Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A

Percentage Accurate: 85.2% → 96.9%
Time: 12.2s
Alternatives: 12
Speedup: 0.5×

Specification

?
\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y \cdot z}{t - a \cdot z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ (- x (* y z)) (- t (* a z))))
double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (x - (y * z)) / (t - (a * z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return (x - (y * z)) / (t - (a * z));
}
def code(x, y, z, t, a):
	return (x - (y * z)) / (t - (a * z))
function code(x, y, z, t, a)
	return Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(a * z)))
end
function tmp = code(x, y, z, t, a)
	tmp = (x - (y * z)) / (t - (a * z));
end
code[x_, y_, z_, t_, a_] := N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y \cdot z}{t - a \cdot z}
\end{array}

Alternative 1: 96.9% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := t - z \cdot a\\ t_3 := \frac{x - y \cdot z}{t\_2}\\ \mathbf{if}\;t\_3 \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\ \mathbf{elif}\;t\_3 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_3\\ \mathbf{elif}\;t\_3 \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;t\_3 \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{t\_1} - \frac{x}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* z a) t)) (t_2 (- t (* z a))) (t_3 (/ (- x (* y z)) t_2)))
   (if (<= t_3 -2e+275)
     (* y (+ (/ z t_1) (/ x (* y t_2))))
     (if (<= t_3 -4e-316)
       t_3
       (if (<= t_3 0.0)
         (/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
         (if (<= t_3 1e+286)
           (- (/ (* y z) t_1) (/ x t_1))
           (/ y (- a (/ t z)))))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -2e+275) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else if (t_3 <= -4e-316) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_3 <= 1e+286) {
		tmp = ((y * z) / t_1) - (x / t_1);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_1 = (z * a) - t
    t_2 = t - (z * a)
    t_3 = (x - (y * z)) / t_2
    if (t_3 <= (-2d+275)) then
        tmp = y * ((z / t_1) + (x / (y * t_2)))
    else if (t_3 <= (-4d-316)) then
        tmp = t_3
    else if (t_3 <= 0.0d0) then
        tmp = (-1.0d0) / (z * (((t / z) - a) / ((y * z) - x)))
    else if (t_3 <= 1d+286) then
        tmp = ((y * z) / t_1) - (x / t_1)
    else
        tmp = y / (a - (t / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = t - (z * a);
	double t_3 = (x - (y * z)) / t_2;
	double tmp;
	if (t_3 <= -2e+275) {
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	} else if (t_3 <= -4e-316) {
		tmp = t_3;
	} else if (t_3 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_3 <= 1e+286) {
		tmp = ((y * z) / t_1) - (x / t_1);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (z * a) - t
	t_2 = t - (z * a)
	t_3 = (x - (y * z)) / t_2
	tmp = 0
	if t_3 <= -2e+275:
		tmp = y * ((z / t_1) + (x / (y * t_2)))
	elif t_3 <= -4e-316:
		tmp = t_3
	elif t_3 <= 0.0:
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)))
	elif t_3 <= 1e+286:
		tmp = ((y * z) / t_1) - (x / t_1)
	else:
		tmp = y / (a - (t / z))
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z * a) - t)
	t_2 = Float64(t - Float64(z * a))
	t_3 = Float64(Float64(x - Float64(y * z)) / t_2)
	tmp = 0.0
	if (t_3 <= -2e+275)
		tmp = Float64(y * Float64(Float64(z / t_1) + Float64(x / Float64(y * t_2))));
	elseif (t_3 <= -4e-316)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x))));
	elseif (t_3 <= 1e+286)
		tmp = Float64(Float64(Float64(y * z) / t_1) - Float64(x / t_1));
	else
		tmp = Float64(y / Float64(a - Float64(t / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (z * a) - t;
	t_2 = t - (z * a);
	t_3 = (x - (y * z)) / t_2;
	tmp = 0.0;
	if (t_3 <= -2e+275)
		tmp = y * ((z / t_1) + (x / (y * t_2)));
	elseif (t_3 <= -4e-316)
		tmp = t_3;
	elseif (t_3 <= 0.0)
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	elseif (t_3 <= 1e+286)
		tmp = ((y * z) / t_1) - (x / t_1);
	else
		tmp = y / (a - (t / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+275], N[(y * N[(N[(z / t$95$1), $MachinePrecision] + N[(x / N[(y * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -4e-316], t$95$3, If[LessEqual[t$95$3, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 1e+286], N[(N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision] - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := t - z \cdot a\\
t_3 := \frac{x - y \cdot z}{t\_2}\\
\mathbf{if}\;t\_3 \leq -2 \cdot 10^{+275}:\\
\;\;\;\;y \cdot \left(\frac{z}{t\_1} + \frac{x}{y \cdot t\_2}\right)\\

\mathbf{elif}\;t\_3 \leq -4 \cdot 10^{-316}:\\
\;\;\;\;t\_3\\

\mathbf{elif}\;t\_3 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\

\mathbf{elif}\;t\_3 \leq 10^{+286}:\\
\;\;\;\;\frac{y \cdot z}{t\_1} - \frac{x}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 5 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -1.99999999999999992e275

    1. Initial program 64.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative64.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified64.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in y around inf 99.8%

      \[\leadsto \color{blue}{y \cdot \left(-1 \cdot \frac{z}{t - a \cdot z} + \frac{x}{y \cdot \left(t - a \cdot z\right)}\right)} \]

    if -1.99999999999999992e275 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316

    1. Initial program 99.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

    1. Initial program 48.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative48.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified48.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 48.8%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Step-by-step derivation
      1. clear-num48.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. inv-pow48.8%

        \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    7. Applied egg-rr48.8%

      \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    8. Step-by-step derivation
      1. unpow-148.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. associate-/l*98.3%

        \[\leadsto \frac{1}{\color{blue}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]
    9. Simplified98.3%

      \[\leadsto \color{blue}{\frac{1}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]

    if 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

    1. Initial program 99.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.6%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 99.6%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]

    if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 31.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative31.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified31.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 31.7%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Taylor expanded in x around 0 95.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
    7. Step-by-step derivation
      1. associate-*r/95.7%

