
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 99.9%
div-sub99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (if (or (<= x -1e-29) (not (<= x 1.7e-10))) (+ 1.0 (* -2.0 (/ y x))) (+ (* 2.0 (/ x y)) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1e-29) || !(x <= 1.7e-10)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1d-29)) .or. (.not. (x <= 1.7d-10))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (2.0d0 * (x / y)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1e-29) || !(x <= 1.7e-10)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (2.0 * (x / y)) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1e-29) or not (x <= 1.7e-10): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (2.0 * (x / y)) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1e-29) || !(x <= 1.7e-10)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1e-29) || ~((x <= 1.7e-10))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (2.0 * (x / y)) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1e-29], N[Not[LessEqual[x, 1.7e-10]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-29} \lor \neg \left(x \leq 1.7 \cdot 10^{-10}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -9.99999999999999943e-30 or 1.70000000000000007e-10 < x Initial program 99.9%
Taylor expanded in y around 0 77.9%
if -9.99999999999999943e-30 < x < 1.70000000000000007e-10Initial program 99.9%
Taylor expanded in x around 0 82.1%
Final simplification80.0%
(FPCore (x y) :precision binary64 (if (or (<= x -6e-30) (not (<= x 4.1e-11))) (+ 1.0 (* -2.0 (/ y x))) (/ (- x y) y)))
double code(double x, double y) {
double tmp;
if ((x <= -6e-30) || !(x <= 4.1e-11)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x - y) / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-6d-30)) .or. (.not. (x <= 4.1d-11))) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = (x - y) / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -6e-30) || !(x <= 4.1e-11)) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = (x - y) / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -6e-30) or not (x <= 4.1e-11): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = (x - y) / y return tmp
function code(x, y) tmp = 0.0 if ((x <= -6e-30) || !(x <= 4.1e-11)) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = Float64(Float64(x - y) / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -6e-30) || ~((x <= 4.1e-11))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = (x - y) / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -6e-30], N[Not[LessEqual[x, 4.1e-11]], $MachinePrecision]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6 \cdot 10^{-30} \lor \neg \left(x \leq 4.1 \cdot 10^{-11}\right):\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{y}\\
\end{array}
\end{array}
if x < -5.9999999999999998e-30 or 4.1000000000000001e-11 < x Initial program 99.9%
Taylor expanded in y around 0 77.9%
if -5.9999999999999998e-30 < x < 4.1000000000000001e-11Initial program 99.9%
Taylor expanded in x around 0 81.6%
Final simplification79.7%
(FPCore (x y) :precision binary64 (if (or (<= x -1e-29) (not (<= x 2.8e-11))) (- 1.0 (/ y x)) (+ (/ x y) -1.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1e-29) || !(x <= 2.8e-11)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1d-29)) .or. (.not. (x <= 2.8d-11))) then
tmp = 1.0d0 - (y / x)
else
tmp = (x / y) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1e-29) || !(x <= 2.8e-11)) {
tmp = 1.0 - (y / x);
} else {
tmp = (x / y) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1e-29) or not (x <= 2.8e-11): tmp = 1.0 - (y / x) else: tmp = (x / y) + -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1e-29) || !(x <= 2.8e-11)) tmp = Float64(1.0 - Float64(y / x)); else tmp = Float64(Float64(x / y) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1e-29) || ~((x <= 2.8e-11))) tmp = 1.0 - (y / x); else tmp = (x / y) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1e-29], N[Not[LessEqual[x, 2.8e-11]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-29} \lor \neg \left(x \leq 2.8 \cdot 10^{-11}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -1\\
\end{array}
\end{array}
if x < -9.99999999999999943e-30 or 2.8e-11 < x Initial program 99.9%
Taylor expanded in x around inf 76.7%
div-sub76.7%
*-inverses76.7%
sub-neg76.7%
Applied egg-rr76.7%
Taylor expanded in y around 0 76.7%
mul-1-neg76.7%
sub-neg76.7%
Simplified76.7%
if -9.99999999999999943e-30 < x < 2.8e-11Initial program 99.9%
Taylor expanded in x around 0 81.3%
