
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 0.0) (/ (- (/ (+ -1.0 (/ (+ -3.0 (/ -1.0 x)) x)) x) 3.0) x) (/ (+ 1.0 (* x 3.0)) (* (+ x -1.0) (- -1.0 x)))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) {
tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x;
} else {
tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 0.0d0) then
tmp = ((((-1.0d0) + (((-3.0d0) + ((-1.0d0) / x)) / x)) / x) - 3.0d0) / x
else
tmp = (1.0d0 + (x * 3.0d0)) / ((x + (-1.0d0)) * ((-1.0d0) - x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) {
tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x;
} else {
tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x));
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0: tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x else: tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x)) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 0.0) tmp = Float64(Float64(Float64(Float64(-1.0 + Float64(Float64(-3.0 + Float64(-1.0 / x)) / x)) / x) - 3.0) / x); else tmp = Float64(Float64(1.0 + Float64(x * 3.0)) / Float64(Float64(x + -1.0) * Float64(-1.0 - x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) tmp = (((-1.0 + ((-3.0 + (-1.0 / x)) / x)) / x) - 3.0) / x; else tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(N[(N[(-1.0 + N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] - 3.0), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + -1.0), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 0:\\
\;\;\;\;\frac{\frac{-1 + \frac{-3 + \frac{-1}{x}}{x}}{x} - 3}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot 3}{\left(x + -1\right) \cdot \left(-1 - x\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.0Initial program 7.1%
remove-double-neg7.1%
distribute-neg-frac7.1%
distribute-neg-in7.1%
sub-neg7.1%
distribute-frac-neg27.1%
sub-neg7.1%
+-commutative7.1%
unsub-neg7.1%
metadata-eval7.1%
neg-sub07.1%
associate-+l-7.1%
neg-sub07.1%
+-commutative7.1%
unsub-neg7.1%
Simplified7.1%
Taylor expanded in x around inf 99.8%
Simplified99.8%
if 0.0 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 99.1%
remove-double-neg99.1%
distribute-neg-frac99.1%
distribute-neg-in99.1%
sub-neg99.1%
distribute-frac-neg299.1%
sub-neg99.1%
+-commutative99.1%
unsub-neg99.1%
metadata-eval99.1%
neg-sub099.1%
associate-+l-99.1%
neg-sub099.1%
+-commutative99.1%
unsub-neg99.1%
Simplified99.1%
frac-2neg99.1%
frac-2neg99.1%
frac-sub99.1%
Applied egg-rr99.1%
Taylor expanded in x around inf 99.7%
distribute-rgt-in99.7%
*-commutative99.7%
lft-mult-inverse100.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))) 0.0) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) (/ (+ 1.0 (* x 3.0)) (* (+ x -1.0) (- -1.0 x)))))
double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (((x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))) <= 0.0d0) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = (1.0d0 + (x * 3.0d0)) / ((x + (-1.0d0)) * ((-1.0d0) - x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x));
}
return tmp;
}
def code(x): tmp = 0 if ((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0: tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x)) return tmp
function code(x) tmp = 0.0 if (Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) <= 0.0) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = Float64(Float64(1.0 + Float64(x * 3.0)) / Float64(Float64(x + -1.0) * Float64(-1.0 - x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (((x / (x + 1.0)) - ((x + 1.0) / (x + -1.0))) <= 0.0) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = (1.0 + (x * 3.0)) / ((x + -1.0) * (-1.0 - x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision] / N[(N[(x + -1.0), $MachinePrecision] * N[(-1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{x + 1} - \frac{x + 1}{x + -1} \leq 0:\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + x \cdot 3}{\left(x + -1\right) \cdot \left(-1 - x\right)}\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 0.0Initial program 7.1%
remove-double-neg7.1%
distribute-neg-frac7.1%
distribute-neg-in7.1%
sub-neg7.1%
distribute-frac-neg27.1%
sub-neg7.1%
+-commutative7.1%
unsub-neg7.1%
metadata-eval7.1%
neg-sub07.1%
associate-+l-7.1%
neg-sub07.1%
+-commutative7.1%
unsub-neg7.1%
Simplified7.1%
Taylor expanded in x around inf 99.5%
sub-neg99.5%
metadata-eval99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
associate-*r/99.5%
metadata-eval99.5%
Simplified99.5%
if 0.0 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 99.1%
remove-double-neg99.1%
distribute-neg-frac99.1%
distribute-neg-in99.1%
sub-neg99.1%
distribute-frac-neg299.1%
sub-neg99.1%
+-commutative99.1%
unsub-neg99.1%
metadata-eval99.1%
neg-sub099.1%
associate-+l-99.1%
neg-sub099.1%
+-commutative99.1%
unsub-neg99.1%
Simplified99.1%
frac-2neg99.1%
frac-2neg99.1%
frac-sub99.1%
Applied egg-rr99.1%
Taylor expanded in x around inf 99.7%
distribute-rgt-in99.7%
*-commutative99.7%
lft-mult-inverse100.0%