        \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
      2. mul-1-neg95.7%

        \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
    8. Simplified95.7%

      \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
  3. Recombined 5 regimes into one program.
  4. Final simplification99.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -2 \cdot 10^{+275}:\\ \;\;\;\;y \cdot \left(\frac{z}{z \cdot a - t} + \frac{x}{y \cdot \left(t - z \cdot a\right)}\right)\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{z \cdot a - t} - \frac{x}{z \cdot a - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 94.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := z \cdot a - t\\ t_2 := \frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{if}\;t\_2 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_2 \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;t\_2 \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{t\_1} - \frac{x}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- (* z a) t)) (t_2 (/ (- x (* y z)) (- t (* z a)))))
   (if (<= t_2 -4e-316)
     t_2
     (if (<= t_2 0.0)
       (/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
       (if (<= t_2 1e+286)
         (- (/ (* y z) t_1) (/ x t_1))
         (/ y (- a (/ t z))))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_2 <= -4e-316) {
		tmp = t_2;
	} else if (t_2 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_2 <= 1e+286) {
		tmp = ((y * z) / t_1) - (x / t_1);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = (z * a) - t
    t_2 = (x - (y * z)) / (t - (z * a))
    if (t_2 <= (-4d-316)) then
        tmp = t_2
    else if (t_2 <= 0.0d0) then
        tmp = (-1.0d0) / (z * (((t / z) - a) / ((y * z) - x)))
    else if (t_2 <= 1d+286) then
        tmp = ((y * z) / t_1) - (x / t_1)
    else
        tmp = y / (a - (t / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (z * a) - t;
	double t_2 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_2 <= -4e-316) {
		tmp = t_2;
	} else if (t_2 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_2 <= 1e+286) {
		tmp = ((y * z) / t_1) - (x / t_1);
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (z * a) - t
	t_2 = (x - (y * z)) / (t - (z * a))
	tmp = 0
	if t_2 <= -4e-316:
		tmp = t_2
	elif t_2 <= 0.0:
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)))
	elif t_2 <= 1e+286:
		tmp = ((y * z) / t_1) - (x / t_1)
	else:
		tmp = y / (a - (t / z))
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(z * a) - t)
	t_2 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)))
	tmp = 0.0
	if (t_2 <= -4e-316)
		tmp = t_2;
	elseif (t_2 <= 0.0)
		tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x))));
	elseif (t_2 <= 1e+286)
		tmp = Float64(Float64(Float64(y * z) / t_1) - Float64(x / t_1));
	else
		tmp = Float64(y / Float64(a - Float64(t / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (z * a) - t;
	t_2 = (x - (y * z)) / (t - (z * a));
	tmp = 0.0;
	if (t_2 <= -4e-316)
		tmp = t_2;
	elseif (t_2 <= 0.0)
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	elseif (t_2 <= 1e+286)
		tmp = ((y * z) / t_1) - (x / t_1);
	else
		tmp = y / (a - (t / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] - t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -4e-316], t$95$2, If[LessEqual[t$95$2, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+286], N[(N[(N[(y * z), $MachinePrecision] / t$95$1), $MachinePrecision] - N[(x / t$95$1), $MachinePrecision]), $MachinePrecision], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := z \cdot a - t\\
t_2 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_2 \leq -4 \cdot 10^{-316}:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;t\_2 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\

\mathbf{elif}\;t\_2 \leq 10^{+286}:\\
\;\;\;\;\frac{y \cdot z}{t\_1} - \frac{x}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316

    1. Initial program 93.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

    1. Initial program 48.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative48.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified48.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 48.8%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Step-by-step derivation
      1. clear-num48.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. inv-pow48.8%

        \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    7. Applied egg-rr48.8%

      \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    8. Step-by-step derivation
      1. unpow-148.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. associate-/l*98.3%

        \[\leadsto \frac{1}{\color{blue}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]
    9. Simplified98.3%

      \[\leadsto \color{blue}{\frac{1}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]

    if 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

    1. Initial program 99.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.6%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 99.6%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]

    if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 31.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative31.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified31.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 31.7%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Taylor expanded in x around 0 95.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
    7. Step-by-step derivation
      1. associate-*r/95.7%

        \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
      2. mul-1-neg95.7%

        \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
    8. Simplified95.7%

      \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification96.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{y \cdot z}{z \cdot a - t} - \frac{x}{z \cdot a - t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 94.6% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{if}\;t\_1 \leq -4 \cdot 10^{-316}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_1 \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;t\_1 \leq 10^{+286}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (/ (- x (* y z)) (- t (* z a)))))
   (if (<= t_1 -4e-316)
     t_1
     (if (<= t_1 0.0)
       (/ -1.0 (* z (/ (- (/ t z) a) (- (* y z) x))))
       (if (<= t_1 1e+286) t_1 (/ y (- a (/ t z))))))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_1 <= -4e-316) {
		tmp = t_1;
	} else if (t_1 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_1 <= 1e+286) {
		tmp = t_1;
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (x - (y * z)) / (t - (z * a))
    if (t_1 <= (-4d-316)) then
        tmp = t_1
    else if (t_1 <= 0.0d0) then
        tmp = (-1.0d0) / (z * (((t / z) - a) / ((y * z) - x)))
    else if (t_1 <= 1d+286) then
        tmp = t_1
    else
        tmp = y / (a - (t / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (x - (y * z)) / (t - (z * a));
	double tmp;
	if (t_1 <= -4e-316) {
		tmp = t_1;
	} else if (t_1 <= 0.0) {
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	} else if (t_1 <= 1e+286) {
		tmp = t_1;
	} else {
		tmp = y / (a - (t / z));
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (x - (y * z)) / (t - (z * a))
	tmp = 0
	if t_1 <= -4e-316:
		tmp = t_1
	elif t_1 <= 0.0:
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)))
	elif t_1 <= 1e+286:
		tmp = t_1
	else:
		tmp = y / (a - (t / z))
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)))
	tmp = 0.0
	if (t_1 <= -4e-316)
		tmp = t_1;
	elseif (t_1 <= 0.0)
		tmp = Float64(-1.0 / Float64(z * Float64(Float64(Float64(t / z) - a) / Float64(Float64(y * z) - x))));
	elseif (t_1 <= 1e+286)
		tmp = t_1;
	else
		tmp = Float64(y / Float64(a - Float64(t / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (x - (y * z)) / (t - (z * a));
	tmp = 0.0;
	if (t_1 <= -4e-316)
		tmp = t_1;
	elseif (t_1 <= 0.0)
		tmp = -1.0 / (z * (((t / z) - a) / ((y * z) - x)));
	elseif (t_1 <= 1e+286)
		tmp = t_1;
	else
		tmp = y / (a - (t / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e-316], t$95$1, If[LessEqual[t$95$1, 0.0], N[(-1.0 / N[(z * N[(N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+286], t$95$1, N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := \frac{x - y \cdot z}{t - z \cdot a}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{-316}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_1 \leq 0:\\
\;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\

