
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (+ (+ (+ (+ x y) y) x) z) x))
double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((((x + y) + y) + x) + z) + x
end function
public static double code(double x, double y, double z) {
return ((((x + y) + y) + x) + z) + x;
}
def code(x, y, z): return ((((x + y) + y) + x) + z) + x
function code(x, y, z) return Float64(Float64(Float64(Float64(Float64(x + y) + y) + x) + z) + x) end
function tmp = code(x, y, z) tmp = ((((x + y) + y) + x) + z) + x; end
code[x_, y_, z_] := N[(N[(N[(N[(N[(x + y), $MachinePrecision] + y), $MachinePrecision] + x), $MachinePrecision] + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\end{array}
(FPCore (x y z) :precision binary64 (- z (fma x -3.0 (* y -2.0))))
double code(double x, double y, double z) {
return z - fma(x, -3.0, (y * -2.0));
}
function code(x, y, z) return Float64(z - fma(x, -3.0, Float64(y * -2.0))) end
code[x_, y_, z_] := N[(z - N[(x * -3.0 + N[(y * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \mathsf{fma}\left(x, -3, y \cdot -2\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
(FPCore (x y z)
:precision binary64
(if (<= x -1.1e-9)
(* x 3.0)
(if (<= x 3.3e-115)
(+ z x)
(if (<= x 1.6e+118) (+ x (* y 2.0)) (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.1e-9) {
tmp = x * 3.0;
} else if (x <= 3.3e-115) {
tmp = z + x;
} else if (x <= 1.6e+118) {
tmp = x + (y * 2.0);
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.1d-9)) then
tmp = x * 3.0d0
else if (x <= 3.3d-115) then
tmp = z + x
else if (x <= 1.6d+118) then
tmp = x + (y * 2.0d0)
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.1e-9) {
tmp = x * 3.0;
} else if (x <= 3.3e-115) {
tmp = z + x;
} else if (x <= 1.6e+118) {
tmp = x + (y * 2.0);
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.1e-9: tmp = x * 3.0 elif x <= 3.3e-115: tmp = z + x elif x <= 1.6e+118: tmp = x + (y * 2.0) else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.1e-9) tmp = Float64(x * 3.0); elseif (x <= 3.3e-115) tmp = Float64(z + x); elseif (x <= 1.6e+118) tmp = Float64(x + Float64(y * 2.0)); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.1e-9) tmp = x * 3.0; elseif (x <= 3.3e-115) tmp = z + x; elseif (x <= 1.6e+118) tmp = x + (y * 2.0); else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.1e-9], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, 3.3e-115], N[(z + x), $MachinePrecision], If[LessEqual[x, 1.6e+118], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-9}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-115}:\\
\;\;\;\;z + x\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+118}:\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -1.0999999999999999e-9 or 1.60000000000000008e118 < x Initial program 99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
count-299.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 77.6%
if -1.0999999999999999e-9 < x < 3.2999999999999999e-115Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 95.1%
Taylor expanded in y around 0 61.0%
if 3.2999999999999999e-115 < x < 1.60000000000000008e118Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 81.8%
Taylor expanded in z around 0 51.2%
Final simplification64.2%
(FPCore (x y z) :precision binary64 (if (<= x -8.5e-8) (* x 3.0) (if (<= x 1.8e-113) (+ z x) (if (<= x 1.6e+118) (* y 2.0) (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -8.5e-8) {
tmp = x * 3.0;
} else if (x <= 1.8e-113) {
tmp = z + x;
} else if (x <= 1.6e+118) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-8.5d-8)) then
tmp = x * 3.0d0
else if (x <= 1.8d-113) then
tmp = z + x
else if (x <= 1.6d+118) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -8.5e-8) {
tmp = x * 3.0;
} else if (x <= 1.8e-113) {
tmp = z + x;
