
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -5e-286) (not (<= t_0 0.0))) t_0 (* (- z) (/ (+ x y) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-286) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z * ((x + y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-5d-286)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z * ((x + y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -5e-286) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z * ((x + y) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -5e-286) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z * ((x + y) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -5e-286) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) * Float64(Float64(x + y) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -5e-286) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z * ((x + y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e-286], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) * N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -5 \cdot 10^{-286} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot \frac{x + y}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -5.00000000000000037e-286 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -5.00000000000000037e-286 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 9.2%
Taylor expanded in z around 0 97.0%
mul-1-neg97.0%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= z -2.8e-36) (+ x y) (if (<= z 4e-34) (* (- z) (/ (+ x y) y)) (* (+ x y) (+ 1.0 (/ y z))))))
double code(double x, double y, double z) {
double tmp;
if (z <= -2.8e-36) {
tmp = x + y;
} else if (z <= 4e-34) {
tmp = -z * ((x + y) / y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.8d-36)) then
tmp = x + y
else if (z <= 4d-34) then
tmp = -z * ((x + y) / y)
else
tmp = (x + y) * (1.0d0 + (y / z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -2.8e-36) {
tmp = x + y;
} else if (z <= 4e-34) {
tmp = -z * ((x + y) / y);
} else {
tmp = (x + y) * (1.0 + (y / z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -2.8e-36: tmp = x + y elif z <= 4e-34: tmp = -z * ((x + y) / y) else: tmp = (x + y) * (1.0 + (y / z)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -2.8e-36) tmp = Float64(x + y); elseif (z <= 4e-34) tmp = Float64(Float64(-z) * Float64(Float64(x + y) / y)); else tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -2.8e-36) tmp = x + y; elseif (z <= 4e-34) tmp = -z * ((x + y) / y); else tmp = (x + y) * (1.0 + (y / z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -2.8e-36], N[(x + y), $MachinePrecision], If[LessEqual[z, 4e-34], N[((-z) * N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.8 \cdot 10^{-36}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 4 \cdot 10^{-34}:\\
\;\;\;\;\left(-z\right) \cdot \frac{x + y}{y}\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
if z < -2.8000000000000001e-36Initial program 99.9%
Taylor expanded in z around inf 81.1%
+-commutative81.1%
Simplified81.1%
if -2.8000000000000001e-36 < z < 3.99999999999999971e-34Initial program 76.6%
Taylor expanded in z around 0 70.7%
mul-1-neg70.7%
associate-/l*74.5%
distribute-rgt-neg-in74.5%
distribute-neg-frac274.5%
+-commutative74.5%
Simplified74.5%
if 3.99999999999999971e-34 < z Initial program 100.0%
Taylor expanded in z around inf 66.9%
associate-+r+66.9%
*-rgt-identity66.9%
*-commutative66.9%
associate-/l*78.5%
distribute-lft-in78.5%
+-commutative78.5%
Simplified78.5%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.8e-37) (not (<= z 3.7e-34))) (+ x y) (* (- z) (/ (+ x y) y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-37) || !(z <= 3.7e-34)) {
tmp = x + y;
} else {
tmp = -z * ((x + y) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.8d-37)) .or. (.not. (z <= 3.7d-34))) then
tmp = x + y
else
tmp = -z * ((x + y) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.8e-37) || !(z <= 3.7e-34)) {
tmp = x + y;
} else {
tmp = -z * ((x + y) / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.8e-37) or not (z <= 3.7e-34): tmp = x + y else: tmp = -z * ((x + y) / y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.8e-37) || !(z <= 3.7e-34)) tmp = Float64(x + y); else tmp = Float64(Float64(-z) * Float64(Float64(x + y) / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.8e-37) || ~((z <= 3.7e-34))) tmp = x + y; else tmp = -z * ((x + y) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.8e-37], N[Not[LessEqual[z, 3.7e-34]], $MachinePrecision]], N[(x + y), $MachinePrecision], N[((-z) * N[(N[(x + y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.8 \cdot 10^{-37} \lor \neg \left(z \leq 3.7 \cdot 10^{-34}\right):\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) \cdot \frac{x + y}{y}\\
\end{array}
\end{array}
if z < -4.79999999999999982e-37 or 3.69999999999999988e-34 < z Initial program 99.9%
Taylor expanded in z around inf 79.6%
+-commutative79.6%
Simplified79.6%
if -4.79999999999999982e-37 < z < 3.69999999999999988e-34Initial program 76.6%
Taylor expanded in z around 0 70.7%
mul-1-neg70.7%
associate-/l*74.5%
distribute-rgt-neg-in74.5%
distribute-neg-frac274.5%
+-commutative74.5%
Simplified74.5%
Final simplification77.1%
(FPCore (x y z) :precision binary64 (let* ((t_0 (- 1.0 (/ y z)))) (if (or (<= x -2.25e-54) (not (<= x 2.65e-51))) (/ x t_0) (/ y t_0))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2.25e-54) || !(x <= 2.65e-51)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if ((x <= (-2.25d-54)) .or. (.not. (x <= 2.65d-51))) then
tmp = x / t_0
else
tmp = y / t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if ((x <= -2.25e-54) || !(x <= 2.65e-51)) {
tmp = x / t_0;
} else {
