
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (* i (+ (+ alpha beta) i)))
(t_1 (+ (+ alpha beta) (* 2.0 i)))
(t_2 (* t_1 t_1)))
(/ (/ (* t_0 (+ (* beta alpha) t_0)) t_2) (- t_2 1.0))))
double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
t_0 = i * ((alpha + beta) + i)
t_1 = (alpha + beta) + (2.0d0 * i)
t_2 = t_1 * t_1
code = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0d0)
end function
public static double code(double alpha, double beta, double i) {
double t_0 = i * ((alpha + beta) + i);
double t_1 = (alpha + beta) + (2.0 * i);
double t_2 = t_1 * t_1;
return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0);
}
def code(alpha, beta, i): t_0 = i * ((alpha + beta) + i) t_1 = (alpha + beta) + (2.0 * i) t_2 = t_1 * t_1 return ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0)
function code(alpha, beta, i) t_0 = Float64(i * Float64(Float64(alpha + beta) + i)) t_1 = Float64(Float64(alpha + beta) + Float64(2.0 * i)) t_2 = Float64(t_1 * t_1) return Float64(Float64(Float64(t_0 * Float64(Float64(beta * alpha) + t_0)) / t_2) / Float64(t_2 - 1.0)) end
function tmp = code(alpha, beta, i) t_0 = i * ((alpha + beta) + i); t_1 = (alpha + beta) + (2.0 * i); t_2 = t_1 * t_1; tmp = ((t_0 * ((beta * alpha) + t_0)) / t_2) / (t_2 - 1.0); end
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t$95$1), $MachinePrecision]}, N[(N[(N[(t$95$0 * N[(N[(beta * alpha), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision] / N[(t$95$2 - 1.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := i \cdot \left(\left(\alpha + \beta\right) + i\right)\\
t_1 := \left(\alpha + \beta\right) + 2 \cdot i\\
t_2 := t\_1 \cdot t\_1\\
\frac{\frac{t\_0 \cdot \left(\beta \cdot \alpha + t\_0\right)}{t\_2}}{t\_2 - 1}
\end{array}
\end{array}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (+ t_1 -1.0))
(t_3 (* i (+ i (+ alpha beta))))
(t_4 (* i (+ beta (+ i alpha)))))
(if (<= (/ (/ (* t_3 (+ t_3 (* alpha beta))) t_1) t_2) INFINITY)
(/
(* t_4 (/ (fma alpha beta t_4) (pow (fma i 2.0 (+ alpha beta)) 2.0)))
t_2)
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = t_1 + -1.0;
double t_3 = i * (i + (alpha + beta));
double t_4 = i * (beta + (i + alpha));
double tmp;
if ((((t_3 * (t_3 + (alpha * beta))) / t_1) / t_2) <= ((double) INFINITY)) {
tmp = (t_4 * (fma(alpha, beta, t_4) / pow(fma(i, 2.0, (alpha + beta)), 2.0))) / t_2;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(t_1 + -1.0) t_3 = Float64(i * Float64(i + Float64(alpha + beta))) t_4 = Float64(i * Float64(beta + Float64(i + alpha))) tmp = 0.0 if (Float64(Float64(Float64(t_3 * Float64(t_3 + Float64(alpha * beta))) / t_1) / t_2) <= Inf) tmp = Float64(Float64(t_4 * Float64(fma(alpha, beta, t_4) / (fma(i, 2.0, Float64(alpha + beta)) ^ 2.0))) / t_2); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i); end return tmp end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(i * N[(beta + N[(i + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$3 * N[(t$95$3 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / t$95$2), $MachinePrecision], Infinity], N[(N[(t$95$4 * N[(N[(alpha * beta + t$95$4), $MachinePrecision] / N[Power[N[(i * 2.0 + N[(alpha + beta), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := t\_1 + -1\\
t_3 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_4 := i \cdot \left(\beta + \left(i + \alpha\right)\right)\\
\mathbf{if}\;\frac{\frac{t\_3 \cdot \left(t\_3 + \alpha \cdot \beta\right)}{t\_1}}{t\_2} \leq \infty:\\
\;\;\;\;\frac{t\_4 \cdot \frac{\mathsf{fma}\left(\alpha, \beta, t\_4\right)}{{\left(\mathsf{fma}\left(i, 2, \alpha + \beta\right)\right)}^{2}}}{t\_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 46.4%
associate-/l*99.7%
+-commutative99.7%
associate-+r+99.7%
+-commutative99.7%
*-commutative99.7%
+-commutative99.7%
fma-undefine99.7%
pow299.7%
*-commutative99.7%
pow299.7%
associate-+r+99.7%
+-commutative99.7%
pow299.7%
Applied egg-rr99.7%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified4.1%
Taylor expanded in i around inf 77.9%
Taylor expanded in i around 0 77.9%
Taylor expanded in alpha around 0 71.5%
*-commutative71.5%
Simplified71.5%
Taylor expanded in alpha around 0 72.1%
Final simplification81.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* i (* (/ i t_3) (/ (pow (+ i beta) 2.0) (+ t_3 -1.0))))
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = i * ((i / t_3) * (pow((i + beta), 2.0) / (t_3 + -1.0)));
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = i * ((i / t_3) * (Math.pow((i + beta), 2.0) / (t_3 + -1.0)));
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = i * ((i / t_3) * (math.pow((i + beta), 2.0) / (t_3 + -1.0))) else: tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(i * Float64(Float64(i / t_3) * Float64((Float64(i + beta) ^ 2.0) / Float64(t_3 + -1.0)))); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = (beta + (i * 2.0)) ^ 2.0;
