
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(-
(*
a
(*
(pow c 2.0)
(-
(/ -1.0 (pow b 3.0))
(* c (* a (- (/ 2.0 (pow b 5.0)) (* -5.0 (/ (* c a) (pow b 7.0)))))))))
(/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 2.0) * ((-1.0 / pow(b, 3.0)) - (c * (a * ((2.0 / pow(b, 5.0)) - (-5.0 * ((c * a) / pow(b, 7.0))))))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 2.0d0) * (((-1.0d0) / (b ** 3.0d0)) - (c * (a * ((2.0d0 / (b ** 5.0d0)) - ((-5.0d0) * ((c * a) / (b ** 7.0d0))))))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 2.0) * ((-1.0 / Math.pow(b, 3.0)) - (c * (a * ((2.0 / Math.pow(b, 5.0)) - (-5.0 * ((c * a) / Math.pow(b, 7.0))))))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 2.0) * ((-1.0 / math.pow(b, 3.0)) - (c * (a * ((2.0 / math.pow(b, 5.0)) - (-5.0 * ((c * a) / math.pow(b, 7.0))))))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 2.0) * Float64(Float64(-1.0 / (b ^ 3.0)) - Float64(c * Float64(a * Float64(Float64(2.0 / (b ^ 5.0)) - Float64(-5.0 * Float64(Float64(c * a) / (b ^ 7.0))))))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 2.0) * ((-1.0 / (b ^ 3.0)) - (c * (a * ((2.0 / (b ^ 5.0)) - (-5.0 * ((c * a) / (b ^ 7.0))))))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision] - N[(c * N[(a * N[(N[(2.0 / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(-5.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{2} \cdot \left(\frac{-1}{{b}^{3}} - c \cdot \left(a \cdot \left(\frac{2}{{b}^{5}} - -5 \cdot \frac{c \cdot a}{{b}^{7}}\right)\right)\right)\right) - \frac{c}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in a around 0 97.2%
Taylor expanded in c around inf 97.2%
Taylor expanded in c around 0 97.2%
Taylor expanded in a around 0 97.2%
*-commutative97.2%
associate-*r/97.2%
metadata-eval97.2%
Simplified97.2%
Final simplification97.2%
(FPCore (a b c) :precision binary64 (- (* (pow c 3.0) (- (/ (* -2.0 (pow a 2.0)) (pow b 5.0)) (/ a (* c (pow b 3.0))))) (/ c b)))
double code(double a, double b, double c) {
return (pow(c, 3.0) * (((-2.0 * pow(a, 2.0)) / pow(b, 5.0)) - (a / (c * pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((c ** 3.0d0) * ((((-2.0d0) * (a ** 2.0d0)) / (b ** 5.0d0)) - (a / (c * (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (Math.pow(c, 3.0) * (((-2.0 * Math.pow(a, 2.0)) / Math.pow(b, 5.0)) - (a / (c * Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (math.pow(c, 3.0) * (((-2.0 * math.pow(a, 2.0)) / math.pow(b, 5.0)) - (a / (c * math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64((c ^ 3.0) * Float64(Float64(Float64(-2.0 * (a ^ 2.0)) / (b ^ 5.0)) - Float64(a / Float64(c * (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = ((c ^ 3.0) * (((-2.0 * (a ^ 2.0)) / (b ^ 5.0)) - (a / (c * (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[(N[(N[(-2.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(a / N[(c * N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{c}^{3} \cdot \left(\frac{-2 \cdot {a}^{2}}{{b}^{5}} - \frac{a}{c \cdot {b}^{3}}\right) - \frac{c}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in a around 0 96.1%
Taylor expanded in c around inf 96.1%
mul-1-neg96.1%
unsub-neg96.1%
associate-*r/96.1%
*-commutative96.1%
Simplified96.1%
Final simplification96.1%
(FPCore (a b c) :precision binary64 (- (* a (* (pow c 2.0) (+ (* -2.0 (/ (* c a) (pow b 5.0))) (/ -1.0 (pow b 3.0))))) (/ c b)))
double code(double a, double b, double c) {
return (a * (pow(c, 2.0) * ((-2.0 * ((c * a) / pow(b, 5.0))) + (-1.0 / pow(b, 3.0))))) - (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((c ** 2.0d0) * (((-2.0d0) * ((c * a) / (b ** 5.0d0))) + ((-1.0d0) / (b ** 3.0d0))))) - (c / b)
end function
public static double code(double a, double b, double c) {
return (a * (Math.pow(c, 2.0) * ((-2.0 * ((c * a) / Math.pow(b, 5.0))) + (-1.0 / Math.pow(b, 3.0))))) - (c / b);
}
def code(a, b, c): return (a * (math.pow(c, 2.0) * ((-2.0 * ((c * a) / math.pow(b, 5.0))) + (-1.0 / math.pow(b, 3.0))))) - (c / b)
function code(a, b, c) return Float64(Float64(a * Float64((c ^ 2.0) * Float64(Float64(-2.0 * Float64(Float64(c * a) / (b ^ 5.0))) + Float64(-1.0 / (b ^ 3.0))))) - Float64(c / b)) end