\mathbf{elif}\;t\_1 \leq 10^{+286}:\\
\;\;\;\;t\_1\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < -3.999999984e-316 or 0.0 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 1.00000000000000003e286

    1. Initial program 96.2%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if -3.999999984e-316 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z))) < 0.0

    1. Initial program 48.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative48.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified48.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 48.8%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Step-by-step derivation
      1. clear-num48.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. inv-pow48.8%

        \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    7. Applied egg-rr48.8%

      \[\leadsto \color{blue}{{\left(\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}\right)}^{-1}} \]
    8. Step-by-step derivation
      1. unpow-148.8%

        \[\leadsto \color{blue}{\frac{1}{\frac{z \cdot \left(\frac{t}{z} - a\right)}{x - y \cdot z}}} \]
      2. associate-/l*98.3%

        \[\leadsto \frac{1}{\color{blue}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]
    9. Simplified98.3%

      \[\leadsto \color{blue}{\frac{1}{z \cdot \frac{\frac{t}{z} - a}{x - y \cdot z}}} \]

    if 1.00000000000000003e286 < (/.f64 (-.f64 x (*.f64 y z)) (-.f64 t (*.f64 a z)))

    1. Initial program 31.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative31.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified31.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 31.7%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Taylor expanded in x around 0 95.7%

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
    7. Step-by-step derivation
      1. associate-*r/95.7%

        \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
      2. mul-1-neg95.7%

        \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
    8. Simplified95.7%

      \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification96.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y \cdot z}{t - z \cdot a} \leq -4 \cdot 10^{-316}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 0:\\ \;\;\;\;\frac{-1}{z \cdot \frac{\frac{t}{z} - a}{y \cdot z - x}}\\ \mathbf{elif}\;\frac{x - y \cdot z}{t - z \cdot a} \leq 10^{+286}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 73.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -8e+35)
   (/ y (- a (/ t z)))
   (if (<= z -1.4e-47)
     (/ x (- t (* z a)))
     (if (<= z 1.3e+27) (/ (- x (* y z)) t) (/ (- y (/ x z)) a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -8e+35) {
		tmp = y / (a - (t / z));
	} else if (z <= -1.4e-47) {
		tmp = x / (t - (z * a));
	} else if (z <= 1.3e+27) {
		tmp = (x - (y * z)) / t;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-8d+35)) then
        tmp = y / (a - (t / z))
    else if (z <= (-1.4d-47)) then
        tmp = x / (t - (z * a))
    else if (z <= 1.3d+27) then
        tmp = (x - (y * z)) / t
    else
        tmp = (y - (x / z)) / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -8e+35) {
		tmp = y / (a - (t / z));
	} else if (z <= -1.4e-47) {
		tmp = x / (t - (z * a));
	} else if (z <= 1.3e+27) {
		tmp = (x - (y * z)) / t;
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -8e+35:
		tmp = y / (a - (t / z))
	elif z <= -1.4e-47:
		tmp = x / (t - (z * a))
	elif z <= 1.3e+27:
		tmp = (x - (y * z)) / t
	else:
		tmp = (y - (x / z)) / a
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -8e+35)
		tmp = Float64(y / Float64(a - Float64(t / z)));
	elseif (z <= -1.4e-47)
		tmp = Float64(x / Float64(t - Float64(z * a)));
	elseif (z <= 1.3e+27)
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	else
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -8e+35)
		tmp = y / (a - (t / z));
	elseif (z <= -1.4e-47)
		tmp = x / (t - (z * a));
	elseif (z <= 1.3e+27)
		tmp = (x - (y * z)) / t;
	else
		tmp = (y - (x / z)) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -8e+35], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -1.4e-47], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.3e+27], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\

\mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\

\mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\

\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -7.9999999999999997e35

    1. Initial program 60.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative60.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified60.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 60.7%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Taylor expanded in x around 0 85.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
    7. Step-by-step derivation
      1. associate-*r/85.1%

        \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
      2. mul-1-neg85.1%

        \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
    8. Simplified85.1%

      \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]

    if -7.9999999999999997e35 < z < -1.39999999999999996e-47

    1. Initial program 99.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.6%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 82.2%

      \[\leadsto \frac{\color{blue}{x}}{t - z \cdot a} \]

    if -1.39999999999999996e-47 < z < 1.30000000000000004e27

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 76.3%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
    6. Step-by-step derivation
      1. *-commutative76.3%

