
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (/ (exp a) (+ (exp a) (exp b))))
double code(double a, double b) {
return exp(a) / (exp(a) + exp(b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = exp(a) / (exp(a) + exp(b))
end function
public static double code(double a, double b) {
return Math.exp(a) / (Math.exp(a) + Math.exp(b));
}
def code(a, b): return math.exp(a) / (math.exp(a) + math.exp(b))
function code(a, b) return Float64(exp(a) / Float64(exp(a) + exp(b))) end
function tmp = code(a, b) tmp = exp(a) / (exp(a) + exp(b)); end
code[a_, b_] := N[(N[Exp[a], $MachinePrecision] / N[(N[Exp[a], $MachinePrecision] + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{a}}{e^{a} + e^{b}}
\end{array}
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub75.4%
*-lft-identity75.4%
associate-*l/75.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
(FPCore (a b) :precision binary64 (if (<= (exp a) 0.0) (/ (exp a) 2.0) (/ 1.0 (+ 1.0 (exp b)))))
double code(double a, double b) {
double tmp;
if (exp(a) <= 0.0) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + exp(b));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (exp(a) <= 0.0d0) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (1.0d0 + exp(b))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (Math.exp(a) <= 0.0) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (1.0 + Math.exp(b));
}
return tmp;
}
def code(a, b): tmp = 0 if math.exp(a) <= 0.0: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (1.0 + math.exp(b)) return tmp
function code(a, b) tmp = 0.0 if (exp(a) <= 0.0) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(1.0 + exp(b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (exp(a) <= 0.0) tmp = exp(a) / 2.0; else tmp = 1.0 / (1.0 + exp(b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[Exp[a], $MachinePrecision], 0.0], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(1.0 + N[Exp[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{a} \leq 0:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{1 + e^{b}}\\
\end{array}
\end{array}
if (exp.f64 a) < 0.0Initial program 100.0%
Taylor expanded in b around 0 100.0%
Taylor expanded in a around 0 100.0%
add-cube-cbrt100.0%
associate-/l*100.0%
pow2100.0%
metadata-eval100.0%
Applied egg-rr100.0%
associate-*r/100.0%
unpow2100.0%
rem-3cbrt-lft100.0%
Simplified100.0%
if 0.0 < (exp.f64 a) Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.4%
associate-/r/99.4%
remove-double-neg99.4%
unsub-neg99.4%
div-sub99.4%
*-lft-identity99.4%
associate-*l/99.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 97.6%
(FPCore (a b) :precision binary64 (if (<= b 7e+101) (/ (exp a) 2.0) (/ 6.0 (pow b 3.0))))
double code(double a, double b) {
double tmp;
if (b <= 7e+101) {
tmp = exp(a) / 2.0;
} else {
tmp = 6.0 / pow(b, 3.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7d+101) then
tmp = exp(a) / 2.0d0
else
tmp = 6.0d0 / (b ** 3.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7e+101) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 6.0 / Math.pow(b, 3.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7e+101: tmp = math.exp(a) / 2.0 else: tmp = 6.0 / math.pow(b, 3.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 7e+101) tmp = Float64(exp(a) / 2.0); else tmp = Float64(6.0 / (b ^ 3.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7e+101) tmp = exp(a) / 2.0; else tmp = 6.0 / (b ^ 3.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7e+101], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(6.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7 \cdot 10^{+101}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{{b}^{3}}\\
\end{array}
\end{array}
if b < 7.00000000000000046e101Initial program 99.5%
Taylor expanded in b around 0 73.1%
Taylor expanded in a around 0 71.0%
add-cube-cbrt71.0%
associate-/l*71.0%
pow271.0%
metadata-eval71.0%
Applied egg-rr71.0%
associate-*r/71.0%
unpow271.0%
rem-3cbrt-lft71.0%
Simplified71.0%
if 7.00000000000000046e101 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.1%
*-lft-identity77.1%
associate-*l/77.1%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 95.1%
*-commutative95.1%
Simplified95.1%
Taylor expanded in b around inf 95.1%
(FPCore (a b) :precision binary64 (if (<= b 7.5e+101) (/ (exp a) 2.0) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 7.5e+101) {
tmp = exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7.5d+101) then
tmp = exp(a) / 2.0d0
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7.5e+101) {
tmp = Math.exp(a) / 2.0;
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7.5e+101: tmp = math.exp(a) / 2.0 else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 7.5e+101) tmp = Float64(exp(a) / 2.0); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7.5e+101) tmp = exp(a) / 2.0; else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7.5e+101], N[(N[Exp[a], $MachinePrecision] / 2.0), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7.5 \cdot 10^{+101}:\\
