
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t\_0 \cdot \left(\left(-g\right) + t\_1\right)} + \sqrt[3]{t\_0 \cdot \left(\left(-g\right) - t\_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (/ (cbrt g) (cbrt (- a))))
double code(double g, double h, double a) {
return cbrt(g) / cbrt(-a);
}
public static double code(double g, double h, double a) {
return Math.cbrt(g) / Math.cbrt(-a);
}
function code(g, h, a) return Float64(cbrt(g) / cbrt(Float64(-a))) end
code[g_, h_, a_] := N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[(-a), 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g}}{\sqrt[3]{-a}}
\end{array}
Initial program 46.9%
Simplified46.9%
Taylor expanded in g around inf 78.5%
Applied egg-rr96.3%
(FPCore (g h a) :precision binary64 (/ 1.0 (cbrt (/ a (- g)))))
double code(double g, double h, double a) {
return 1.0 / cbrt((a / -g));
}
public static double code(double g, double h, double a) {
return 1.0 / Math.cbrt((a / -g));
}
function code(g, h, a) return Float64(1.0 / cbrt(Float64(a / Float64(-g)))) end
code[g_, h_, a_] := N[(1.0 / N[Power[N[(a / (-g)), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{\frac{a}{-g}}}
\end{array}
Initial program 46.9%
Simplified46.9%
Taylor expanded in g around inf 78.5%
Applied egg-rr96.3%
pow1/345.4%
add-cube-cbrt45.4%
unpow-prod-down45.4%
pow245.4%
pow1/390.9%
Applied egg-rr90.9%
*-commutative90.9%
unpow1/395.9%
Simplified95.9%
clear-num95.9%
inv-pow95.9%
*-commutative95.9%
cbrt-prod96.2%
unpow296.2%
add-cube-cbrt96.4%
cbrt-undiv80.0%
Applied egg-rr80.0%
unpow-180.0%
Simplified80.0%
Final simplification80.0%
(FPCore (g h a) :precision binary64 (- (cbrt (/ g a))))
double code(double g, double h, double a) {
return -cbrt((g / a));
}
public static double code(double g, double h, double a) {
return -Math.cbrt((g / a));
}
function code(g, h, a) return Float64(-cbrt(Float64(g / a))) end
code[g_, h_, a_] := (-N[Power[N[(g / a), $MachinePrecision], 1/3], $MachinePrecision])
\begin{array}{l}
\\
-\sqrt[3]{\frac{g}{a}}
\end{array}
Initial program 46.9%
Simplified46.9%
Taylor expanded in g around inf 78.5%
Applied egg-rr96.3%
Taylor expanded in g around -inf 79.2%
mul-1-neg79.2%
Simplified79.2%
(FPCore (g h a) :precision binary64 (cbrt (* g (- a))))
double code(double g, double h, double a) {
return cbrt((g * -a));
}
public static double code(double g, double h, double a) {
return Math.cbrt((g * -a));
}
function code(g, h, a) return cbrt(Float64(g * Float64(-a))) end
code[g_, h_, a_] := N[Power[N[(g * (-a)), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{g \cdot \left(-a\right)}
\end{array}
Initial program 46.9%
Simplified46.9%
Taylor expanded in g around inf 78.5%
Applied egg-rr5.6%
*-commutative5.6%
neg-mul-15.6%
distribute-lft-neg-in5.6%
Simplified5.6%
Final simplification5.6%
(FPCore (g h a) :precision binary64 0.0)
double code(double g, double h, double a) {
return 0.0;
}
real(8) function code(g, h, a)
real(8), intent (in) :: g
real(8), intent (in) :: h
real(8), intent (in) :: a
code = 0.0d0
end function
public static double code(double g, double h, double a) {
return 0.0;
}
def code(g, h, a): return 0.0
function code(g, h, a) return 0.0 end
function tmp = code(g, h, a) tmp = 0.0; end
code[g_, h_, a_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 46.9%
Simplified46.9%
add-cube-cbrt46.9%
pow346.9%
pow246.9%
pow246.9%
Applied egg-rr46.9%
Applied egg-rr0.0%
+-inverses3.0%
Simplified3.0%
herbie shell --seed 2024123
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))