
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ (/ (+ x -1.0) y) (- 1.0 x)) y)))
(if (<= y -100000.0)
(+ x t_0)
(if (<= y 18500.0)
(- 1.0 (/ (* y (+ x -1.0)) (- -1.0 y)))
(+ x (/ (- (- 1.0 t_0) x) y))))))
double code(double x, double y) {
double t_0 = (((x + -1.0) / y) + (1.0 - x)) / y;
double tmp;
if (y <= -100000.0) {
tmp = x + t_0;
} else if (y <= 18500.0) {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
} else {
tmp = x + (((1.0 - t_0) - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (((x + (-1.0d0)) / y) + (1.0d0 - x)) / y
if (y <= (-100000.0d0)) then
tmp = x + t_0
else if (y <= 18500.0d0) then
tmp = 1.0d0 - ((y * (x + (-1.0d0))) / ((-1.0d0) - y))
else
tmp = x + (((1.0d0 - t_0) - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (((x + -1.0) / y) + (1.0 - x)) / y;
double tmp;
if (y <= -100000.0) {
tmp = x + t_0;
} else if (y <= 18500.0) {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
} else {
tmp = x + (((1.0 - t_0) - x) / y);
}
return tmp;
}
def code(x, y): t_0 = (((x + -1.0) / y) + (1.0 - x)) / y tmp = 0 if y <= -100000.0: tmp = x + t_0 elif y <= 18500.0: tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)) else: tmp = x + (((1.0 - t_0) - x) / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(Float64(x + -1.0) / y) + Float64(1.0 - x)) / y) tmp = 0.0 if (y <= -100000.0) tmp = Float64(x + t_0); elseif (y <= 18500.0) tmp = Float64(1.0 - Float64(Float64(y * Float64(x + -1.0)) / Float64(-1.0 - y))); else tmp = Float64(x + Float64(Float64(Float64(1.0 - t_0) - x) / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = (((x + -1.0) / y) + (1.0 - x)) / y; tmp = 0.0; if (y <= -100000.0) tmp = x + t_0; elseif (y <= 18500.0) tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)); else tmp = x + (((1.0 - t_0) - x) / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -100000.0], N[(x + t$95$0), $MachinePrecision], If[LessEqual[y, 18500.0], N[(1.0 - N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(N[(1.0 - t$95$0), $MachinePrecision] - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{x + -1}{y} + \left(1 - x\right)}{y}\\
\mathbf{if}\;y \leq -100000:\\
\;\;\;\;x + t\_0\\
\mathbf{elif}\;y \leq 18500:\\
\;\;\;\;1 - \frac{y \cdot \left(x + -1\right)}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{\left(1 - t\_0\right) - x}{y}\\
\end{array}
\end{array}
if y < -1e5Initial program 36.0%
associate-/l*51.6%
+-commutative51.6%
Simplified51.6%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -1e5 < y < 18500Initial program 100.0%
if 18500 < y Initial program 32.6%
associate-/l*60.7%
+-commutative60.7%
Simplified60.7%
Taylor expanded in y around -inf 100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -330000.0) (not (<= y 380000.0))) (+ x (/ (+ (/ (+ x -1.0) y) (- 1.0 x)) y)) (- 1.0 (/ (* y (+ x -1.0)) (- -1.0 y)))))
double code(double x, double y) {
double tmp;
if ((y <= -330000.0) || !(y <= 380000.0)) {
tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-330000.0d0)) .or. (.not. (y <= 380000.0d0))) then
tmp = x + ((((x + (-1.0d0)) / y) + (1.0d0 - x)) / y)
else
tmp = 1.0d0 - ((y * (x + (-1.0d0))) / ((-1.0d0) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -330000.0) || !(y <= 380000.0)) {
tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y);
} else {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -330000.0) or not (y <= 380000.0): tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y) else: tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -330000.0) || !(y <= 380000.0)) tmp = Float64(x + Float64(Float64(Float64(Float64(x + -1.0) / y) + Float64(1.0 - x)) / y)); else tmp = Float64(1.0 - Float64(Float64(y * Float64(x + -1.0)) / Float64(-1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -330000.0) || ~((y <= 380000.0))) tmp = x + ((((x + -1.0) / y) + (1.0 - x)) / y); else tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -330000.0], N[Not[LessEqual[y, 380000.0]], $MachinePrecision]], N[(x + N[(N[(N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -330000 \lor \neg \left(y \leq 380000\right):\\
\;\;\;\;x + \frac{\frac{x + -1}{y} + \left(1 - x\right)}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(x + -1\right)}{-1 - y}\\
\end{array}
\end{array}
if y < -3.3e5 or 3.8e5 < y Initial program 34.0%
associate-/l*56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
Simplified100.0%
if -3.3e5 < y < 3.8e5Initial program 99.8%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= y -125000000.0) (not (<= y 160000000.0))) (- x (/ (+ x -1.0) y)) (- 1.0 (/ (* y (+ x -1.0)) (- -1.0 y)))))
double code(double x, double y) {
double tmp;
