \lor \neg \left(z \leq 2.8 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (if (or (<= z -1.05e-22) (not (<= z 2.8e+22))) (/ y a) (/ x t)))
      double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -1.05e-22) || !(z <= 2.8e+22)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: tmp
          if ((z <= (-1.05d-22)) .or. (.not. (z <= 2.8d+22))) then
              tmp = y / a
          else
              tmp = x / t
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double tmp;
      	if ((z <= -1.05e-22) || !(z <= 2.8e+22)) {
      		tmp = y / a;
      	} else {
      		tmp = x / t;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	tmp = 0
      	if (z <= -1.05e-22) or not (z <= 2.8e+22):
      		tmp = y / a
      	else:
      		tmp = x / t
      	return tmp
      
      function code(x, y, z, t, a)
      	tmp = 0.0
      	if ((z <= -1.05e-22) || !(z <= 2.8e+22))
      		tmp = Float64(y / a);
      	else
      		tmp = Float64(x / t);
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	tmp = 0.0;
      	if ((z <= -1.05e-22) || ~((z <= 2.8e+22)))
      		tmp = y / a;
      	else
      		tmp = x / t;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.05e-22], N[Not[LessEqual[z, 2.8e+22]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      \mathbf{if}\;z \leq -1.05 \cdot 10^{-22} \lor \neg \left(z \leq 2.8 \cdot 10^{+22}\right):\\
      \;\;\;\;\frac{y}{a}\\
      
      \mathbf{else}:\\
      \;\;\;\;\frac{x}{t}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if z < -1.05000000000000004e-22 or 2.8e22 < z

        1. Initial program 65.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative65.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified65.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around inf 58.9%

          \[\leadsto \color{blue}{\frac{y}{a}} \]

        if -1.05000000000000004e-22 < z < 2.8e22

        1. Initial program 99.7%

          \[\frac{x - y \cdot z}{t - a \cdot z} \]
        2. Step-by-step derivation
          1. *-commutative99.7%

            \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
        3. Simplified99.7%

          \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
        4. Add Preprocessing
        5. Taylor expanded in z around 0 54.8%

          \[\leadsto \color{blue}{\frac{x}{t}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification56.7%

        \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.05 \cdot 10^{-22} \lor \neg \left(z \leq 2.8 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
      5. Add Preprocessing

      Alternative 13: 36.3% accurate, 3.7× speedup?

      \[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
      (FPCore (x y z t a) :precision binary64 (/ x t))
      double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          code = x / t
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	return x / t;
      }
      
      def code(x, y, z, t, a):
      	return x / t
      
      function code(x, y, z, t, a)
      	return Float64(x / t)
      end
      
      function tmp = code(x, y, z, t, a)
      	tmp = x / t;
      end
      
      code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{x}{t}
      \end{array}
      
      Derivation
      1. Initial program 83.8%

        \[\frac{x - y \cdot z}{t - a \cdot z} \]
      2. Step-by-step derivation
        1. *-commutative83.8%

          \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
      3. Simplified83.8%

        \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
      4. Add Preprocessing
      5. Taylor expanded in z around 0 35.4%

        \[\leadsto \color{blue}{\frac{x}{t}} \]
      6. Add Preprocessing

      Developer Target 1: 97.3% accurate, 0.4× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      (FPCore (x y z t a)
       :precision binary64
       (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
         (if (< z -32113435955957344.0)
           t_2
           (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
      double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z, t, a)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8), intent (in) :: a
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = t - (a * z)
          t_2 = (x / t_1) - (y / ((t / z) - a))
          if (z < (-32113435955957344.0d0)) then
              tmp = t_2
          else if (z < 3.5139522372978296d-86) then
              tmp = (x - (y * z)) * (1.0d0 / t_1)
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z, double t, double a) {
      	double t_1 = t - (a * z);
      	double t_2 = (x / t_1) - (y / ((t / z) - a));
      	double tmp;
      	if (z < -32113435955957344.0) {
      		tmp = t_2;
      	} else if (z < 3.5139522372978296e-86) {
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      def code(x, y, z, t, a):
      	t_1 = t - (a * z)
      	t_2 = (x / t_1) - (y / ((t / z) - a))
      	tmp = 0
      	if z < -32113435955957344.0:
      		tmp = t_2
      	elif z < 3.5139522372978296e-86:
      		tmp = (x - (y * z)) * (1.0 / t_1)
      	else:
      		tmp = t_2
      	return tmp
      
      function code(x, y, z, t, a)
      	t_1 = Float64(t - Float64(a * z))
      	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
      	tmp = 0.0
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z, t, a)
      	t_1 = t - (a * z);
      	t_2 = (x / t_1) - (y / ((t / z) - a));
      	tmp = 0.0;
      	if (z < -32113435955957344.0)
      		tmp = t_2;
      	elseif (z < 3.5139522372978296e-86)
      		tmp = (x - (y * z)) * (1.0 / t_1);
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_1 := t - a \cdot z\\
      t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
      \mathbf{if}\;z < -32113435955957344:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
      \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      

      Reproduce

      ?
      herbie shell --seed 2024123 
      (FPCore (x y z t a)
        :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
        :precision binary64
      
        :alt
        (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))
      
        (/ (- x (* y z)) (- t (* a z))))