
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c) :precision binary64 (/ (* 2.0 (/ (* c a) a)) (- (- b) (sqrt (- (pow b 2.0) (* a (* c 4.0)))))))
double code(double a, double b, double c) {
return (2.0 * ((c * a) / a)) / (-b - sqrt((pow(b, 2.0) - (a * (c * 4.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (2.0d0 * ((c * a) / a)) / (-b - sqrt(((b ** 2.0d0) - (a * (c * 4.0d0)))))
end function
public static double code(double a, double b, double c) {
return (2.0 * ((c * a) / a)) / (-b - Math.sqrt((Math.pow(b, 2.0) - (a * (c * 4.0)))));
}
def code(a, b, c): return (2.0 * ((c * a) / a)) / (-b - math.sqrt((math.pow(b, 2.0) - (a * (c * 4.0)))))
function code(a, b, c) return Float64(Float64(2.0 * Float64(Float64(c * a) / a)) / Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - Float64(a * Float64(c * 4.0)))))) end
function tmp = code(a, b, c) tmp = (2.0 * ((c * a) / a)) / (-b - sqrt(((b ^ 2.0) - (a * (c * 4.0))))); end
code[a_, b_, c_] := N[(N[(2.0 * N[(N[(c * a), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - N[(a * N[(c * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 \cdot \frac{c \cdot a}{a}}{\left(-b\right) - \sqrt{{b}^{2} - a \cdot \left(c \cdot 4\right)}}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
add-cube-cbrt53.1%
pow353.1%
Applied egg-rr53.1%
flip-+53.1%
Applied egg-rr54.7%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.1%
*-commutative98.1%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
*-un-lft-identity99.2%
associate-/l/99.3%
+-commutative99.3%
fma-define99.3%
neg-mul-199.3%
unpow-prod-down99.3%
metadata-eval99.3%
*-un-lft-identity99.3%
*-commutative99.3%
Applied egg-rr99.3%
*-un-lft-identity99.3%
*-commutative99.3%
associate-/r*99.5%
+-inverses99.5%
*-commutative99.5%
Applied egg-rr99.5%
*-rgt-identity99.5%
fma-define99.5%
+-rgt-identity99.5%
associate-*r*99.5%
*-commutative99.5%
*-commutative99.5%
times-frac99.5%
metadata-eval99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (a b c)
:precision binary64
(if (<= (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a)) -6.0)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* 2.0 a))
(/
(/
1.0
(/
(+
(* -0.5 (/ b c))
(* a (+ (* 0.5 (/ (* c a) (pow b 3.0))) (* 0.5 (/ 1.0 b)))))
a))
(* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a)) <= -6.0) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (2.0 * a);
} else {
tmp = (1.0 / (((-0.5 * (b / c)) + (a * ((0.5 * ((c * a) / pow(b, 3.0))) + (0.5 * (1.0 / b))))) / a)) / (2.0 * a);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)) <= -6.0) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(2.0 * a)); else tmp = Float64(Float64(1.0 / Float64(Float64(Float64(-0.5 * Float64(b / c)) + Float64(a * Float64(Float64(0.5 * Float64(Float64(c * a) / (b ^ 3.0))) + Float64(0.5 * Float64(1.0 / b))))) / a)) / Float64(2.0 * a)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], -6.0], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(N[(N[(-0.5 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(0.5 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a} \leq -6:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\frac{-0.5 \cdot \frac{b}{c} + a \cdot \left(0.5 \cdot \frac{c \cdot a}{{b}^{3}} + 0.5 \cdot \frac{1}{b}\right)}{a}}}{2 \cdot a}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -6Initial program 88.4%
*-commutative88.4%
+-commutative88.4%
sqr-neg88.4%
unsub-neg88.4%
sqr-neg88.4%
fma-neg88.5%
distribute-lft-neg-in88.5%
*-commutative88.5%
*-commutative88.5%
distribute-rgt-neg-in88.5%
metadata-eval88.5%
Simplified88.5%
if -6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 48.4%
*-commutative48.4%
Simplified48.4%
