
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (cos re) (fma 0.5 (exp im) (/ 0.5 (exp im)))))
double code(double re, double im) {
return cos(re) * fma(0.5, exp(im), (0.5 / exp(im)));
}
function code(re, im) return Float64(cos(re) * fma(0.5, exp(im), Float64(0.5 / exp(im)))) end
code[re_, im_] := N[(N[Cos[re], $MachinePrecision] * N[(0.5 * N[Exp[im], $MachinePrecision] + N[(0.5 / N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos re \cdot \mathsf{fma}\left(0.5, e^{im}, \frac{0.5}{e^{im}}\right)
\end{array}
Initial program 100.0%
cos-neg100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
distribute-rgt-in100.0%
cancel-sign-sub100.0%
distribute-lft-neg-in100.0%
cos-neg100.0%
*-commutative100.0%
fma-neg100.0%
remove-double-neg100.0%
exp-neg100.0%
associate-*l/100.0%
metadata-eval100.0%
Simplified100.0%
(FPCore (re im) :precision binary64 (* (* (cos re) 0.5) (+ (exp im) (exp (- im)))))
double code(double re, double im) {
return (cos(re) * 0.5) * (exp(im) + exp(-im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (cos(re) * 0.5d0) * (exp(im) + exp(-im))
end function
public static double code(double re, double im) {
return (Math.cos(re) * 0.5) * (Math.exp(im) + Math.exp(-im));
}
def code(re, im): return (math.cos(re) * 0.5) * (math.exp(im) + math.exp(-im))
function code(re, im) return Float64(Float64(cos(re) * 0.5) * Float64(exp(im) + exp(Float64(-im)))) end
function tmp = code(re, im) tmp = (cos(re) * 0.5) * (exp(im) + exp(-im)); end
code[re_, im_] := N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[Exp[(-im)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos re \cdot 0.5\right) \cdot \left(e^{im} + e^{-im}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (re im) :precision binary64 (* (* (cos re) 0.5) (+ (exp im) (- 1.0 im))))
double code(double re, double im) {
return (cos(re) * 0.5) * (exp(im) + (1.0 - im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (cos(re) * 0.5d0) * (exp(im) + (1.0d0 - im))
end function
public static double code(double re, double im) {
return (Math.cos(re) * 0.5) * (Math.exp(im) + (1.0 - im));
}
def code(re, im): return (math.cos(re) * 0.5) * (math.exp(im) + (1.0 - im))
function code(re, im) return Float64(Float64(cos(re) * 0.5) * Float64(exp(im) + Float64(1.0 - im))) end
function tmp = code(re, im) tmp = (cos(re) * 0.5) * (exp(im) + (1.0 - im)); end
code[re_, im_] := N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[(1.0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos re \cdot 0.5\right) \cdot \left(e^{im} + \left(1 - im\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Final simplification76.5%
(FPCore (re im) :precision binary64 (* (* (cos re) 0.5) (+ (exp im) 1.0)))
double code(double re, double im) {
return (cos(re) * 0.5) * (exp(im) + 1.0);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (cos(re) * 0.5d0) * (exp(im) + 1.0d0)
end function
public static double code(double re, double im) {
return (Math.cos(re) * 0.5) * (Math.exp(im) + 1.0);
}
def code(re, im): return (math.cos(re) * 0.5) * (math.exp(im) + 1.0)
function code(re, im) return Float64(Float64(cos(re) * 0.5) * Float64(exp(im) + 1.0)) end
function tmp = code(re, im) tmp = (cos(re) * 0.5) * (exp(im) + 1.0); end
code[re_, im_] := N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos re \cdot 0.5\right) \cdot \left(e^{im} + 1\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Taylor expanded in im around 0 75.5%
Final simplification75.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* (cos re) 0.5)))
(if (<= im 3.4)
(* t_0 (+ (- 1.0 im) (+ 1.0 (* im (+ 1.0 (* 0.5 im))))))
(if (<= im 1.05e+103)
(+ 0.5 (* 0.5 (exp im)))
(*
t_0
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))))))
double code(double re, double im) {
double t_0 = cos(re) * 0.5;
double tmp;
if (im <= 3.4) {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1.05e+103) {
tmp = 0.5 + (0.5 * exp(im));
} else {
tmp = t_0 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = cos(re) * 0.5d0
if (im <= 3.4d0) then
tmp = t_0 * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (0.5d0 * im)))))
else if (im <= 1.05d+103) then
tmp = 0.5d0 + (0.5d0 * exp(im))
else
tmp = t_0 * (2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.cos(re) * 0.5;
double tmp;
if (im <= 3.4) {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im)))));
} else if (im <= 1.05e+103) {
tmp = 0.5 + (0.5 * Math.exp(im));