if ((y <= -125000000.0) || !(y <= 160000000.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-125000000.0d0)) .or. (.not. (y <= 160000000.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 - ((y * (x + (-1.0d0))) / ((-1.0d0) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -125000000.0) || !(y <= 160000000.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -125000000.0) or not (y <= 160000000.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -125000000.0) || !(y <= 160000000.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 - Float64(Float64(y * Float64(x + -1.0)) / Float64(-1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -125000000.0) || ~((y <= 160000000.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 - ((y * (x + -1.0)) / (-1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -125000000.0], N[Not[LessEqual[y, 160000000.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -125000000 \lor \neg \left(y \leq 160000000\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(x + -1\right)}{-1 - y}\\
\end{array}
\end{array}
if y < -1.25e8 or 1.6e8 < y Initial program 33.7%
associate-/l*56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
sub-neg99.2%
+-commutative99.2%
neg-sub099.2%
associate-+l-99.2%
neg-sub099.2%
mul-1-neg99.2%
associate-*r/99.2%
mul-1-neg99.2%
unsub-neg99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
if -1.25e8 < y < 1.6e8Initial program 99.5%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (or (<= y -140000000.0) (not (<= y 160000000.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* (+ x -1.0) (/ y (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -140000000.0) || !(y <= 160000000.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-140000000.0d0)) .or. (.not. (y <= 160000000.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + ((x + (-1.0d0)) * (y / (y + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -140000000.0) || !(y <= 160000000.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -140000000.0) or not (y <= 160000000.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -140000000.0) || !(y <= 160000000.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(Float64(x + -1.0) * Float64(y / Float64(y + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -140000000.0) || ~((y <= 160000000.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + ((x + -1.0) * (y / (y + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -140000000.0], N[Not[LessEqual[y, 160000000.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] * N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -140000000 \lor \neg \left(y \leq 160000000\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(x + -1\right) \cdot \frac{y}{y + 1}\\
\end{array}
\end{array}
if y < -1.4e8 or 1.6e8 < y Initial program 33.7%
associate-/l*56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in y around inf 99.2%
associate--l+99.2%
div-sub99.2%
sub-neg99.2%
+-commutative99.2%
neg-sub099.2%
associate-+l-99.2%
neg-sub099.2%
mul-1-neg99.2%
associate-*r/99.2%
mul-1-neg99.2%
unsub-neg99.2%
sub-neg99.2%
metadata-eval99.2%
Simplified99.2%
if -1.4e8 < y < 1.6e8Initial program 99.5%
associate-/l*99.5%
+-commutative99.5%
Simplified99.5%
Final simplification99.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* (+ x -1.0) (* y (- 1.0 y))))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y * (1.0 - y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + ((x + (-1.0d0)) * (y * (1.0d0 - y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + ((x + -1.0) * (y * (1.0 - y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + ((x + -1.0) * (y * (1.0 - y))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(Float64(x + -1.0) * Float64(y * Float64(1.0 - y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + ((x + -1.0) * (y * (1.0 - y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(x + -1.0), $MachinePrecision] * N[(y * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(x + -1\right) \cdot \left(y \cdot \left(1 - y\right)\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
sub-neg98.5%
+-commutative98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
mul-1-neg98.5%
associate-*r/98.5%
mul-1-neg98.5%
unsub-neg98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.7%
neg-mul-198.7%
sub-neg98.7%
Simplified98.7%
Final simplification98.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ (+ x -1.0) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((x + (-1.0d0)) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - ((x + -1.0) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - ((x + -1.0) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(Float64(x + -1.0) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - ((x + -1.0) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{x + -1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
sub-neg98.5%
+-commutative98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
mul-1-neg98.5%
associate-*r/98.5%
mul-1-neg98.5%
unsub-neg98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.3%
