
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
Initial program 97.6%
remove-double-neg97.6%
distribute-rgt-neg-out97.6%
neg-sub097.6%
neg-sub097.6%
*-commutative97.6%
distribute-lft-neg-in97.6%
remove-double-neg97.6%
distribute-rgt-out--97.6%
*-lft-identity97.6%
associate-+l-97.6%
distribute-lft-out--100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x))))
(if (<= x -2.35e+108)
t_0
(if (<= x -2.7e-49)
(* x z)
(if (<= x 4.8e-12) y (if (<= x 1.16e+43) (* x z) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -2.35e+108) {
tmp = t_0;
} else if (x <= -2.7e-49) {
tmp = x * z;
} else if (x <= 4.8e-12) {
tmp = y;
} else if (x <= 1.16e+43) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * -x
if (x <= (-2.35d+108)) then
tmp = t_0
else if (x <= (-2.7d-49)) then
tmp = x * z
else if (x <= 4.8d-12) then
tmp = y
else if (x <= 1.16d+43) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * -x;
double tmp;
if (x <= -2.35e+108) {
tmp = t_0;
} else if (x <= -2.7e-49) {
tmp = x * z;
} else if (x <= 4.8e-12) {
tmp = y;
} else if (x <= 1.16e+43) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * -x tmp = 0 if x <= -2.35e+108: tmp = t_0 elif x <= -2.7e-49: tmp = x * z elif x <= 4.8e-12: tmp = y elif x <= 1.16e+43: tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(-x)) tmp = 0.0 if (x <= -2.35e+108) tmp = t_0; elseif (x <= -2.7e-49) tmp = Float64(x * z); elseif (x <= 4.8e-12) tmp = y; elseif (x <= 1.16e+43) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * -x; tmp = 0.0; if (x <= -2.35e+108) tmp = t_0; elseif (x <= -2.7e-49) tmp = x * z; elseif (x <= 4.8e-12) tmp = y; elseif (x <= 1.16e+43) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * (-x)), $MachinePrecision]}, If[LessEqual[x, -2.35e+108], t$95$0, If[LessEqual[x, -2.7e-49], N[(x * z), $MachinePrecision], If[LessEqual[x, 4.8e-12], y, If[LessEqual[x, 1.16e+43], N[(x * z), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(-x\right)\\
\mathbf{if}\;x \leq -2.35 \cdot 10^{+108}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{-49}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-12}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.16 \cdot 10^{+43}:\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.3499999999999998e108 or 1.15999999999999992e43 < x Initial program 96.5%
Taylor expanded in y around inf 65.2%
Taylor expanded in x around inf 65.2%
neg-mul-165.2%
Simplified65.2%
if -2.3499999999999998e108 < x < -2.7e-49 or 4.79999999999999974e-12 < x < 1.15999999999999992e43Initial program 93.7%
Taylor expanded in y around 0 59.5%
if -2.7e-49 < x < 4.79999999999999974e-12Initial program 100.0%
Taylor expanded in x around 0 79.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 94.7%
Taylor expanded in x around inf 98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
if -1 < x < 1Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 98.4%
associate-*r*98.4%
neg-mul-198.4%
*-commutative98.4%
Simplified98.4%
sub-neg98.4%
+-commutative98.4%
distribute-rgt-neg-out98.4%
remove-double-neg98.4%
Applied egg-rr98.4%
Final simplification98.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -9e-56) (not (<= x 7.4e-9))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9e-56) || !(x <= 7.4e-9)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9d-56)) .or. (.not. (x <= 7.4d-9))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9e-56) || !(x <= 7.4e-9)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9e-56) or not (x <= 7.4e-9): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9e-56) || !(x <= 7.4e-9)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9e-56) || ~((x <= 7.4e-9))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9e-56], N[Not[LessEqual[x, 7.4e-9]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-56} \lor \neg \left(x \leq 7.4 \cdot 10^{-9}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -9.0000000000000001e-56 or 7.4e-9 < x Initial program 95.5%
Taylor expanded in x around inf 93.3%
mul-1-neg93.3%
sub-neg93.3%
Simplified93.3%
if -9.0000000000000001e-56 < x < 7.4e-9Initial program 100.0%
Taylor expanded in y around inf 80.3%
Final simplification87.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.4e-57) (not (<= x 3.05e-12))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-57) || !(x <= 3.05e-12)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.4d-57)) .or. (.not. (x <= 3.05d-12))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.4e-57) || !(x <= 3.05e-12)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.4e-57) or not (x <= 3.05e-12): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.4e-57) || !(x <= 3.05e-12)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.4e-57) || ~((x <= 3.05e-12))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.4e-57], N[Not[LessEqual[x, 3.05e-12]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-57} \lor \neg \left(x \leq 3.05 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -2.40000000000000006e-57 or 3.0500000000000001e-12 < x Initial program 95.5%
Taylor expanded in x around inf 92.7%
mul-1-neg92.7%
sub-neg92.7%
Simplified92.7%
if -2.40000000000000006e-57 < x < 3.0500000000000001e-12Initial program 100.0%
Taylor expanded in x around 0 80.4%
Final simplification86.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.6e-49) (not (<= x 6.7e-12))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-49) || !(x <= 6.7e-12)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.6d-49)) .or. (.not. (x <= 6.7d-12))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.6e-49) || !(x <= 6.7e-12)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.6e-49) or not (x <= 6.7e-12): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.6e-49) || !(x <= 6.7e-12)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.6e-49) || ~((x <= 6.7e-12))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.6e-49], N[Not[LessEqual[x, 6.7e-12]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.6 \cdot 10^{-49} \lor \neg \left(x \leq 6.7 \cdot 10^{-12}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -5.59999999999999995e-49 or 6.7000000000000001e-12 < x Initial program 95.5%
Taylor expanded in y around 0 48.8%
if -5.59999999999999995e-49 < x < 6.7000000000000001e-12Initial program 100.0%
Taylor expanded in x around 0 79.9%
Final simplification63.7%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 97.6%
Taylor expanded in x around 0 42.0%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024119
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(! :herbie-platform default (- y (* x (- y z))))
(+ (* (- 1.0 x) y) (* x z)))