add-cube-cbrt48.5%
pow348.5%
Applied egg-rr48.5%
flip-+48.4%
Applied egg-rr50.0%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.2%
*-commutative98.2%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in a around 0 93.0%
Final simplification92.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a))))
(if (<= t_0 -6.0)
t_0
(/
(/
1.0
(/
(+
(* -0.5 (/ b c))
(* a (+ (* 0.5 (/ (* c a) (pow b 3.0))) (* 0.5 (/ 1.0 b)))))
a))
(* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -6.0) {
tmp = t_0;
} else {
tmp = (1.0 / (((-0.5 * (b / c)) + (a * ((0.5 * ((c * a) / pow(b, 3.0))) + (0.5 * (1.0 / b))))) / a)) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
if (t_0 <= (-6.0d0)) then
tmp = t_0
else
tmp = (1.0d0 / ((((-0.5d0) * (b / c)) + (a * ((0.5d0 * ((c * a) / (b ** 3.0d0))) + (0.5d0 * (1.0d0 / b))))) / a)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -6.0) {
tmp = t_0;
} else {
tmp = (1.0 / (((-0.5 * (b / c)) + (a * ((0.5 * ((c * a) / Math.pow(b, 3.0))) + (0.5 * (1.0 / b))))) / a)) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -6.0: tmp = t_0 else: tmp = (1.0 / (((-0.5 * (b / c)) + (a * ((0.5 * ((c * a) / math.pow(b, 3.0))) + (0.5 * (1.0 / b))))) / a)) / (2.0 * a) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -6.0) tmp = t_0; else tmp = Float64(Float64(1.0 / Float64(Float64(Float64(-0.5 * Float64(b / c)) + Float64(a * Float64(Float64(0.5 * Float64(Float64(c * a) / (b ^ 3.0))) + Float64(0.5 * Float64(1.0 / b))))) / a)) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -6.0) tmp = t_0; else tmp = (1.0 / (((-0.5 * (b / c)) + (a * ((0.5 * ((c * a) / (b ^ 3.0))) + (0.5 * (1.0 / b))))) / a)) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -6.0], t$95$0, N[(N[(1.0 / N[(N[(N[(-0.5 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(0.5 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq -6:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\frac{-0.5 \cdot \frac{b}{c} + a \cdot \left(0.5 \cdot \frac{c \cdot a}{{b}^{3}} + 0.5 \cdot \frac{1}{b}\right)}{a}}}{2 \cdot a}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -6Initial program 88.4%
if -6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 48.4%
*-commutative48.4%
Simplified48.4%
add-cube-cbrt48.5%
pow348.5%
Applied egg-rr48.5%
flip-+48.4%
Applied egg-rr50.0%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.2%
*-commutative98.2%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in a around 0 93.0%
Final simplification92.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a))))
(if (<= t_0 -6.0)
t_0
(/
(/
-1.0
(/
(-
(* c (- (* 0.5 (/ -1.0 b)) (* 0.5 (/ (* c a) (pow b 3.0)))))
(* -0.5 (/ b a)))
c))
(* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -6.0) {
tmp = t_0;
} else {
tmp = (-1.0 / (((c * ((0.5 * (-1.0 / b)) - (0.5 * ((c * a) / pow(b, 3.0))))) - (-0.5 * (b / a))) / c)) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
if (t_0 <= (-6.0d0)) then
tmp = t_0
else
tmp = ((-1.0d0) / (((c * ((0.5d0 * ((-1.0d0) / b)) - (0.5d0 * ((c * a) / (b ** 3.0d0))))) - ((-0.5d0) * (b / a))) / c)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -6.0) {
tmp = t_0;
} else {