} else {
tmp = t_0 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): t_0 = math.cos(re) * 0.5 tmp = 0 if im <= 3.4: tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))) elif im <= 1.05e+103: tmp = 0.5 + (0.5 * math.exp(im)) else: tmp = t_0 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) t_0 = Float64(cos(re) * 0.5) tmp = 0.0 if (im <= 3.4) tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))))); elseif (im <= 1.05e+103) tmp = Float64(0.5 + Float64(0.5 * exp(im))); else tmp = Float64(t_0 * Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) t_0 = cos(re) * 0.5; tmp = 0.0; if (im <= 3.4) tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (0.5 * im))))); elseif (im <= 1.05e+103) tmp = 0.5 + (0.5 * exp(im)); else tmp = t_0 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision]}, If[LessEqual[im, 3.4], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos re \cdot 0.5\\
\mathbf{if}\;im \leq 3.4:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + 0.5 \cdot im\right)\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 3.39999999999999991Initial program 100.0%
Taylor expanded in im around 0 69.3%
neg-mul-169.3%
unsub-neg69.3%
Simplified69.3%
Taylor expanded in im around 0 82.0%
if 3.39999999999999991 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 75.0%
distribute-lft-in75.0%
metadata-eval75.0%
Simplified75.0%
if 1.0500000000000001e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification84.6%
(FPCore (re im)
:precision binary64
(if (<= im 3.4)
(* 0.5 (* (cos re) (- (+ (* im (+ 1.0 (* 0.5 im))) 2.0) im)))
(if (<= im 1.05e+103)
(+ 0.5 (* 0.5 (exp im)))
(*
(* (cos re) 0.5)
(+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))
double code(double re, double im) {
double tmp;
if (im <= 3.4) {
tmp = 0.5 * (cos(re) * (((im * (1.0 + (0.5 * im))) + 2.0) - im));
} else if (im <= 1.05e+103) {
tmp = 0.5 + (0.5 * exp(im));
} else {
tmp = (cos(re) * 0.5) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.4d0) then
tmp = 0.5d0 * (cos(re) * (((im * (1.0d0 + (0.5d0 * im))) + 2.0d0) - im))
else if (im <= 1.05d+103) then
tmp = 0.5d0 + (0.5d0 * exp(im))
else
tmp = (cos(re) * 0.5d0) * (2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.4) {
tmp = 0.5 * (Math.cos(re) * (((im * (1.0 + (0.5 * im))) + 2.0) - im));
} else if (im <= 1.05e+103) {
tmp = 0.5 + (0.5 * Math.exp(im));
} else {
tmp = (Math.cos(re) * 0.5) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.4: tmp = 0.5 * (math.cos(re) * (((im * (1.0 + (0.5 * im))) + 2.0) - im)) elif im <= 1.05e+103: tmp = 0.5 + (0.5 * math.exp(im)) else: tmp = (math.cos(re) * 0.5) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.4) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0) - im))); elseif (im <= 1.05e+103) tmp = Float64(0.5 + Float64(0.5 * exp(im))); else tmp = Float64(Float64(cos(re) * 0.5) * Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.4) tmp = 0.5 * (cos(re) * (((im * (1.0 + (0.5 * im))) + 2.0) - im)); elseif (im <= 1.05e+103) tmp = 0.5 + (0.5 * exp(im)); else tmp = (cos(re) * 0.5) * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.4], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.05e+103], N[(0.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.4:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right) - im\right)\right)\\
\mathbf{elif}\;im \leq 1.05 \cdot 10^{+103}:\\
\;\;\;\;0.5 + 0.5 \cdot e^{im}\\
\mathbf{else}:\\
\;\;\;\;\left(\cos re \cdot 0.5\right) \cdot \left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 3.39999999999999991Initial program 100.0%
Taylor expanded in im around 0 69.3%
neg-mul-169.3%
unsub-neg69.3%
Simplified69.3%
Taylor expanded in im around 0 82.0%
Taylor expanded in re around inf 82.0%
if 3.39999999999999991 < im < 1.0500000000000001e103Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 75.0%
distribute-lft-in75.0%
metadata-eval75.0%
Simplified75.0%
if 1.0500000000000001e103 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification84.6%
(FPCore (re im)
:precision binary64
(let* ((t_0 (+ (* im (+ 1.0 (* 0.5 im))) 2.0)))
(if (<= im 1.1)
(* 0.5 (* (cos re) (- t_0 im)))
(if (<= im 1.9e+154)
(* 0.5 (- (+ (exp im) 1.0) im))
(* (* (cos re) 0.5) t_0)))))
double code(double re, double im) {
double t_0 = (im * (1.0 + (0.5 * im))) + 2.0;
double tmp;
if (im <= 1.1) {
tmp = 0.5 * (cos(re) * (t_0 - im));
} else if (im <= 1.9e+154) {
tmp = 0.5 * ((exp(im) + 1.0) - im);
