
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(let* ((t_1 (/ (* x_m 2.0) (- (* y z_m) (* z_m t)))))
(*
z_s
(*
x_s
(if (or (<= t_1 -1e-201) (and (not (<= t_1 0.0)) (<= t_1 4e+297)))
(/ (* x_m 2.0) (* z_m (- y t)))
(* (/ x_m (- y t)) (/ 2.0 z_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t));
double tmp;
if ((t_1 <= -1e-201) || (!(t_1 <= 0.0) && (t_1 <= 4e+297))) {
tmp = (x_m * 2.0) / (z_m * (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x_m * 2.0d0) / ((y * z_m) - (z_m * t))
if ((t_1 <= (-1d-201)) .or. (.not. (t_1 <= 0.0d0)) .and. (t_1 <= 4d+297)) then
tmp = (x_m * 2.0d0) / (z_m * (y - t))
else
tmp = (x_m / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t));
double tmp;
if ((t_1 <= -1e-201) || (!(t_1 <= 0.0) && (t_1 <= 4e+297))) {
tmp = (x_m * 2.0) / (z_m * (y - t));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t)) tmp = 0 if (t_1 <= -1e-201) or (not (t_1 <= 0.0) and (t_1 <= 4e+297)): tmp = (x_m * 2.0) / (z_m * (y - t)) else: tmp = (x_m / (y - t)) * (2.0 / z_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) t_1 = Float64(Float64(x_m * 2.0) / Float64(Float64(y * z_m) - Float64(z_m * t))) tmp = 0.0 if ((t_1 <= -1e-201) || (!(t_1 <= 0.0) && (t_1 <= 4e+297))) tmp = Float64(Float64(x_m * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) t_1 = (x_m * 2.0) / ((y * z_m) - (z_m * t)); tmp = 0.0; if ((t_1 <= -1e-201) || (~((t_1 <= 0.0)) && (t_1 <= 4e+297))) tmp = (x_m * 2.0) / (z_m * (y - t)); else tmp = (x_m / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * N[(x$95$s * If[Or[LessEqual[t$95$1, -1e-201], And[N[Not[LessEqual[t$95$1, 0.0]], $MachinePrecision], LessEqual[t$95$1, 4e+297]]], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x\_m \cdot 2}{y \cdot z\_m - z\_m \cdot t}\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{-201} \lor \neg \left(t\_1 \leq 0\right) \land t\_1 \leq 4 \cdot 10^{+297}:\\
\;\;\;\;\frac{x\_m \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}\right)
\end{array}
\end{array}
if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -9.99999999999999946e-202 or 0.0 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 4.0000000000000001e297Initial program 95.9%
distribute-rgt-out--98.4%
Simplified98.4%
if -9.99999999999999946e-202 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < 0.0 or 4.0000000000000001e297 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) Initial program 73.4%
distribute-rgt-out--78.4%
Simplified78.4%
*-commutative78.4%
times-frac99.0%
Applied egg-rr99.0%
Final simplification98.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (or (<= y -4.2e+20) (not (<= y 1.25e-24)))
(* 2.0 (/ (/ x_m z_m) y))
(* (/ x_m t) (/ -2.0 z_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -4.2e+20) || !(y <= 1.25e-24)) {
tmp = 2.0 * ((x_m / z_m) / y);
} else {
tmp = (x_m / t) * (-2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.2d+20)) .or. (.not. (y <= 1.25d-24))) then
tmp = 2.0d0 * ((x_m / z_m) / y)
else
tmp = (x_m / t) * ((-2.0d0) / z_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -4.2e+20) || !(y <= 1.25e-24)) {
tmp = 2.0 * ((x_m / z_m) / y);
} else {
