
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (cos re))))
(if (<= im 3.6)
(* t_0 (fma im im 2.0))
(if (<= im 5e+102)
(* 0.5 (- (+ (exp im) 1.0) im))
(*
t_0
(+
(- 1.0 im)
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))))))
double code(double re, double im) {
double t_0 = 0.5 * cos(re);
double tmp;
if (im <= 3.6) {
tmp = t_0 * fma(im, im, 2.0);
} else if (im <= 5e+102) {
tmp = 0.5 * ((exp(im) + 1.0) - im);
} else {
tmp = t_0 * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
}
return tmp;
}
function code(re, im) t_0 = Float64(0.5 * cos(re)) tmp = 0.0 if (im <= 3.6) tmp = Float64(t_0 * fma(im, im, 2.0)); elseif (im <= 5e+102) tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); else tmp = Float64(t_0 * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, 3.6], N[(t$95$0 * N[(im * im + 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 5e+102], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \cos re\\
\mathbf{if}\;im \leq 3.6:\\
\;\;\;\;t\_0 \cdot \mathsf{fma}\left(im, im, 2\right)\\
\mathbf{elif}\;im \leq 5 \cdot 10^{+102}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0 \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\end{array}
\end{array}
if im < 3.60000000000000009Initial program 100.0%
Taylor expanded in im around 0 87.0%
+-commutative87.0%
unpow287.0%
fma-define87.0%
Simplified87.0%
if 3.60000000000000009 < im < 5e102Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 71.4%
if 5e102 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in im around 0 100.0%
*-commutative100.0%
Simplified100.0%
Final simplification87.8%
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp im) (- 1.0 im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(im) + (1.0 - im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(im) + (1.0d0 - im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(im) + (1.0 - im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(im) + (1.0 - im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(im) + Float64(1.0 - im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(im) + (1.0 - im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[im], $MachinePrecision] + N[(1.0 - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{im} + \left(1 - im\right)\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 78.1%
neg-mul-178.1%
unsub-neg78.1%
Simplified78.1%
Final simplification78.1%
(FPCore (re im)
:precision binary64
(if (or (<= im 6.9) (not (<= im 1e+103)))
(*
(* 0.5 (cos re))
(+
(- 1.0 im)
(+ 1.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666))))))))
(* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if ((im <= 6.9) || !(im <= 1e+103)) {
tmp = (0.5 * cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= 6.9d0) .or. (.not. (im <= 1d+103))) then
tmp = (0.5d0 * cos(re)) * ((1.0d0 - im) + (1.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))))
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= 6.9) || !(im <= 1e+103)) {
tmp = (0.5 * Math.cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))));
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= 6.9) or not (im <= 1e+103): tmp = (0.5 * math.cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if ((im <= 6.9) || !(im <= 1e+103)) tmp = Float64(Float64(0.5 * cos(re)) * Float64(Float64(1.0 - im) + Float64(1.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))))); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= 6.9) || ~((im <= 1e+103))) tmp = (0.5 * cos(re)) * ((1.0 - im) + (1.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666))))))); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, 6.9], N[Not[LessEqual[im, 1e+103]], $MachinePrecision]], N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - im), $MachinePrecision] + N[(1.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 6.9 \lor \neg \left(im \leq 10^{+103}\right):\\
\;\;\;\;\left(0.5 \cdot \cos re\right) \cdot \left(\left(1 - im\right) + \left(1 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 6.9000000000000004 or 1e103 < im Initial program 100.0%
Taylor expanded in im around 0 76.1%
neg-mul-176.1%
unsub-neg76.1%
Simplified76.1%
Taylor expanded in im around 0 74.8%
*-commutative74.8%
Simplified74.8%
if 6.9000000000000004 < im < 1e103Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 71.4%
Final simplification74.5%
(FPCore (re im) :precision binary64 (if (or (<= im 2.5) (not (<= im 1.9e+154))) (* 0.5 (* (cos re) (- (+ 2.0 (* im (+ 1.0 (* 0.5 im)))) im))) (* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if ((im <= 2.5) || !(im <= 1.9e+154)) {
tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im));
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= 2.5d0) .or. (.not. (im <= 1.9d+154))) then
tmp = 0.5d0 * (cos(re) * ((2.0d0 + (im * (1.0d0 + (0.5d0 * im)))) - im))
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= 2.5) || !(im <= 1.9e+154)) {
tmp = 0.5 * (Math.cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im));
