
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (* z t) (- INFINITY)) (/ (/ (- x) t) z) (/ x (- y (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -((double) INFINITY)) {
tmp = (-x / t) / z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -Double.POSITIVE_INFINITY) {
tmp = (-x / t) / z;
} else {
tmp = x / (y - (z * t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -math.inf: tmp = (-x / t) / z else: tmp = x / (y - (z * t)) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= Float64(-Inf)) tmp = Float64(Float64(Float64(-x) / t) / z); else tmp = Float64(x / Float64(y - Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -Inf) tmp = (-x / t) / z; else tmp = x / (y - (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0Initial program 76.2%
clear-num76.2%
associate-/r/76.2%
Applied egg-rr76.2%
Taylor expanded in y around 0 76.2%
associate-/r*76.2%
Simplified76.2%
associate-*l/99.8%
frac-2neg99.8%
associate-*l/99.9%
neg-mul-199.9%
add-sqr-sqrt64.7%
sqrt-unprod80.4%
sqr-neg80.4%
sqrt-unprod30.2%
add-sqr-sqrt75.9%
distribute-frac-neg75.9%
add-sqr-sqrt45.7%
sqrt-unprod75.5%
sqr-neg75.5%
sqrt-unprod35.0%
add-sqr-sqrt99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 z t) Initial program 99.3%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+52) (/ -1.0 (* t (/ z x))) (if (<= (* z t) 5e-18) (/ x y) (* x (/ (/ -1.0 t) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = x * ((-1.0 / t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+52)) then
tmp = (-1.0d0) / (t * (z / x))
else if ((z * t) <= 5d-18) then
tmp = x / y
else
tmp = x * (((-1.0d0) / t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = -1.0 / (t * (z / x));
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = x * ((-1.0 / t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+52: tmp = -1.0 / (t * (z / x)) elif (z * t) <= 5e-18: tmp = x / y else: tmp = x * ((-1.0 / t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+52) tmp = Float64(-1.0 / Float64(t * Float64(z / x))); elseif (Float64(z * t) <= 5e-18) tmp = Float64(x / y); else tmp = Float64(x * Float64(Float64(-1.0 / t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e+52) tmp = -1.0 / (t * (z / x)); elseif ((z * t) <= 5e-18) tmp = x / y; else tmp = x * ((-1.0 / t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+52], N[(-1.0 / N[(t * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-18], N[(x / y), $MachinePrecision], N[(x * N[(N[(-1.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+52}:\\
\;\;\;\;\frac{-1}{t \cdot \frac{z}{x}}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-18}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-1}{t}}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < -5e52Initial program 90.8%
clear-num90.3%
associate-/r/90.8%
Applied egg-rr90.8%
Taylor expanded in y around 0 77.3%
associate-/r*77.4%
Simplified77.4%
associate-/l/77.3%
associate-*l/77.3%
neg-mul-177.3%
*-commutative77.3%
clear-num77.4%
frac-2neg77.4%
metadata-eval77.4%
*-commutative77.4%
add-sqr-sqrt39.0%
sqrt-unprod62.2%
sqr-neg62.2%
sqrt-unprod23.7%
add-sqr-sqrt53.7%
distribute-frac-neg253.7%
add-sqr-sqrt29.9%
sqrt-unprod65.9%
sqr-neg65.9%
sqrt-unprod38.2%
*-commutative38.2%
add-sqr-sqrt77.4%
associate-/l*82.2%
Applied egg-rr82.2%
if -5e52 < (*.f64 z t) < 5.00000000000000036e-18Initial program 99.9%
Taylor expanded in y around inf 83.9%
if 5.00000000000000036e-18 < (*.f64 z t) Initial program 97.4%
clear-num95.0%
associate-/r/97.3%
Applied egg-rr97.3%
Taylor expanded in y around 0 74.7%
associate-/r*74.9%
Simplified74.9%
Final simplification81.6%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+52) (/ (/ (- x) t) z) (if (<= (* z t) 5e-18) (/ x y) (* x (/ (/ -1.0 t) z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = x * ((-1.0 / t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+52)) then
tmp = (-x / t) / z
else if ((z * t) <= 5d-18) then
tmp = x / y
else