tmp = (x_m / t) * (-2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if (y <= -4.2e+20) or not (y <= 1.25e-24): tmp = 2.0 * ((x_m / z_m) / y) else: tmp = (x_m / t) * (-2.0 / z_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if ((y <= -4.2e+20) || !(y <= 1.25e-24)) tmp = Float64(2.0 * Float64(Float64(x_m / z_m) / y)); else tmp = Float64(Float64(x_m / t) * Float64(-2.0 / z_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if ((y <= -4.2e+20) || ~((y <= 1.25e-24))) tmp = 2.0 * ((x_m / z_m) / y); else tmp = (x_m / t) * (-2.0 / z_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[Or[LessEqual[y, -4.2e+20], N[Not[LessEqual[y, 1.25e-24]], $MachinePrecision]], N[(2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / t), $MachinePrecision] * N[(-2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+20} \lor \neg \left(y \leq 1.25 \cdot 10^{-24}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t} \cdot \frac{-2}{z\_m}\\
\end{array}\right)
\end{array}
if y < -4.2e20 or 1.24999999999999995e-24 < y Initial program 89.0%
distribute-rgt-out--91.3%
Simplified91.3%
Taylor expanded in y around inf 78.2%
*-commutative78.2%
associate-/r*77.9%
Simplified77.9%
if -4.2e20 < y < 1.24999999999999995e-24Initial program 84.7%
distribute-rgt-out--89.7%
Simplified89.7%
Taylor expanded in y around 0 74.0%
associate-*r/74.0%
*-commutative74.0%
times-frac78.4%
Simplified78.4%
Final simplification78.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (or (<= y -4.2e+25) (not (<= y 2.7e-25)))
(* 2.0 (/ (/ x_m z_m) y))
(* -2.0 (/ (/ x_m z_m) t))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -4.2e+25) || !(y <= 2.7e-25)) {
tmp = 2.0 * ((x_m / z_m) / y);
} else {
tmp = -2.0 * ((x_m / z_m) / t);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-4.2d+25)) .or. (.not. (y <= 2.7d-25))) then
tmp = 2.0d0 * ((x_m / z_m) / y)
else
tmp = (-2.0d0) * ((x_m / z_m) / t)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((y <= -4.2e+25) || !(y <= 2.7e-25)) {
tmp = 2.0 * ((x_m / z_m) / y);
} else {
tmp = -2.0 * ((x_m / z_m) / t);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if (y <= -4.2e+25) or not (y <= 2.7e-25): tmp = 2.0 * ((x_m / z_m) / y) else: tmp = -2.0 * ((x_m / z_m) / t) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if ((y <= -4.2e+25) || !(y <= 2.7e-25)) tmp = Float64(2.0 * Float64(Float64(x_m / z_m) / y)); else tmp = Float64(-2.0 * Float64(Float64(x_m / z_m) / t)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if ((y <= -4.2e+25) || ~((y <= 2.7e-25))) tmp = 2.0 * ((x_m / z_m) / y); else tmp = -2.0 * ((x_m / z_m) / t); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[Or[LessEqual[y, -4.2e+25], N[Not[LessEqual[y, 2.7e-25]], $MachinePrecision]], N[(2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -4.2 \cdot 10^{+25} \lor \neg \left(y \leq 2.7 \cdot 10^{-25}\right):\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z\_m}}{y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{\frac{x\_m}{z\_m}}{t}\\
\end{array}\right)
\end{array}
if y < -4.1999999999999998e25 or 2.70000000000000016e-25 < y Initial program 89.0%
distribute-rgt-out--91.3%
Simplified91.3%
Taylor expanded in y around inf 78.2%
*-commutative78.2%
associate-/r*77.9%
Simplified77.9%
if -4.1999999999999998e25 < y < 2.70000000000000016e-25Initial program 84.7%
distribute-rgt-out--89.7%
Simplified89.7%
Taylor expanded in y around 0 74.0%
*-commutative74.0%
associate-/r*78.1%
Simplified78.1%
Final simplification78.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (<= y -1.2e+23)
(* 2.0 (/ (/ x_m z_m) y))
(if (<= y 5e-25) (* (/ x_m t) (/ -2.0 z_m)) (/ (* x_m 2.0) (* y z_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (y <= -1.2e+23) {
tmp = 2.0 * ((x_m / z_m) / y);
} else if (y <= 5e-25) {
tmp = (x_m / t) * (-2.0 / z_m);
} else {
tmp = (x_m * 2.0) / (y * z_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.2d+23)) then