} else {
tmp = (cos(re) * 0.5) * t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = (im * (1.0d0 + (0.5d0 * im))) + 2.0d0
if (im <= 1.1d0) then
tmp = 0.5d0 * (cos(re) * (t_0 - im))
else if (im <= 1.9d+154) then
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
else
tmp = (cos(re) * 0.5d0) * t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = (im * (1.0 + (0.5 * im))) + 2.0;
double tmp;
if (im <= 1.1) {
tmp = 0.5 * (Math.cos(re) * (t_0 - im));
} else if (im <= 1.9e+154) {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
} else {
tmp = (Math.cos(re) * 0.5) * t_0;
}
return tmp;
}
def code(re, im): t_0 = (im * (1.0 + (0.5 * im))) + 2.0 tmp = 0 if im <= 1.1: tmp = 0.5 * (math.cos(re) * (t_0 - im)) elif im <= 1.9e+154: tmp = 0.5 * ((math.exp(im) + 1.0) - im) else: tmp = (math.cos(re) * 0.5) * t_0 return tmp
function code(re, im) t_0 = Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0) tmp = 0.0 if (im <= 1.1) tmp = Float64(0.5 * Float64(cos(re) * Float64(t_0 - im))); elseif (im <= 1.9e+154) tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); else tmp = Float64(Float64(cos(re) * 0.5) * t_0); end return tmp end
function tmp_2 = code(re, im) t_0 = (im * (1.0 + (0.5 * im))) + 2.0; tmp = 0.0; if (im <= 1.1) tmp = 0.5 * (cos(re) * (t_0 - im)); elseif (im <= 1.9e+154) tmp = 0.5 * ((exp(im) + 1.0) - im); else tmp = (cos(re) * 0.5) * t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]}, If[LessEqual[im, 1.1], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(t$95$0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.9e+154], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * t$95$0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := im \cdot \left(1 + 0.5 \cdot im\right) + 2\\
\mathbf{if}\;im \leq 1.1:\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(t\_0 - im\right)\right)\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\cos re \cdot 0.5\right) \cdot t\_0\\
\end{array}
\end{array}
if im < 1.1000000000000001Initial program 100.0%
Taylor expanded in im around 0 69.3%
neg-mul-169.3%
unsub-neg69.3%
Simplified69.3%
Taylor expanded in im around 0 82.0%
Taylor expanded in re around inf 82.0%
if 1.1000000000000001 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 75.0%
if 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification83.4%
(FPCore (re im)
:precision binary64
(if (<= im 2.4)
(cos re)
(if (<= im 1.9e+154)
(* 0.5 (- (+ (exp im) 1.0) im))
(* (* (cos re) 0.5) (+ (* im (+ 1.0 (* 0.5 im))) 2.0)))))
double code(double re, double im) {
double tmp;
if (im <= 2.4) {
tmp = cos(re);
} else if (im <= 1.9e+154) {
tmp = 0.5 * ((exp(im) + 1.0) - im);
} else {
tmp = (cos(re) * 0.5) * ((im * (1.0 + (0.5 * im))) + 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.4d0) then
tmp = cos(re)
else if (im <= 1.9d+154) then
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
else
tmp = (cos(re) * 0.5d0) * ((im * (1.0d0 + (0.5d0 * im))) + 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.4) {
tmp = Math.cos(re);
} else if (im <= 1.9e+154) {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
} else {
tmp = (Math.cos(re) * 0.5) * ((im * (1.0 + (0.5 * im))) + 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.4: tmp = math.cos(re) elif im <= 1.9e+154: tmp = 0.5 * ((math.exp(im) + 1.0) - im) else: tmp = (math.cos(re) * 0.5) * ((im * (1.0 + (0.5 * im))) + 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.4) tmp = cos(re); elseif (im <= 1.9e+154) tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); else tmp = Float64(Float64(cos(re) * 0.5) * Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.4) tmp = cos(re); elseif (im <= 1.9e+154) tmp = 0.5 * ((exp(im) + 1.0) - im); else tmp = (cos(re) * 0.5) * ((im * (1.0 + (0.5 * im))) + 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.4], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.9e+154], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(N[(N[Cos[re], $MachinePrecision] * 0.5), $MachinePrecision] * N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.4:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\cos re \cdot 0.5\right) \cdot \left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right)\\
\end{array}
\end{array}
if im < 2.39999999999999991Initial program 100.0%
cos-neg100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
distribute-rgt-in100.0%
cancel-sign-sub100.0%
distribute-lft-neg-in100.0%