        \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
    7. Simplified76.3%

      \[\leadsto \color{blue}{\frac{x - z \cdot y}{t}} \]

    if 1.30000000000000004e27 < z

    1. Initial program 65.5%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative65.5%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified65.5%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 65.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
    6. Taylor expanded in a around inf 78.9%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    7. Step-by-step derivation
      1. associate-*r/78.9%

        \[\leadsto \frac{y + \color{blue}{\frac{-1 \cdot x}{z}}}{a} \]
      2. neg-mul-178.9%

        \[\leadsto \frac{y + \frac{\color{blue}{-x}}{z}}{a} \]
    8. Simplified78.9%

      \[\leadsto \color{blue}{\frac{y + \frac{-x}{z}}{a}} \]
    9. Taylor expanded in a around 0 78.9%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    10. Step-by-step derivation
      1. neg-mul-178.9%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. sub-neg78.9%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    11. Simplified78.9%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
  3. Recombined 4 regimes into one program.
  4. Final simplification79.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -8 \cdot 10^{+35}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq -1.4 \cdot 10^{-47}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \mathbf{elif}\;z \leq 1.3 \cdot 10^{+27}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 55.5% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.8 \cdot 10^{-22}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 4.6 \cdot 10^{-98}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 2.3 \cdot 10^{+32}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -1.8e-22)
   (/ y a)
   (if (<= z 4.6e-98) (/ x t) (if (<= z 2.3e+32) (/ (* y z) (- t)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -1.8e-22) {
		tmp = y / a;
	} else if (z <= 4.6e-98) {
		tmp = x / t;
	} else if (z <= 2.3e+32) {
		tmp = (y * z) / -t;
	} else {
		tmp = y / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-1.8d-22)) then
        tmp = y / a
    else if (z <= 4.6d-98) then
        tmp = x / t
    else if (z <= 2.3d+32) then
        tmp = (y * z) / -t
    else
        tmp = y / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -1.8e-22) {
		tmp = y / a;
	} else if (z <= 4.6e-98) {
		tmp = x / t;
	} else if (z <= 2.3e+32) {
		tmp = (y * z) / -t;
	} else {
		tmp = y / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -1.8e-22:
		tmp = y / a
	elif z <= 4.6e-98:
		tmp = x / t
	elif z <= 2.3e+32:
		tmp = (y * z) / -t
	else:
		tmp = y / a
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -1.8e-22)
		tmp = Float64(y / a);
	elseif (z <= 4.6e-98)
		tmp = Float64(x / t);
	elseif (z <= 2.3e+32)
		tmp = Float64(Float64(y * z) / Float64(-t));
	else
		tmp = Float64(y / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -1.8e-22)
		tmp = y / a;
	elseif (z <= 4.6e-98)
		tmp = x / t;
	elseif (z <= 2.3e+32)
		tmp = (y * z) / -t;
	else
		tmp = y / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.8e-22], N[(y / a), $MachinePrecision], If[LessEqual[z, 4.6e-98], N[(x / t), $MachinePrecision], If[LessEqual[z, 2.3e+32], N[(N[(y * z), $MachinePrecision] / (-t)), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.8 \cdot 10^{-22}:\\
\;\;\;\;\frac{y}{a}\\

\mathbf{elif}\;z \leq 4.6 \cdot 10^{-98}:\\
\;\;\;\;\frac{x}{t}\\

\mathbf{elif}\;z \leq 2.3 \cdot 10^{+32}:\\
\;\;\;\;\frac{y \cdot z}{-t}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -1.7999999999999999e-22 or 2.3e32 < z

    1. Initial program 65.4%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative65.4%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified65.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 59.4%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -1.7999999999999999e-22 < z < 4.60000000000000001e-98

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 59.6%

      \[\leadsto \color{blue}{\frac{x}{t}} \]

    if 4.60000000000000001e-98 < z < 2.3e32

    1. Initial program 99.6%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.6%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.6%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 62.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. mul-1-neg62.5%

        \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
      2. associate-/l*59.3%

        \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
      3. distribute-rgt-neg-in59.3%

        \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
      4. sub-neg59.3%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{t + \left(-a \cdot z\right)}}\right) \]
      5. mul-1-neg59.3%

        \[\leadsto y \cdot \left(-\frac{z}{t + \color{blue}{-1 \cdot \left(a \cdot z\right)}}\right) \]
      6. +-commutative59.3%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{-1 \cdot \left(a \cdot z\right) + t}}\right) \]
      7. mul-1-neg59.3%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\left(-a \cdot z\right)} + t}\right) \]
      8. distribute-rgt-neg-in59.3%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{a \cdot \left(-z\right)} + t}\right) \]
      9. fma-undefine59.3%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\mathsf{fma}\left(a, -z, t\right)}}\right) \]
      10. distribute-neg-frac259.3%

        \[\leadsto y \cdot \color{blue}{\frac{z}{-\mathsf{fma}\left(a, -z, t\right)}} \]
      11. neg-sub059.3%

        \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
      12. fma-undefine59.3%

        \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
      13. distribute-rgt-neg-in59.3%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      14. distribute-lft-neg-in59.3%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
      15. *-commutative59.3%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
      16. associate--r+59.3%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
      17. neg-sub059.3%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
      18. distribute-rgt-neg-out59.3%

        \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
      19. remove-double-neg59.3%

        \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
      20. *-commutative59.3%

        \[\leadsto y \cdot \frac{z}{\color{blue}{a \cdot z} - t} \]
    7. Simplified59.3%

      \[\leadsto \color{blue}{y \cdot \frac{z}{a \cdot z - t}} \]
    8. Taylor expanded in z around 0 43.6%

