
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\_2\right) + \sqrt{b\_2 \cdot b\_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -5e+139)
(/ (* b_2 (- (* -0.5 (* a (/ (- c) (pow b_2 2.0)))) 2.0)) a)
(if (<= b_2 1.15e-75)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ 1.0 (fma 0.5 (/ a b_2) (* (/ b_2 c) (- 2.0)))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e+139) {
tmp = (b_2 * ((-0.5 * (a * (-c / pow(b_2, 2.0)))) - 2.0)) / a;
} else if (b_2 <= 1.15e-75) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = 1.0 / fma(0.5, (a / b_2), ((b_2 / c) * -2.0));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e+139) tmp = Float64(Float64(b_2 * Float64(Float64(-0.5 * Float64(a * Float64(Float64(-c) / (b_2 ^ 2.0)))) - 2.0)) / a); elseif (b_2 <= 1.15e-75) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(1.0 / fma(0.5, Float64(a / b_2), Float64(Float64(b_2 / c) * Float64(-2.0)))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e+139], N[(N[(b$95$2 * N[(N[(-0.5 * N[(a * N[((-c) / N[Power[b$95$2, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.15e-75], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(0.5 * N[(a / b$95$2), $MachinePrecision] + N[(N[(b$95$2 / c), $MachinePrecision] * (-2.0)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{+139}:\\
\;\;\;\;\frac{b\_2 \cdot \left(-0.5 \cdot \left(a \cdot \frac{-c}{{b\_2}^{2}}\right) - 2\right)}{a}\\
\mathbf{elif}\;b\_2 \leq 1.15 \cdot 10^{-75}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(0.5, \frac{a}{b\_2}, \frac{b\_2}{c} \cdot \left(-2\right)\right)}\\
\end{array}
\end{array}
if b_2 < -5.0000000000000003e139Initial program 36.9%
+-commutative36.9%
unsub-neg36.9%
Simplified36.9%
Taylor expanded in b_2 around -inf 86.2%
associate-*r*86.2%
neg-mul-186.2%
associate-/l*94.8%
Simplified94.8%
if -5.0000000000000003e139 < b_2 < 1.15e-75Initial program 86.5%
+-commutative86.5%
unsub-neg86.5%
Simplified86.5%
if 1.15e-75 < b_2 Initial program 19.0%
+-commutative19.0%
unsub-neg19.0%
Simplified19.0%
clear-num18.9%
inv-pow18.9%
sub-neg18.9%
add-sqr-sqrt15.0%
hypot-define27.8%
*-commutative27.8%
distribute-rgt-neg-in27.8%
Applied egg-rr27.8%
unpow-127.8%
Simplified27.8%
Taylor expanded in a around 0 0.0%
fma-define0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt84.8%
neg-mul-184.8%
Simplified84.8%
Final simplification87.0%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -4.6e+139)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))
(if (<= b_2 1.15e-74)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ 1.0 (fma 0.5 (/ a b_2) (* (/ b_2 c) (- 2.0)))))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -4.6e+139) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.15e-74) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = 1.0 / fma(0.5, (a / b_2), ((b_2 / c) * -2.0));
}
return tmp;
}
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -4.6e+139) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 1.15e-74) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(1.0 / fma(0.5, Float64(a / b_2), Float64(Float64(b_2 / c) * Float64(-2.0)))); end return tmp end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -4.6e+139], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.15e-74], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(1.0 / N[(0.5 * N[(a / b$95$2), $MachinePrecision] + N[(N[(b$95$2 / c), $MachinePrecision] * (-2.0)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -4.6 \cdot 10^{+139}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.15 \cdot 10^{-74}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\mathsf{fma}\left(0.5, \frac{a}{b\_2}, \frac{b\_2}{c} \cdot \left(-2\right)\right)}\\
\end{array}
\end{array}
if b_2 < -4.6e139Initial program 36.9%
+-commutative36.9%
unsub-neg36.9%
Simplified36.9%
Taylor expanded in b_2 around -inf 86.2%
associate-*r*86.2%
neg-mul-186.2%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in a around inf 94.8%
if -4.6e139 < b_2 < 1.1499999999999999e-74Initial program 86.5%
+-commutative86.5%
unsub-neg86.5%
Simplified86.5%
if 1.1499999999999999e-74 < b_2 Initial program 19.0%
+-commutative19.0%
unsub-neg19.0%