tmp = 2.0d0 * ((x_m / z_m) / y)
else if (y <= 5d-25) then
tmp = (x_m / t) * ((-2.0d0) / z_m)
else
tmp = (x_m * 2.0d0) / (y * z_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (y <= -1.2e+23) {
tmp = 2.0 * ((x_m / z_m) / y);
} else if (y <= 5e-25) {
tmp = (x_m / t) * (-2.0 / z_m);
} else {
tmp = (x_m * 2.0) / (y * z_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if y <= -1.2e+23: tmp = 2.0 * ((x_m / z_m) / y) elif y <= 5e-25: tmp = (x_m / t) * (-2.0 / z_m) else: tmp = (x_m * 2.0) / (y * z_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if (y <= -1.2e+23) tmp = Float64(2.0 * Float64(Float64(x_m / z_m) / y)); elseif (y <= 5e-25) tmp = Float64(Float64(x_m / t) * Float64(-2.0 / z_m)); else tmp = Float64(Float64(x_m * 2.0) / Float64(y * z_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if (y <= -1.2e+23) tmp = 2.0 * ((x_m / z_m) / y); elseif (y <= 5e-25) tmp = (x_m / t) * (-2.0 / z_m); else tmp = (x_m * 2.0) / (y * z_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[LessEqual[y, -1.2e+23], N[(2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-25], N[(N[(x$95$m / t), $MachinePrecision] * N[(-2.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * 2.0), $MachinePrecision] / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.2 \cdot 10^{+23}:\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z\_m}}{y}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-25}:\\
\;\;\;\;\frac{x\_m}{t} \cdot \frac{-2}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m \cdot 2}{y \cdot z\_m}\\
\end{array}\right)
\end{array}
if y < -1.2e23Initial program 88.5%
distribute-rgt-out--89.9%
Simplified89.9%
Taylor expanded in y around inf 81.0%
*-commutative81.0%
associate-/r*81.9%
Simplified81.9%
if -1.2e23 < y < 4.99999999999999962e-25Initial program 84.7%
distribute-rgt-out--89.7%
Simplified89.7%
Taylor expanded in y around 0 74.0%
associate-*r/74.0%
*-commutative74.0%
times-frac78.4%
Simplified78.4%
if 4.99999999999999962e-25 < y Initial program 89.7%
distribute-rgt-out--92.9%
Simplified92.9%
Taylor expanded in y around inf 74.9%
*-commutative74.9%
Simplified74.9%
Final simplification78.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (<= y -3.6e+21)
(* 2.0 (/ (/ x_m z_m) y))
(if (<= y 1.95e-25)
(* (/ x_m t) (/ -2.0 z_m))
(/ 2.0 (* y (/ z_m x_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (y <= -3.6e+21) {
tmp = 2.0 * ((x_m / z_m) / y);
} else if (y <= 1.95e-25) {
tmp = (x_m / t) * (-2.0 / z_m);
} else {
tmp = 2.0 / (y * (z_m / x_m));
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-3.6d+21)) then
tmp = 2.0d0 * ((x_m / z_m) / y)
else if (y <= 1.95d-25) then
tmp = (x_m / t) * ((-2.0d0) / z_m)
else
tmp = 2.0d0 / (y * (z_m / x_m))
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if (y <= -3.6e+21) {
tmp = 2.0 * ((x_m / z_m) / y);
} else if (y <= 1.95e-25) {
tmp = (x_m / t) * (-2.0 / z_m);
} else {
tmp = 2.0 / (y * (z_m / x_m));
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if y <= -3.6e+21: tmp = 2.0 * ((x_m / z_m) / y) elif y <= 1.95e-25: tmp = (x_m / t) * (-2.0 / z_m) else: tmp = 2.0 / (y * (z_m / x_m)) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if (y <= -3.6e+21) tmp = Float64(2.0 * Float64(Float64(x_m / z_m) / y)); elseif (y <= 1.95e-25) tmp = Float64(Float64(x_m / t) * Float64(-2.0 / z_m)); else tmp = Float64(2.0 / Float64(y * Float64(z_m / x_m))); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if (y <= -3.6e+21) tmp = 2.0 * ((x_m / z_m) / y); elseif (y <= 1.95e-25) tmp = (x_m / t) * (-2.0 / z_m); else tmp = 2.0 / (y * (z_m / x_m)); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[LessEqual[y, -3.6e+21], N[(2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.95e-25], N[(N[(x$95$m / t), $MachinePrecision] * N[(-2.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(y * N[(z$95$m / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{+21}:\\