      \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \frac{z}{t}\right)} \]
    9. Step-by-step derivation
      1. associate-*r/43.6%

        \[\leadsto y \cdot \color{blue}{\frac{-1 \cdot z}{t}} \]
      2. neg-mul-143.6%

        \[\leadsto y \cdot \frac{\color{blue}{-z}}{t} \]
    10. Simplified43.6%

      \[\leadsto y \cdot \color{blue}{\frac{-z}{t}} \]
    11. Taylor expanded in y around 0 50.3%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t}} \]
    12. Step-by-step derivation
      1. associate-*r/50.3%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(y \cdot z\right)}{t}} \]
      2. *-commutative50.3%

        \[\leadsto \frac{-1 \cdot \color{blue}{\left(z \cdot y\right)}}{t} \]
      3. neg-mul-150.3%

        \[\leadsto \frac{\color{blue}{-z \cdot y}}{t} \]
      4. distribute-lft-neg-in50.3%

        \[\leadsto \frac{\color{blue}{\left(-z\right) \cdot y}}{t} \]
    13. Simplified50.3%

      \[\leadsto \color{blue}{\frac{\left(-z\right) \cdot y}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification58.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.8 \cdot 10^{-22}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 4.6 \cdot 10^{-98}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 2.3 \cdot 10^{+32}:\\ \;\;\;\;\frac{y \cdot z}{-t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 56.0% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5 \cdot 10^{-22}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{-32}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\ \;\;\;\;\left(-y\right) \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -5e-22)
   (/ y a)
   (if (<= z 2.8e-32) (/ x t) (if (<= z 6.9e+28) (* (- y) (/ z t)) (/ y a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5e-22) {
		tmp = y / a;
	} else if (z <= 2.8e-32) {
		tmp = x / t;
	} else if (z <= 6.9e+28) {
		tmp = -y * (z / t);
	} else {
		tmp = y / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-5d-22)) then
        tmp = y / a
    else if (z <= 2.8d-32) then
        tmp = x / t
    else if (z <= 6.9d+28) then
        tmp = -y * (z / t)
    else
        tmp = y / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -5e-22) {
		tmp = y / a;
	} else if (z <= 2.8e-32) {
		tmp = x / t;
	} else if (z <= 6.9e+28) {
		tmp = -y * (z / t);
	} else {
		tmp = y / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -5e-22:
		tmp = y / a
	elif z <= 2.8e-32:
		tmp = x / t
	elif z <= 6.9e+28:
		tmp = -y * (z / t)
	else:
		tmp = y / a
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -5e-22)
		tmp = Float64(y / a);
	elseif (z <= 2.8e-32)
		tmp = Float64(x / t);
	elseif (z <= 6.9e+28)
		tmp = Float64(Float64(-y) * Float64(z / t));
	else
		tmp = Float64(y / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -5e-22)
		tmp = y / a;
	elseif (z <= 2.8e-32)
		tmp = x / t;
	elseif (z <= 6.9e+28)
		tmp = -y * (z / t);
	else
		tmp = y / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -5e-22], N[(y / a), $MachinePrecision], If[LessEqual[z, 2.8e-32], N[(x / t), $MachinePrecision], If[LessEqual[z, 6.9e+28], N[((-y) * N[(z / t), $MachinePrecision]), $MachinePrecision], N[(y / a), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-22}:\\
\;\;\;\;\frac{y}{a}\\

\mathbf{elif}\;z \leq 2.8 \cdot 10^{-32}:\\
\;\;\;\;\frac{x}{t}\\

\mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\
\;\;\;\;\left(-y\right) \cdot \frac{z}{t}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -4.99999999999999954e-22 or 6.9e28 < z

    1. Initial program 65.4%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative65.4%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified65.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 59.4%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -4.99999999999999954e-22 < z < 2.7999999999999999e-32

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 57.1%

      \[\leadsto \color{blue}{\frac{x}{t}} \]

    if 2.7999999999999999e-32 < z < 6.9e28

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 74.0%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z}} \]
    6. Step-by-step derivation
      1. mul-1-neg74.0%

        \[\leadsto \color{blue}{-\frac{y \cdot z}{t - a \cdot z}} \]
      2. associate-/l*74.2%

        \[\leadsto -\color{blue}{y \cdot \frac{z}{t - a \cdot z}} \]
      3. distribute-rgt-neg-in74.2%

        \[\leadsto \color{blue}{y \cdot \left(-\frac{z}{t - a \cdot z}\right)} \]
      4. sub-neg74.2%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{t + \left(-a \cdot z\right)}}\right) \]
      5. mul-1-neg74.2%

        \[\leadsto y \cdot \left(-\frac{z}{t + \color{blue}{-1 \cdot \left(a \cdot z\right)}}\right) \]
      6. +-commutative74.2%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{-1 \cdot \left(a \cdot z\right) + t}}\right) \]
      7. mul-1-neg74.2%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\left(-a \cdot z\right)} + t}\right) \]
      8. distribute-rgt-neg-in74.2%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{a \cdot \left(-z\right)} + t}\right) \]
      9. fma-undefine74.2%

        \[\leadsto y \cdot \left(-\frac{z}{\color{blue}{\mathsf{fma}\left(a, -z, t\right)}}\right) \]
      10. distribute-neg-frac274.2%

        \[\leadsto y \cdot \color{blue}{\frac{z}{-\mathsf{fma}\left(a, -z, t\right)}} \]
      11. neg-sub074.2%

        \[\leadsto y \cdot \frac{z}{\color{blue}{0 - \mathsf{fma}\left(a, -z, t\right)}} \]
      12. fma-undefine74.2%

        \[\leadsto y \cdot \frac{z}{0 - \color{blue}{\left(a \cdot \left(-z\right) + t\right)}} \]
      13. distribute-rgt-neg-in74.2%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a \cdot z\right)} + t\right)} \]
      14. distribute-lft-neg-in74.2%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{\left(-a\right) \cdot z} + t\right)} \]
      15. *-commutative74.2%

        \[\leadsto y \cdot \frac{z}{0 - \left(\color{blue}{z \cdot \left(-a\right)} + t\right)} \]
      16. associate--r+74.2%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(0 - z \cdot \left(-a\right)\right) - t}} \]
      17. neg-sub074.2%

        \[\leadsto y \cdot \frac{z}{\color{blue}{\left(-z \cdot \left(-a\right)\right)} - t} \]
      18. distribute-rgt-neg-out74.2%

        \[\leadsto y \cdot \frac{z}{\left(-\color{blue}{\left(-z \cdot a\right)}\right) - t} \]
      19. remove-double-neg74.2%

        \[\leadsto y \cdot \frac{z}{\color{blue}{z \cdot a} - t} \]
      20. *-commutative74.2%

        \[\leadsto y \cdot \frac{z}{\color{blue}{a \cdot z} - t} \]
    7. Simplified74.2%