tmp = (-1.0 / (((c * ((0.5 * (-1.0 / b)) - (0.5 * ((c * a) / Math.pow(b, 3.0))))) - (-0.5 * (b / a))) / c)) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -6.0: tmp = t_0 else: tmp = (-1.0 / (((c * ((0.5 * (-1.0 / b)) - (0.5 * ((c * a) / math.pow(b, 3.0))))) - (-0.5 * (b / a))) / c)) / (2.0 * a) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -6.0) tmp = t_0; else tmp = Float64(Float64(-1.0 / Float64(Float64(Float64(c * Float64(Float64(0.5 * Float64(-1.0 / b)) - Float64(0.5 * Float64(Float64(c * a) / (b ^ 3.0))))) - Float64(-0.5 * Float64(b / a))) / c)) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -6.0) tmp = t_0; else tmp = (-1.0 / (((c * ((0.5 * (-1.0 / b)) - (0.5 * ((c * a) / (b ^ 3.0))))) - (-0.5 * (b / a))) / c)) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -6.0], t$95$0, N[(N[(-1.0 / N[(N[(N[(c * N[(N[(0.5 * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision] - N[(0.5 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(-0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq -6:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-1}{\frac{c \cdot \left(0.5 \cdot \frac{-1}{b} - 0.5 \cdot \frac{c \cdot a}{{b}^{3}}\right) - -0.5 \cdot \frac{b}{a}}{c}}}{2 \cdot a}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -6Initial program 88.4%
if -6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 48.4%
*-commutative48.4%
Simplified48.4%
add-cube-cbrt48.5%
pow348.5%
Applied egg-rr48.5%
flip-+48.4%
Applied egg-rr50.0%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.2%
*-commutative98.2%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in c around 0 93.0%
Final simplification92.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* 2.0 a))))
(if (<= t_0 -0.7)
t_0
(/ (/ 1.0 (/ (* 2.0 (- (/ (* c a) b) b)) (* a (* c 4.0)))) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.7) {
tmp = t_0;
} else {
tmp = (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (2.0d0 * a)
if (t_0 <= (-0.7d0)) then
tmp = t_0
else
tmp = (1.0d0 / ((2.0d0 * (((c * a) / b) - b)) / (a * (c * 4.0d0)))) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a);
double tmp;
if (t_0 <= -0.7) {
tmp = t_0;
} else {
tmp = (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a) tmp = 0 if t_0 <= -0.7: tmp = t_0 else: tmp = (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(2.0 * a)) tmp = 0.0 if (t_0 <= -0.7) tmp = t_0; else tmp = Float64(Float64(1.0 / Float64(Float64(2.0 * Float64(Float64(Float64(c * a) / b) - b)) / Float64(a * Float64(c * 4.0)))) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (2.0 * a); tmp = 0.0; if (t_0 <= -0.7) tmp = t_0; else tmp = (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.7], t$95$0, N[(N[(1.0 / N[(N[(2.0 * N[(N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * N[(c * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{2 \cdot a}\\
\mathbf{if}\;t\_0 \leq -0.7:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\frac{2 \cdot \left(\frac{c \cdot a}{b} - b\right)}{a \cdot \left(c \cdot 4\right)}}}{2 \cdot a}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) < -0.69999999999999996Initial program 85.8%
if -0.69999999999999996 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 #s(literal 4 binary64) a) c)))) (*.f64 #s(literal 2 binary64) a)) Initial program 47.1%
*-commutative47.1%
Simplified47.1%
add-cube-cbrt47.1%
pow347.1%
Applied egg-rr47.1%
flip-+47.0%
Applied egg-rr48.6%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.2%
*-commutative98.2%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in c around 0 89.5%
distribute-lft-out--89.5%
*-commutative89.5%
Simplified89.5%
Final simplification89.0%
(FPCore (a b c) :precision binary64 (* 2.0 (/ (* c a) (* a (- (- b) (sqrt (- (pow b 2.0) (* a (* c 4.0)))))))))
double code(double a, double b, double c) {
return 2.0 * ((c * a) / (a * (-b - sqrt((pow(b, 2.0) - (a * (c * 4.0)))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 2.0d0 * ((c * a) / (a * (-b - sqrt(((b ** 2.0d0) - (a * (c * 4.0d0)))))))
end function
public static double code(double a, double b, double c) {
return 2.0 * ((c * a) / (a * (-b - Math.sqrt((Math.pow(b, 2.0) - (a * (c * 4.0)))))));
}
def code(a, b, c): return 2.0 * ((c * a) / (a * (-b - math.sqrt((math.pow(b, 2.0) - (a * (c * 4.0)))))))