Applied egg-rr100.0%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 2e-5) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 2e-5) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 2d-5) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 2e-5) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 2e-5: tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 2e-5) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 2e-5) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-5], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t\_0 \leq 2 \cdot 10^{-5}:\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) < 2.00000000000000016e-5Initial program 8.5%
remove-double-neg8.5%
distribute-neg-frac8.5%
distribute-neg-in8.5%
sub-neg8.5%
distribute-frac-neg28.5%
sub-neg8.5%
+-commutative8.5%
unsub-neg8.5%
metadata-eval8.5%
neg-sub08.5%
associate-+l-8.5%
neg-sub08.5%
+-commutative8.5%
unsub-neg8.5%
Simplified8.5%
Taylor expanded in x around inf 99.5%
sub-neg99.5%
metadata-eval99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
associate-*r/99.5%
metadata-eval99.5%
Simplified99.5%
if 2.00000000000000016e-5 < (-.f64 (/.f64 x (+.f64 x #s(literal 1 binary64))) (/.f64 (+.f64 x #s(literal 1 binary64)) (-.f64 x #s(literal 1 binary64)))) Initial program 99.9%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (- -3.0 (/ (+ 1.0 (/ 3.0 x)) x)) x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) - ((1.0d0 + (3.0d0 / x)) / x)) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 - Float64(Float64(1.0 + Float64(3.0 / x)) / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 - ((1.0 + (3.0 / x)) / x)) / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 - N[(N[(1.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 - \frac{1 + \frac{3}{x}}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 10.1%
remove-double-neg10.1%
distribute-neg-frac10.1%
distribute-neg-in10.1%
sub-neg10.1%
distribute-frac-neg210.1%
sub-neg10.1%
+-commutative10.1%
unsub-neg10.1%
metadata-eval10.1%
neg-sub010.1%
associate-+l-10.1%
neg-sub010.1%
+-commutative10.1%
unsub-neg10.1%
Simplified10.1%
Taylor expanded in x around inf 98.6%
sub-neg98.6%
metadata-eval98.6%
+-commutative98.6%
mul-1-neg98.6%
unsub-neg98.6%
associate-*r/98.6%
metadata-eval98.6%
Simplified98.6%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 98.6%
Final simplification98.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ (+ -3.0 (/ -1.0 x)) x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = ((-3.0d0) + ((-1.0d0) / x)) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (-3.0 + (-1.0 / x)) / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (-3.0 + (-1.0 / x)) / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(-3.0 + Float64(-1.0 / x)) / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (-3.0 + (-1.0 / x)) / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(-3.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3 + \frac{-1}{x}}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 10.1%
remove-double-neg10.1%
distribute-neg-frac10.1%
distribute-neg-in10.1%
sub-neg10.1%
distribute-frac-neg210.1%
sub-neg10.1%
+-commutative10.1%
unsub-neg10.1%
metadata-eval10.1%
neg-sub010.1%
associate-+l-10.1%
neg-sub010.1%
+-commutative10.1%
unsub-neg10.1%
Simplified10.1%
Taylor expanded in x around inf 97.8%
associate-*r/97.8%
neg-mul-197.8%
distribute-neg-in97.8%
metadata-eval97.8%
distribute-neg-frac97.8%
metadata-eval97.8%
Simplified97.8%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 98.6%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 10.1%
remove-double-neg10.1%
distribute-neg-frac10.1%
distribute-neg-in10.1%
sub-neg10.1%
distribute-frac-neg210.1%
sub-neg10.1%
+-commutative10.1%
unsub-neg10.1%
metadata-eval10.1%
neg-sub010.1%
associate-+l-10.1%
neg-sub010.1%
+-commutative10.1%
unsub-neg10.1%
Simplified10.1%
Taylor expanded in x around inf 96.7%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 98.6%
Final simplification97.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 10.1%
remove-double-neg10.1%
distribute-neg-frac10.1%
distribute-neg-in10.1%
sub-neg10.1%
distribute-frac-neg210.1%
sub-neg10.1%
+-commutative10.1%
unsub-neg10.1%
metadata-eval10.1%
neg-sub010.1%
associate-+l-10.1%
neg-sub010.1%
+-commutative10.1%
unsub-neg10.1%
Simplified10.1%
Taylor expanded in x around inf 96.7%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 98.4%
Final simplification97.6%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 10.1%
remove-double-neg10.1%
distribute-neg-frac10.1%
distribute-neg-in10.1%
sub-neg10.1%
distribute-frac-neg210.1%
sub-neg10.1%
+-commutative10.1%
unsub-neg10.1%
metadata-eval10.1%
neg-sub010.1%
associate-+l-10.1%
neg-sub010.1%
+-commutative10.1%
unsub-neg10.1%
Simplified10.1%
Taylor expanded in x around inf 96.7%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-neg-frac100.0%
distribute-neg-in100.0%
sub-neg100.0%
distribute-frac-neg2100.0%
sub-neg100.0%
+-commutative100.0%
unsub-neg100.0%
metadata-eval100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 96.9%
Final simplification96.8%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 60.3%
remove-double-neg60.3%
distribute-neg-frac60.3%
distribute-neg-in60.3%
sub-neg60.3%
distribute-frac-neg260.3%
sub-neg60.3%
+-commutative60.3%
unsub-neg60.3%
metadata-eval60.3%
neg-sub060.3%
associate-+l-60.3%
neg-sub060.3%
+-commutative60.3%
unsub-neg60.3%
Simplified60.3%
Taylor expanded in x around 0 55.9%
herbie shell --seed 2024121
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))