tmp = y / t_0;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if (x <= -2.25e-54) or not (x <= 2.65e-51): tmp = x / t_0 else: tmp = y / t_0 return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if ((x <= -2.25e-54) || !(x <= 2.65e-51)) tmp = Float64(x / t_0); else tmp = Float64(y / t_0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if ((x <= -2.25e-54) || ~((x <= 2.65e-51))) tmp = x / t_0; else tmp = y / t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -2.25e-54], N[Not[LessEqual[x, 2.65e-51]], $MachinePrecision]], N[(x / t$95$0), $MachinePrecision], N[(y / t$95$0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;x \leq -2.25 \cdot 10^{-54} \lor \neg \left(x \leq 2.65 \cdot 10^{-51}\right):\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{t\_0}\\
\end{array}
\end{array}
if x < -2.2499999999999999e-54 or 2.64999999999999987e-51 < x Initial program 91.7%
Taylor expanded in x around inf 76.4%
if -2.2499999999999999e-54 < x < 2.64999999999999987e-51Initial program 84.1%
Taylor expanded in x around 0 68.2%
Final simplification73.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.4e-58) (not (<= x 5.2e-49))) (/ x (- 1.0 (/ y z))) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-58) || !(x <= 5.2e-49)) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.4d-58)) .or. (.not. (x <= 5.2d-49))) then
tmp = x / (1.0d0 - (y / z))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-58) || !(x <= 5.2e-49)) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.4e-58) or not (x <= 5.2e-49): tmp = x / (1.0 - (y / z)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.4e-58) || !(x <= 5.2e-49)) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.4e-58) || ~((x <= 5.2e-49))) tmp = x / (1.0 - (y / z)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.4e-58], N[Not[LessEqual[x, 5.2e-49]], $MachinePrecision]], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-58} \lor \neg \left(x \leq 5.2 \cdot 10^{-49}\right):\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -2.4000000000000001e-58 or 5.1999999999999999e-49 < x Initial program 91.8%
Taylor expanded in x around inf 76.0%
if -2.4000000000000001e-58 < x < 5.1999999999999999e-49Initial program 83.9%
Taylor expanded in y around inf 58.0%
neg-mul-158.0%
Simplified58.0%
Final simplification68.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -1e+61) (not (<= y 9.5e+39))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+61) || !(y <= 9.5e+39)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1d+61)) .or. (.not. (y <= 9.5d+39))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1e+61) || !(y <= 9.5e+39)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1e+61) or not (y <= 9.5e+39): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1e+61) || !(y <= 9.5e+39)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1e+61) || ~((y <= 9.5e+39))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1e+61], N[Not[LessEqual[y, 9.5e+39]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{+61} \lor \neg \left(y \leq 9.5 \cdot 10^{+39}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -9.99999999999999949e60 or 9.50000000000000011e39 < y Initial program 71.4%
Taylor expanded in y around inf 60.8%
neg-mul-160.8%
Simplified60.8%
if -9.99999999999999949e60 < y < 9.50000000000000011e39Initial program 99.9%
Taylor expanded in z around inf 71.6%
+-commutative71.6%
Simplified71.6%
Final simplification67.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.42e-36) (not (<= y 4.5e-60))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.42e-36) || !(y <= 4.5e-60)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.42d-36)) .or. (.not. (y <= 4.5d-60))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.42e-36) || !(y <= 4.5e-60)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.42e-36) or not (y <= 4.5e-60): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.42e-36) || !(y <= 4.5e-60)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.42e-36) || ~((y <= 4.5e-60))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.42e-36], N[Not[LessEqual[y, 4.5e-60]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.42 \cdot 10^{-36} \lor \neg \left(y \leq 4.5 \cdot 10^{-60}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.41999999999999996e-36 or 4.50000000000000001e-60 < y Initial program 79.8%
Taylor expanded in y around inf 50.4%
neg-mul-150.4%
Simplified50.4%
if -1.41999999999999996e-36 < y < 4.50000000000000001e-60Initial program 100.0%
Taylor expanded in y around 0 69.0%
Final simplification58.5%
(FPCore (x y z) :precision binary64 (if (<= x -1.9e-91) x (if (<= x 3.1e-179) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.9e-91) {
tmp = x;
} else if (x <= 3.1e-179) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.9d-91)) then
tmp = x
else if (x <= 3.1d-179) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.9e-91) {
tmp = x;
} else if (x <= 3.1e-179) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.9e-91: tmp = x elif x <= 3.1e-179: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.9e-91) tmp = x; elseif (x <= 3.1e-179) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.9e-91) tmp = x; elseif (x <= 3.1e-179) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.9e-91], x, If[LessEqual[x, 3.1e-179], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-91}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 3.1 \cdot 10^{-179}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.89999999999999989e-91 or 3.1000000000000002e-179 < x Initial program 89.4%
Taylor expanded in y around 0 48.4%
if -1.89999999999999989e-91 < x < 3.1000000000000002e-179Initial program 86.3%
Taylor expanded in z around inf 42.5%
+-commutative42.5%
Simplified42.5%
Taylor expanded in y around inf 34.3%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 88.6%
Taylor expanded in y around 0 38.4%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024123
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(! :herbie-platform default (if (< y -3742931076268985600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (/ (+ y x) (- y)) z) (if (< y 3553466245608673400000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ x y) (- 1 (/ y z))) (* (/ (+ y x) (- y)) z))))
(/ (+ x y) (- 1.0 (/ y z))))