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= 2.5) or not (im <= 1.9e+154): tmp = 0.5 * (math.cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if ((im <= 2.5) || !(im <= 1.9e+154)) tmp = Float64(0.5 * Float64(cos(re) * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) - im))); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= 2.5) || ~((im <= 1.9e+154))) tmp = 0.5 * (cos(re) * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, 2.5], N[Not[LessEqual[im, 1.9e+154]], $MachinePrecision]], N[(0.5 * N[(N[Cos[re], $MachinePrecision] * N[(N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.5 \lor \neg \left(im \leq 1.9 \cdot 10^{+154}\right):\\
\;\;\;\;0.5 \cdot \left(\cos re \cdot \left(\left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right) - im\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 2.5 or 1.8999999999999999e154 < im Initial program 100.0%
Taylor expanded in im around 0 75.0%
neg-mul-175.0%
unsub-neg75.0%
Simplified75.0%
Taylor expanded in im around 0 88.5%
Taylor expanded in re around inf 88.5%
if 2.5 < im < 1.8999999999999999e154Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 71.9%
Final simplification86.4%
(FPCore (re im)
:precision binary64
(if (<= im 540.0)
(cos re)
(if (<= im 1.25e+73)
(- 2.0 (pow re 2.0))
(* (pow im 4.0) 0.041666666666666664))))
double code(double re, double im) {
double tmp;
if (im <= 540.0) {
tmp = cos(re);
} else if (im <= 1.25e+73) {
tmp = 2.0 - pow(re, 2.0);
} else {
tmp = pow(im, 4.0) * 0.041666666666666664;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 540.0d0) then
tmp = cos(re)
else if (im <= 1.25d+73) then
tmp = 2.0d0 - (re ** 2.0d0)
else
tmp = (im ** 4.0d0) * 0.041666666666666664d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 540.0) {
tmp = Math.cos(re);
} else if (im <= 1.25e+73) {
tmp = 2.0 - Math.pow(re, 2.0);
} else {
tmp = Math.pow(im, 4.0) * 0.041666666666666664;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 540.0: tmp = math.cos(re) elif im <= 1.25e+73: tmp = 2.0 - math.pow(re, 2.0) else: tmp = math.pow(im, 4.0) * 0.041666666666666664 return tmp
function code(re, im) tmp = 0.0 if (im <= 540.0) tmp = cos(re); elseif (im <= 1.25e+73) tmp = Float64(2.0 - (re ^ 2.0)); else tmp = Float64((im ^ 4.0) * 0.041666666666666664); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 540.0) tmp = cos(re); elseif (im <= 1.25e+73) tmp = 2.0 - (re ^ 2.0); else tmp = (im ^ 4.0) * 0.041666666666666664; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 540.0], N[Cos[re], $MachinePrecision], If[LessEqual[im, 1.25e+73], N[(2.0 - N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision], N[(N[Power[im, 4.0], $MachinePrecision] * 0.041666666666666664), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 540:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 1.25 \cdot 10^{+73}:\\
\;\;\;\;2 - {re}^{2}\\
\mathbf{else}:\\
\;\;\;\;{im}^{4} \cdot 0.041666666666666664\\
\end{array}
\end{array}
if im < 540Initial program 100.0%
Taylor expanded in im around 0 70.3%
if 540 < im < 1.24999999999999994e73Initial program 100.0%
Applied egg-rr3.1%
count-23.1%
Simplified3.1%
Taylor expanded in re around 0 29.6%
if 1.24999999999999994e73 < im Initial program 100.0%
Taylor expanded in im around 0 98.0%
+-commutative98.0%
distribute-lft-in98.0%
*-rgt-identity98.0%
associate-+l+98.0%
unpow298.0%
fma-define98.0%
*-commutative98.0%
associate-*l*98.0%
fma-define98.0%
pow-sqr98.0%
metadata-eval98.0%
Simplified98.0%
Taylor expanded in im around inf 98.0%
*-commutative98.0%
associate-*r*98.0%
Simplified98.0%
Taylor expanded in re around 0 63.9%
Final simplification66.4%
(FPCore (re im) :precision binary64 (if (<= im 3.8) (cos re) (* 0.5 (- (+ (exp im) 1.0) im))))
double code(double re, double im) {
double tmp;
if (im <= 3.8) {
tmp = cos(re);
} else {
tmp = 0.5 * ((exp(im) + 1.0) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 3.8d0) then
tmp = cos(re)
else
tmp = 0.5d0 * ((exp(im) + 1.0d0) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 3.8) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((Math.exp(im) + 1.0) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 3.8: tmp = math.cos(re) else: tmp = 0.5 * ((math.exp(im) + 1.0) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 3.8) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(exp(im) + 1.0) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 3.8) tmp = cos(re); else tmp = 0.5 * ((exp(im) + 1.0) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 3.8], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(N[Exp[im], $MachinePrecision] + 1.0), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 3.8:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(e^{im} + 1\right) - im\right)\\
\end{array}
\end{array}
if im < 3.7999999999999998Initial program 100.0%
Taylor expanded in im around 0 70.3%
if 3.7999999999999998 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 66.1%
Final simplification69.3%
(FPCore (re im) :precision binary64 (if (<= im 4.7e+26) (cos re) (* (pow im 4.0) 0.041666666666666664)))
double code(double re, double im) {
double tmp;
if (im <= 4.7e+26) {
tmp = cos(re);
} else {
tmp = pow(im, 4.0) * 0.041666666666666664;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 4.7d+26) then
tmp = cos(re)
else
tmp = (im ** 4.0d0) * 0.041666666666666664d0
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 4.7e+26) {
tmp = Math.cos(re);
} else {
