
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -9.5e-30) (not (<= x 2.9e-10))) (- 1.0 (/ y x)) (/ x y)))
double code(double x, double y) {
double tmp;
if ((x <= -9.5e-30) || !(x <= 2.9e-10)) {
tmp = 1.0 - (y / x);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-9.5d-30)) .or. (.not. (x <= 2.9d-10))) then
tmp = 1.0d0 - (y / x)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -9.5e-30) || !(x <= 2.9e-10)) {
tmp = 1.0 - (y / x);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -9.5e-30) or not (x <= 2.9e-10): tmp = 1.0 - (y / x) else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -9.5e-30) || !(x <= 2.9e-10)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -9.5e-30) || ~((x <= 2.9e-10))) tmp = 1.0 - (y / x); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -9.5e-30], N[Not[LessEqual[x, 2.9e-10]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-30} \lor \neg \left(x \leq 2.9 \cdot 10^{-10}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -9.49999999999999939e-30 or 2.89999999999999981e-10 < x Initial program 99.9%
Taylor expanded in x around inf 77.3%
mul-1-neg77.3%
unsub-neg77.3%
Simplified77.3%
if -9.49999999999999939e-30 < x < 2.89999999999999981e-10Initial program 100.0%
Taylor expanded in x around 0 81.6%
Final simplification79.4%
(FPCore (x y) :precision binary64 (if (<= x -6e-30) 1.0 (if (<= x 4.1e-11) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -6e-30) {
tmp = 1.0;
} else if (x <= 4.1e-11) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6d-30)) then
tmp = 1.0d0
else if (x <= 4.1d-11) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6e-30) {
tmp = 1.0;
} else if (x <= 4.1e-11) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6e-30: tmp = 1.0 elif x <= 4.1e-11: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -6e-30) tmp = 1.0; elseif (x <= 4.1e-11) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6e-30) tmp = 1.0; elseif (x <= 4.1e-11) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6e-30], 1.0, If[LessEqual[x, 4.1e-11], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-30}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.9999999999999998e-30 or 4.1000000000000001e-11 < x Initial program 99.9%
Taylor expanded in x around inf 76.7%
if -5.9999999999999998e-30 < x < 4.1000000000000001e-11Initial program 100.0%
Taylor expanded in x around 0 81.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 48.7%
herbie shell --seed 2024118
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, A"
:precision binary64
(/ x (+ x y)))