neg-mul-181.3%
Simplified81.3%
Taylor expanded in y around inf 81.6%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (or (<= x -1.26e-74) (not (<= x 1.6e-10))) (- 1.0 (/ y x)) -1.0))
double code(double x, double y) {
double tmp;
if ((x <= -1.26e-74) || !(x <= 1.6e-10)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.26d-74)) .or. (.not. (x <= 1.6d-10))) then
tmp = 1.0d0 - (y / x)
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.26e-74) || !(x <= 1.6e-10)) {
tmp = 1.0 - (y / x);
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.26e-74) or not (x <= 1.6e-10): tmp = 1.0 - (y / x) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.26e-74) || !(x <= 1.6e-10)) tmp = Float64(1.0 - Float64(y / x)); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.26e-74) || ~((x <= 1.6e-10))) tmp = 1.0 - (y / x); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.26e-74], N[Not[LessEqual[x, 1.6e-10]], $MachinePrecision]], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.26 \cdot 10^{-74} \lor \neg \left(x \leq 1.6 \cdot 10^{-10}\right):\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if x < -1.25999999999999997e-74 or 1.5999999999999999e-10 < x Initial program 99.9%
Taylor expanded in x around inf 74.8%
div-sub74.8%
*-inverses74.8%
sub-neg74.8%
Applied egg-rr74.8%
Taylor expanded in y around 0 74.8%
mul-1-neg74.8%
sub-neg74.8%
Simplified74.8%
if -1.25999999999999997e-74 < x < 1.5999999999999999e-10Initial program 99.9%
Taylor expanded in x around 0 83.5%
Final simplification78.8%
(FPCore (x y) :precision binary64 (if (<= x -9.6e-30) (/ x (+ x y)) (if (<= x 6e-10) (/ (- x y) y) (/ (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -9.6e-30) {
tmp = x / (x + y);
} else if (x <= 6e-10) {
tmp = (x - y) / y;
} else {
tmp = (x - y) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.6d-30)) then
tmp = x / (x + y)
else if (x <= 6d-10) then
tmp = (x - y) / y
else
tmp = (x - y) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9.6e-30) {
tmp = x / (x + y);
} else if (x <= 6e-10) {
tmp = (x - y) / y;
} else {
tmp = (x - y) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9.6e-30: tmp = x / (x + y) elif x <= 6e-10: tmp = (x - y) / y else: tmp = (x - y) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -9.6e-30) tmp = Float64(x / Float64(x + y)); elseif (x <= 6e-10) tmp = Float64(Float64(x - y) / y); else tmp = Float64(Float64(x - y) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9.6e-30) tmp = x / (x + y); elseif (x <= 6e-10) tmp = (x - y) / y; else tmp = (x - y) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9.6e-30], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 6e-10], N[(N[(x - y), $MachinePrecision] / y), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.6 \cdot 10^{-30}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-10}:\\
\;\;\;\;\frac{x - y}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{x}\\
\end{array}
\end{array}
if x < -9.5999999999999994e-30Initial program 99.9%
Taylor expanded in y around inf 83.9%
Taylor expanded in y around 0 76.9%
if -9.5999999999999994e-30 < x < 6e-10Initial program 99.9%
Taylor expanded in x around 0 81.6%
if 6e-10 < x Initial program 99.9%
Taylor expanded in x around inf 76.4%
(FPCore (x y) :precision binary64 (if (<= x -4.8e-30) (/ x (+ x y)) (if (<= x 2.2e-11) (+ (/ x y) -1.0) (/ (- x y) x))))
double code(double x, double y) {
double tmp;
if (x <= -4.8e-30) {
tmp = x / (x + y);
} else if (x <= 2.2e-11) {
tmp = (x / y) + -1.0;
} else {
tmp = (x - y) / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-4.8d-30)) then
tmp = x / (x + y)
else if (x <= 2.2d-11) then
tmp = (x / y) + (-1.0d0)
else
tmp = (x - y) / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -4.8e-30) {
tmp = x / (x + y);
} else if (x <= 2.2e-11) {
tmp = (x / y) + -1.0;
} else {
tmp = (x - y) / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -4.8e-30: tmp = x / (x + y) elif x <= 2.2e-11: tmp = (x / y) + -1.0 else: tmp = (x - y) / x return tmp
function code(x, y) tmp = 0.0 if (x <= -4.8e-30) tmp = Float64(x / Float64(x + y)); elseif (x <= 2.2e-11) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(Float64(x - y) / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -4.8e-30) tmp = x / (x + y); elseif (x <= 2.2e-11) tmp = (x / y) + -1.0; else tmp = (x - y) / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -4.8e-30], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 2.2e-11], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.8 \cdot 10^{-30}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 2.2 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;\frac{x - y}{x}\\
