
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 84.5%
Taylor expanded in a around 0 80.7%
unpow280.7%
unpow280.7%
swap-sqr99.7%
unpow299.7%
Simplified99.7%
unpow299.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (* b (* a (* a b))))
double code(double a, double b) {
return b * (a * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (a * (a * b))
end function
public static double code(double a, double b) {
return b * (a * (a * b));
}
def code(a, b): return b * (a * (a * b))
function code(a, b) return Float64(b * Float64(a * Float64(a * b))) end
function tmp = code(a, b) tmp = b * (a * (a * b)); end
code[a_, b_] := N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 84.5%
distribute-rgt-neg-in84.5%
associate-*l*93.2%
Simplified93.2%
neg-sub093.2%
sub-neg93.2%
add-sqr-sqrt45.4%
sqrt-unprod55.4%
sqr-neg55.4%
sqrt-unprod15.8%
add-sqr-sqrt27.7%
Applied egg-rr27.7%
+-lft-identity27.7%
Simplified27.7%
Final simplification27.7%
(FPCore (a b) :precision binary64 (* (* a b) (* a b)))
double code(double a, double b) {
return (a * b) * (a * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * b)
end function
public static double code(double a, double b) {
return (a * b) * (a * b);
}
def code(a, b): return (a * b) * (a * b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * b)) end
function tmp = code(a, b) tmp = (a * b) * (a * b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot b\right)
\end{array}
Initial program 84.5%
add-sqr-sqrt26.9%
sqrt-unprod27.8%
sqr-neg27.8%
sqrt-unprod27.7%
add-sqr-sqrt27.7%
associate-*l*27.4%
swap-sqr27.6%
Applied egg-rr27.6%
(FPCore (a b) :precision binary64 (* a (* b (* a b))))
double code(double a, double b) {
return a * (b * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (b * (a * b))
end function
public static double code(double a, double b) {
return a * (b * (a * b));
}
def code(a, b): return a * (b * (a * b))
function code(a, b) return Float64(a * Float64(b * Float64(a * b))) end
function tmp = code(a, b) tmp = a * (b * (a * b)); end
code[a_, b_] := N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(b \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 84.5%
associate-*l*80.7%
associate-*r*85.3%
*-commutative85.3%
distribute-rgt-neg-in85.3%
distribute-rgt-neg-in85.3%
associate-*r*96.3%
Simplified96.3%
neg-sub096.3%
sub-neg96.3%
add-sqr-sqrt47.0%
sqrt-unprod53.6%
sqr-neg53.6%
sqrt-prod13.7%
add-sqr-sqrt27.7%
Applied egg-rr27.7%
+-lft-identity27.7%
Simplified27.7%
Final simplification27.7%
herbie shell --seed 2024119
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))