} else if (x <= 1.6e+118) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -8.5e-8: tmp = x * 3.0 elif x <= 1.8e-113: tmp = z + x elif x <= 1.6e+118: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -8.5e-8) tmp = Float64(x * 3.0); elseif (x <= 1.8e-113) tmp = Float64(z + x); elseif (x <= 1.6e+118) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -8.5e-8) tmp = x * 3.0; elseif (x <= 1.8e-113) tmp = z + x; elseif (x <= 1.6e+118) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -8.5e-8], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, 1.8e-113], N[(z + x), $MachinePrecision], If[LessEqual[x, 1.6e+118], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8.5 \cdot 10^{-8}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-113}:\\
\;\;\;\;z + x\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+118}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -8.49999999999999935e-8 or 1.60000000000000008e118 < x Initial program 99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
count-299.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 77.6%
if -8.49999999999999935e-8 < x < 1.79999999999999987e-113Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 95.1%
Taylor expanded in y around 0 61.0%
if 1.79999999999999987e-113 < x < 1.60000000000000008e118Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 48.4%
Final simplification63.6%
(FPCore (x y z) :precision binary64 (if (<= x -3.5e-7) (* x 3.0) (if (<= x 5.5e-114) z (if (<= x 1.6e+118) (* y 2.0) (* x 3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.5e-7) {
tmp = x * 3.0;
} else if (x <= 5.5e-114) {
tmp = z;
} else if (x <= 1.6e+118) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.5d-7)) then
tmp = x * 3.0d0
else if (x <= 5.5d-114) then
tmp = z
else if (x <= 1.6d+118) then
tmp = y * 2.0d0
else
tmp = x * 3.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.5e-7) {
tmp = x * 3.0;
} else if (x <= 5.5e-114) {
tmp = z;
} else if (x <= 1.6e+118) {
tmp = y * 2.0;
} else {
tmp = x * 3.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.5e-7: tmp = x * 3.0 elif x <= 5.5e-114: tmp = z elif x <= 1.6e+118: tmp = y * 2.0 else: tmp = x * 3.0 return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.5e-7) tmp = Float64(x * 3.0); elseif (x <= 5.5e-114) tmp = z; elseif (x <= 1.6e+118) tmp = Float64(y * 2.0); else tmp = Float64(x * 3.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.5e-7) tmp = x * 3.0; elseif (x <= 5.5e-114) tmp = z; elseif (x <= 1.6e+118) tmp = y * 2.0; else tmp = x * 3.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.5e-7], N[(x * 3.0), $MachinePrecision], If[LessEqual[x, 5.5e-114], z, If[LessEqual[x, 1.6e+118], N[(y * 2.0), $MachinePrecision], N[(x * 3.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.5 \cdot 10^{-7}:\\
\;\;\;\;x \cdot 3\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-114}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+118}:\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot 3\\
\end{array}
\end{array}
if x < -3.49999999999999984e-7 or 1.60000000000000008e118 < x Initial program 99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
count-299.7%
+-commutative99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in x around inf 77.6%
if -3.49999999999999984e-7 < x < 5.5000000000000001e-114Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in z around inf 60.2%
if 5.5000000000000001e-114 < x < 1.60000000000000008e118Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 48.4%
Final simplification63.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.9e-8) (not (<= x 5e-6))) (+ x (* 2.0 (+ x y))) (- z (* y -2.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.9e-8) || !(x <= 5e-6)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.9d-8)) .or. (.not. (x <= 5d-6))) then
tmp = x + (2.0d0 * (x + y))
else
tmp = z - (y * (-2.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.9e-8) || !(x <= 5e-6)) {
tmp = x + (2.0 * (x + y));
} else {
tmp = z - (y * -2.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.9e-8) or not (x <= 5e-6): tmp = x + (2.0 * (x + y)) else: tmp = z - (y * -2.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.9e-8) || !(x <= 5e-6)) tmp = Float64(x + Float64(2.0 * Float64(x + y))); else tmp = Float64(z - Float64(y * -2.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.9e-8) || ~((x <= 5e-6))) tmp = x + (2.0 * (x + y)); else tmp = z - (y * -2.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.9e-8], N[Not[LessEqual[x, 5e-6]], $MachinePrecision]], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.9 \cdot 10^{-8} \lor \neg \left(x \leq 5 \cdot 10^{-6}\right):\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{else}:\\