Simplified19.0%
clear-num18.9%
inv-pow18.9%
sub-neg18.9%
add-sqr-sqrt15.0%
hypot-define27.8%
*-commutative27.8%
distribute-rgt-neg-in27.8%
Applied egg-rr27.8%
unpow-127.8%
Simplified27.8%
Taylor expanded in a around 0 0.0%
fma-define0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt84.8%
neg-mul-184.8%
Simplified84.8%
Final simplification87.0%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -3.85e+139)
(+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2)))
(if (<= b_2 2.8e-75)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(/ (* -0.5 c) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.85e+139) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 2.8e-75) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-3.85d+139)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 2.8d-75) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = ((-0.5d0) * c) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -3.85e+139) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 2.8e-75) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -3.85e+139: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 2.8e-75: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = (-0.5 * c) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -3.85e+139) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 2.8e-75) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(Float64(-0.5 * c) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -3.85e+139) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 2.8e-75) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = (-0.5 * c) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -3.85e+139], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 2.8e-75], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -3.85 \cdot 10^{+139}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 2.8 \cdot 10^{-75}:\\
\;\;\;\;\frac{\sqrt{b\_2 \cdot b\_2 - a \cdot c} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -3.85000000000000003e139Initial program 36.9%
+-commutative36.9%
unsub-neg36.9%
Simplified36.9%
Taylor expanded in b_2 around -inf 86.2%
associate-*r*86.2%
neg-mul-186.2%
associate-/l*94.8%
Simplified94.8%
Taylor expanded in a around inf 94.8%
if -3.85000000000000003e139 < b_2 < 2.79999999999999998e-75Initial program 86.5%
+-commutative86.5%
unsub-neg86.5%
Simplified86.5%
if 2.79999999999999998e-75 < b_2 Initial program 19.0%
+-commutative19.0%
unsub-neg19.0%
Simplified19.0%
Taylor expanded in b_2 around inf 84.6%
associate-*r/84.6%
*-commutative84.6%
Simplified84.6%
Final simplification86.9%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -2.7e-62) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (if (<= b_2 1.06e-76) (/ (- (sqrt (* a (- c))) b_2) a) (/ (* -0.5 c) b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.7e-62) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.06e-76) {
tmp = (sqrt((a * -c)) - b_2) / a;
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.7d-62)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else if (b_2 <= 1.06d-76) then
tmp = (sqrt((a * -c)) - b_2) / a
else
tmp = ((-0.5d0) * c) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.7e-62) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else if (b_2 <= 1.06e-76) {
tmp = (Math.sqrt((a * -c)) - b_2) / a;
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2.7e-62: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) elif b_2 <= 1.06e-76: tmp = (math.sqrt((a * -c)) - b_2) / a else: tmp = (-0.5 * c) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.7e-62) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); elseif (b_2 <= 1.06e-76) tmp = Float64(Float64(sqrt(Float64(a * Float64(-c))) - b_2) / a); else tmp = Float64(Float64(-0.5 * c) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.7e-62) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); elseif (b_2 <= 1.06e-76) tmp = (sqrt((a * -c)) - b_2) / a; else tmp = (-0.5 * c) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.7e-62], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.06e-76], N[(N[(N[Sqrt[N[(a * (-c)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -2.7 \cdot 10^{-62}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{elif}\;b\_2 \leq 1.06 \cdot 10^{-76}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(-c\right)} - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -2.70000000000000019e-62Initial program 68.7%