tmp = 0.0;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf)
tmp = i * ((i / t_3) * (((i + beta) ^ 2.0) / (t_3 + -1.0)));
else
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(i * N[(N[(i / t$95$3), $MachinePrecision] * N[(N[Power[N[(i + beta), $MachinePrecision], 2.0], $MachinePrecision] / N[(t$95$3 + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;i \cdot \left(\frac{i}{t\_3} \cdot \frac{{\left(i + \beta\right)}^{2}}{t\_3 + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 46.4%
Simplified99.4%
Taylor expanded in alpha around 0 40.5%
times-frac89.6%
sub-neg89.6%
metadata-eval89.6%
Simplified89.6%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified4.1%
Taylor expanded in i around inf 77.9%
Taylor expanded in i around 0 77.9%
Taylor expanded in alpha around 0 71.5%
*-commutative71.5%
Simplified71.5%
Taylor expanded in alpha around 0 72.1%
Final simplification78.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (pow (+ beta (* i 2.0)) 2.0)))
(if (<= (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0)) INFINITY)
(* i (* (/ (* i (+ i beta)) (+ t_3 -1.0)) (/ (+ i beta) t_3)))
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= ((double) INFINITY)) {
tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3));
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = Math.pow((beta + (i * 2.0)), 2.0);
double tmp;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Double.POSITIVE_INFINITY) {
tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3));
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = math.pow((beta + (i * 2.0)), 2.0) tmp = 0 if (((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= math.inf: tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3)) else: tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(beta + Float64(i * 2.0)) ^ 2.0 tmp = 0.0 if (Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) <= Inf) tmp = Float64(i * Float64(Float64(Float64(i * Float64(i + beta)) / Float64(t_3 + -1.0)) * Float64(Float64(i + beta) / t_3))); else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = (beta + (i * 2.0)) ^ 2.0;
tmp = 0.0;
if ((((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0)) <= Inf)
tmp = i * (((i * (i + beta)) / (t_3 + -1.0)) * ((i + beta) / t_3));
else
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Power[N[(beta + N[(i * 2.0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision], Infinity], N[(i * N[(N[(N[(i * N[(i + beta), $MachinePrecision]), $MachinePrecision] / N[(t$95$3 + -1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(i + beta), $MachinePrecision] / t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := {\left(\beta + i \cdot 2\right)}^{2}\\
\mathbf{if}\;\frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1} \leq \infty:\\
\;\;\;\;i \cdot \left(\frac{i \cdot \left(i + \beta\right)}{t\_3 + -1} \cdot \frac{i + \beta}{t\_3}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < +inf.0Initial program 46.4%
Simplified99.4%
Taylor expanded in alpha around 0 89.7%
Taylor expanded in alpha around 0 89.5%
if +inf.0 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.0%
Simplified4.1%
Taylor expanded in i around inf 77.9%
Taylor expanded in i around 0 77.9%
Taylor expanded in alpha around 0 71.5%
*-commutative71.5%
Simplified71.5%
Taylor expanded in alpha around 0 72.1%
Final simplification78.1%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ (+ alpha beta) (* i 2.0)))
(t_1 (* t_0 t_0))
(t_2 (* i (+ i (+ alpha beta))))
(t_3 (/ (/ (* t_2 (+ t_2 (* alpha beta))) t_1) (+ t_1 -1.0))))
(if (<= t_3 0.1)
t_3
(/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i))))assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (alpha + beta) + (i * 2.0d0)
t_1 = t_0 * t_0
t_2 = i * (i + (alpha + beta))
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + (-1.0d0))
if (t_3 <= 0.1d0) then
tmp = t_3
else
tmp = (((i * 0.0625d0) + (beta * 0.125d0)) - (beta * 0.125d0)) / i
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double t_0 = (alpha + beta) + (i * 2.0);
double t_1 = t_0 * t_0;
double t_2 = i * (i + (alpha + beta));
double t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
double tmp;
if (t_3 <= 0.1) {
tmp = t_3;
} else {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): t_0 = (alpha + beta) + (i * 2.0) t_1 = t_0 * t_0 t_2 = i * (i + (alpha + beta)) t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0) tmp = 0 if t_3 <= 0.1: tmp = t_3 else: tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) t_0 = Float64(Float64(alpha + beta) + Float64(i * 2.0)) t_1 = Float64(t_0 * t_0) t_2 = Float64(i * Float64(i + Float64(alpha + beta))) t_3 = Float64(Float64(Float64(t_2 * Float64(t_2 + Float64(alpha * beta))) / t_1) / Float64(t_1 + -1.0)) tmp = 0.0 if (t_3 <= 0.1) tmp = t_3; else tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