\;\;\;\;z - y \cdot -2\\
\end{array}
\end{array}
if x < -1.90000000000000014e-8 or 5.00000000000000041e-6 < x Initial program 99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 85.8%
if -1.90000000000000014e-8 < x < 5.00000000000000041e-6Initial program 100.0%
+-commutative100.0%
associate-+l+100.0%
remove-double-neg100.0%
unsub-neg100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
associate-+r+100.0%
associate-+r+100.0%
distribute-neg-in100.0%
distribute-neg-out100.0%
neg-mul-1100.0%
count-2100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
metadata-eval100.0%
distribute-rgt-out100.0%
distribute-neg-out100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 93.6%
Final simplification90.0%
(FPCore (x y z) :precision binary64 (if (<= x -2e-8) (+ x (* 2.0 (+ x y))) (if (<= x 1.6e+118) (+ (+ z x) (* y 2.0)) (- z (* x -3.0)))))
double code(double x, double y, double z) {
double tmp;
if (x <= -2e-8) {
tmp = x + (2.0 * (x + y));
} else if (x <= 1.6e+118) {
tmp = (z + x) + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2d-8)) then
tmp = x + (2.0d0 * (x + y))
else if (x <= 1.6d+118) then
tmp = (z + x) + (y * 2.0d0)
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2e-8) {
tmp = x + (2.0 * (x + y));
} else if (x <= 1.6e+118) {
tmp = (z + x) + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2e-8: tmp = x + (2.0 * (x + y)) elif x <= 1.6e+118: tmp = (z + x) + (y * 2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2e-8) tmp = Float64(x + Float64(2.0 * Float64(x + y))); elseif (x <= 1.6e+118) tmp = Float64(Float64(z + x) + Float64(y * 2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2e-8) tmp = x + (2.0 * (x + y)); elseif (x <= 1.6e+118) tmp = (z + x) + (y * 2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2e-8], N[(x + N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.6e+118], N[(N[(z + x), $MachinePrecision] + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-8}:\\
\;\;\;\;x + 2 \cdot \left(x + y\right)\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+118}:\\
\;\;\;\;\left(z + x\right) + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if x < -2e-8Initial program 99.7%
associate-+l+99.7%
associate-+l+99.8%
+-commutative99.8%
count-299.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
Taylor expanded in z around 0 88.2%
if -2e-8 < x < 1.60000000000000008e118Initial program 100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 90.3%
if 1.60000000000000008e118 < x Initial program 99.7%
+-commutative99.7%
associate-+l+99.7%
remove-double-neg99.7%
unsub-neg99.7%
+-commutative99.7%
+-commutative99.7%
associate-+l+99.6%
associate-+r+99.7%
associate-+r+99.7%
distribute-neg-in99.7%
distribute-neg-out99.7%
neg-mul-199.7%
count-299.7%
distribute-lft-neg-in99.7%
metadata-eval99.7%
metadata-eval99.7%
distribute-rgt-out99.7%
distribute-neg-out99.7%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 96.7%
Final simplification90.6%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.2e+29) (not (<= y 4.7e+60))) (- z (* y -2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+29) || !(y <= 4.7e+60)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d+29)) .or. (.not. (y <= 4.7d+60))) then
tmp = z - (y * (-2.0d0))
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+29) || !(y <= 4.7e+60)) {
tmp = z - (y * -2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.2e+29) or not (y <= 4.7e+60): tmp = z - (y * -2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.2e+29) || !(y <= 4.7e+60)) tmp = Float64(z - Float64(y * -2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.2e+29) || ~((y <= 4.7e+60))) tmp = z - (y * -2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.2e+29], N[Not[LessEqual[y, 4.7e+60]], $MachinePrecision]], N[(z - N[(y * -2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+29} \lor \neg \left(y \leq 4.7 \cdot 10^{+60}\right):\\