+-commutative68.7%
unsub-neg68.7%
Simplified68.7%
Taylor expanded in b_2 around -inf 84.8%
associate-*r*84.8%
neg-mul-184.8%
associate-/l*88.5%
Simplified88.5%
Taylor expanded in a around inf 88.5%
if -2.70000000000000019e-62 < b_2 < 1.06000000000000003e-76Initial program 82.3%
+-commutative82.3%
unsub-neg82.3%
Simplified82.3%
Taylor expanded in b_2 around 0 78.6%
associate-*r*78.6%
neg-mul-178.6%
*-commutative78.6%
Simplified78.6%
if 1.06000000000000003e-76 < b_2 Initial program 19.0%
+-commutative19.0%
unsub-neg19.0%
Simplified19.0%
Taylor expanded in b_2 around inf 84.6%
associate-*r/84.6%
*-commutative84.6%
Simplified84.6%
Final simplification84.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (+ (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))) (/ (* -0.5 c) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + (0.5d0 * (c / b_2))
else
tmp = ((-0.5d0) * c) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2));
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)) else: tmp = (-0.5 * c) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(0.5 * Float64(c / b_2))); else tmp = Float64(Float64(-0.5 * c) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-2.0 * (b_2 / a)) + (0.5 * (c / b_2)); else tmp = (-0.5 * c) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a} + 0.5 \cdot \frac{c}{b\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 74.3%
+-commutative74.3%
unsub-neg74.3%
Simplified74.3%
Taylor expanded in b_2 around -inf 62.6%
associate-*r*62.6%
neg-mul-162.6%
associate-/l*65.2%
Simplified65.2%
Taylor expanded in a around inf 66.2%
if -4.999999999999985e-310 < b_2 Initial program 31.4%
+-commutative31.4%
unsub-neg31.4%
Simplified31.4%
Taylor expanded in b_2 around inf 70.4%
associate-*r/70.4%
*-commutative70.4%
Simplified70.4%
Final simplification68.4%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4e-304) (* -2.0 (/ b_2 a)) (/ (* -0.5 c) b_2)))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4e-304) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4d-304) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = ((-0.5d0) * c) / b_2
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4e-304) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = (-0.5 * c) / b_2;
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4e-304: tmp = -2.0 * (b_2 / a) else: tmp = (-0.5 * c) / b_2 return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4e-304) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(Float64(-0.5 * c) / b_2); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4e-304) tmp = -2.0 * (b_2 / a); else tmp = (-0.5 * c) / b_2; end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4e-304], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(N[(-0.5 * c), $MachinePrecision] / b$95$2), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4 \cdot 10^{-304}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-0.5 \cdot c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.99999999999999988e-304Initial program 74.5%
+-commutative74.5%
unsub-neg74.5%
Simplified74.5%
Taylor expanded in b_2 around -inf 65.1%
if 3.99999999999999988e-304 < b_2 Initial program 30.8%
+-commutative30.8%
unsub-neg30.8%
Simplified30.8%
Taylor expanded in b_2 around inf 70.9%
associate-*r/70.9%
*-commutative70.9%
Simplified70.9%
Final simplification68.1%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4e-304) (* -2.0 (/ b_2 a)) (* c (/ -0.5 b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4e-304) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4d-304) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = c * ((-0.5d0) / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4e-304) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = c * (-0.5 / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4e-304: tmp = -2.0 * (b_2 / a) else: tmp = c * (-0.5 / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4e-304) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(c * Float64(-0.5 / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4e-304) tmp = -2.0 * (b_2 / a); else tmp = c * (-0.5 / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4e-304], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(c * N[(-0.5 / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4 \cdot 10^{-304}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;c \cdot \frac{-0.5}{b\_2}\\