tmp = Math.pow(im, 4.0) * 0.041666666666666664;
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 4.7e+26: tmp = math.cos(re) else: tmp = math.pow(im, 4.0) * 0.041666666666666664 return tmp
function code(re, im) tmp = 0.0 if (im <= 4.7e+26) tmp = cos(re); else tmp = Float64((im ^ 4.0) * 0.041666666666666664); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 4.7e+26) tmp = cos(re); else tmp = (im ^ 4.0) * 0.041666666666666664; end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 4.7e+26], N[Cos[re], $MachinePrecision], N[(N[Power[im, 4.0], $MachinePrecision] * 0.041666666666666664), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 4.7 \cdot 10^{+26}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;{im}^{4} \cdot 0.041666666666666664\\
\end{array}
\end{array}
if im < 4.6999999999999998e26Initial program 100.0%
Taylor expanded in im around 0 69.0%
if 4.6999999999999998e26 < im Initial program 100.0%
Taylor expanded in im around 0 75.7%
+-commutative75.7%
distribute-lft-in75.7%
*-rgt-identity75.7%
associate-+l+75.7%
unpow275.7%
fma-define75.7%
*-commutative75.7%
associate-*l*75.7%
fma-define75.7%
pow-sqr75.7%
metadata-eval75.7%
Simplified75.7%
Taylor expanded in im around inf 75.7%
*-commutative75.7%
associate-*r*75.7%
Simplified75.7%
Taylor expanded in re around 0 49.4%
(FPCore (re im)
:precision binary64
(if (<= im 8.5e+54)
(cos re)
(*
0.5
(- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im))))
double code(double re, double im) {
double tmp;
if (im <= 8.5e+54) {
tmp = cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 8.5d+54) then
tmp = cos(re)
else
tmp = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 8.5e+54) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 8.5e+54: tmp = math.cos(re) else: tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im) return tmp
function code(re, im) tmp = 0.0 if (im <= 8.5e+54) tmp = cos(re); else tmp = Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 8.5e+54) tmp = cos(re); else tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 8.5e+54], N[Cos[re], $MachinePrecision], N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 8.5 \cdot 10^{+54}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)\\
\end{array}
\end{array}
if im < 8.4999999999999995e54Initial program 100.0%
Taylor expanded in im around 0 65.5%
if 8.4999999999999995e54 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in re around 0 66.0%
Taylor expanded in im around 0 56.0%
*-commutative56.0%
Simplified56.0%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* im (+ 0.5 (* im 0.16666666666666666)))))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (im * (0.5d0 + (im * 0.16666666666666666d0)))))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(im * Float64(0.5 + Float64(im * 0.16666666666666666)))))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (im * (0.5 + (im * 0.16666666666666666)))))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(im * N[(0.5 + N[(im * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + im \cdot \left(0.5 + im \cdot 0.16666666666666666\right)\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 78.1%
neg-mul-178.1%
unsub-neg78.1%
Simplified78.1%
Taylor expanded in re around 0 46.9%
Taylor expanded in im around 0 44.2%
*-commutative44.2%
Simplified44.2%
(FPCore (re im) :precision binary64 (* 0.5 (- (+ 2.0 (* im (+ 1.0 (* 0.5 im)))) im)))
double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * ((2.0d0 + (im * (1.0d0 + (0.5d0 * im)))) - im)
end function
public static double code(double re, double im) {
return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im);
}
def code(re, im): return 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im)
function code(re, im) return Float64(0.5 * Float64(Float64(2.0 + Float64(im * Float64(1.0 + Float64(0.5 * im)))) - im)) end
function tmp = code(re, im) tmp = 0.5 * ((2.0 + (im * (1.0 + (0.5 * im)))) - im); end
code[re_, im_] := N[(0.5 * N[(N[(2.0 + N[(im * N[(1.0 + N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \left(\left(2 + im \cdot \left(1 + 0.5 \cdot im\right)\right) - im\right)
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 78.1%
neg-mul-178.1%
unsub-neg78.1%
Simplified78.1%
Taylor expanded in im around 0 78.1%
Taylor expanded in re around 0 48.0%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 63.9%
Taylor expanded in im around 0 48.0%
+-commutative78.3%
unpow278.3%
fma-define78.3%
Simplified48.0%
Taylor expanded in im around 0 31.0%
(FPCore (re im) :precision binary64 0.75)
double code(double re, double im) {
return 0.75;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.75d0
end function
public static double code(double re, double im) {
return 0.75;
}
def code(re, im): return 0.75
function code(re, im) return 0.75 end
function tmp = code(re, im) tmp = 0.75; end
code[re_, im_] := 0.75
\begin{array}{l}
\\
0.75
\end{array}
Initial program 100.0%
Taylor expanded in re around 0 63.9%
Applied egg-rr9.4%
metadata-eval9.4%
Applied egg-rr9.4%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr2.4%
pow-base-12.4%
metadata-eval2.4%
Simplified2.4%
herbie shell --seed 2024116
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))