\;\;\;\;\frac{e^{a}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 7.4999999999999995e101Initial program 99.5%
Taylor expanded in b around 0 73.1%
Taylor expanded in a around 0 71.0%
add-cube-cbrt71.0%
associate-/l*71.0%
pow271.0%
metadata-eval71.0%
Applied egg-rr71.0%
associate-*r/71.0%
unpow271.0%
rem-3cbrt-lft71.0%
Simplified71.0%
if 7.4999999999999995e101 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.1%
*-lft-identity77.1%
associate-*l/77.1%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 95.1%
*-commutative95.1%
Simplified95.1%
(FPCore (a b) :precision binary64 (if (<= b 4.5e+100) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b (+ 0.5 (* b 0.16666666666666666)))))))))
double code(double a, double b) {
double tmp;
if (b <= 4.5e+100) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4.5d+100) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * (0.5d0 + (b * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4.5e+100) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666))))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4.5e+100: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))) return tmp
function code(a, b) tmp = 0.0 if (b <= 4.5e+100) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * Float64(0.5 + Float64(b * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4.5e+100) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * (0.5 + (b * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4.5e+100], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * N[(0.5 + N[(b * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4.5 \cdot 10^{+100}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot \left(0.5 + b \cdot 0.16666666666666666\right)\right)}\\
\end{array}
\end{array}
if b < 4.50000000000000036e100Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub75.1%
*-lft-identity75.1%
associate-*l/75.1%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 73.6%
Taylor expanded in a around 0 62.7%
if 4.50000000000000036e100 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub77.1%
*-lft-identity77.1%
associate-*l/77.1%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 95.1%
*-commutative95.1%
Simplified95.1%
Final simplification67.1%
(FPCore (a b) :precision binary64 (if (<= b 6.4e+149) (/ 1.0 (+ 2.0 (* a (+ (* a (+ 0.5 (* a -0.16666666666666666))) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 6.4e+149) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.4d+149) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * (0.5d0 + (a * (-0.16666666666666666d0)))) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.4e+149) {
tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.4e+149: tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.4e+149) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * Float64(0.5 + Float64(a * -0.16666666666666666))) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.4e+149) tmp = 1.0 / (2.0 + (a * ((a * (0.5 + (a * -0.16666666666666666))) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.4e+149], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * N[(0.5 + N[(a * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.4 \cdot 10^{+149}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot \left(0.5 + a \cdot -0.16666666666666666\right) + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 6.4000000000000003e149Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub74.7%
*-lft-identity74.7%
associate-*l/74.7%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 72.1%
Taylor expanded in a around 0 60.8%
if 6.4000000000000003e149 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub80.8%
*-lft-identity80.8%
associate-*l/80.8%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 96.6%
*-commutative96.6%
Simplified96.6%
Final simplification64.5%
(FPCore (a b) :precision binary64 (if (<= b 2.6e+149) (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))) (/ 1.0 (+ 2.0 (* b (+ 1.0 (* b 0.5)))))))
double code(double a, double b) {
double tmp;
if (b <= 2.6e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.6d+149) then
tmp = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
else
tmp = 1.0d0 / (2.0d0 + (b * (1.0d0 + (b * 0.5d0))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.6e+149) {
tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
} else {
tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5))));
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.6e+149: tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))) else: tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.6e+149) tmp = Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))); else tmp = Float64(1.0 / Float64(2.0 + Float64(b * Float64(1.0 + Float64(b * 0.5))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.6e+149) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); else tmp = 1.0 / (2.0 + (b * (1.0 + (b * 0.5)))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.6e+149], N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(2.0 + N[(b * N[(1.0 + N[(b * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.6 \cdot 10^{+149}:\\
