
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (tan (* x 0.5)) x) (/ x (sin x))))
double code(double x) {
return (tan((x * 0.5)) / x) / (x / sin(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) / (x / sin(x))
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) / (x / Math.sin(x));
}
def code(x): return (math.tan((x * 0.5)) / x) / (x / math.sin(x))
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) / Float64(x / sin(x))) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) / (x / sin(x)); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] / N[(x / N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\tan \left(x \cdot 0.5\right)}{x}}{\frac{x}{\sin x}}
\end{array}
Initial program 47.2%
clear-num47.2%
inv-pow47.2%
flip--47.1%
associate-/r/47.1%
unpow-prod-down47.1%
pow247.1%
metadata-eval47.1%
pow247.1%
inv-pow47.1%
Applied egg-rr47.1%
associate-*r/47.1%
*-rgt-identity47.1%
unpow-147.1%
associate-/r/47.0%
Simplified47.0%
unpow247.0%
1-sub-cos73.7%
Applied egg-rr73.7%
Taylor expanded in x around inf 74.9%
associate-/l/74.1%
unpow274.1%
associate-*r/74.1%
associate-/l*74.9%
hang-0p-tan75.1%
Simplified75.1%
associate-*r/74.3%
pow274.3%
times-frac99.8%
clear-num99.8%
associate-*l/99.8%
*-un-lft-identity99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.0%
Taylor expanded in x around 0 73.5%
if 1.25e-4 < x Initial program 98.4%
clear-num98.5%
associate-/r/98.4%
pow298.4%
pow-flip99.3%
metadata-eval99.3%
Applied egg-rr99.3%
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 47.2%
add-cube-cbrt46.9%
pow346.9%
Applied egg-rr46.9%
rem-cube-cbrt47.2%
flip--47.1%
metadata-eval47.1%
div-sub47.1%
pow247.1%
Applied egg-rr47.1%
remove-double-neg47.1%
sub-neg47.1%
remove-double-neg47.1%
sub-neg47.1%
div-sub47.1%
unpow247.1%
sqr-neg47.1%
sqr-neg47.1%
1-sub-cos74.1%
sub-neg74.1%
remove-double-neg74.1%
associate-*r/74.1%
hang-0p-tan74.3%
Simplified74.3%
*-commutative74.3%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (* (- 1.0 (cos x)) (/ (/ 1.0 x) x))))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x)) * ((1.0 / x) / x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x)) * ((1.0d0 / x) / x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x)) * ((1.0 / x) / x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = (1.0 - math.cos(x)) * ((1.0 / x) / x) return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x)) * Float64(Float64(1.0 / x) / x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = (1.0 - cos(x)) * ((1.0 / x) / x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\left(1 - \cos x\right) \cdot \frac{\frac{1}{x}}{x}\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.0%
Taylor expanded in x around 0 73.5%
if 1.25e-4 < x Initial program 98.4%
add-cube-cbrt97.8%
pow397.8%
div-inv97.7%
cbrt-prod97.7%
unpow-prod-down97.7%
pow397.8%
add-cube-cbrt98.1%
pow298.1%
pow-flip98.8%
metadata-eval98.8%
Applied egg-rr98.8%
rem-cube-cbrt99.3%
metadata-eval99.3%
pow-flip98.4%
pow298.4%
associate-/r*99.3%
Applied egg-rr99.3%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.0%
Taylor expanded in x around 0 73.5%
if 1.25e-4 < x Initial program 98.4%
add-cube-cbrt97.8%
pow397.8%
div-inv97.7%
cbrt-prod97.7%
unpow-prod-down97.7%
pow397.8%
add-cube-cbrt98.1%
pow298.1%
pow-flip98.8%
metadata-eval98.8%
Applied egg-rr98.8%
rem-cube-cbrt99.3%
metadata-eval99.3%
pow-flip98.4%
div-inv98.4%
pow298.4%
associate-/r*99.3%
Applied egg-rr99.3%
(FPCore (x) :precision binary64 (if (<= x 0.000125) 0.5 (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.000125d0) then
tmp = 0.5d0
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.000125) {
tmp = 0.5;
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.000125: tmp = 0.5 else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.000125) tmp = 0.5; else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.000125) tmp = 0.5; else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.000125], 0.5, N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.000125:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 1.25e-4Initial program 28.0%
Taylor expanded in x around 0 73.5%
if 1.25e-4 < x Initial program 98.4%
(FPCore (x) :precision binary64 (if (<= x 1.25e+77) 0.5 0.0))
double code(double x) {
double tmp;
if (x <= 1.25e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d+77) then
tmp = 0.5d0
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25e+77) {
tmp = 0.5;
} else {
tmp = 0.0;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25e+77: tmp = 0.5 else: tmp = 0.0 return tmp
function code(x) tmp = 0.0 if (x <= 1.25e+77) tmp = 0.5; else tmp = 0.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25e+77) tmp = 0.5; else tmp = 0.0; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25e+77], 0.5, 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25 \cdot 10^{+77}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if x < 1.25000000000000001e77Initial program 33.6%
Taylor expanded in x around 0 68.2%
if 1.25000000000000001e77 < x Initial program 98.4%
Taylor expanded in x around 0 66.2%
Taylor expanded in x around 0 66.2%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 47.2%
Taylor expanded in x around 0 24.4%
Taylor expanded in x around 0 25.1%
herbie shell --seed 2024117
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))