
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (or (<= b -2e+155) (not (<= b 2e+105)))
(if (>= b 0.0) (/ c (- b)) (- (/ b a)))
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -2e+155) || !(b <= 2e+105)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - t_0);
} else {
tmp_1 = (t_0 - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if ((b <= (-2d+155)) .or. (.not. (b <= 2d+105))) then
if (b >= 0.0d0) then
tmp_2 = c / -b
else
tmp_2 = -(b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (-b - t_0)
else
tmp_1 = (t_0 - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if ((b <= -2e+155) || !(b <= 2e+105)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - t_0);
} else {
tmp_1 = (t_0 - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if (b <= -2e+155) or not (b <= 2e+105): tmp_2 = 0 if b >= 0.0: tmp_2 = c / -b else: tmp_2 = -(b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (-b - t_0) else: tmp_1 = (t_0 - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if ((b <= -2e+155) || !(b <= 2e+105)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(-b)); else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_1 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if ((b <= -2e+155) || ~((b <= 2e+105))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / -b; else tmp_3 = -(b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (-b - t_0); else tmp_2 = (t_0 - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[Or[LessEqual[b, -2e+155], N[Not[LessEqual[b, 2e+105]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+155} \lor \neg \left(b \leq 2 \cdot 10^{+105}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2.00000000000000001e155 or 1.9999999999999999e105 < b Initial program 38.1%
Simplified38.5%
Taylor expanded in b around inf 63.2%
Taylor expanded in b around -inf 91.4%
associate-*r/91.4%
mul-1-neg91.4%
Simplified91.4%
Taylor expanded in b around 0 91.6%
associate-*r/91.6%
mul-1-neg91.6%
associate-*r/91.6%
neg-mul-191.6%
Simplified91.6%
if -2.00000000000000001e155 < b < 1.9999999999999999e105Initial program 86.7%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_1 (if (>= b 0.0) (/ c (- b)) (- (/ b a)))))
(if (<= b -2e+152)
t_1
(if (<= b -4e-311)
(if (>= b 0.0) (/ b a) (/ (- t_0 b) (* a 2.0)))
(if (<= b 2e+105)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ c b))
t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
double t_1 = tmp;
double tmp_1;
if (b <= -2e+152) {
tmp_1 = t_1;
} else if (b <= -4e-311) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2e+105) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = c / b;
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = -(b / a)
end if
t_1 = tmp
if (b <= (-2d+152)) then
tmp_1 = t_1
else if (b <= (-4d-311)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_2
else if (b <= 2d+105) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = c / b
end if
tmp_1 = tmp_3
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
double t_1 = tmp;
double tmp_1;
if (b <= -2e+152) {
tmp_1 = t_1;
} else if (b <= -4e-311) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_2;
} else if (b <= 2e+105) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = c / b;
}
tmp_1 = tmp_3;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = -(b / a) t_1 = tmp tmp_1 = 0 if b <= -2e+152: tmp_1 = t_1 elif b <= -4e-311: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_2 elif b <= 2e+105: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = c / b tmp_1 = tmp_3 else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(-Float64(b / a)); end t_1 = tmp tmp_1 = 0.0 if (b <= -2e+152) tmp_1 = t_1; elseif (b <= -4e-311) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_2; elseif (b <= 2e+105) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(c / b); end tmp_1 = tmp_3; else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = -(b / a); end t_1 = tmp; tmp_2 = 0.0; if (b <= -2e+152) tmp_2 = t_1; elseif (b <= -4e-311) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_3; elseif (b <= 2e+105) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = c / b; end tmp_2 = tmp_4; else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])]}, If[LessEqual[b, -2e+152], t$95$1, If[LessEqual[b, -4e-311], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 2e+105], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(c / b), $MachinePrecision]], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+152}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -4 \cdot 10^{-311}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -2.0000000000000001e152 or 1.9999999999999999e105 < b Initial program 38.1%
Simplified38.5%
Taylor expanded in b around inf 63.2%
