
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* (* (* a a) b) b)))
double code(double a, double b) {
return -(((a * a) * b) * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -(((a * a) * b) * b)
end function
public static double code(double a, double b) {
return -(((a * a) * b) * b);
}
def code(a, b): return -(((a * a) * b) * b)
function code(a, b) return Float64(-Float64(Float64(Float64(a * a) * b) * b)) end
function tmp = code(a, b) tmp = -(((a * a) * b) * b); end
code[a_, b_] := (-N[(N[(N[(a * a), $MachinePrecision] * b), $MachinePrecision] * b), $MachinePrecision])
\begin{array}{l}
\\
-\left(\left(a \cdot a\right) \cdot b\right) \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (* a b) (* a (- b))))
double code(double a, double b) {
return (a * b) * (a * -b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * -b)
end function
public static double code(double a, double b) {
return (a * b) * (a * -b);
}
def code(a, b): return (a * b) * (a * -b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * Float64(-b))) end
function tmp = code(a, b) tmp = (a * b) * (a * -b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * (-b)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot \left(-b\right)\right)
\end{array}
Initial program 83.8%
Taylor expanded in a around 0 75.0%
unpow275.0%
unpow275.0%
swap-sqr99.7%
unpow299.7%
Simplified99.7%
unpow299.7%
Applied egg-rr99.7%
Final simplification99.7%
(FPCore (a b) :precision binary64 (* (* b b) (* a (- a))))
double code(double a, double b) {
return (b * b) * (a * -a);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (b * b) * (a * -a)
end function
public static double code(double a, double b) {
return (b * b) * (a * -a);
}
def code(a, b): return (b * b) * (a * -a)
function code(a, b) return Float64(Float64(b * b) * Float64(a * Float64(-a))) end
function tmp = code(a, b) tmp = (b * b) * (a * -a); end
code[a_, b_] := N[(N[(b * b), $MachinePrecision] * N[(a * (-a)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(b \cdot b\right) \cdot \left(a \cdot \left(-a\right)\right)
\end{array}
Initial program 83.8%
Taylor expanded in a around 0 75.0%
unpow275.0%
Applied egg-rr75.0%
unpow275.0%
Applied egg-rr75.0%
Final simplification75.0%
(FPCore (a b) :precision binary64 (* b (* a (* a b))))
double code(double a, double b) {
return b * (a * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (a * (a * b))
end function
public static double code(double a, double b) {
return b * (a * (a * b));
}
def code(a, b): return b * (a * (a * b))
function code(a, b) return Float64(b * Float64(a * Float64(a * b))) end
function tmp = code(a, b) tmp = b * (a * (a * b)); end
code[a_, b_] := N[(b * N[(a * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \left(a \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 83.8%
distribute-rgt-neg-in83.8%
associate-*l*93.2%
Simplified93.2%
neg-sub093.2%
sub-neg93.2%
add-sqr-sqrt40.5%
sqrt-unprod51.9%
sqr-neg51.9%
sqrt-unprod20.9%
add-sqr-sqrt32.6%
Applied egg-rr32.6%
+-lft-identity32.6%
Simplified32.6%
Final simplification32.6%
(FPCore (a b) :precision binary64 (* (* a b) (* a b)))
double code(double a, double b) {
return (a * b) * (a * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) * (a * b)
end function
public static double code(double a, double b) {
return (a * b) * (a * b);
}
def code(a, b): return (a * b) * (a * b)
function code(a, b) return Float64(Float64(a * b) * Float64(a * b)) end
function tmp = code(a, b) tmp = (a * b) * (a * b); end
code[a_, b_] := N[(N[(a * b), $MachinePrecision] * N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot b\right) \cdot \left(a \cdot b\right)
\end{array}
Initial program 83.8%
add-sqr-sqrt31.6%
sqrt-unprod32.8%
sqr-neg32.8%
sqrt-unprod32.7%
add-sqr-sqrt32.7%
associate-*l*32.5%
swap-sqr32.6%
Applied egg-rr32.6%
(FPCore (a b) :precision binary64 (* a (* b (* a b))))
double code(double a, double b) {
return a * (b * (a * b));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * (b * (a * b))
end function
public static double code(double a, double b) {
return a * (b * (a * b));
}
def code(a, b): return a * (b * (a * b))
function code(a, b) return Float64(a * Float64(b * Float64(a * b))) end
function tmp = code(a, b) tmp = a * (b * (a * b)); end
code[a_, b_] := N[(a * N[(b * N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot \left(b \cdot \left(a \cdot b\right)\right)
\end{array}
Initial program 83.8%
associate-*l*75.0%
associate-*r*80.4%
*-commutative80.4%
distribute-rgt-neg-in80.4%
distribute-rgt-neg-in80.4%
associate-*r*92.5%
Simplified92.5%
neg-sub092.5%
sub-neg92.5%
add-sqr-sqrt46.1%
sqrt-unprod54.7%
sqr-neg54.7%
sqrt-prod14.6%
add-sqr-sqrt32.6%
Applied egg-rr32.6%
+-lft-identity32.6%
Simplified32.6%
Final simplification32.6%
herbie shell --seed 2024116
(FPCore (a b)
:name "ab-angle->ABCF D"
:precision binary64
(- (* (* (* a a) b) b)))