\end{array}
\end{array}
if b_2 < 3.99999999999999988e-304Initial program 74.5%
+-commutative74.5%
unsub-neg74.5%
Simplified74.5%
Taylor expanded in b_2 around -inf 65.1%
if 3.99999999999999988e-304 < b_2 Initial program 30.8%
+-commutative30.8%
unsub-neg30.8%
Simplified30.8%
Taylor expanded in b_2 around inf 70.9%
associate-*r/70.9%
*-commutative70.9%
Simplified70.9%
Taylor expanded in c around 0 70.9%
associate-*r/70.9%
*-commutative70.9%
associate-*r/70.7%
Simplified70.7%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 4.2e+29) (* -2.0 (/ b_2 a)) (* 0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.2e+29) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = 0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= 4.2d+29) then
tmp = (-2.0d0) * (b_2 / a)
else
tmp = 0.5d0 * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= 4.2e+29) {
tmp = -2.0 * (b_2 / a);
} else {
tmp = 0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= 4.2e+29: tmp = -2.0 * (b_2 / a) else: tmp = 0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= 4.2e+29) tmp = Float64(-2.0 * Float64(b_2 / a)); else tmp = Float64(0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= 4.2e+29) tmp = -2.0 * (b_2 / a); else tmp = 0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, 4.2e+29], N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b\_2 \leq 4.2 \cdot 10^{+29}:\\
\;\;\;\;-2 \cdot \frac{b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{c}{b\_2}\\
\end{array}
\end{array}
if b_2 < 4.2000000000000003e29Initial program 69.1%
+-commutative69.1%
unsub-neg69.1%
Simplified69.1%
Taylor expanded in b_2 around -inf 46.6%
if 4.2000000000000003e29 < b_2 Initial program 14.5%
+-commutative14.5%
unsub-neg14.5%
Simplified14.5%
Taylor expanded in b_2 around -inf 2.4%
associate-*r*2.4%
neg-mul-12.4%
associate-/l*2.6%
Simplified2.6%
Taylor expanded in b_2 around 0 34.5%
(FPCore (a b_2 c) :precision binary64 (* -2.0 (/ b_2 a)))
double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-2.0d0) * (b_2 / a)
end function
public static double code(double a, double b_2, double c) {
return -2.0 * (b_2 / a);
}
def code(a, b_2, c): return -2.0 * (b_2 / a)
function code(a, b_2, c) return Float64(-2.0 * Float64(b_2 / a)) end
function tmp = code(a, b_2, c) tmp = -2.0 * (b_2 / a); end
code[a_, b$95$2_, c_] := N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \frac{b\_2}{a}
\end{array}
Initial program 51.8%
+-commutative51.8%
unsub-neg51.8%
Simplified51.8%
Taylor expanded in b_2 around -inf 32.7%
(FPCore (a b_2 c) :precision binary64 (/ b_2 (- a)))
double code(double a, double b_2, double c) {
return b_2 / -a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / -a
end function
public static double code(double a, double b_2, double c) {
return b_2 / -a;
}
def code(a, b_2, c): return b_2 / -a
function code(a, b_2, c) return Float64(b_2 / Float64(-a)) end
function tmp = code(a, b_2, c) tmp = b_2 / -a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / (-a)), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{-a}
\end{array}
Initial program 51.8%
+-commutative51.8%
unsub-neg51.8%
Simplified51.8%
Taylor expanded in b_2 around 0 32.5%
associate-*r*32.5%
neg-mul-132.5%
*-commutative32.5%
Simplified32.5%
Taylor expanded in b_2 around inf 12.8%
neg-mul-112.8%
distribute-neg-frac212.8%
Simplified12.8%
(FPCore (a b_2 c) :precision binary64 (/ b_2 a))
double code(double a, double b_2, double c) {
return b_2 / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = b_2 / a
end function
public static double code(double a, double b_2, double c) {
return b_2 / a;
}
def code(a, b_2, c): return b_2 / a