Taylor expanded in b around -inf 91.4%
associate-*r/91.4%
mul-1-neg91.4%
Simplified91.4%
Taylor expanded in b around 0 91.6%
associate-*r/91.6%
mul-1-neg91.6%
associate-*r/91.6%
neg-mul-191.6%
Simplified91.6%
if -2.0000000000000001e152 < b < -3.99999999999979e-311Initial program 86.5%
Taylor expanded in a around 0 86.5%
distribute-lft-out--86.5%
associate-/l*86.5%
fma-neg86.5%
Simplified86.5%
Taylor expanded in c around inf 86.5%
if -3.99999999999979e-311 < b < 1.9999999999999999e105Initial program 86.8%
add-cbrt-cube86.8%
pow386.8%
Applied egg-rr86.8%
Taylor expanded in b around -inf 86.8%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(if (or (<= b -5e+151) (not (<= b 1.8e-233)))
(if (>= b 0.0) (/ c (- b)) (- (/ b a)))
(if (>= b 0.0)
(/ b a)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if ((b <= -5e+151) || !(b <= 1.8e-233)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / a;
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if ((b <= (-5d+151)) .or. (.not. (b <= 1.8d-233))) then
if (b >= 0.0d0) then
tmp_2 = c / -b
else
tmp_2 = -(b / a)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b / a
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if ((b <= -5e+151) || !(b <= 1.8e-233)) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / a;
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if (b <= -5e+151) or not (b <= 1.8e-233): tmp_2 = 0 if b >= 0.0: tmp_2 = c / -b else: tmp_2 = -(b / a) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b / a else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if ((b <= -5e+151) || !(b <= 1.8e-233)) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(-b)); else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b / a); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if ((b <= -5e+151) || ~((b <= 1.8e-233))) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = c / -b; else tmp_3 = -(b / a); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b / a; else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[Or[LessEqual[b, -5e+151], N[Not[LessEqual[b, 1.8e-233]], $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{+151} \lor \neg \left(b \leq 1.8 \cdot 10^{-233}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -5.0000000000000002e151 or 1.80000000000000004e-233 < b Initial program 60.3%
Simplified60.4%
Taylor expanded in b around inf 59.7%
Taylor expanded in b around -inf 75.2%
associate-*r/75.2%
mul-1-neg75.2%
Simplified75.2%
Taylor expanded in b around 0 75.4%
associate-*r/75.4%
mul-1-neg75.4%
associate-*r/75.4%
neg-mul-175.4%
Simplified75.4%
if -5.0000000000000002e151 < b < 1.80000000000000004e-233Initial program 86.2%
Taylor expanded in a around 0 76.3%
distribute-lft-out--76.3%
associate-/l*76.3%
fma-neg76.3%
Simplified76.3%
Taylor expanded in c around inf 76.3%
Final simplification75.8%
(FPCore (a b c)
:precision binary64
(if (<= b -2e+155)
(if (>= b 0.0) (/ c (- b)) (- (/ b a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -2e+155) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -2e+155) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(-b)); else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -2e+155], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2 \cdot 10^{+155}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -2.00000000000000001e155Initial program 31.6%
Simplified32.2%
Taylor expanded in b around inf 32.2%
Taylor expanded in b around -inf 91.4%
associate-*r/91.4%
mul-1-neg91.4%
Simplified91.4%
Taylor expanded in b around 0 91.4%
associate-*r/91.4%
mul-1-neg91.4%
associate-*r/91.4%
neg-mul-191.4%
Simplified91.4%
if -2.00000000000000001e155 < b Initial program 77.5%
Taylor expanded in a around 0 71.7%
distribute-lft-out--71.7%
associate-/l*72.6%
fma-neg72.6%
Simplified72.6%
Final simplification75.7%
(FPCore (a b c)
:precision binary64
(if (<= b -9.5e-42)
(if (>= b 0.0) (/ c (- b)) (- (/ b a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(/ (- (sqrt (* a (* c -4.0))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -9.5e-42) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = (sqrt((a * (c * -4.0))) - b) / (a * 2.0);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -9.5e-42) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(-b)); else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(Float64(sqrt(Float64(a * Float64(c * -4.0))) - b) / Float64(a * 2.0)); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -9.5e-42], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -9.5 \cdot 10^{-42}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -9.49999999999999948e-42Initial program 62.1%
Simplified62.4%
Taylor expanded in b around inf 62.4%
Taylor expanded in b around -inf 88.7%