Final simplification97.9%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.79))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.79)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.79d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.79)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.79): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.79)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.79))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.79]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.79\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.79000000000000004 < y Initial program 34.3%
associate-/l*56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
sub-neg98.5%
+-commutative98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
mul-1-neg98.5%
associate-*r/98.5%
mul-1-neg98.5%
unsub-neg98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around 0 97.8%
if -1 < y < 0.79000000000000004Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.3%
Final simplification97.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 34.3%
associate-/l*56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in y around inf 98.5%
associate--l+98.5%
div-sub98.5%
sub-neg98.5%
+-commutative98.5%
neg-sub098.5%
associate-+l-98.5%
neg-sub098.5%
mul-1-neg98.5%
associate-*r/98.5%
mul-1-neg98.5%
unsub-neg98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
Taylor expanded in x around 0 97.8%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.3%
Taylor expanded in x around inf 96.8%
neg-mul-196.8%
Simplified96.8%
cancel-sign-sub96.8%
+-commutative96.8%
Applied egg-rr96.8%
Final simplification97.3%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 120000000.0) (+ 1.0 (* y x)) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 120000000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 120000000.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 120000000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 120000000.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 120000000.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 120000000.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 120000000.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 120000000:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.2e8 < y Initial program 33.7%
associate-/l*56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in y around inf 79.0%
if -1 < y < 1.2e8Initial program 99.5%
associate-/l*99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 95.8%
Taylor expanded in x around inf 95.4%
neg-mul-195.4%
Simplified95.4%
cancel-sign-sub95.4%
+-commutative95.4%
Applied egg-rr95.4%
Final simplification87.0%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.96) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.96) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.96d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.96) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.96: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.96) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.96) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.96], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.96:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.95999999999999996 < y Initial program 34.3%
associate-/l*56.2%
+-commutative56.2%
Simplified56.2%
Taylor expanded in y around inf 77.9%
if -1 < y < 0.95999999999999996Initial program 100.0%
associate-/l*100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 78.8%
Taylor expanded in y around 0 77.5%
neg-mul-177.5%
sub-neg77.5%
Simplified77.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 120000000.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 120000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 120000000.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 120000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 120000000.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 120000000.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 120000000.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 120000000.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 120000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 1.2e8 < y Initial program 33.7%
associate-/l*56.0%
+-commutative56.0%
Simplified56.0%
Taylor expanded in y around inf 79.0%
if -1 < y < 1.2e8Initial program 99.5%
associate-/l*99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in y around 0 75.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 65.9%
associate-/l*77.2%
+-commutative77.2%
Simplified77.2%
Taylor expanded in y around 0 39.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024123
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(! :herbie-platform default (if (< y -36938482788297247/10000000000000) (- (/ 1 y) (- (/ x y) x)) (if (< y 679931050341891/100000) (- 1 (/ (* (- 1 x) y) (+ y 1))) (- (/ 1 y) (- (/ x y) x)))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))