tmp = x * (((-1.0d0) / t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = x * ((-1.0 / t) / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+52: tmp = (-x / t) / z elif (z * t) <= 5e-18: tmp = x / y else: tmp = x * ((-1.0 / t) / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+52) tmp = Float64(Float64(Float64(-x) / t) / z); elseif (Float64(z * t) <= 5e-18) tmp = Float64(x / y); else tmp = Float64(x * Float64(Float64(-1.0 / t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e+52) tmp = (-x / t) / z; elseif ((z * t) <= 5e-18) tmp = x / y; else tmp = x * ((-1.0 / t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+52], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-18], N[(x / y), $MachinePrecision], N[(x * N[(N[(-1.0 / t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+52}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-18}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{-1}{t}}{z}\\
\end{array}
\end{array}
if (*.f64 z t) < -5e52Initial program 90.8%
clear-num90.3%
associate-/r/90.8%
Applied egg-rr90.8%
Taylor expanded in y around 0 77.3%
associate-/r*77.4%
Simplified77.4%
associate-*l/84.7%
frac-2neg84.7%
associate-*l/84.7%
neg-mul-184.7%
add-sqr-sqrt44.5%
sqrt-unprod60.6%
sqr-neg60.6%
sqrt-unprod23.6%
add-sqr-sqrt55.2%
distribute-frac-neg55.2%
add-sqr-sqrt31.6%
sqrt-unprod66.0%
sqr-neg66.0%
sqrt-unprod40.0%
add-sqr-sqrt84.7%
Applied egg-rr84.7%
if -5e52 < (*.f64 z t) < 5.00000000000000036e-18Initial program 99.9%
Taylor expanded in y around inf 83.9%
if 5.00000000000000036e-18 < (*.f64 z t) Initial program 97.4%
clear-num95.0%
associate-/r/97.3%
Applied egg-rr97.3%
Taylor expanded in y around 0 74.7%
associate-/r*74.9%
Simplified74.9%
Final simplification82.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e+78) (not (<= (* z t) 5e-18))) (/ (- x) (* z t)) (/ x y)))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+78) || !((z * t) <= 5e-18)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d+78)) .or. (.not. ((z * t) <= 5d-18))) then
tmp = -x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e+78) || !((z * t) <= 5e-18)) {
tmp = -x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e+78) or not ((z * t) <= 5e-18): tmp = -x / (z * t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e+78) || !(Float64(z * t) <= 5e-18)) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -2e+78) || ~(((z * t) <= 5e-18))) tmp = -x / (z * t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e+78], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e-18]], $MachinePrecision]], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+78} \lor \neg \left(z \cdot t \leq 5 \cdot 10^{-18}\right):\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000002e78 or 5.00000000000000036e-18 < (*.f64 z t) Initial program 94.0%
Taylor expanded in y around 0 76.9%
associate-*r/76.9%
neg-mul-176.9%
Simplified76.9%
if -2.00000000000000002e78 < (*.f64 z t) < 5.00000000000000036e-18Initial program 99.9%
Taylor expanded in y around inf 83.7%
Final simplification80.9%
(FPCore (x y z t) :precision binary64 (if (<= (* z t) -5e+52) (/ (/ (- x) t) z) (if (<= (* z t) 5e-18) (/ x y) (/ (- x) (* z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-5d+52)) then
tmp = (-x / t) / z
else if ((z * t) <= 5d-18) then
tmp = x / y
else
tmp = -x / (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -5e+52) {
tmp = (-x / t) / z;
} else if ((z * t) <= 5e-18) {
tmp = x / y;
} else {
tmp = -x / (z * t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z * t) <= -5e+52: tmp = (-x / t) / z elif (z * t) <= 5e-18: tmp = x / y else: tmp = -x / (z * t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -5e+52) tmp = Float64(Float64(Float64(-x) / t) / z); elseif (Float64(z * t) <= 5e-18) tmp = Float64(x / y); else tmp = Float64(Float64(-x) / Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= -5e+52) tmp = (-x / t) / z; elseif ((z * t) <= 5e-18) tmp = x / y; else tmp = -x / (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -5e+52], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e-18], N[(x / y), $MachinePrecision], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -5 \cdot 10^{+52}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{-18}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\end{array}
\end{array}
if (*.f64 z t) < -5e52Initial program 90.8%