      \[\leadsto \color{blue}{y \cdot \frac{z}{a \cdot z - t}} \]
    8. Taylor expanded in z around 0 64.7%

      \[\leadsto y \cdot \color{blue}{\left(-1 \cdot \frac{z}{t}\right)} \]
    9. Step-by-step derivation
      1. associate-*r/64.7%

        \[\leadsto y \cdot \color{blue}{\frac{-1 \cdot z}{t}} \]
      2. neg-mul-164.7%

        \[\leadsto y \cdot \frac{\color{blue}{-z}}{t} \]
    10. Simplified64.7%

      \[\leadsto y \cdot \color{blue}{\frac{-z}{t}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification58.5%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5 \cdot 10^{-22}:\\ \;\;\;\;\frac{y}{a}\\ \mathbf{elif}\;z \leq 2.8 \cdot 10^{-32}:\\ \;\;\;\;\frac{x}{t}\\ \mathbf{elif}\;z \leq 6.9 \cdot 10^{+28}:\\ \;\;\;\;\left(-y\right) \cdot \frac{z}{t}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 91.1% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -6.8e+136)
   (/ y (- a (/ t z)))
   (if (<= z 4.5e+144) (/ (- x (* y z)) (- t (* z a))) (/ (- y (/ x z)) a))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -6.8e+136) {
		tmp = y / (a - (t / z));
	} else if (z <= 4.5e+144) {
		tmp = (x - (y * z)) / (t - (z * a));
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-6.8d+136)) then
        tmp = y / (a - (t / z))
    else if (z <= 4.5d+144) then
        tmp = (x - (y * z)) / (t - (z * a))
    else
        tmp = (y - (x / z)) / a
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -6.8e+136) {
		tmp = y / (a - (t / z));
	} else if (z <= 4.5e+144) {
		tmp = (x - (y * z)) / (t - (z * a));
	} else {
		tmp = (y - (x / z)) / a;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -6.8e+136:
		tmp = y / (a - (t / z))
	elif z <= 4.5e+144:
		tmp = (x - (y * z)) / (t - (z * a))
	else:
		tmp = (y - (x / z)) / a
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -6.8e+136)
		tmp = Float64(y / Float64(a - Float64(t / z)));
	elseif (z <= 4.5e+144)
		tmp = Float64(Float64(x - Float64(y * z)) / Float64(t - Float64(z * a)));
	else
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -6.8e+136)
		tmp = y / (a - (t / z));
	elseif (z <= 4.5e+144)
		tmp = (x - (y * z)) / (t - (z * a));
	else
		tmp = (y - (x / z)) / a;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -6.8e+136], N[(y / N[(a - N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 4.5e+144], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\
\;\;\;\;\frac{y}{a - \frac{t}{z}}\\

\mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\
\;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\

\mathbf{else}:\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -6.79999999999999993e136

    1. Initial program 48.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative48.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified48.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 48.7%

      \[\leadsto \frac{x - y \cdot z}{\color{blue}{z \cdot \left(\frac{t}{z} - a\right)}} \]
    6. Taylor expanded in x around 0 89.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{y}{\frac{t}{z} - a}} \]
    7. Step-by-step derivation
      1. associate-*r/89.4%

        \[\leadsto \color{blue}{\frac{-1 \cdot y}{\frac{t}{z} - a}} \]
      2. mul-1-neg89.4%

        \[\leadsto \frac{\color{blue}{-y}}{\frac{t}{z} - a} \]
    8. Simplified89.4%

      \[\leadsto \color{blue}{\frac{-y}{\frac{t}{z} - a}} \]

    if -6.79999999999999993e136 < z < 4.49999999999999967e144

    1. Initial program 95.5%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Add Preprocessing

    if 4.49999999999999967e144 < z

    1. Initial program 60.8%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative60.8%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified60.8%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 60.9%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
    6. Taylor expanded in a around inf 87.1%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    7. Step-by-step derivation
      1. associate-*r/87.1%

        \[\leadsto \frac{y + \color{blue}{\frac{-1 \cdot x}{z}}}{a} \]
      2. neg-mul-187.1%

        \[\leadsto \frac{y + \frac{\color{blue}{-x}}{z}}{a} \]
    8. Simplified87.1%

      \[\leadsto \color{blue}{\frac{y + \frac{-x}{z}}{a}} \]
    9. Taylor expanded in a around 0 87.1%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    10. Step-by-step derivation
      1. neg-mul-187.1%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. sub-neg87.1%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    11. Simplified87.1%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification93.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -6.8 \cdot 10^{+136}:\\ \;\;\;\;\frac{y}{a - \frac{t}{z}}\\ \mathbf{elif}\;z \leq 4.5 \cdot 10^{+144}:\\ \;\;\;\;\frac{x - y \cdot z}{t - z \cdot a}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 72.1% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -9.5 \cdot 10^{+76} \lor \neg \left(z \leq 1.4 \cdot 10^{+33}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -9.5e+76) (not (<= z 1.4e+33)))
   (/ (- y (/ x z)) a)
   (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -9.5e+76) || !(z <= 1.4e+33)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-9.5d+76)) .or. (.not. (z <= 1.4d+33))) then
        tmp = (y - (x / z)) / a
    else
        tmp = (x - (y * z)) / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -9.5e+76) || !(z <= 1.4e+33)) {
		tmp = (y - (x / z)) / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -9.5e+76) or not (z <= 1.4e+33):
		tmp = (y - (x / z)) / a
	else:
		tmp = (x - (y * z)) / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -9.5e+76) || !(z <= 1.4e+33))
		tmp = Float64(Float64(y - Float64(x / z)) / a);
	else
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -9.5e+76) || ~((z <= 1.4e+33)))
		tmp = (y - (x / z)) / a;
	else
		tmp = (x - (y * z)) / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -9.5e+76], N[Not[LessEqual[z, 1.4e+33]], $MachinePrecision]], N[(N[(y - N[(x / z), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.5 \cdot 10^{+76} \lor \neg \left(z \leq 1.4 \cdot 10^{+33}\right):\\
\;\;\;\;\frac{y - \frac{x}{z}}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -9.5000000000000003e76 or 1.4e33 < z