function tmp = code(a, b, c) tmp = (a * ((c ^ 2.0) * ((-2.0 * ((c * a) / (b ^ 5.0))) + (-1.0 / (b ^ 3.0))))) - (c / b); end
code[a_, b_, c_] := N[(N[(a * N[(N[Power[c, 2.0], $MachinePrecision] * N[(N[(-2.0 * N[(N[(c * a), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left({c}^{2} \cdot \left(-2 \cdot \frac{c \cdot a}{{b}^{5}} + \frac{-1}{{b}^{3}}\right)\right) - \frac{c}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in a around 0 97.2%
Taylor expanded in c around inf 97.2%
Taylor expanded in c around 0 96.1%
Final simplification96.1%
(FPCore (a b c) :precision binary64 (* c (+ (* c (- (* -2.0 (/ (* c (pow a 2.0)) (pow b 5.0))) (/ a (pow b 3.0)))) (/ -1.0 b))))
double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * pow(a, 2.0)) / pow(b, 5.0))) - (a / pow(b, 3.0)))) + (-1.0 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (((-2.0d0) * ((c * (a ** 2.0d0)) / (b ** 5.0d0))) - (a / (b ** 3.0d0)))) + ((-1.0d0) / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * ((-2.0 * ((c * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) - (a / Math.pow(b, 3.0)))) + (-1.0 / b));
}
def code(a, b, c): return c * ((c * ((-2.0 * ((c * math.pow(a, 2.0)) / math.pow(b, 5.0))) - (a / math.pow(b, 3.0)))) + (-1.0 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(Float64(-2.0 * Float64(Float64(c * (a ^ 2.0)) / (b ^ 5.0))) - Float64(a / (b ^ 3.0)))) + Float64(-1.0 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * ((-2.0 * ((c * (a ^ 2.0)) / (b ^ 5.0))) - (a / (b ^ 3.0)))) + (-1.0 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(N[(-2.0 * N[(N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(a / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(-2 \cdot \frac{c \cdot {a}^{2}}{{b}^{5}} - \frac{a}{{b}^{3}}\right) + \frac{-1}{b}\right)
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (/ (fma a (pow (/ c b) 2.0) c) (- b)))
double code(double a, double b, double c) {
return fma(a, pow((c / b), 2.0), c) / -b;
}
function code(a, b, c) return Float64(fma(a, (Float64(c / b) ^ 2.0), c) / Float64(-b)) end
code[a_, b_, c_] := N[(N[(a * N[Power[N[(c / b), $MachinePrecision], 2.0], $MachinePrecision] + c), $MachinePrecision] / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(a, {\left(\frac{c}{b}\right)}^{2}, c\right)}{-b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-lft-neg-in94.0%
Simplified94.0%
Taylor expanded in b around inf 94.3%
distribute-lft-out94.3%
associate-*r/94.3%
mul-1-neg94.3%
distribute-neg-frac294.3%
+-commutative94.3%
associate-/l*94.3%
fma-define94.3%
unpow294.3%
unpow294.3%
times-frac94.3%
unpow294.3%
Simplified94.3%
(FPCore (a b c) :precision binary64 (/ (* a (- (/ (- c) a) (pow (/ c (- b)) 2.0))) b))
double code(double a, double b, double c) {
return (a * ((-c / a) - pow((c / -b), 2.0))) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (a * ((-c / a) - ((c / -b) ** 2.0d0))) / b
end function
public static double code(double a, double b, double c) {
return (a * ((-c / a) - Math.pow((c / -b), 2.0))) / b;
}
def code(a, b, c): return (a * ((-c / a) - math.pow((c / -b), 2.0))) / b
function code(a, b, c) return Float64(Float64(a * Float64(Float64(Float64(-c) / a) - (Float64(c / Float64(-b)) ^ 2.0))) / b) end
function tmp = code(a, b, c) tmp = (a * ((-c / a) - ((c / -b) ^ 2.0))) / b; end
code[a_, b_, c_] := N[(N[(a * N[(N[((-c) / a), $MachinePrecision] - N[Power[N[(c / (-b)), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{a \cdot \left(\frac{-c}{a} - {\left(\frac{c}{-b}\right)}^{2}\right)}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-lft-neg-in94.0%
Simplified94.0%
Taylor expanded in a around inf 93.9%
mul-1-neg93.9%
unsub-neg93.9%
mul-1-neg93.9%
distribute-neg-frac293.9%
distribute-lft-neg-out93.9%
*-commutative93.9%
Simplified93.9%
Taylor expanded in b around inf 93.8%
mul-1-neg93.8%
unpow293.8%
unpow293.8%
times-frac93.8%
sqr-neg93.8%
unpow293.8%
unsub-neg93.8%
mul-1-neg93.8%
distribute-neg-frac293.8%
distribute-neg-frac293.8%
Simplified93.8%
associate-*r/94.1%
Applied egg-rr94.1%
Final simplification94.1%
(FPCore (a b c) :precision binary64 (* c (/ (- -1.0 (/ (* c a) (pow b 2.0))) b)))
double code(double a, double b, double c) {