associate-*r/88.7%
mul-1-neg88.7%
Simplified88.7%
Taylor expanded in b around 0 88.7%
associate-*r/88.7%
mul-1-neg88.7%
associate-*r/88.7%
neg-mul-188.7%
Simplified88.7%
if -9.49999999999999948e-42 < b Initial program 73.6%
Taylor expanded in a around 0 66.6%
distribute-lft-out--66.6%
associate-/l*67.7%
fma-neg67.7%
Simplified67.7%
add-cube-cbrt67.5%
pow367.6%
*-commutative67.6%
*-commutative67.6%
Applied egg-rr67.6%
Taylor expanded in c around -inf 47.3%
mul-1-neg47.3%
rem-cube-cbrt47.3%
unpow247.3%
rem-square-sqrt63.3%
Simplified63.3%
Final simplification71.3%
(FPCore (a b c)
:precision binary64
(if (<= b -1.05e-201)
(if (>= b 0.0) (/ c (- b)) (- (/ b a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (fma a (/ c b) (- b))))
(* (sqrt (/ (* c -4.0) a)) (- -0.5)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -1.05e-201) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c / -b;
} else {
tmp_2 = -(b / a);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * fma(a, (c / b), -b));
} else {
tmp_1 = sqrt(((c * -4.0) / a)) * -(-0.5);
}
return tmp_1;
}
function code(a, b, c) tmp_1 = 0.0 if (b <= -1.05e-201) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c / Float64(-b)); else tmp_2 = Float64(-Float64(b / a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * fma(a, Float64(c / b), Float64(-b)))); else tmp_1 = Float64(sqrt(Float64(Float64(c * -4.0) / a)) * Float64(-(-0.5))); end return tmp_1 end
code[a_, b_, c_] := If[LessEqual[b, -1.05e-201], If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(N[(c * -4.0), $MachinePrecision] / a), $MachinePrecision]], $MachinePrecision] * (--0.5)), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.05 \cdot 10^{-201}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{c \cdot -4}{a}} \cdot \left(--0.5\right)\\
\end{array}
\end{array}
if b < -1.05000000000000006e-201Initial program 65.7%
Simplified65.9%
Taylor expanded in b around inf 65.9%
Taylor expanded in b around -inf 75.8%
associate-*r/75.8%
mul-1-neg75.8%
Simplified75.8%
Taylor expanded in b around 0 75.8%
associate-*r/75.8%
mul-1-neg75.8%
associate-*r/75.8%
neg-mul-175.8%
Simplified75.8%
if -1.05000000000000006e-201 < b Initial program 73.3%
Taylor expanded in a around 0 64.7%
distribute-lft-out--64.7%
associate-/l*66.1%
fma-neg66.1%
Simplified66.1%
add-cube-cbrt66.0%
pow366.0%
*-commutative66.0%
*-commutative66.0%
Applied egg-rr66.0%
Taylor expanded in c around -inf 57.1%
rem-cube-cbrt57.1%
unpow257.1%
rem-square-sqrt61.5%
Simplified61.5%
Final simplification67.7%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- (* a (/ c b)) b)) (/ (* b -2.0) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / ((a * (c / b)) - b)
else
tmp = (b * (-2.0d0)) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / ((a * (c / b)) - b);
} else {
tmp = (b * -2.0) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / ((a * (c / b)) - b) else: tmp = (b * -2.0) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(Float64(a * Float64(c / b)) - b)); else tmp = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / ((a * (c / b)) - b); else tmp = (b * -2.0) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{a \cdot \frac{c}{b} - b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 70.0%
Taylor expanded in a around 0 65.2%
distribute-lft-out--65.2%
associate-/l*65.9%
fma-neg65.9%
Simplified65.9%
Taylor expanded in b around -inf 65.5%
*-commutative65.5%
Simplified65.5%
associate-/l*65.5%
Applied egg-rr65.5%
associate-*r/65.5%
times-frac65.5%
metadata-eval65.5%
*-lft-identity65.5%
fma-neg65.5%
Simplified65.5%
Final simplification65.5%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ c (- b)) (- (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c / -b
else
tmp = -(b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c / -b;
} else {
tmp = -(b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c / -b else: tmp = -(b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c / Float64(-b)); else tmp = Float64(-Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c / -b; else tmp = -(b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c / (-b)), $MachinePrecision], (-N[(b / a), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c}{-b}\\
\mathbf{else}:\\
\;\;\;\;-\frac{b}{a}\\
\end{array}
\end{array}
Initial program 70.0%
Simplified70.0%
Taylor expanded in b around inf 65.9%
Taylor expanded in b around -inf 65.3%
associate-*r/65.3%
mul-1-neg65.3%
Simplified65.3%
Taylor expanded in b around 0 65.5%
associate-*r/65.5%
mul-1-neg65.5%
associate-*r/65.5%
neg-mul-165.5%
Simplified65.5%
Final simplification65.5%
herbie shell --seed 2024117
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))