function code(a, b, c) return Float64(2.0 * Float64(Float64(c * a) / Float64(a * Float64(Float64(-b) - sqrt(Float64((b ^ 2.0) - Float64(a * Float64(c * 4.0)))))))) end
function tmp = code(a, b, c) tmp = 2.0 * ((c * a) / (a * (-b - sqrt(((b ^ 2.0) - (a * (c * 4.0))))))); end
code[a_, b_, c_] := N[(2.0 * N[(N[(c * a), $MachinePrecision] / N[(a * N[((-b) - N[Sqrt[N[(N[Power[b, 2.0], $MachinePrecision] - N[(a * N[(c * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \frac{c \cdot a}{a \cdot \left(\left(-b\right) - \sqrt{{b}^{2} - a \cdot \left(c \cdot 4\right)}\right)}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
add-cube-cbrt53.1%
pow353.1%
Applied egg-rr53.1%
flip-+53.1%
Applied egg-rr54.7%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.1%
*-commutative98.1%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
*-un-lft-identity99.2%
associate-/l/99.3%
+-commutative99.3%
fma-define99.3%
neg-mul-199.3%
unpow-prod-down99.3%
metadata-eval99.3%
*-un-lft-identity99.3%
*-commutative99.3%
Applied egg-rr99.3%
div-inv99.2%
+-inverses99.2%
associate-*l*99.2%
Applied egg-rr99.2%
associate-*r/99.3%
*-rgt-identity99.3%
fma-define99.3%
+-rgt-identity99.3%
associate-*r*99.3%
*-commutative99.3%
times-frac99.3%
metadata-eval99.3%
*-commutative99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (a b c) :precision binary64 (/ (/ 1.0 (/ (* 2.0 (- (/ (* c a) b) b)) (* a (* c 4.0)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (1.0d0 / ((2.0d0 * (((c * a) / b) - b)) / (a * (c * 4.0d0)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a);
}
def code(a, b, c): return (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(1.0 / Float64(Float64(2.0 * Float64(Float64(Float64(c * a) / b) - b)) / Float64(a * Float64(c * 4.0)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (1.0 / ((2.0 * (((c * a) / b) - b)) / (a * (c * 4.0)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(1.0 / N[(N[(2.0 * N[(N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision] / N[(a * N[(c * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\frac{2 \cdot \left(\frac{c \cdot a}{b} - b\right)}{a \cdot \left(c \cdot 4\right)}}}{2 \cdot a}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
add-cube-cbrt53.1%
pow353.1%
Applied egg-rr53.1%
flip-+53.1%
Applied egg-rr54.7%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.1%
*-commutative98.1%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in c around 0 83.8%
distribute-lft-out--83.8%
*-commutative83.8%
Simplified83.8%
Final simplification83.8%
(FPCore (a b c) :precision binary64 (/ (/ 1.0 (/ (+ (* -0.5 (/ b a)) (* 0.5 (/ c b))) c)) (* 2.0 a)))
double code(double a, double b, double c) {
return (1.0 / (((-0.5 * (b / a)) + (0.5 * (c / b))) / c)) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (1.0d0 / ((((-0.5d0) * (b / a)) + (0.5d0 * (c / b))) / c)) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (1.0 / (((-0.5 * (b / a)) + (0.5 * (c / b))) / c)) / (2.0 * a);
}
def code(a, b, c): return (1.0 / (((-0.5 * (b / a)) + (0.5 * (c / b))) / c)) / (2.0 * a)
function code(a, b, c) return Float64(Float64(1.0 / Float64(Float64(Float64(-0.5 * Float64(b / a)) + Float64(0.5 * Float64(c / b))) / c)) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (1.0 / (((-0.5 * (b / a)) + (0.5 * (c / b))) / c)) / (2.0 * a); end
code[a_, b_, c_] := N[(N[(1.0 / N[(N[(N[(-0.5 * N[(b / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\frac{-0.5 \cdot \frac{b}{a} + 0.5 \cdot \frac{c}{b}}{c}}}{2 \cdot a}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
add-cube-cbrt53.1%
pow353.1%
Applied egg-rr53.1%
flip-+53.1%
Applied egg-rr54.7%
