
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (* (* x x) (- 3.0 (* x 2.0))))
double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * x) * (3.0d0 - (x * 2.0d0))
end function
public static double code(double x) {
return (x * x) * (3.0 - (x * 2.0));
}
def code(x): return (x * x) * (3.0 - (x * 2.0))
function code(x) return Float64(Float64(x * x) * Float64(3.0 - Float64(x * 2.0))) end
function tmp = code(x) tmp = (x * x) * (3.0 - (x * 2.0)); end
code[x_] := N[(N[(x * x), $MachinePrecision] * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x\right) \cdot \left(3 - x \cdot 2\right)
\end{array}
(FPCore (x) :precision binary64 (* x (fma x 3.0 (* x (* x (- 2.0))))))
double code(double x) {
return x * fma(x, 3.0, (x * (x * -2.0)));
}
function code(x) return Float64(x * fma(x, 3.0, Float64(x * Float64(x * Float64(-2.0))))) end
code[x_] := N[(x * N[(x * 3.0 + N[(x * N[(x * (-2.0)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \mathsf{fma}\left(x, 3, x \cdot \left(x \cdot \left(-2\right)\right)\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
metadata-eval99.8%
*-commutative99.8%
distribute-lft-in99.8%
fma-define99.8%
add-sqr-sqrt48.7%
sqrt-unprod77.7%
swap-sqr77.7%
metadata-eval77.7%
metadata-eval77.7%
swap-sqr77.7%
sqrt-unprod28.9%
add-sqr-sqrt55.2%
Applied egg-rr55.2%
add-sqr-sqrt28.9%
sqrt-unprod77.7%
swap-sqr77.7%
metadata-eval77.7%
metadata-eval77.7%
swap-sqr77.7%
sqrt-unprod48.7%
add-sqr-sqrt99.8%
metadata-eval99.8%
distribute-rgt-neg-in99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (or (<= x -1.12) (not (<= x 1.5))) (* x (* x (* x -2.0))) (* 9.0 (/ x (+ 2.0 (/ 3.0 x))))))
double code(double x) {
double tmp;
if ((x <= -1.12) || !(x <= 1.5)) {
tmp = x * (x * (x * -2.0));
} else {
tmp = 9.0 * (x / (2.0 + (3.0 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.12d0)) .or. (.not. (x <= 1.5d0))) then
tmp = x * (x * (x * (-2.0d0)))
else
tmp = 9.0d0 * (x / (2.0d0 + (3.0d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.12) || !(x <= 1.5)) {
tmp = x * (x * (x * -2.0));
} else {
tmp = 9.0 * (x / (2.0 + (3.0 / x)));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.12) or not (x <= 1.5): tmp = x * (x * (x * -2.0)) else: tmp = 9.0 * (x / (2.0 + (3.0 / x))) return tmp
function code(x) tmp = 0.0 if ((x <= -1.12) || !(x <= 1.5)) tmp = Float64(x * Float64(x * Float64(x * -2.0))); else tmp = Float64(9.0 * Float64(x / Float64(2.0 + Float64(3.0 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.12) || ~((x <= 1.5))) tmp = x * (x * (x * -2.0)); else tmp = 9.0 * (x / (2.0 + (3.0 / x))); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.12], N[Not[LessEqual[x, 1.5]], $MachinePrecision]], N[(x * N[(x * N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(9.0 * N[(x / N[(2.0 + N[(3.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.12 \lor \neg \left(x \leq 1.5\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(x \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;9 \cdot \frac{x}{2 + \frac{3}{x}}\\
\end{array}
\end{array}
if x < -1.1200000000000001 or 1.5 < x Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around inf 95.3%
*-commutative95.3%
Simplified95.3%
if -1.1200000000000001 < x < 1.5Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around inf 85.1%
sub-neg85.1%
associate-*r/85.1%
metadata-eval85.1%
metadata-eval85.1%
Simplified85.1%
flip-+32.9%
associate-*r/32.9%
sub-neg32.9%
frac-times32.8%
metadata-eval32.8%
pow232.8%
metadata-eval32.8%
metadata-eval32.8%
sub-neg32.8%
metadata-eval32.8%
Applied egg-rr32.8%
Taylor expanded in x around 0 98.9%
*-commutative98.9%
Simplified98.9%
*-commutative98.9%
associate-/l*98.8%
Applied egg-rr98.8%
