
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (<= t_1 -2e+219)
(* y (+ (* -4.5 (/ (* z t) (* y a))) (* 0.5 (/ x a))))
(if (<= t_1 2e+292)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(* t (+ (* -4.5 (/ z a)) (/ 0.5 (* (/ a x) (/ t y)))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -2e+219) {
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
} else if (t_1 <= 2e+292) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) - ((z * 9.0d0) * t)
if (t_1 <= (-2d+219)) then
tmp = y * (((-4.5d0) * ((z * t) / (y * a))) + (0.5d0 * (x / a)))
else if (t_1 <= 2d+292) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = t * (((-4.5d0) * (z / a)) + (0.5d0 / ((a / x) * (t / y))))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if (t_1 <= -2e+219) {
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
} else if (t_1 <= 2e+292) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if t_1 <= -2e+219: tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a))) elif t_1 <= 2e+292: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y)))) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if (t_1 <= -2e+219) tmp = Float64(y * Float64(Float64(-4.5 * Float64(Float64(z * t) / Float64(y * a))) + Float64(0.5 * Float64(x / a)))); elseif (t_1 <= 2e+292) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(t * Float64(Float64(-4.5 * Float64(z / a)) + Float64(0.5 / Float64(Float64(a / x) * Float64(t / y))))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if (t_1 <= -2e+219)
tmp = y * ((-4.5 * ((z * t) / (y * a))) + (0.5 * (x / a)));
elseif (t_1 <= 2e+292)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+219], N[(y * N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / N[(y * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+292], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 / N[(N[(a / x), $MachinePrecision] * N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+219}:\\
\;\;\;\;y \cdot \left(-4.5 \cdot \frac{z \cdot t}{y \cdot a} + 0.5 \cdot \frac{x}{a}\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+292}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a} + \frac{0.5}{\frac{a}{x} \cdot \frac{t}{y}}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -1.99999999999999993e219Initial program 79.2%
Taylor expanded in y around inf 90.7%
if -1.99999999999999993e219 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2e292Initial program 98.5%
div-sub97.4%
*-commutative97.4%
div-sub98.5%
cancel-sign-sub-inv98.5%
*-commutative98.5%
fma-define98.5%
distribute-rgt-neg-in98.5%
associate-*r*98.5%
distribute-lft-neg-in98.5%
*-commutative98.5%
distribute-rgt-neg-in98.5%
metadata-eval98.5%
Simplified98.5%
*-commutative98.5%
associate-*r*98.5%
metadata-eval98.5%
distribute-rgt-neg-in98.5%
distribute-lft-neg-in98.5%
fma-neg98.5%
associate-*l*98.5%
Applied egg-rr98.5%
if 2e292 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 61.5%
Taylor expanded in t around inf 72.9%
clear-num72.9%
un-div-inv72.9%
times-frac82.7%
Applied egg-rr82.7%
Final simplification94.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+292)))
(* t (+ (* -4.5 (/ z a)) (/ 0.5 (* (/ a x) (/ t y)))))
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+292)) {
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
} else {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 2e+292)) {
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
} else {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 2e+292): tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y)))) else: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+292)) tmp = Float64(t * Float64(Float64(-4.5 * Float64(z / a)) + Float64(0.5 / Float64(Float64(a / x) * Float64(t / y))))); else tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 2e+292)))
tmp = t * ((-4.5 * (z / a)) + (0.5 / ((a / x) * (t / y))));
else
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+292]], $MachinePrecision]], N[(t * N[(N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 / N[(N[(a / x), $MachinePrecision] * N[(t / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty \lor \neg \left(t\_1 \leq 2 \cdot 10^{+292}\right):\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a} + \frac{0.5}{\frac{a}{x} \cdot \frac{t}{y}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 2e292 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 62.7%
Taylor expanded in t around inf 73.1%
clear-num73.1%
un-div-inv73.1%
times-frac81.5%