associate--r-99.2%
associate-*r*99.2%
rem-cube-cbrt98.1%
*-commutative98.1%
rem-cube-cbrt99.2%
associate-*r*99.2%
rem-cube-cbrt99.2%
*-commutative99.2%
rem-cube-cbrt99.2%
Simplified99.2%
clear-num99.1%
inv-pow99.1%
+-commutative99.1%
fma-define99.1%
neg-mul-199.1%
unpow-prod-down99.1%
metadata-eval99.1%
*-un-lft-identity99.1%
Applied egg-rr99.1%
unpow-199.1%
associate-*r*99.1%
*-commutative99.1%
sub-neg99.1%
+-commutative99.1%
distribute-lft-neg-in99.1%
metadata-eval99.1%
fma-define99.1%
*-commutative99.1%
fma-undefine99.1%
+-inverses99.1%
+-rgt-identity99.1%
Simplified99.1%
Taylor expanded in c around 0 83.8%
Final simplification83.8%
(FPCore (a b c) :precision binary64 (/ (* a (- (/ c (- a)) (* (/ c b) (/ c b)))) b))
double code(double a, double b, double c) {
return (a * ((c / -a) - ((c / b) * (c / b)))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c / -a) - ((c / b) * (c / b)))) / b
end function
public static double code(double a, double b, double c) {
return (a * ((c / -a) - ((c / b) * (c / b)))) / b;
}
def code(a, b, c): return (a * ((c / -a) - ((c / b) * (c / b)))) / b
function code(a, b, c) return Float64(Float64(a * Float64(Float64(c / Float64(-a)) - Float64(Float64(c / b) * Float64(c / b)))) / b) end
function tmp = code(a, b, c) tmp = (a * ((c / -a) - ((c / b) * (c / b)))) / b; end
code[a_, b_, c_] := N[(N[(a * N[(N[(c / (-a)), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(\frac{c}{-a} - \frac{c}{b} \cdot \frac{c}{b}\right)}{b}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
Taylor expanded in b around inf 83.5%
mul-1-neg83.5%
unsub-neg83.5%
mul-1-neg83.5%
Simplified83.5%
Taylor expanded in a around inf 83.4%
mul-1-neg83.4%
distribute-neg-frac283.4%
unpow283.4%
unpow283.4%
times-frac83.4%
sqr-neg83.4%
distribute-frac-neg83.4%
distribute-frac-neg83.4%
unpow283.4%
distribute-frac-neg83.4%
distribute-neg-frac283.4%
Simplified83.4%
unpow283.4%
Applied egg-rr83.4%
Final simplification83.4%
(FPCore (a b c) :precision binary64 (* a (/ (- (/ c (- a)) (* (/ c b) (/ c b))) b)))
double code(double a, double b, double c) {
return a * (((c / -a) - ((c / b) * (c / b))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = a * (((c / -a) - ((c / b) * (c / b))) / b)
end function
public static double code(double a, double b, double c) {
return a * (((c / -a) - ((c / b) * (c / b))) / b);
}
def code(a, b, c): return a * (((c / -a) - ((c / b) * (c / b))) / b)
function code(a, b, c) return Float64(a * Float64(Float64(Float64(c / Float64(-a)) - Float64(Float64(c / b) * Float64(c / b))) / b)) end
function tmp = code(a, b, c) tmp = a * (((c / -a) - ((c / b) * (c / b))) / b); end
code[a_, b_, c_] := N[(a * N[(N[(N[(c / (-a)), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{\frac{c}{-a} - \frac{c}{b} \cdot \frac{c}{b}}{b}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
Taylor expanded in b around inf 83.5%
mul-1-neg83.5%
unsub-neg83.5%
mul-1-neg83.5%
Simplified83.5%
Taylor expanded in a around inf 83.4%
mul-1-neg83.4%
distribute-neg-frac283.4%
unpow283.4%
unpow283.4%
times-frac83.4%
sqr-neg83.4%
distribute-frac-neg83.4%
distribute-frac-neg83.4%
unpow283.4%
distribute-frac-neg83.4%
distribute-neg-frac283.4%
Simplified83.4%
associate-/l*83.3%
Applied egg-rr83.3%
distribute-frac-neg283.3%
distribute-frac-neg83.3%
Simplified83.3%
unpow283.3%
Applied egg-rr83.3%
Final simplification83.3%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 53.1%
*-commutative53.1%
Simplified53.1%
Taylor expanded in b around inf 66.4%
associate-*r/66.4%
mul-1-neg66.4%
Simplified66.4%
Final simplification66.4%
herbie shell --seed 2024121
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))