clear-num90.3%
associate-/r/90.8%
Applied egg-rr90.8%
Taylor expanded in y around 0 77.3%
associate-/r*77.4%
Simplified77.4%
associate-*l/84.7%
frac-2neg84.7%
associate-*l/84.7%
neg-mul-184.7%
add-sqr-sqrt44.5%
sqrt-unprod60.6%
sqr-neg60.6%
sqrt-unprod23.6%
add-sqr-sqrt55.2%
distribute-frac-neg55.2%
add-sqr-sqrt31.6%
sqrt-unprod66.0%
sqr-neg66.0%
sqrt-unprod40.0%
add-sqr-sqrt84.7%
Applied egg-rr84.7%
if -5e52 < (*.f64 z t) < 5.00000000000000036e-18Initial program 99.9%
Taylor expanded in y around inf 83.9%
if 5.00000000000000036e-18 < (*.f64 z t) Initial program 97.4%
Taylor expanded in y around 0 74.8%
associate-*r/74.8%
neg-mul-174.8%
Simplified74.8%
Final simplification82.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -1e+174) (not (<= (* z t) 4e+169))) (/ x (* z t)) (/ 1.0 (/ y x))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+174) || !((z * t) <= 4e+169)) {
tmp = x / (z * t);
} else {
tmp = 1.0 / (y / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-1d+174)) .or. (.not. ((z * t) <= 4d+169))) then
tmp = x / (z * t)
else
tmp = 1.0d0 / (y / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -1e+174) || !((z * t) <= 4e+169)) {
tmp = x / (z * t);
} else {
tmp = 1.0 / (y / x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z * t) <= -1e+174) or not ((z * t) <= 4e+169): tmp = x / (z * t) else: tmp = 1.0 / (y / x) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -1e+174) || !(Float64(z * t) <= 4e+169)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(1.0 / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z * t) <= -1e+174) || ~(((z * t) <= 4e+169))) tmp = x / (z * t); else tmp = 1.0 / (y / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -1e+174], N[Not[LessEqual[N[(z * t), $MachinePrecision], 4e+169]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -1 \cdot 10^{+174} \lor \neg \left(z \cdot t \leq 4 \cdot 10^{+169}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{y}{x}}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.00000000000000007e174 or 3.99999999999999974e169 < (*.f64 z t) Initial program 89.0%
clear-num87.6%
associate-/r/89.0%
Applied egg-rr89.0%
Taylor expanded in y around 0 85.7%
associate-/r*85.7%
Simplified85.7%
associate-/l/85.7%
associate-*l/85.7%
neg-mul-185.7%
add-sqr-sqrt52.0%
sqrt-unprod65.6%
sqr-neg65.6%
sqrt-unprod22.5%
add-sqr-sqrt60.3%
Applied egg-rr60.3%
if -1.00000000000000007e174 < (*.f64 z t) < 3.99999999999999974e169Initial program 99.9%
Taylor expanded in y around inf 73.1%
clear-num73.3%
inv-pow73.3%
Applied egg-rr73.3%
unpow-173.3%
Simplified73.3%
Final simplification70.5%
(FPCore (x y z t) :precision binary64 (/ 1.0 (/ y x)))
double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 / (y / x)
end function
public static double code(double x, double y, double z, double t) {
return 1.0 / (y / x);
}
def code(x, y, z, t): return 1.0 / (y / x)
function code(x, y, z, t) return Float64(1.0 / Float64(y / x)) end
function tmp = code(x, y, z, t) tmp = 1.0 / (y / x); end
code[x_, y_, z_, t_] := N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{y}{x}}
\end{array}
Initial program 97.5%
Taylor expanded in y around inf 62.4%
clear-num62.5%
inv-pow62.5%
Applied egg-rr62.5%
unpow-162.5%
Simplified62.5%
(FPCore (x y z t) :precision binary64 (/ x y))
double code(double x, double y, double z, double t) {
return x / y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
public static double code(double x, double y, double z, double t) {
return x / y;
}
def code(x, y, z, t): return x / y
function code(x, y, z, t) return Float64(x / y) end
function tmp = code(x, y, z, t) tmp = x / y; end
code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y}
\end{array}
Initial program 97.5%
Taylor expanded in y around inf 62.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024123
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(! :herbie-platform default (if (< x -161819597360704900000000000000000000000000000000000) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 213783064348764440000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t))))))
(/ x (- y (* z t))))