
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (- x y)))
double code(double x, double y) {
return (x + y) * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x - y)
end function
public static double code(double x, double y) {
return (x + y) * (x - y);
}
def code(x, y): return (x + y) * (x - y)
function code(x, y) return Float64(Float64(x + y) * Float64(x - y)) end
function tmp = code(x, y) tmp = (x + y) * (x - y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y 1.22e-30) (* x (- x y)) (* y (- x y))))
double code(double x, double y) {
double tmp;
if (y <= 1.22e-30) {
tmp = x * (x - y);
} else {
tmp = y * (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.22d-30) then
tmp = x * (x - y)
else
tmp = y * (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.22e-30) {
tmp = x * (x - y);
} else {
tmp = y * (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.22e-30: tmp = x * (x - y) else: tmp = y * (x - y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.22e-30) tmp = Float64(x * Float64(x - y)); else tmp = Float64(y * Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.22e-30) tmp = x * (x - y); else tmp = y * (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.22e-30], N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.22 \cdot 10^{-30}:\\
\;\;\;\;x \cdot \left(x - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x - y\right)\\
\end{array}
\end{array}
if y < 1.22e-30Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 64.4%
if 1.22e-30 < y Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 78.2%
Final simplification68.2%
(FPCore (x y) :precision binary64 (if (<= x 0.0136) (* y (- y)) (* x (- x y))))
double code(double x, double y) {
double tmp;
if (x <= 0.0136) {
tmp = y * -y;
} else {
tmp = x * (x - y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0136d0) then
tmp = y * -y
else
tmp = x * (x - y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0136) {
tmp = y * -y;
} else {
tmp = x * (x - y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0136: tmp = y * -y else: tmp = x * (x - y) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0136) tmp = Float64(y * Float64(-y)); else tmp = Float64(x * Float64(x - y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0136) tmp = y * -y; else tmp = x * (x - y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0136], N[(y * (-y)), $MachinePrecision], N[(x * N[(x - y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0136:\\
\;\;\;\;y \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x - y\right)\\
\end{array}
\end{array}
if x < 0.0135999999999999992Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 66.2%
Taylor expanded in x around 0 63.9%
neg-mul-163.9%
Simplified63.9%
if 0.0135999999999999992 < x Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 84.4%
Final simplification68.9%
(FPCore (x y) :precision binary64 (if (<= x 2e+251) (* y (- y)) (* x y)))
double code(double x, double y) {
double tmp;
if (x <= 2e+251) {
tmp = y * -y;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 2d+251) then
tmp = y * -y
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 2e+251) {
tmp = y * -y;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 2e+251: tmp = y * -y else: tmp = x * y return tmp
function code(x, y) tmp = 0.0 if (x <= 2e+251) tmp = Float64(y * Float64(-y)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 2e+251) tmp = y * -y; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 2e+251], N[(y * (-y)), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{+251}:\\
\;\;\;\;y \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < 2.0000000000000001e251Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 59.6%
Taylor expanded in x around 0 57.1%
neg-mul-157.1%
Simplified57.1%
if 2.0000000000000001e251 < x Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 31.9%
Taylor expanded in x around inf 31.9%
Final simplification56.1%
(FPCore (x y) :precision binary64 (* x y))
double code(double x, double y) {
return x * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * y
end function
public static double code(double x, double y) {
return x * y;
}
def code(x, y): return x * y
function code(x, y) return Float64(x * y) end
function tmp = code(x, y) tmp = x * y; end
code[x_, y_] := N[(x * y), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y
\end{array}
Initial program 100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 58.5%
Taylor expanded in x around inf 16.3%
herbie shell --seed 2024116
(FPCore (x y)
:name "Examples.Basics.BasicTests:f1 from sbv-4.4"
:precision binary64
(* (+ x y) (- x y)))