\end{array}
\end{array}
if x < -4.7999999999999997e-30Initial program 99.9%
Taylor expanded in y around inf 83.9%
Taylor expanded in y around 0 76.9%
if -4.7999999999999997e-30 < x < 2.2000000000000002e-11Initial program 99.9%
Taylor expanded in x around 0 81.3%
neg-mul-181.3%
Simplified81.3%
Taylor expanded in y around inf 81.6%
if 2.2000000000000002e-11 < x Initial program 99.9%
Taylor expanded in x around inf 76.4%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= x -9e-30) (/ x (+ x y)) (if (<= x 5.4e-11) (+ (/ x y) -1.0) (- 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (x <= -9e-30) {
tmp = x / (x + y);
} else if (x <= 5.4e-11) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9d-30)) then
tmp = x / (x + y)
else if (x <= 5.4d-11) then
tmp = (x / y) + (-1.0d0)
else
tmp = 1.0d0 - (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9e-30) {
tmp = x / (x + y);
} else if (x <= 5.4e-11) {
tmp = (x / y) + -1.0;
} else {
tmp = 1.0 - (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9e-30: tmp = x / (x + y) elif x <= 5.4e-11: tmp = (x / y) + -1.0 else: tmp = 1.0 - (y / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -9e-30) tmp = Float64(x / Float64(x + y)); elseif (x <= 5.4e-11) tmp = Float64(Float64(x / y) + -1.0); else tmp = Float64(1.0 - Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9e-30) tmp = x / (x + y); elseif (x <= 5.4e-11) tmp = (x / y) + -1.0; else tmp = 1.0 - (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9e-30], N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 5.4e-11], N[(N[(x / y), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9 \cdot 10^{-30}:\\
\;\;\;\;\frac{x}{x + y}\\
\mathbf{elif}\;x \leq 5.4 \cdot 10^{-11}:\\
\;\;\;\;\frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y}{x}\\
\end{array}
\end{array}
if x < -8.99999999999999935e-30Initial program 99.9%
Taylor expanded in y around inf 83.9%
Taylor expanded in y around 0 76.9%
if -8.99999999999999935e-30 < x < 5.40000000000000009e-11Initial program 99.9%
Taylor expanded in x around 0 81.3%
neg-mul-181.3%
Simplified81.3%
Taylor expanded in y around inf 81.6%
if 5.40000000000000009e-11 < x Initial program 99.9%
Taylor expanded in x around inf 76.4%
div-sub76.4%
*-inverses76.4%
sub-neg76.4%
Applied egg-rr76.4%
Taylor expanded in y around 0 76.4%
mul-1-neg76.4%
sub-neg76.4%
Simplified76.4%
Final simplification79.1%
(FPCore (x y) :precision binary64 (if (<= x -5e-31) 1.0 (if (<= x 3e-10) -1.0 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -5e-31) {
tmp = 1.0;
} else if (x <= 3e-10) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5d-31)) then
tmp = 1.0d0
else if (x <= 3d-10) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5e-31) {
tmp = 1.0;
} else if (x <= 3e-10) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5e-31: tmp = 1.0 elif x <= 3e-10: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -5e-31) tmp = 1.0; elseif (x <= 3e-10) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5e-31) tmp = 1.0; elseif (x <= 3e-10) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5e-31], 1.0, If[LessEqual[x, 3e-10], -1.0, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-31}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 3 \cdot 10^{-10}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5e-31 or 3e-10 < x Initial program 99.9%
Taylor expanded in x around inf 75.5%
if -5e-31 < x < 3e-10Initial program 99.9%
Taylor expanded in x around 0 81.4%
(FPCore (x y) :precision binary64 (/ 1.0 (/ (+ x y) (- x y))))
double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 / ((x + y) / (x - y))
end function
public static double code(double x, double y) {
return 1.0 / ((x + y) / (x - y));
}
def code(x, y): return 1.0 / ((x + y) / (x - y))
function code(x, y) return Float64(1.0 / Float64(Float64(x + y) / Float64(x - y))) end
function tmp = code(x, y) tmp = 1.0 / ((x + y) / (x - y)); end
code[x_, y_] := N[(1.0 / N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\frac{x + y}{x - y}}
\end{array}
Initial program 99.9%
clear-num99.9%
associate-/r/99.7%
Applied egg-rr99.7%
associate-*l/99.9%
*-un-lft-identity99.9%
clear-num99.9%
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 50.6%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2024118
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:alt
(! :herbie-platform default (- (/ x (+ x y)) (/ y (+ x y))))
(/ (- x y) (+ x y)))