cos-neg100.0%
*-commutative100.0%
fma-neg100.0%
remove-double-neg100.0%
exp-neg100.0%
associate-*l/100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in im around 0 68.7%
if 2.39999999999999991 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 75.0%
if 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 100.0%
Final simplification73.3%
(FPCore (re im) :precision binary64 (if (<= im 1.35) (cos re) (+ 0.5 (* 0.5 (exp im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.35) {
tmp = cos(re);
} else {
tmp = 0.5 + (0.5 * exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.35d0) then
tmp = cos(re)
else
tmp = 0.5d0 + (0.5d0 * exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.35) {
tmp = Math.cos(re);
} else {
tmp = 0.5 + (0.5 * Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.35: tmp = math.cos(re) else: tmp = 0.5 + (0.5 * math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.35) tmp = cos(re); else tmp = Float64(0.5 + Float64(0.5 * exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.35) tmp = cos(re); else tmp = 0.5 + (0.5 * exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.35], N[Cos[re], $MachinePrecision], N[(0.5 + N[(0.5 * N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.35:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 + 0.5 \cdot e^{im}\\
\end{array}
\end{array}
if im < 1.3500000000000001Initial program 100.0%
cos-neg100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
distribute-rgt-in100.0%
cancel-sign-sub100.0%
distribute-lft-neg-in100.0%
cos-neg100.0%
*-commutative100.0%
fma-neg100.0%
remove-double-neg100.0%
exp-neg100.0%
associate-*l/100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in im around 0 68.7%
if 1.3500000000000001 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in re around 0 78.3%
distribute-lft-in78.3%
metadata-eval78.3%
Simplified78.3%
(FPCore (re im) :precision binary64 (if (<= im 1.22e+57) (cos re) (* 0.5 (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))))))
double code(double re, double im) {
double tmp;
if (im <= 1.22e+57) {
tmp = cos(re);
} else {
tmp = 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.22d+57) then
tmp = cos(re)
else
tmp = 0.5d0 * (2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.22e+57) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.22e+57: tmp = math.cos(re) else: tmp = 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.22e+57) tmp = cos(re); else tmp = Float64(0.5 * Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.22e+57) tmp = cos(re); else tmp = 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.22e+57], N[Cos[re], $MachinePrecision], N[(0.5 * N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.22 \cdot 10^{+57}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\\
\end{array}
\end{array}
if im < 1.22e57Initial program 100.0%
cos-neg100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
distribute-rgt-in100.0%
cancel-sign-sub100.0%
distribute-lft-neg-in100.0%
cos-neg100.0%
*-commutative100.0%
fma-neg100.0%
remove-double-neg100.0%
exp-neg100.0%
associate-*l/100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in im around 0 65.8%
if 1.22e57 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around 0 87.1%
*-commutative87.1%
Simplified87.1%
Taylor expanded in re around 0 69.2%
Final simplification66.5%
(FPCore (re im) :precision binary64 (* 0.5 (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))
double code(double re, double im) {
return 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0))))))
end function
public static double code(double re, double im) {
return 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))));
}
def code(re, im): return 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))
function code(re, im) return Float64(0.5 * Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666))))))) end
function tmp = code(re, im) tmp = 0.5 * (2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))); end
code[re_, im_] := N[(0.5 * N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Taylor expanded in im around 0 75.5%
Taylor expanded in im around 0 68.8%
*-commutative68.8%
Simplified68.8%
Taylor expanded in re around 0 47.5%
Final simplification47.5%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ (* im (+ 1.0 (* 0.5 im))) 2.0) im)))
double code(double re, double im) {