return c * ((-1.0 - ((c * a) / pow(b, 2.0))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * (((-1.0d0) - ((c * a) / (b ** 2.0d0))) / b)
end function
public static double code(double a, double b, double c) {
return c * ((-1.0 - ((c * a) / Math.pow(b, 2.0))) / b);
}
def code(a, b, c): return c * ((-1.0 - ((c * a) / math.pow(b, 2.0))) / b)
function code(a, b, c) return Float64(c * Float64(Float64(-1.0 - Float64(Float64(c * a) / (b ^ 2.0))) / b)) end
function tmp = code(a, b, c) tmp = c * ((-1.0 - ((c * a) / (b ^ 2.0))) / b); end
code[a_, b_, c_] := N[(c * N[(N[(-1.0 - N[(N[(c * a), $MachinePrecision] / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-1 - \frac{c \cdot a}{{b}^{2}}}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-lft-neg-in94.0%
Simplified94.0%
Taylor expanded in b around inf 94.0%
Taylor expanded in a around inf 93.9%
sub-neg93.9%
mul-1-neg93.9%
distribute-neg-out93.9%
+-commutative93.9%
distribute-rgt-neg-in93.9%
distribute-lft-in93.9%
rgt-mult-inverse94.0%
distribute-neg-in94.0%
metadata-eval94.0%
unsub-neg94.0%
associate-*r/94.0%
Simplified94.0%
Final simplification94.0%
(FPCore (a b c) :precision binary64 (* a (/ (- (/ (- c) a) (* (/ c b) (/ c b))) b)))
double code(double a, double b, double c) {
return a * (((-c / a) - ((c / b) * (c / b))) / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = a * (((-c / a) - ((c / b) * (c / b))) / b)
end function
public static double code(double a, double b, double c) {
return a * (((-c / a) - ((c / b) * (c / b))) / b);
}
def code(a, b, c): return a * (((-c / a) - ((c / b) * (c / b))) / b)
function code(a, b, c) return Float64(a * Float64(Float64(Float64(Float64(-c) / a) - Float64(Float64(c / b) * Float64(c / b))) / b)) end
function tmp = code(a, b, c) tmp = a * (((-c / a) - ((c / b) * (c / b))) / b); end
code[a_, b_, c_] := N[(a * N[(N[(N[((-c) / a), $MachinePrecision] - N[(N[(c / b), $MachinePrecision] * N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \frac{\frac{-c}{a} - \frac{c}{b} \cdot \frac{c}{b}}{b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-lft-neg-in94.0%
Simplified94.0%
Taylor expanded in a around inf 93.9%
mul-1-neg93.9%
unsub-neg93.9%
mul-1-neg93.9%
distribute-neg-frac293.9%
distribute-lft-neg-out93.9%
*-commutative93.9%
Simplified93.9%
Taylor expanded in b around inf 93.8%
mul-1-neg93.8%
unpow293.8%
unpow293.8%
times-frac93.8%
sqr-neg93.8%
unpow293.8%
unsub-neg93.8%
mul-1-neg93.8%
distribute-neg-frac293.8%
distribute-neg-frac293.8%
Simplified93.8%
unpow293.8%
Applied egg-rr93.8%
Final simplification93.8%
(FPCore (a b c) :precision binary64 (/ c (- b)))
double code(double a, double b, double c) {
return c / -b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / -b
end function
public static double code(double a, double b, double c) {
return c / -b;
}
def code(a, b, c): return c / -b
function code(a, b, c) return Float64(c / Float64(-b)) end
function tmp = code(a, b, c) tmp = c / -b; end
code[a_, b_, c_] := N[(c / (-b)), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{-b}
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in b around inf 88.4%
associate-*r/88.4%
mul-1-neg88.4%
Simplified88.4%
Final simplification88.4%
(FPCore (a b c) :precision binary64 0.0)
double code(double a, double b, double c) {
return 0.0;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0
end function
public static double code(double a, double b, double c) {
return 0.0;
}
def code(a, b, c): return 0.0
function code(a, b, c) return 0.0 end
function tmp = code(a, b, c) tmp = 0.0; end
code[a_, b_, c_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 20.5%
*-commutative20.5%
Simplified20.5%
Taylor expanded in c around 0 94.0%
associate-*r/94.0%
neg-mul-194.0%
distribute-lft-neg-in94.0%
Simplified94.0%
Taylor expanded in a around 0 88.1%
expm1-log1p-u74.7%
expm1-undefine18.3%
Applied egg-rr18.3%
sub-neg18.3%
log1p-undefine18.3%
rem-exp-log31.7%
associate-*r/31.8%
*-commutative31.8%
mul-1-neg31.8%
distribute-neg-frac31.8%
unsub-neg31.8%
metadata-eval31.8%
Simplified31.8%
Taylor expanded in c around 0 3.3%
Final simplification3.3%
herbie shell --seed 2024119
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))