\;\;\;\;2 \cdot \frac{\frac{x\_m}{z\_m}}{y}\\
\mathbf{elif}\;y \leq 1.95 \cdot 10^{-25}:\\
\;\;\;\;\frac{x\_m}{t} \cdot \frac{-2}{z\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{y \cdot \frac{z\_m}{x\_m}}\\
\end{array}\right)
\end{array}
if y < -3.6e21Initial program 88.5%
distribute-rgt-out--89.9%
Simplified89.9%
Taylor expanded in y around inf 81.0%
*-commutative81.0%
associate-/r*81.9%
Simplified81.9%
if -3.6e21 < y < 1.95e-25Initial program 84.7%
distribute-rgt-out--89.7%
Simplified89.7%
Taylor expanded in y around 0 74.0%
associate-*r/74.0%
*-commutative74.0%
times-frac78.4%
Simplified78.4%
if 1.95e-25 < y Initial program 89.7%
distribute-rgt-out--92.9%
Simplified92.9%
Taylor expanded in y around inf 74.9%
*-commutative74.9%
associate-/r*73.0%
Simplified73.0%
associate-*r/73.0%
*-commutative73.0%
associate-*r/72.9%
clear-num72.8%
frac-times73.4%
metadata-eval73.4%
Applied egg-rr73.4%
Final simplification78.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x_s x_m y z_m t)
:precision binary64
(*
z_s
(*
x_s
(if (<= (* x_m 2.0) 1e-15)
(* x_m (/ 2.0 (* z_m (- y t))))
(* (/ x_m (- y t)) (/ 2.0 z_m))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((x_m * 2.0) <= 1e-15) {
tmp = x_m * (2.0 / (z_m * (y - t)));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((x_m * 2.0d0) <= 1d-15) then
tmp = x_m * (2.0d0 / (z_m * (y - t)))
else
tmp = (x_m / (y - t)) * (2.0d0 / z_m)
end if
code = z_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
double tmp;
if ((x_m * 2.0) <= 1e-15) {
tmp = x_m * (2.0 / (z_m * (y - t)));
} else {
tmp = (x_m / (y - t)) * (2.0 / z_m);
}
return z_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): tmp = 0 if (x_m * 2.0) <= 1e-15: tmp = x_m * (2.0 / (z_m * (y - t))) else: tmp = (x_m / (y - t)) * (2.0 / z_m) return z_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0 if (Float64(x_m * 2.0) <= 1e-15) tmp = Float64(x_m * Float64(2.0 / Float64(z_m * Float64(y - t)))); else tmp = Float64(Float64(x_m / Float64(y - t)) * Float64(2.0 / z_m)); end return Float64(z_s * Float64(x_s * tmp)) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x_s, x_m, y, z_m, t) tmp = 0.0; if ((x_m * 2.0) <= 1e-15) tmp = x_m * (2.0 / (z_m * (y - t))); else tmp = (x_m / (y - t)) * (2.0 / z_m); end tmp_2 = z_s * (x_s * tmp); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * If[LessEqual[N[(x$95$m * 2.0), $MachinePrecision], 1e-15], N[(x$95$m * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / N[(y - t), $MachinePrecision]), $MachinePrecision] * N[(2.0 / z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot 2 \leq 10^{-15}:\\
\;\;\;\;x\_m \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{y - t} \cdot \frac{2}{z\_m}\\
\end{array}\right)
\end{array}
if (*.f64 x #s(literal 2 binary64)) < 1.0000000000000001e-15Initial program 87.5%
distribute-rgt-out--90.8%
Simplified90.8%
associate-/l*90.7%
*-commutative90.7%
Applied egg-rr90.7%
if 1.0000000000000001e-15 < (*.f64 x #s(literal 2 binary64)) Initial program 85.5%
distribute-rgt-out--89.8%
Simplified89.8%
*-commutative89.8%
times-frac94.1%
Applied egg-rr94.1%