return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * (((im * (1.0d0 + (0.5d0 * im))) + 2.0d0) - im)
end function
public static double code(double re, double im) {
return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im);
}
def code(re, im): return 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(Float64(im * Float64(1.0 + Float64(0.5 * im))) + 2.0) - im)) end
function tmp = code(re, im) tmp = 0.5 * (((im * (1.0 + (0.5 * im))) + 2.0) - im); end
code[re_, im_] := N[(0.5 * N[(N[(N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(im \cdot \left(1 + 0.5 \cdot im\right) + 2\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Taylor expanded in im around 0 75.9%
Taylor expanded in re around 0 49.6%
Final simplification49.6%
(FPCore (re im) :precision binary64 (if (<= im 160.0) 1.0 (- 2.0 (* re re))))
double code(double re, double im) {
double tmp;
if (im <= 160.0) {
tmp = 1.0;
} else {
tmp = 2.0 - (re * re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 160.0d0) then
tmp = 1.0d0
else
tmp = 2.0d0 - (re * re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 160.0) {
tmp = 1.0;
} else {
tmp = 2.0 - (re * re);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 160.0: tmp = 1.0 else: tmp = 2.0 - (re * re) return tmp
function code(re, im) tmp = 0.0 if (im <= 160.0) tmp = 1.0; else tmp = Float64(2.0 - Float64(re * re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 160.0) tmp = 1.0; else tmp = 2.0 - (re * re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 160.0], 1.0, N[(2.0 - N[(re * re), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 160:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;2 - re \cdot re\\
\end{array}
\end{array}
if im < 160Initial program 100.0%
Taylor expanded in re around 0 63.5%
Taylor expanded in im around 0 51.0%
+-commutative51.0%
unpow251.0%
fma-define51.0%
Simplified51.0%
Taylor expanded in im around 0 40.3%
if 160 < im Initial program 100.0%
cos-neg100.0%
*-commutative100.0%
associate-*l*100.0%
+-commutative100.0%
distribute-rgt-in100.0%
cancel-sign-sub100.0%
distribute-lft-neg-in100.0%
cos-neg100.0%
*-commutative100.0%
fma-neg100.0%
remove-double-neg100.0%
exp-neg100.0%
associate-*l/100.0%
metadata-eval100.0%
Simplified100.0%
Applied egg-rr3.1%
count-23.1%
Simplified3.1%
Taylor expanded in re around 0 7.7%
mul-1-neg7.7%
unsub-neg7.7%
Simplified7.7%
unpow27.7%
Applied egg-rr7.7%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 67.0%
Taylor expanded in im around 0 49.7%
+-commutative49.7%
unpow249.7%
fma-define49.7%
Simplified49.7%
Taylor expanded in im around 0 31.4%
(FPCore (re im) :precision binary64 0.5)
double code(double re, double im) {
return 0.5;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0
end function
public static double code(double re, double im) {
return 0.5;
}
def code(re, im): return 0.5
function code(re, im) return 0.5 end
function tmp = code(re, im) tmp = 0.5; end
code[re_, im_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Applied egg-rr8.9%
(FPCore (re im) :precision binary64 0.25)
double code(double re, double im) {
return 0.25;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.25d0
end function
public static double code(double re, double im) {
return 0.25;
}
def code(re, im): return 0.25
function code(re, im) return 0.25 end
function tmp = code(re, im) tmp = 0.25; end
code[re_, im_] := 0.25
\begin{array}{l}
\\
0.25
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Applied egg-rr8.3%
(FPCore (re im) :precision binary64 -1.0)
double code(double re, double im) {
return -1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -1.0d0
end function
public static double code(double re, double im) {
return -1.0;
}
def code(re, im): return -1.0
function code(re, im) return -1.0 end
function tmp = code(re, im) tmp = -1.0; end
code[re_, im_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Applied egg-rr3.8%
(FPCore (re im) :precision binary64 -2.0)
double code(double re, double im) {
return -2.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -2.0d0
end function
public static double code(double re, double im) {
return -2.0;
}
def code(re, im): return -2.0
function code(re, im) return -2.0 end
function tmp = code(re, im) tmp = -2.0; end
code[re_, im_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 76.5%
neg-mul-176.5%
unsub-neg76.5%
Simplified76.5%
Applied egg-rr3.4%
herbie shell --seed 2024118
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))