function code(a, b_2, c) return Float64(b_2 / a) end
function tmp = code(a, b_2, c) tmp = b_2 / a; end
code[a_, b$95$2_, c_] := N[(b$95$2 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b\_2}{a}
\end{array}
Initial program 51.8%
+-commutative51.8%
unsub-neg51.8%
Simplified51.8%
Taylor expanded in b_2 around 0 32.5%
associate-*r*32.5%
neg-mul-132.5%
*-commutative32.5%
Simplified32.5%
Taylor expanded in b_2 around inf 12.8%
neg-mul-112.8%
distribute-neg-frac212.8%
Simplified12.8%
add-sqr-sqrt6.5%
sqrt-unprod9.8%
sqr-neg9.8%
sqrt-unprod1.2%
add-sqr-sqrt2.7%
div-inv2.7%
Applied egg-rr2.7%
associate-*r/2.7%
*-rgt-identity2.7%
Simplified2.7%
(FPCore (a b_2 c)
:precision binary64
(let* ((t_0 (* (sqrt (fabs a)) (sqrt (fabs c))))
(t_1
(if (== (copysign a c) a)
(* (sqrt (- (fabs b_2) t_0)) (sqrt (+ (fabs b_2) t_0)))
(hypot b_2 t_0))))
(if (< b_2 0.0) (/ (- t_1 b_2) a) (/ (- c) (+ b_2 t_1)))))
double code(double a, double b_2, double c) {
double t_0 = sqrt(fabs(a)) * sqrt(fabs(c));
double tmp;
if (copysign(a, c) == a) {
tmp = sqrt((fabs(b_2) - t_0)) * sqrt((fabs(b_2) + t_0));
} else {
tmp = hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
public static double code(double a, double b_2, double c) {
double t_0 = Math.sqrt(Math.abs(a)) * Math.sqrt(Math.abs(c));
double tmp;
if (Math.copySign(a, c) == a) {
tmp = Math.sqrt((Math.abs(b_2) - t_0)) * Math.sqrt((Math.abs(b_2) + t_0));
} else {
tmp = Math.hypot(b_2, t_0);
}
double t_1 = tmp;
double tmp_1;
if (b_2 < 0.0) {
tmp_1 = (t_1 - b_2) / a;
} else {
tmp_1 = -c / (b_2 + t_1);
}
return tmp_1;
}
def code(a, b_2, c): t_0 = math.sqrt(math.fabs(a)) * math.sqrt(math.fabs(c)) tmp = 0 if math.copysign(a, c) == a: tmp = math.sqrt((math.fabs(b_2) - t_0)) * math.sqrt((math.fabs(b_2) + t_0)) else: tmp = math.hypot(b_2, t_0) t_1 = tmp tmp_1 = 0 if b_2 < 0.0: tmp_1 = (t_1 - b_2) / a else: tmp_1 = -c / (b_2 + t_1) return tmp_1
function code(a, b_2, c) t_0 = Float64(sqrt(abs(a)) * sqrt(abs(c))) tmp = 0.0 if (copysign(a, c) == a) tmp = Float64(sqrt(Float64(abs(b_2) - t_0)) * sqrt(Float64(abs(b_2) + t_0))); else tmp = hypot(b_2, t_0); end t_1 = tmp tmp_1 = 0.0 if (b_2 < 0.0) tmp_1 = Float64(Float64(t_1 - b_2) / a); else tmp_1 = Float64(Float64(-c) / Float64(b_2 + t_1)); end return tmp_1 end
function tmp_3 = code(a, b_2, c) t_0 = sqrt(abs(a)) * sqrt(abs(c)); tmp = 0.0; if ((sign(c) * abs(a)) == a) tmp = sqrt((abs(b_2) - t_0)) * sqrt((abs(b_2) + t_0)); else tmp = hypot(b_2, t_0); end t_1 = tmp; tmp_2 = 0.0; if (b_2 < 0.0) tmp_2 = (t_1 - b_2) / a; else tmp_2 = -c / (b_2 + t_1); end tmp_3 = tmp_2; end
code[a_, b$95$2_, c_] := Block[{t$95$0 = N[(N[Sqrt[N[Abs[a], $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[Abs[c], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = If[Equal[N[With[{TMP1 = Abs[a], TMP2 = Sign[c]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision], a], N[(N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] - t$95$0), $MachinePrecision]], $MachinePrecision] * N[Sqrt[N[(N[Abs[b$95$2], $MachinePrecision] + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[b$95$2 ^ 2 + t$95$0 ^ 2], $MachinePrecision]]}, If[Less[b$95$2, 0.0], N[(N[(t$95$1 - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[((-c) / N[(b$95$2 + t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\left|a\right|} \cdot \sqrt{\left|c\right|}\\
t_1 := \begin{array}{l}
\mathbf{if}\;\mathsf{copysign}\left(a, c\right) = a:\\
\;\;\;\;\sqrt{\left|b\_2\right| - t\_0} \cdot \sqrt{\left|b\_2\right| + t\_0}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{hypot}\left(b\_2, t\_0\right)\\
\end{array}\\
\mathbf{if}\;b\_2 < 0:\\
\;\;\;\;\frac{t\_1 - b\_2}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b\_2 + t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024119
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
:herbie-expected 10
:alt
(! :herbie-platform default (let ((sqtD (let ((x (* (sqrt (fabs a)) (sqrt (fabs c))))) (if (== (copysign a c) a) (* (sqrt (- (fabs b_2) x)) (sqrt (+ (fabs b_2) x))) (hypot b_2 x))))) (if (< b_2 0) (/ (- sqtD b_2) a) (/ (- c) (+ b_2 sqtD)))))
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))