Final simplification91.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x_s x_m y z_m t) :precision binary64 (* z_s (* x_s (* x_m (/ 2.0 (* z_m (- y t)))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (x_m * (2.0 / (z_m * (y - t)))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x_s * (x_m * (2.0d0 / (z_m * (y - t)))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (x_m * (2.0 / (z_m * (y - t)))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): return z_s * (x_s * (x_m * (2.0 / (z_m * (y - t)))))
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) return Float64(z_s * Float64(x_s * Float64(x_m * Float64(2.0 / Float64(z_m * Float64(y - t)))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x_s, x_m, y, z_m, t) tmp = z_s * (x_s * (x_m * (2.0 / (z_m * (y - t))))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * N[(x$95$m * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \left(x\_m \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\right)\right)
\end{array}
Initial program 87.0%
distribute-rgt-out--90.5%
Simplified90.5%
associate-/l*90.4%
*-commutative90.4%
Applied egg-rr90.4%
Final simplification90.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x_s x_m y z_m t) :precision binary64 (* z_s (* x_s (* -2.0 (/ (/ x_m z_m) t)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x_s * ((-2.0d0) * ((x_m / z_m) / t)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): return z_s * (x_s * (-2.0 * ((x_m / z_m) / t)))
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) return Float64(z_s * Float64(x_s * Float64(-2.0 * Float64(Float64(x_m / z_m) / t)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x_s, x_m, y, z_m, t) tmp = z_s * (x_s * (-2.0 * ((x_m / z_m) / t))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * N[(-2.0 * N[(N[(x$95$m / z$95$m), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \left(-2 \cdot \frac{\frac{x\_m}{z\_m}}{t}\right)\right)
\end{array}
Initial program 87.0%
distribute-rgt-out--90.5%
Simplified90.5%
Taylor expanded in y around 0 50.4%
*-commutative50.4%
associate-/r*54.3%
Simplified54.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x_s x_m y z_m t) :precision binary64 (* z_s (* x_s (* -2.0 (/ x_m (* z_m t))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * (x_m / (z_m * t))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x_s, x_m, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x_s * ((-2.0d0) * (x_m / (z_m * t))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x_s, double x_m, double y, double z_m, double t) {
return z_s * (x_s * (-2.0 * (x_m / (z_m * t))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x_s, x_m, y, z_m, t): return z_s * (x_s * (-2.0 * (x_m / (z_m * t))))
x\_m = abs(x) x\_s = copysign(1.0, x) z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x_s, x_m, y, z_m, t) return Float64(z_s * Float64(x_s * Float64(-2.0 * Float64(x_m / Float64(z_m * t))))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x_s, x_m, y, z_m, t) tmp = z_s * (x_s * (-2.0 * (x_m / (z_m * t)))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x$95$s_, x$95$m_, y_, z$95$m_, t_] := N[(z$95$s * N[(x$95$s * N[(-2.0 * N[(x$95$m / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x\_s \cdot \left(-2 \cdot \frac{x\_m}{z\_m \cdot t}\right)\right)
\end{array}
Initial program 87.0%
distribute-rgt-out--90.5%
Simplified90.5%
Taylor expanded in y around 0 50.4%
Final simplification50.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024118
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))