    1. Initial program 61.4%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative61.4%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified61.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around 0 61.5%

      \[\leadsto \color{blue}{-1 \cdot \frac{y \cdot z}{t - a \cdot z} + \frac{x}{t - a \cdot z}} \]
    6. Taylor expanded in a around inf 80.5%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    7. Step-by-step derivation
      1. associate-*r/80.5%

        \[\leadsto \frac{y + \color{blue}{\frac{-1 \cdot x}{z}}}{a} \]
      2. neg-mul-180.5%

        \[\leadsto \frac{y + \frac{\color{blue}{-x}}{z}}{a} \]
    8. Simplified80.5%

      \[\leadsto \color{blue}{\frac{y + \frac{-x}{z}}{a}} \]
    9. Taylor expanded in a around 0 80.5%

      \[\leadsto \color{blue}{\frac{y + -1 \cdot \frac{x}{z}}{a}} \]
    10. Step-by-step derivation
      1. neg-mul-180.5%

        \[\leadsto \frac{y + \color{blue}{\left(-\frac{x}{z}\right)}}{a} \]
      2. sub-neg80.5%

        \[\leadsto \frac{\color{blue}{y - \frac{x}{z}}}{a} \]
    11. Simplified80.5%

      \[\leadsto \color{blue}{\frac{y - \frac{x}{z}}{a}} \]

    if -9.5000000000000003e76 < z < 1.4e33

    1. Initial program 99.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 74.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
    6. Step-by-step derivation
      1. *-commutative74.0%

        \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
    7. Simplified74.0%

      \[\leadsto \color{blue}{\frac{x - z \cdot y}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification76.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -9.5 \cdot 10^{+76} \lor \neg \left(z \leq 1.4 \cdot 10^{+33}\right):\\ \;\;\;\;\frac{y - \frac{x}{z}}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 9: 65.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+77} \lor \neg \left(z \leq 1.9 \cdot 10^{+92}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -1.4e+77) (not (<= z 1.9e+92))) (/ y a) (/ (- x (* y z)) t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.4e+77) || !(z <= 1.9e+92)) {
		tmp = y / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-1.4d+77)) .or. (.not. (z <= 1.9d+92))) then
        tmp = y / a
    else
        tmp = (x - (y * z)) / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.4e+77) || !(z <= 1.9e+92)) {
		tmp = y / a;
	} else {
		tmp = (x - (y * z)) / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -1.4e+77) or not (z <= 1.9e+92):
		tmp = y / a
	else:
		tmp = (x - (y * z)) / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -1.4e+77) || !(z <= 1.9e+92))
		tmp = Float64(y / a);
	else
		tmp = Float64(Float64(x - Float64(y * z)) / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -1.4e+77) || ~((z <= 1.9e+92)))
		tmp = y / a;
	else
		tmp = (x - (y * z)) / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.4e+77], N[Not[LessEqual[z, 1.9e+92]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.4 \cdot 10^{+77} \lor \neg \left(z \leq 1.9 \cdot 10^{+92}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x - y \cdot z}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.4e77 or 1.9e92 < z

    1. Initial program 59.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative59.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified59.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 65.6%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -1.4e77 < z < 1.9e92

    1. Initial program 97.9%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative97.9%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified97.9%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in t around inf 72.4%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t}} \]
    6. Step-by-step derivation
      1. *-commutative72.4%

        \[\leadsto \frac{x - \color{blue}{z \cdot y}}{t} \]
    7. Simplified72.4%

      \[\leadsto \color{blue}{\frac{x - z \cdot y}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification69.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.4 \cdot 10^{+77} \lor \neg \left(z \leq 1.9 \cdot 10^{+92}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y \cdot z}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 10: 65.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.95 \cdot 10^{+39} \lor \neg \left(z \leq 5.7 \cdot 10^{+23}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -1.95e+39) (not (<= z 5.7e+23))) (/ y a) (/ x (- t (* z a)))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.95e+39) || !(z <= 5.7e+23)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-1.95d+39)) .or. (.not. (z <= 5.7d+23))) then
        tmp = y / a
    else
        tmp = x / (t - (z * a))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -1.95e+39) || !(z <= 5.7e+23)) {
		tmp = y / a;
	} else {
		tmp = x / (t - (z * a));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -1.95e+39) or not (z <= 5.7e+23):
		tmp = y / a
	else:
		tmp = x / (t - (z * a))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -1.95e+39) || !(z <= 5.7e+23))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / Float64(t - Float64(z * a)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -1.95e+39) || ~((z <= 5.7e+23)))
		tmp = y / a;
	else
		tmp = x / (t - (z * a));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -1.95e+39], N[Not[LessEqual[z, 5.7e+23]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / N[(t - N[(z * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.95 \cdot 10^{+39} \lor \neg \left(z \leq 5.7 \cdot 10^{+23}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t - z \cdot a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.95e39 or 5.7e23 < z

    1. Initial program 63.0%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative63.0%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified63.0%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 62.6%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -1.95e39 < z < 5.7e23

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in x around inf 71.5%

      \[\leadsto \frac{\color{blue}{x}}{t - z \cdot a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification67.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -1.95 \cdot 10^{+39} \lor \neg \left(z \leq 5.7 \cdot 10^{+23}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t - z \cdot a}\\ \end{array} \]
  5. Add Preprocessing