Final simplification97.3%
(FPCore (x) :precision binary64 (if (or (<= x -1.5) (not (<= x 1.5))) (* x (* x (* x -2.0))) (* x (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = x * (x * (x * -2.0));
} else {
tmp = x * (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 1.5d0))) then
tmp = x * (x * (x * (-2.0d0)))
else
tmp = x * (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = x * (x * (x * -2.0));
} else {
tmp = x * (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.5) or not (x <= 1.5): tmp = x * (x * (x * -2.0)) else: tmp = x * (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.5) || !(x <= 1.5)) tmp = Float64(x * Float64(x * Float64(x * -2.0))); else tmp = Float64(x * Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.5) || ~((x <= 1.5))) tmp = x * (x * (x * -2.0)); else tmp = x * (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 1.5]], $MachinePrecision]], N[(x * N[(x * N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 1.5\right):\\
\;\;\;\;x \cdot \left(x \cdot \left(x \cdot -2\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 3\right)\\
\end{array}
\end{array}
if x < -1.5 or 1.5 < x Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around inf 95.3%
*-commutative95.3%
Simplified95.3%
if -1.5 < x < 1.5Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 97.8%
Final simplification96.7%
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
(FPCore (x) :precision binary64 (* x (* x 3.0)))
double code(double x) {
return x * (x * 3.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * 3.0d0)
end function
public static double code(double x) {
return x * (x * 3.0);
}
def code(x): return x * (x * 3.0)
function code(x) return Float64(x * Float64(x * 3.0)) end
function tmp = code(x) tmp = x * (x * 3.0); end
code[x_] := N[(x * N[(x * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot 3\right)
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around 0 65.5%
(FPCore (x) :precision binary64 (* x 4.5))
double code(double x) {
return x * 4.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * 4.5d0
end function
public static double code(double x) {
return x * 4.5;
}
def code(x): return x * 4.5
function code(x) return Float64(x * 4.5) end
function tmp = code(x) tmp = x * 4.5; end
code[x_] := N[(x * 4.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 4.5
\end{array}
Initial program 99.8%
associate-*l*99.8%
Simplified99.8%
Taylor expanded in x around inf 91.6%
sub-neg91.6%
associate-*r/91.6%
metadata-eval91.6%
metadata-eval91.6%
Simplified91.6%
flip-+62.2%
associate-*r/62.2%
sub-neg62.2%
frac-times62.2%
metadata-eval62.2%
pow262.2%
metadata-eval62.2%
metadata-eval62.2%
sub-neg62.2%
metadata-eval62.2%
Applied egg-rr62.2%
Taylor expanded in x around 0 55.9%
*-commutative55.9%
Simplified55.9%
Taylor expanded in x around inf 3.8%
*-commutative3.8%
Simplified3.8%
(FPCore (x) :precision binary64 (* x (* x (- 3.0 (* x 2.0)))))
double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * (3.0d0 - (x * 2.0d0)))
end function
public static double code(double x) {
return x * (x * (3.0 - (x * 2.0)));
}
def code(x): return x * (x * (3.0 - (x * 2.0)))
function code(x) return Float64(x * Float64(x * Float64(3.0 - Float64(x * 2.0)))) end
function tmp = code(x) tmp = x * (x * (3.0 - (x * 2.0))); end
code[x_] := N[(x * N[(x * N[(3.0 - N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot \left(3 - x \cdot 2\right)\right)
\end{array}
herbie shell --seed 2024116
(FPCore (x)
:name "Data.Spline.Key:interpolateKeys from smoothie-0.4.0.2"
:precision binary64
:alt
(! :herbie-platform default (* x (* x (- 3 (* x 2)))))
(* (* x x) (- 3.0 (* x 2.0))))