Applied egg-rr81.5%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2e292Initial program 98.7%
div-sub97.6%
*-commutative97.6%
div-sub98.7%
cancel-sign-sub-inv98.7%
*-commutative98.7%
fma-define98.7%
distribute-rgt-neg-in98.7%
associate-*r*98.6%
distribute-lft-neg-in98.6%
*-commutative98.6%
distribute-rgt-neg-in98.6%
metadata-eval98.6%
Simplified98.6%
*-commutative98.6%
associate-*r*98.7%
metadata-eval98.7%
distribute-rgt-neg-in98.7%
distribute-lft-neg-in98.7%
fma-neg98.7%
associate-*l*98.6%
Applied egg-rr98.6%
Final simplification94.4%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* t (/ (* z -4.5) a))
(if (<= t_1 5e+281)
(/ (- (* x y) t_1) (* a 2.0))
(/ 1.0 (/ -0.2222222222222222 (* z (/ t a))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t * ((z * -4.5) / a);
} else if (t_1 <= 5e+281) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = 1.0 / (-0.2222222222222222 / (z * (t / a)));
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = t * ((z * -4.5) / a);
} else if (t_1 <= 5e+281) {
tmp = ((x * y) - t_1) / (a * 2.0);
} else {
tmp = 1.0 / (-0.2222222222222222 / (z * (t / a)));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -math.inf: tmp = t * ((z * -4.5) / a) elif t_1 <= 5e+281: tmp = ((x * y) - t_1) / (a * 2.0) else: tmp = 1.0 / (-0.2222222222222222 / (z * (t / a))) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(t * Float64(Float64(z * -4.5) / a)); elseif (t_1 <= 5e+281) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(a * 2.0)); else tmp = Float64(1.0 / Float64(-0.2222222222222222 / Float64(z * Float64(t / a)))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = t * ((z * -4.5) / a);
elseif (t_1 <= 5e+281)
tmp = ((x * y) - t_1) / (a * 2.0);
else
tmp = 1.0 / (-0.2222222222222222 / (z * (t / a)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+281], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(-0.2222222222222222 / N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+281}:\\
\;\;\;\;\frac{x \cdot y - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{-0.2222222222222222}{z \cdot \frac{t}{a}}}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -inf.0Initial program 58.8%
Taylor expanded in x around 0 58.8%
associate-/l*99.7%
Simplified99.7%
*-commutative99.7%
associate-*r/58.8%
metadata-eval58.8%
times-frac58.8%
associate-*r*58.8%
*-un-lft-identity58.8%
times-frac99.8%
times-frac99.5%
metadata-eval99.5%
*-commutative99.5%
associate-*r/99.8%
times-frac58.8%
*-un-lft-identity58.8%
associate-*l/99.7%
*-commutative99.7%
clear-num99.6%
un-div-inv99.6%
*-commutative99.6%
Applied egg-rr99.6%
associate-/r/99.8%
Applied egg-rr99.8%
if -inf.0 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 5.00000000000000016e281Initial program 93.8%
if 5.00000000000000016e281 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 66.4%
Taylor expanded in x around 0 73.5%
associate-/l*99.9%
Simplified99.9%
*-commutative99.9%
associate-*r/73.5%
metadata-eval73.5%
times-frac73.5%
associate-*r*73.5%
clear-num73.5%
associate-*r*73.5%
times-frac73.5%
metadata-eval73.5%
Applied egg-rr73.5%
*-commutative73.5%
clear-num73.5%
clear-num73.5%
un-div-inv73.5%
clear-num73.5%
*-commutative73.5%
associate-/l*99.9%
Applied egg-rr99.9%
Final simplification94.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= (* x y) -4e+289)
(* x (/ (* y 0.5) a))
(if (<= (* x y) 5e+288)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(* y (* x (/ 0.5 a))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -4e+289) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+288) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-4d+289)) then
tmp = x * ((y * 0.5d0) / a)
else if ((x * y) <= 5d+288) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = y * (x * (0.5d0 / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -4e+289) {
tmp = x * ((y * 0.5) / a);
} else if ((x * y) <= 5e+288) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = y * (x * (0.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -4e+289: tmp = x * ((y * 0.5) / a) elif (x * y) <= 5e+288: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = y * (x * (0.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -4e+289) tmp = Float64(x * Float64(Float64(y * 0.5) / a)); elseif (Float64(x * y) <= 5e+288) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(y * Float64(x * Float64(0.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -4e+289)
tmp = x * ((y * 0.5) / a);