t_0 = (alpha + beta) + (i * 2.0);
t_1 = t_0 * t_0;
t_2 = i * (i + (alpha + beta));
t_3 = ((t_2 * (t_2 + (alpha * beta))) / t_1) / (t_1 + -1.0);
tmp = 0.0;
if (t_3 <= 0.1)
tmp = t_3;
else
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(i * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(i + N[(alpha + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(t$95$2 * N[(t$95$2 + N[(alpha * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision] / N[(t$95$1 + -1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 0.1], t$95$3, N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]]]]]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + i \cdot 2\\
t_1 := t\_0 \cdot t\_0\\
t_2 := i \cdot \left(i + \left(\alpha + \beta\right)\right)\\
t_3 := \frac{\frac{t\_2 \cdot \left(t\_2 + \alpha \cdot \beta\right)}{t\_1}}{t\_1 + -1}\\
\mathbf{if}\;t\_3 \leq 0.1:\\
\;\;\;\;t\_3\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}\\
\end{array}
\end{array}
if (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) < 0.10000000000000001Initial program 99.6%
if 0.10000000000000001 < (/.f64 (/.f64 (*.f64 (*.f64 i (+.f64 (+.f64 alpha beta) i)) (+.f64 (*.f64 beta alpha) (*.f64 i (+.f64 (+.f64 alpha beta) i)))) (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)))) (-.f64 (*.f64 (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i)) (+.f64 (+.f64 alpha beta) (*.f64 #s(literal 2 binary64) i))) #s(literal 1 binary64))) Initial program 0.7%
Simplified25.8%
Taylor expanded in i around inf 79.3%
Taylor expanded in i around 0 79.3%
Taylor expanded in alpha around 0 74.0%
*-commutative74.0%
Simplified74.0%
Taylor expanded in alpha around 0 74.8%
Final simplification78.7%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 3e+191) (/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i) (pow (/ i beta) 2.0)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3e+191) {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
} else {
tmp = pow((i / beta), 2.0);
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3d+191) then
tmp = (((i * 0.0625d0) + (beta * 0.125d0)) - (beta * 0.125d0)) / i
else
tmp = (i / beta) ** 2.0d0
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3e+191) {
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
} else {
tmp = Math.pow((i / beta), 2.0);
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 3e+191: tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i else: tmp = math.pow((i / beta), 2.0) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 3e+191) tmp = Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i); else tmp = Float64(i / beta) ^ 2.0; end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 3e+191)
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
else
tmp = (i / beta) ^ 2.0;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 3e+191], N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision], N[Power[N[(i / beta), $MachinePrecision], 2.0], $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3 \cdot 10^{+191}:\\
\;\;\;\;\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{i}{\beta}\right)}^{2}\\
\end{array}
\end{array}
if beta < 2.9999999999999997e191Initial program 18.1%
Simplified41.6%
Taylor expanded in i around inf 82.7%
Taylor expanded in i around 0 82.7%
Taylor expanded in alpha around 0 77.6%
*-commutative77.6%
Simplified77.6%
Taylor expanded in alpha around 0 78.5%
if 2.9999999999999997e191 < beta Initial program 0.0%
Simplified2.0%
Taylor expanded in alpha around 0 5.6%
Taylor expanded in beta around inf 26.0%
Taylor expanded in i around 0 23.9%
unpow223.9%
unpow223.9%
times-frac64.2%
unpow164.2%
pow-plus64.2%
metadata-eval64.2%
Simplified64.2%
Final simplification76.9%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (/ (- (+ (* i 0.0625) (* beta 0.125)) (* beta 0.125)) i))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = (((i * 0.0625d0) + (beta * 0.125d0)) - (beta * 0.125d0)) / i
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return Float64(Float64(Float64(Float64(i * 0.0625) + Float64(beta * 0.125)) - Float64(beta * 0.125)) / i) end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = (((i * 0.0625) + (beta * 0.125)) - (beta * 0.125)) / i;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := N[(N[(N[(N[(i * 0.0625), $MachinePrecision] + N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] - N[(beta * 0.125), $MachinePrecision]), $MachinePrecision] / i), $MachinePrecision]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\frac{\left(i \cdot 0.0625 + \beta \cdot 0.125\right) - \beta \cdot 0.125}{i}
