
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t\_0}{x \cdot x + t\_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-268)
(+
(fma
(+ (exp (log1p (pow (cbrt (fma 0.5 (pow (/ y x) -2.0) 1.0)) 2.0))) -1.0)
(cbrt (fma (pow (/ x y) 2.0) 0.5 1.0))
-1.0)
-1.0)
(if (<= (* x x) 1e+275) (/ (- (* x x) t_0) (+ (* x x) t_0)) 1.0))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-268) {
tmp = fma((exp(log1p(pow(cbrt(fma(0.5, pow((y / x), -2.0), 1.0)), 2.0))) + -1.0), cbrt(fma(pow((x / y), 2.0), 0.5, 1.0)), -1.0) + -1.0;
} else if ((x * x) <= 1e+275) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-268) tmp = Float64(fma(Float64(exp(log1p((cbrt(fma(0.5, (Float64(y / x) ^ -2.0), 1.0)) ^ 2.0))) + -1.0), cbrt(fma((Float64(x / y) ^ 2.0), 0.5, 1.0)), -1.0) + -1.0); elseif (Float64(x * x) <= 1e+275) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-268], N[(N[(N[(N[Exp[N[Log[1 + N[Power[N[Power[N[(0.5 * N[Power[N[(y / x), $MachinePrecision], -2.0], $MachinePrecision] + 1.0), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision] + -1.0), $MachinePrecision] * N[Power[N[(N[Power[N[(x / y), $MachinePrecision], 2.0], $MachinePrecision] * 0.5 + 1.0), $MachinePrecision], 1/3], $MachinePrecision] + -1.0), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+275], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-268}:\\
\;\;\;\;\mathsf{fma}\left(e^{\mathsf{log1p}\left({\left(\sqrt[3]{\mathsf{fma}\left(0.5, {\left(\frac{y}{x}\right)}^{-2}, 1\right)}\right)}^{2}\right)} + -1, \sqrt[3]{\mathsf{fma}\left({\left(\frac{x}{y}\right)}^{2}, 0.5, 1\right)}, -1\right) + -1\\
\mathbf{elif}\;x \cdot x \leq 10^{+275}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 9.99999999999999958e-269Initial program 42.4%
Taylor expanded in x around 0 84.8%
expm1-log1p-u84.8%
expm1-undefine84.8%
log1p-undefine84.8%
+-commutative84.8%
add-exp-log84.8%
add-cube-cbrt84.8%
fma-neg84.8%
Applied egg-rr95.1%
expm1-log1p-u95.1%
expm1-undefine95.1%
Applied egg-rr95.1%
if 9.99999999999999958e-269 < (*.f64 x x) < 9.9999999999999996e274Initial program 83.6%
if 9.9999999999999996e274 < (*.f64 x x) Initial program 7.0%
Taylor expanded in x around inf 89.7%
Final simplification88.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= (* x x) 1e-268)
(+ (* 0.5 (* (/ x y) (/ x y))) -1.0)
(if (<= (* x x) 1e+275) (/ (- (* x x) t_0) (+ (* x x) t_0)) 1.0))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-268) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else if ((x * x) <= 1e+275) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if ((x * x) <= 1d-268) then
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
else if ((x * x) <= 1d+275) then
tmp = ((x * x) - t_0) / ((x * x) + t_0)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if ((x * x) <= 1e-268) {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
} else if ((x * x) <= 1e+275) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if (x * x) <= 1e-268: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 elif (x * x) <= 1e+275: tmp = ((x * x) - t_0) / ((x * x) + t_0) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (Float64(x * x) <= 1e-268) tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); elseif (Float64(x * x) <= 1e+275) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if ((x * x) <= 1e-268) tmp = (0.5 * ((x / y) * (x / y))) + -1.0; elseif ((x * x) <= 1e+275) tmp = ((x * x) - t_0) / ((x * x) + t_0); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * x), $MachinePrecision], 1e-268], N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 1e+275], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;x \cdot x \leq 10^{-268}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\mathbf{elif}\;x \cdot x \leq 10^{+275}:\\
\;\;\;\;\frac{x \cdot x - t\_0}{x \cdot x + t\_0}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 9.99999999999999958e-269Initial program 42.4%
Taylor expanded in x around 0 84.8%
unpow284.8%
unpow284.8%
times-frac95.1%
Applied egg-rr95.1%
if 9.99999999999999958e-269 < (*.f64 x x) < 9.9999999999999996e274Initial program 83.6%
if 9.9999999999999996e274 < (*.f64 x x) Initial program 7.0%
Taylor expanded in x around inf 89.7%
Final simplification88.6%
(FPCore (x y) :precision binary64 (if (<= y 6.8e+39) 1.0 (+ (* 0.5 (* (/ x y) (/ x y))) -1.0)))
double code(double x, double y) {
double tmp;
if (y <= 6.8e+39) {
tmp = 1.0;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.8d+39) then
tmp = 1.0d0
else
tmp = (0.5d0 * ((x / y) * (x / y))) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.8e+39) {
tmp = 1.0;
} else {
tmp = (0.5 * ((x / y) * (x / y))) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.8e+39: tmp = 1.0 else: tmp = (0.5 * ((x / y) * (x / y))) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 6.8e+39) tmp = 1.0; else tmp = Float64(Float64(0.5 * Float64(Float64(x / y) * Float64(x / y))) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.8e+39) tmp = 1.0; else tmp = (0.5 * ((x / y) * (x / y))) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.8e+39], 1.0, N[(N[(0.5 * N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.8 \cdot 10^{+39}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\frac{x}{y} \cdot \frac{x}{y}\right) + -1\\
\end{array}
\end{array}
if y < 6.7999999999999998e39Initial program 50.7%
Taylor expanded in x around inf 65.6%
if 6.7999999999999998e39 < y Initial program 33.9%
Taylor expanded in x around 0 79.6%
unpow279.6%
unpow279.6%
times-frac87.4%
Applied egg-rr87.4%
Final simplification70.1%
(FPCore (x y) :precision binary64 (if (<= y 7.5e+63) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 7.5e+63) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 7.5d+63) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 7.5e+63) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 7.5e+63: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 7.5e+63) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 7.5e+63) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 7.5e+63], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+63}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 7.5000000000000005e63Initial program 51.4%
Taylor expanded in x around inf 65.5%
if 7.5000000000000005e63 < y Initial program 29.1%
Taylor expanded in x around 0 91.6%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 47.2%
Taylor expanded in x around 0 46.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t\_0\\
t_2 := \frac{t\_0}{t\_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t\_3}{x \cdot x + t\_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t\_1} - t\_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t\_1}}\right)}^{2} - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024123
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (- (* x x) (* (* y 4) y)) (+ (* x x) (* (* y 4) y))) 9743233849626781/10000000000000000) (- (/ (* x x) (+ (* x x) (* (* y y) 4))) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4)))) 2) (/ (* (* y y) 4) (+ (* x x) (* (* y y) 4))))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))