elseif ((x * y) <= 5e+288)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = y * (x * (0.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -4e+289], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+288], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(y * N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+289}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+288}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot \frac{0.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -4.0000000000000002e289Initial program 66.5%
Taylor expanded in x around inf 66.5%
*-commutative66.5%
associate-/l*99.9%
associate-*r*99.9%
*-commutative99.9%
associate-*r/99.9%
Simplified99.9%
if -4.0000000000000002e289 < (*.f64 x y) < 5.0000000000000003e288Initial program 94.2%
div-sub92.3%
*-commutative92.3%
div-sub94.2%
cancel-sign-sub-inv94.2%
*-commutative94.2%
fma-define94.2%
distribute-rgt-neg-in94.2%
associate-*r*94.1%
distribute-lft-neg-in94.1%
*-commutative94.1%
distribute-rgt-neg-in94.1%
metadata-eval94.1%
Simplified94.1%
*-commutative94.1%
associate-*r*94.2%
metadata-eval94.2%
distribute-rgt-neg-in94.2%
distribute-lft-neg-in94.2%
fma-neg94.2%
associate-*l*94.1%
Applied egg-rr94.1%
if 5.0000000000000003e288 < (*.f64 x y) Initial program 63.3%
clear-num63.3%
inv-pow63.3%
*-commutative63.3%
associate-/l*63.3%
fma-neg68.8%
*-commutative68.8%
distribute-rgt-neg-in68.8%
distribute-rgt-neg-in68.8%
metadata-eval68.8%
Applied egg-rr68.8%
unpow-168.8%
associate-/r*68.8%
metadata-eval68.8%
Simplified68.8%
Taylor expanded in x around inf 63.3%
associate-*r/63.3%
associate-*l/63.3%
associate-*r*89.3%
Simplified89.3%
Final simplification94.2%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -3.5e-42)
t_1
(if (<= y -5.6e-233)
(* -4.5 (/ (* z t) a))
(if (<= y 2.05e+42) (* t (* -4.5 (/ z a))) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -3.5e-42) {
tmp = t_1;
} else if (y <= -5.6e-233) {
tmp = -4.5 * ((z * t) / a);
} else if (y <= 2.05e+42) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-3.5d-42)) then
tmp = t_1
else if (y <= (-5.6d-233)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (y <= 2.05d+42) then
tmp = t * ((-4.5d0) * (z / a))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -3.5e-42) {
tmp = t_1;
} else if (y <= -5.6e-233) {
tmp = -4.5 * ((z * t) / a);
} else if (y <= 2.05e+42) {
tmp = t * (-4.5 * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -3.5e-42: tmp = t_1 elif y <= -5.6e-233: tmp = -4.5 * ((z * t) / a) elif y <= 2.05e+42: tmp = t * (-4.5 * (z / a)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -3.5e-42) tmp = t_1; elseif (y <= -5.6e-233) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (y <= 2.05e+42) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -3.5e-42)
tmp = t_1;
elseif (y <= -5.6e-233)
tmp = -4.5 * ((z * t) / a);
elseif (y <= 2.05e+42)
tmp = t * (-4.5 * (z / a));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.5e-42], t$95$1, If[LessEqual[y, -5.6e-233], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+42], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -3.5 \cdot 10^{-42}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-233}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+42}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -3.5000000000000002e-42 or 2.05e42 < y Initial program 88.9%
Taylor expanded in x around inf 64.3%
*-commutative64.3%
associate-/l*72.4%
associate-*r*72.4%
*-commutative72.4%
associate-*r/72.4%
Simplified72.4%
if -3.5000000000000002e-42 < y < -5.6000000000000002e-233Initial program 97.5%
Taylor expanded in x around 0 79.2%
if -5.6000000000000002e-233 < y < 2.05e42Initial program 87.0%
Taylor expanded in x around 0 62.7%
*-commutative62.7%
associate-*r*62.7%
Simplified62.7%
associate-*r*62.7%
times-frac62.8%
associate-*r/68.4%
metadata-eval68.4%
*-commutative68.4%
*-commutative68.4%
associate-*r*68.3%
*-commutative68.3%
Applied egg-rr68.3%
Final simplification72.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ (* y 0.5) a))))
(if (<= y -7.5e-23)
t_1
(if (<= y -8.4e-234)
(* -4.5 (/ (* z t) a))
(if (<= y 2.05e+42) (* -4.5 (* t (/ z a))) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -7.5e-23) {
tmp = t_1;
} else if (y <= -8.4e-234) {
tmp = -4.5 * ((z * t) / a);
} else if (y <= 2.05e+42) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y * 0.5d0) / a)
if (y <= (-7.5d-23)) then
tmp = t_1
else if (y <= (-8.4d-234)) then
tmp = (-4.5d0) * ((z * t) / a)
else if (y <= 2.05d+42) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * ((y * 0.5) / a);
double tmp;
if (y <= -7.5e-23) {
tmp = t_1;
} else if (y <= -8.4e-234) {
