
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
(FPCore (re im) :precision binary64 (* (exp re) (sin im)))
double code(double re, double im) {
return exp(re) * sin(im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = exp(re) * sin(im)
end function
public static double code(double re, double im) {
return Math.exp(re) * Math.sin(im);
}
def code(re, im): return math.exp(re) * math.sin(im)
function code(re, im) return Float64(exp(re) * sin(im)) end
function tmp = code(re, im) tmp = exp(re) * sin(im); end
code[re_, im_] := N[(N[Exp[re], $MachinePrecision] * N[Sin[im], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{re} \cdot \sin im
\end{array}
Initial program 100.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.5) (not (<= (exp re) 1e+107))) (* (exp re) im) (* (sin im) (+ (+ re 1.0) (* re (* re 0.5))))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.5) || !(exp(re) <= 1e+107)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * ((re + 1.0) + (re * (re * 0.5)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.5d0) .or. (.not. (exp(re) <= 1d+107))) then
tmp = exp(re) * im
else
tmp = sin(im) * ((re + 1.0d0) + (re * (re * 0.5d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.5) || !(Math.exp(re) <= 1e+107)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * ((re + 1.0) + (re * (re * 0.5)));
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.5) or not (math.exp(re) <= 1e+107): tmp = math.exp(re) * im else: tmp = math.sin(im) * ((re + 1.0) + (re * (re * 0.5))) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.5) || !(exp(re) <= 1e+107)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(Float64(re + 1.0) + Float64(re * Float64(re * 0.5)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.5) || ~((exp(re) <= 1e+107))) tmp = exp(re) * im; else tmp = sin(im) * ((re + 1.0) + (re * (re * 0.5))); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.5], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1e+107]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(N[(re + 1.0), $MachinePrecision] + N[(re * N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.5 \lor \neg \left(e^{re} \leq 10^{+107}\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(\left(re + 1\right) + re \cdot \left(re \cdot 0.5\right)\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.5 or 9.9999999999999997e106 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 83.6%
if 0.5 < (exp.f64 re) < 9.9999999999999997e106Initial program 100.0%
add-sqr-sqrt45.5%
pow245.5%
Applied egg-rr45.5%
Taylor expanded in re around 0 99.2%
distribute-lft-in99.2%
associate-+r+99.2%
distribute-rgt1-in99.2%
associate-*r*99.2%
associate-*r*99.2%
distribute-rgt-out99.2%
*-commutative99.2%
Simplified99.2%
Final simplification91.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.5) (not (<= (exp re) 1e+107))) (* (exp re) im) (* (sin im) (+ re 1.0))))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.5) || !(exp(re) <= 1e+107)) {
tmp = exp(re) * im;
} else {
tmp = sin(im) * (re + 1.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.5d0) .or. (.not. (exp(re) <= 1d+107))) then
tmp = exp(re) * im
else
tmp = sin(im) * (re + 1.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.5) || !(Math.exp(re) <= 1e+107)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im) * (re + 1.0);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.5) or not (math.exp(re) <= 1e+107): tmp = math.exp(re) * im else: tmp = math.sin(im) * (re + 1.0) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.5) || !(exp(re) <= 1e+107)) tmp = Float64(exp(re) * im); else tmp = Float64(sin(im) * Float64(re + 1.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.5) || ~((exp(re) <= 1e+107))) tmp = exp(re) * im; else tmp = sin(im) * (re + 1.0); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.5], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1e+107]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[(N[Sin[im], $MachinePrecision] * N[(re + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.5 \lor \neg \left(e^{re} \leq 10^{+107}\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im \cdot \left(re + 1\right)\\
\end{array}
\end{array}