\end{array}
Initial program 16.1%
Simplified37.3%
Taylor expanded in i around inf 79.3%
Taylor expanded in i around 0 79.3%
Taylor expanded in alpha around 0 74.7%
*-commutative74.7%
Simplified74.7%
Taylor expanded in alpha around 0 75.5%
Final simplification75.5%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 3.5e+252) 0.0625 (* i (/ i (* beta beta)))))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.5e+252) {
tmp = 0.0625;
} else {
tmp = i * (i / (beta * beta));
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 3.5d+252) then
tmp = 0.0625d0
else
tmp = i * (i / (beta * beta))
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 3.5e+252) {
tmp = 0.0625;
} else {
tmp = i * (i / (beta * beta));
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 3.5e+252: tmp = 0.0625 else: tmp = i * (i / (beta * beta)) return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 3.5e+252) tmp = 0.0625; else tmp = Float64(i * Float64(i / Float64(beta * beta))); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 3.5e+252)
tmp = 0.0625;
else
tmp = i * (i / (beta * beta));
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 3.5e+252], 0.0625, N[(i * N[(i / N[(beta * beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.5 \cdot 10^{+252}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;i \cdot \frac{i}{\beta \cdot \beta}\\
\end{array}
\end{array}
if beta < 3.4999999999999999e252Initial program 16.9%
Simplified38.9%
Taylor expanded in i around inf 75.9%
if 3.4999999999999999e252 < beta Initial program 0.0%
Simplified0.0%
Taylor expanded in alpha around 0 0.0%
Taylor expanded in beta around inf 48.2%
unpow248.2%
Applied egg-rr48.2%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 (if (<= beta 1.05e+261) 0.0625 (/ (* alpha -0.125) i)))
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.05e+261) {
tmp = 0.0625;
} else {
tmp = (alpha * -0.125) / i;
}
return tmp;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
real(8) :: tmp
if (beta <= 1.05d+261) then
tmp = 0.0625d0
else
tmp = (alpha * (-0.125d0)) / i
end if
code = tmp
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
double tmp;
if (beta <= 1.05e+261) {
tmp = 0.0625;
} else {
tmp = (alpha * -0.125) / i;
}
return tmp;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): tmp = 0 if beta <= 1.05e+261: tmp = 0.0625 else: tmp = (alpha * -0.125) / i return tmp
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) tmp = 0.0 if (beta <= 1.05e+261) tmp = 0.0625; else tmp = Float64(Float64(alpha * -0.125) / i); end return tmp end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp_2 = code(alpha, beta, i)
tmp = 0.0;
if (beta <= 1.05e+261)
tmp = 0.0625;
else
tmp = (alpha * -0.125) / i;
end
tmp_2 = tmp;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := If[LessEqual[beta, 1.05e+261], 0.0625, N[(N[(alpha * -0.125), $MachinePrecision] / i), $MachinePrecision]]
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.05 \cdot 10^{+261}:\\
\;\;\;\;0.0625\\
\mathbf{else}:\\
\;\;\;\;\frac{\alpha \cdot -0.125}{i}\\
\end{array}
\end{array}
if beta < 1.05e261Initial program 16.8%
Simplified38.8%
Taylor expanded in i around inf 75.6%
if 1.05e261 < beta Initial program 0.0%
Simplified0.0%
Taylor expanded in i around inf 62.1%
Taylor expanded in i around 0 62.1%
Taylor expanded in alpha around 0 62.1%
*-commutative62.1%
Simplified62.1%
Taylor expanded in alpha around inf 41.8%
*-commutative41.8%
Simplified41.8%
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. (FPCore (alpha beta i) :precision binary64 0.0625)
assert(alpha < beta && beta < i);
double code(double alpha, double beta, double i) {
return 0.0625;
}
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta, i)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8), intent (in) :: i
code = 0.0625d0
end function
assert alpha < beta && beta < i;
public static double code(double alpha, double beta, double i) {
return 0.0625;
}
[alpha, beta, i] = sort([alpha, beta, i]) def code(alpha, beta, i): return 0.0625
alpha, beta, i = sort([alpha, beta, i]) function code(alpha, beta, i) return 0.0625 end
alpha, beta, i = num2cell(sort([alpha, beta, i])){:}
function tmp = code(alpha, beta, i)
tmp = 0.0625;
end
NOTE: alpha, beta, and i should be sorted in increasing order before calling this function. code[alpha_, beta_, i_] := 0.0625
\begin{array}{l}
[alpha, beta, i] = \mathsf{sort}([alpha, beta, i])\\
\\
0.0625
\end{array}
Initial program 16.1%
Simplified37.3%
Taylor expanded in i around inf 73.1%
herbie shell --seed 2024117
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))