tmp = -4.5 * ((z * t) / a);
} else if (y <= 2.05e+42) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * ((y * 0.5) / a) tmp = 0 if y <= -7.5e-23: tmp = t_1 elif y <= -8.4e-234: tmp = -4.5 * ((z * t) / a) elif y <= 2.05e+42: tmp = -4.5 * (t * (z / a)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(Float64(y * 0.5) / a)) tmp = 0.0 if (y <= -7.5e-23) tmp = t_1; elseif (y <= -8.4e-234) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); elseif (y <= 2.05e+42) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * ((y * 0.5) / a);
tmp = 0.0;
if (y <= -7.5e-23)
tmp = t_1;
elseif (y <= -8.4e-234)
tmp = -4.5 * ((z * t) / a);
elseif (y <= 2.05e+42)
tmp = -4.5 * (t * (z / a));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.5e-23], t$95$1, If[LessEqual[y, -8.4e-234], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.05e+42], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y \cdot 0.5}{a}\\
\mathbf{if}\;y \leq -7.5 \cdot 10^{-23}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -8.4 \cdot 10^{-234}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{elif}\;y \leq 2.05 \cdot 10^{+42}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -7.4999999999999998e-23 or 2.05e42 < y Initial program 88.8%
Taylor expanded in x around inf 64.5%
*-commutative64.5%
associate-/l*72.7%
associate-*r*72.7%
*-commutative72.7%
associate-*r/72.7%
Simplified72.7%
if -7.4999999999999998e-23 < y < -8.39999999999999965e-234Initial program 97.6%
Taylor expanded in x around 0 80.1%
if -8.39999999999999965e-234 < y < 2.05e42Initial program 87.0%
Taylor expanded in x around 0 62.8%
associate-/l*68.4%
Simplified68.4%
Final simplification72.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) -5e+178) (* (/ x a) (/ y 2.0)) (if (<= (* x y) 5e-60) (* -4.5 (/ (* z t) a)) (* x (/ (* y 0.5) a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+178) {
tmp = (x / a) * (y / 2.0);
} else if ((x * y) <= 5e-60) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((x * y) <= (-5d+178)) then
tmp = (x / a) * (y / 2.0d0)
else if ((x * y) <= 5d-60) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = x * ((y * 0.5d0) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -5e+178) {
tmp = (x / a) * (y / 2.0);
} else if ((x * y) <= 5e-60) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = x * ((y * 0.5) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (x * y) <= -5e+178: tmp = (x / a) * (y / 2.0) elif (x * y) <= 5e-60: tmp = -4.5 * ((z * t) / a) else: tmp = x * ((y * 0.5) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= -5e+178) tmp = Float64(Float64(x / a) * Float64(y / 2.0)); elseif (Float64(x * y) <= 5e-60) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(x * Float64(Float64(y * 0.5) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((x * y) <= -5e+178)
tmp = (x / a) * (y / 2.0);
elseif ((x * y) <= 5e-60)
tmp = -4.5 * ((z * t) / a);
else
tmp = x * ((y * 0.5) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -5e+178], N[(N[(x / a), $MachinePrecision] * N[(y / 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-60], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(y * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+178}:\\
\;\;\;\;\frac{x}{a} \cdot \frac{y}{2}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-60}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y \cdot 0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.9999999999999999e178Initial program 80.3%
clear-num80.2%
inv-pow80.2%
*-commutative80.2%
associate-/l*80.2%
fma-neg80.2%
*-commutative80.2%
distribute-rgt-neg-in80.2%
distribute-rgt-neg-in80.2%
metadata-eval80.2%
Applied egg-rr80.2%
unpow-180.2%
associate-/r*80.2%
metadata-eval80.2%
Simplified80.2%
Taylor expanded in x around inf 75.7%
div-inv75.7%
metadata-eval75.7%
clear-num75.7%
times-frac75.7%
*-un-lft-identity75.7%
*-commutative75.7%
times-frac95.4%
Applied egg-rr95.4%
if -4.9999999999999999e178 < (*.f64 x y) < 5.0000000000000001e-60Initial program 93.2%
Taylor expanded in x around 0 74.5%
if 5.0000000000000001e-60 < (*.f64 x y) Initial program 87.9%
Taylor expanded in x around inf 72.9%
*-commutative72.9%
associate-/l*73.3%
associate-*r*73.3%
*-commutative73.3%
associate-*r/73.3%
Simplified73.3%
Final simplification76.9%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 89.8%
Taylor expanded in x around 0 52.0%
associate-/l*52.3%
Simplified52.3%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024118
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))