if (exp.f64 re) < 0.5 or 9.9999999999999997e106 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 83.6%
if 0.5 < (exp.f64 re) < 9.9999999999999997e106Initial program 100.0%
Taylor expanded in re around 0 99.2%
distribute-rgt1-in99.2%
Simplified99.2%
Final simplification91.0%
(FPCore (re im) :precision binary64 (if (or (<= (exp re) 0.999999999995) (not (<= (exp re) 1.000000000000002))) (* (exp re) im) (sin im)))
double code(double re, double im) {
double tmp;
if ((exp(re) <= 0.999999999995) || !(exp(re) <= 1.000000000000002)) {
tmp = exp(re) * im;
} else {
tmp = sin(im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((exp(re) <= 0.999999999995d0) .or. (.not. (exp(re) <= 1.000000000000002d0))) then
tmp = exp(re) * im
else
tmp = sin(im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((Math.exp(re) <= 0.999999999995) || !(Math.exp(re) <= 1.000000000000002)) {
tmp = Math.exp(re) * im;
} else {
tmp = Math.sin(im);
}
return tmp;
}
def code(re, im): tmp = 0 if (math.exp(re) <= 0.999999999995) or not (math.exp(re) <= 1.000000000000002): tmp = math.exp(re) * im else: tmp = math.sin(im) return tmp
function code(re, im) tmp = 0.0 if ((exp(re) <= 0.999999999995) || !(exp(re) <= 1.000000000000002)) tmp = Float64(exp(re) * im); else tmp = sin(im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((exp(re) <= 0.999999999995) || ~((exp(re) <= 1.000000000000002))) tmp = exp(re) * im; else tmp = sin(im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[N[Exp[re], $MachinePrecision], 0.999999999995], N[Not[LessEqual[N[Exp[re], $MachinePrecision], 1.000000000000002]], $MachinePrecision]], N[(N[Exp[re], $MachinePrecision] * im), $MachinePrecision], N[Sin[im], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;e^{re} \leq 0.999999999995 \lor \neg \left(e^{re} \leq 1.000000000000002\right):\\
\;\;\;\;e^{re} \cdot im\\
\mathbf{else}:\\
\;\;\;\;\sin im\\
\end{array}
\end{array}
if (exp.f64 re) < 0.999999999995 or 1.000000000000002 < (exp.f64 re) Initial program 100.0%
Taylor expanded in im around 0 83.3%
if 0.999999999995 < (exp.f64 re) < 1.000000000000002Initial program 100.0%
Taylor expanded in re around 0 99.9%
Final simplification91.0%
(FPCore (re im) :precision binary64 (if (<= re 2.9e-15) (sin im) (* im (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (re <= 2.9e-15) {
tmp = sin(im);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 2.9d-15) then
tmp = sin(im)
else
tmp = im * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 2.9e-15) {
tmp = Math.sin(im);
} else {
tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.9e-15: tmp = math.sin(im) else: tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.9e-15) tmp = sin(im); else tmp = Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.9e-15) tmp = sin(im); else tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.9e-15], N[Sin[im], $MachinePrecision], N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.9 \cdot 10^{-15}:\\
\;\;\;\;\sin im\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if re < 2.90000000000000019e-15Initial program 100.0%
Taylor expanded in re around 0 66.7%
if 2.90000000000000019e-15 < re Initial program 100.0%
Taylor expanded in im around 0 68.9%
Taylor expanded in re around 0 47.1%
Taylor expanded in im around 0 50.9%
*-commutative50.9%
Simplified50.9%
(FPCore (re im) :precision binary64 (* im (+ 1.0 (* re (+ 1.0 (* re (+ 0.5 (* re 0.16666666666666666))))))))
double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im * (1.0d0 + (re * (1.0d0 + (re * (0.5d0 + (re * 0.16666666666666666d0))))))
end function
public static double code(double re, double im) {
return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))));
}
def code(re, im): return im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666))))))
function code(re, im) return Float64(im * Float64(1.0 + Float64(re * Float64(1.0 + Float64(re * Float64(0.5 + Float64(re * 0.16666666666666666))))))) end
function tmp = code(re, im) tmp = im * (1.0 + (re * (1.0 + (re * (0.5 + (re * 0.16666666666666666)))))); end
code[re_, im_] := N[(im * N[(1.0 + N[(re * N[(1.0 + N[(re * N[(0.5 + N[(re * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im \cdot \left(1 + re \cdot \left(1 + re \cdot \left(0.5 + re \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 37.7%