Alternative 11: 55.9% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-24} \lor \neg \left(z \leq 3.2 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= z -3.6e-24) (not (<= z 3.2e+22))) (/ y a) (/ x t)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -3.6e-24) || !(z <= 3.2e+22)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((z <= (-3.6d-24)) .or. (.not. (z <= 3.2d+22))) then
        tmp = y / a
    else
        tmp = x / t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((z <= -3.6e-24) || !(z <= 3.2e+22)) {
		tmp = y / a;
	} else {
		tmp = x / t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if (z <= -3.6e-24) or not (z <= 3.2e+22):
		tmp = y / a
	else:
		tmp = x / t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if ((z <= -3.6e-24) || !(z <= 3.2e+22))
		tmp = Float64(y / a);
	else
		tmp = Float64(x / t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((z <= -3.6e-24) || ~((z <= 3.2e+22)))
		tmp = y / a;
	else
		tmp = x / t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[z, -3.6e-24], N[Not[LessEqual[z, 3.2e+22]], $MachinePrecision]], N[(y / a), $MachinePrecision], N[(x / t), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{-24} \lor \neg \left(z \leq 3.2 \cdot 10^{+22}\right):\\
\;\;\;\;\frac{y}{a}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{t}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -3.6000000000000001e-24 or 3.2e22 < z

    1. Initial program 65.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative65.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified65.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around inf 58.9%

      \[\leadsto \color{blue}{\frac{y}{a}} \]

    if -3.6000000000000001e-24 < z < 3.2e22

    1. Initial program 99.7%

      \[\frac{x - y \cdot z}{t - a \cdot z} \]
    2. Step-by-step derivation
      1. *-commutative99.7%

        \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
    3. Simplified99.7%

      \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
    4. Add Preprocessing
    5. Taylor expanded in z around 0 54.8%

      \[\leadsto \color{blue}{\frac{x}{t}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification56.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -3.6 \cdot 10^{-24} \lor \neg \left(z \leq 3.2 \cdot 10^{+22}\right):\\ \;\;\;\;\frac{y}{a}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{t}\\ \end{array} \]
  5. Add Preprocessing

Alternative 12: 36.3% accurate, 3.7× speedup?

\[\begin{array}{l} \\ \frac{x}{t} \end{array} \]
(FPCore (x y z t a) :precision binary64 (/ x t))
double code(double x, double y, double z, double t, double a) {
	return x / t;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x / t
end function
public static double code(double x, double y, double z, double t, double a) {
	return x / t;
}
def code(x, y, z, t, a):
	return x / t
function code(x, y, z, t, a)
	return Float64(x / t)
end
function tmp = code(x, y, z, t, a)
	tmp = x / t;
end
code[x_, y_, z_, t_, a_] := N[(x / t), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{t}
\end{array}
Derivation
  1. Initial program 83.8%

    \[\frac{x - y \cdot z}{t - a \cdot z} \]
  2. Step-by-step derivation
    1. *-commutative83.8%

      \[\leadsto \frac{x - y \cdot z}{t - \color{blue}{z \cdot a}} \]
  3. Simplified83.8%

    \[\leadsto \color{blue}{\frac{x - y \cdot z}{t - z \cdot a}} \]
  4. Add Preprocessing
  5. Taylor expanded in z around 0 35.4%

    \[\leadsto \color{blue}{\frac{x}{t}} \]
  6. Add Preprocessing

Developer Target 1: 97.3% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t - a \cdot z\\ t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\ \mathbf{if}\;z < -32113435955957344:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\ \;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (- t (* a z))) (t_2 (- (/ x t_1) (/ y (- (/ t z) a)))))
   (if (< z -32113435955957344.0)
     t_2
     (if (< z 3.5139522372978296e-86) (* (- x (* y z)) (/ 1.0 t_1)) t_2))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_1 = t - (a * z)
    t_2 = (x / t_1) - (y / ((t / z) - a))
    if (z < (-32113435955957344.0d0)) then
        tmp = t_2
    else if (z < 3.5139522372978296d-86) then
        tmp = (x - (y * z)) * (1.0d0 / t_1)
    else
        tmp = t_2
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t - (a * z);
	double t_2 = (x / t_1) - (y / ((t / z) - a));
	double tmp;
	if (z < -32113435955957344.0) {
		tmp = t_2;
	} else if (z < 3.5139522372978296e-86) {
		tmp = (x - (y * z)) * (1.0 / t_1);
	} else {
		tmp = t_2;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t - (a * z)
	t_2 = (x / t_1) - (y / ((t / z) - a))
	tmp = 0
	if z < -32113435955957344.0:
		tmp = t_2
	elif z < 3.5139522372978296e-86:
		tmp = (x - (y * z)) * (1.0 / t_1)
	else:
		tmp = t_2
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t - Float64(a * z))
	t_2 = Float64(Float64(x / t_1) - Float64(y / Float64(Float64(t / z) - a)))
	tmp = 0.0
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = Float64(Float64(x - Float64(y * z)) * Float64(1.0 / t_1));
	else
		tmp = t_2;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t - (a * z);
	t_2 = (x / t_1) - (y / ((t / z) - a));
	tmp = 0.0;
	if (z < -32113435955957344.0)
		tmp = t_2;
	elseif (z < 3.5139522372978296e-86)
		tmp = (x - (y * z)) * (1.0 / t_1);
	else
		tmp = t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t - N[(a * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / t$95$1), $MachinePrecision] - N[(y / N[(N[(t / z), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -32113435955957344.0], t$95$2, If[Less[z, 3.5139522372978296e-86], N[(N[(x - N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t - a \cdot z\\
t_2 := \frac{x}{t\_1} - \frac{y}{\frac{t}{z} - a}\\
\mathbf{if}\;z < -32113435955957344:\\
\;\;\;\;t\_2\\

\mathbf{elif}\;z < 3.5139522372978296 \cdot 10^{-86}:\\
\;\;\;\;\left(x - y \cdot z\right) \cdot \frac{1}{t\_1}\\

\mathbf{else}:\\
\;\;\;\;t\_2\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024123 
(FPCore (x y z t a)
  :name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, A"
  :precision binary64

  :alt
  (! :herbie-platform default (if (< z -32113435955957344) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))) (if (< z 4392440296622287/125000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (* (- x (* y z)) (/ 1 (- t (* a z)))) (- (/ x (- t (* a z))) (/ y (- (/ t z) a))))))

  (/ (- x (* y z)) (- t (* a z))))