\;\;\;\;\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + b \cdot \left(1 + b \cdot 0.5\right)}\\
\end{array}
\end{array}
if b < 2.59999999999999979e149Initial program 99.5%
*-lft-identity99.5%
associate-*l/99.5%
associate-/r/99.5%
remove-double-neg99.5%
unsub-neg99.5%
div-sub74.7%
*-lft-identity74.7%
associate-*l/74.7%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 72.1%
Taylor expanded in a around 0 58.0%
if 2.59999999999999979e149 < b Initial program 100.0%
*-lft-identity100.0%
associate-*l/100.0%
associate-/r/100.0%
remove-double-neg100.0%
unsub-neg100.0%
div-sub80.8%
*-lft-identity80.8%
associate-*l/80.8%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 100.0%
Taylor expanded in b around 0 96.6%
*-commutative96.6%
Simplified96.6%
Final simplification62.0%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 2.0 (* a (+ (* a 0.5) -1.0)))))
double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 + (a * ((a * 0.5d0) + (-1.0d0))))
end function
public static double code(double a, double b) {
return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)));
}
def code(a, b): return 1.0 / (2.0 + (a * ((a * 0.5) + -1.0)))
function code(a, b) return Float64(1.0 / Float64(2.0 + Float64(a * Float64(Float64(a * 0.5) + -1.0)))) end
function tmp = code(a, b) tmp = 1.0 / (2.0 + (a * ((a * 0.5) + -1.0))); end
code[a_, b_] := N[(1.0 / N[(2.0 + N[(a * N[(N[(a * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 + a \cdot \left(a \cdot 0.5 + -1\right)}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub75.4%
*-lft-identity75.4%
associate-*l/75.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.0%
Taylor expanded in a around 0 52.9%
Final simplification52.9%
(FPCore (a b) :precision binary64 (/ 1.0 (- 2.0 a)))
double code(double a, double b) {
return 1.0 / (2.0 - a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (2.0d0 - a)
end function
public static double code(double a, double b) {
return 1.0 / (2.0 - a);
}
def code(a, b): return 1.0 / (2.0 - a)
function code(a, b) return Float64(1.0 / Float64(2.0 - a)) end
function tmp = code(a, b) tmp = 1.0 / (2.0 - a); end
code[a_, b_] := N[(1.0 / N[(2.0 - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{2 - a}
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub75.4%
*-lft-identity75.4%
associate-*l/75.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.0%
Taylor expanded in a around 0 41.9%
neg-mul-141.9%
unsub-neg41.9%
Simplified41.9%
(FPCore (a b) :precision binary64 (+ 0.5 (* a 0.25)))
double code(double a, double b) {
return 0.5 + (a * 0.25);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0 + (a * 0.25d0)
end function
public static double code(double a, double b) {
return 0.5 + (a * 0.25);
}
def code(a, b): return 0.5 + (a * 0.25)
function code(a, b) return Float64(0.5 + Float64(a * 0.25)) end
function tmp = code(a, b) tmp = 0.5 + (a * 0.25); end
code[a_, b_] := N[(0.5 + N[(a * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 + a \cdot 0.25
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub75.4%
*-lft-identity75.4%
associate-*l/75.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in b around 0 67.0%
Taylor expanded in a around 0 41.4%
*-commutative41.4%
Simplified41.4%
(FPCore (a b) :precision binary64 0.5)
double code(double a, double b) {
return 0.5;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 0.5d0
end function
public static double code(double a, double b) {
return 0.5;
}
def code(a, b): return 0.5
function code(a, b) return 0.5 end
function tmp = code(a, b) tmp = 0.5; end
code[a_, b_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.6%
*-lft-identity99.6%
associate-*l/99.6%
associate-/r/99.6%
remove-double-neg99.6%
unsub-neg99.6%
div-sub75.4%
*-lft-identity75.4%
associate-*l/75.4%
lft-mult-inverse100.0%
sub-neg100.0%
distribute-frac-neg100.0%
remove-double-neg100.0%
div-exp100.0%
Simplified100.0%
Taylor expanded in a around 0 80.0%
Taylor expanded in b around 0 41.4%
(FPCore (a b) :precision binary64 (/ 1.0 (+ 1.0 (exp (- b a)))))
double code(double a, double b) {
return 1.0 / (1.0 + exp((b - a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 / (1.0d0 + exp((b - a)))
end function
public static double code(double a, double b) {
return 1.0 / (1.0 + Math.exp((b - a)));
}
def code(a, b): return 1.0 / (1.0 + math.exp((b - a)))
function code(a, b) return Float64(1.0 / Float64(1.0 + exp(Float64(b - a)))) end
function tmp = code(a, b) tmp = 1.0 / (1.0 + exp((b - a))); end
code[a_, b_] := N[(1.0 / N[(1.0 + N[Exp[N[(b - a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{1 + e^{b - a}}
\end{array}
herbie shell --seed 2024121
(FPCore (a b)
:name "Quotient of sum of exps"
:precision binary64
:alt
(! :herbie-platform default (/ 1 (+ 1 (exp (- b a)))))
(/ (exp a) (+ (exp a) (exp b))))