Taylor expanded in im around 0 38.7%
*-commutative38.7%
Simplified38.7%
(FPCore (re im) :precision binary64 (+ im (* im (* re (+ 1.0 (* re 0.5))))))
double code(double re, double im) {
return im + (im * (re * (1.0 + (re * 0.5))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (im * (re * (1.0d0 + (re * 0.5d0))))
end function
public static double code(double re, double im) {
return im + (im * (re * (1.0 + (re * 0.5))));
}
def code(re, im): return im + (im * (re * (1.0 + (re * 0.5))))
function code(re, im) return Float64(im + Float64(im * Float64(re * Float64(1.0 + Float64(re * 0.5))))) end
function tmp = code(re, im) tmp = im + (im * (re * (1.0 + (re * 0.5)))); end
code[re_, im_] := N[(im + N[(im * N[(re * N[(1.0 + N[(re * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + im \cdot \left(re \cdot \left(1 + re \cdot 0.5\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 32.6%
Taylor expanded in im around 0 35.8%
*-commutative35.8%
Simplified35.8%
(FPCore (re im) :precision binary64 (+ im (* re (* re (* im 0.5)))))
double code(double re, double im) {
return im + (re * (re * (im * 0.5)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * (re * (im * 0.5d0)))
end function
public static double code(double re, double im) {
return im + (re * (re * (im * 0.5)));
}
def code(re, im): return im + (re * (re * (im * 0.5)))
function code(re, im) return Float64(im + Float64(re * Float64(re * Float64(im * 0.5)))) end
function tmp = code(re, im) tmp = im + (re * (re * (im * 0.5))); end
code[re_, im_] := N[(im + N[(re * N[(re * N[(im * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot \left(re \cdot \left(im \cdot 0.5\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 32.6%
Taylor expanded in re around inf 32.4%
associate-*r*32.4%
*-commutative32.4%
*-commutative32.4%
Simplified32.4%
(FPCore (re im) :precision binary64 (if (<= im 3.1e+63) im (* re im)))
double code(double re, double im) {
double tmp;
if (im <= 3.1e+63) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.1d+63) then
tmp = im
else
tmp = re * im
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.1e+63) {
tmp = im;
} else {
tmp = re * im;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.1e+63: tmp = im else: tmp = re * im return tmp
function code(re, im) tmp = 0.0 if (im <= 3.1e+63) tmp = im; else tmp = Float64(re * im); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.1e+63) tmp = im; else tmp = re * im; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.1e+63], im, N[(re * im), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.1 \cdot 10^{+63}:\\
\;\;\;\;im\\
\mathbf{else}:\\
\;\;\;\;re \cdot im\\
\end{array}
\end{array}
if im < 3.1000000000000001e63Initial program 100.0%
Taylor expanded in im around 0 75.0%
Taylor expanded in re around 0 32.4%
if 3.1000000000000001e63 < im Initial program 100.0%
Taylor expanded in im around 0 44.1%
Taylor expanded in re around 0 9.0%
Taylor expanded in re around inf 9.7%
Final simplification27.3%
(FPCore (re im) :precision binary64 (+ im (* re im)))
double code(double re, double im) {
return im + (re * im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im + (re * im)
end function
public static double code(double re, double im) {
return im + (re * im);
}
def code(re, im): return im + (re * im)
function code(re, im) return Float64(im + Float64(re * im)) end
function tmp = code(re, im) tmp = im + (re * im); end
code[re_, im_] := N[(im + N[(re * im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
im + re \cdot im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 28.3%
Final simplification28.3%
(FPCore (re im) :precision binary64 im)
double code(double re, double im) {
return im;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = im
end function
public static double code(double re, double im) {
return im;
}
def code(re, im): return im
function code(re, im) return im end
function tmp = code(re, im) tmp = im; end
code[re_, im_] := im
\begin{array}{l}
\\
im
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 68.0%
Taylor expanded in re around 0 25.6%
herbie shell --seed 2024119
(FPCore (re im)
:name "math.exp on complex, imaginary part"
:precision binary64
(* (exp re) (sin im)))