\;\;\;\;z - y \cdot -2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -2.2000000000000001e29 or 4.6999999999999998e60 < y Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 84.9%
if -2.2000000000000001e29 < y < 4.6999999999999998e60Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 91.8%
Final simplification88.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.2e+121) (not (<= y 1.75e+182))) (+ x (* y 2.0)) (- z (* x -3.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+121) || !(y <= 1.75e+182)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.2d+121)) .or. (.not. (y <= 1.75d+182))) then
tmp = x + (y * 2.0d0)
else
tmp = z - (x * (-3.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.2e+121) || !(y <= 1.75e+182)) {
tmp = x + (y * 2.0);
} else {
tmp = z - (x * -3.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.2e+121) or not (y <= 1.75e+182): tmp = x + (y * 2.0) else: tmp = z - (x * -3.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.2e+121) || !(y <= 1.75e+182)) tmp = Float64(x + Float64(y * 2.0)); else tmp = Float64(z - Float64(x * -3.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.2e+121) || ~((y <= 1.75e+182))) tmp = x + (y * 2.0); else tmp = z - (x * -3.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.2e+121], N[Not[LessEqual[y, 1.75e+182]], $MachinePrecision]], N[(x + N[(y * 2.0), $MachinePrecision]), $MachinePrecision], N[(z - N[(x * -3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+121} \lor \neg \left(y \leq 1.75 \cdot 10^{+182}\right):\\
\;\;\;\;x + y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z - x \cdot -3\\
\end{array}
\end{array}
if y < -2.20000000000000001e121 or 1.75000000000000011e182 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+100.0%
+-commutative100.0%
count-2100.0%
+-commutative100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 93.2%
Taylor expanded in z around 0 76.6%
if -2.20000000000000001e121 < y < 1.75000000000000011e182Initial program 99.9%
+-commutative99.9%
associate-+l+99.9%
remove-double-neg99.9%
unsub-neg99.9%
+-commutative99.9%
+-commutative99.9%
associate-+l+99.9%
associate-+r+99.9%
associate-+r+99.9%
distribute-neg-in99.9%
distribute-neg-out99.9%
neg-mul-199.9%
count-299.9%
distribute-lft-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
distribute-rgt-out99.9%
distribute-neg-out99.9%
fma-define99.9%
Simplified99.9%
Taylor expanded in y around 0 83.9%
Final simplification82.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -8e+120) (not (<= y 4.4e+31))) (* y 2.0) z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+120) || !(y <= 4.4e+31)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8d+120)) .or. (.not. (y <= 4.4d+31))) then
tmp = y * 2.0d0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8e+120) || !(y <= 4.4e+31)) {
tmp = y * 2.0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8e+120) or not (y <= 4.4e+31): tmp = y * 2.0 else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8e+120) || !(y <= 4.4e+31)) tmp = Float64(y * 2.0); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8e+120) || ~((y <= 4.4e+31))) tmp = y * 2.0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8e+120], N[Not[LessEqual[y, 4.4e+31]], $MachinePrecision]], N[(y * 2.0), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{+120} \lor \neg \left(y \leq 4.4 \cdot 10^{+31}\right):\\
\;\;\;\;y \cdot 2\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -7.9999999999999998e120 or 4.4000000000000002e31 < y Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around inf 63.6%
if -7.9999999999999998e120 < y < 4.4000000000000002e31Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 47.8%
Final simplification54.0%
(FPCore (x y z) :precision binary64 (+ (* 2.0 (+ x y)) (+ z x)))
double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (2.0d0 * (x + y)) + (z + x)
end function
public static double code(double x, double y, double z) {
return (2.0 * (x + y)) + (z + x);
}
def code(x, y, z): return (2.0 * (x + y)) + (z + x)
function code(x, y, z) return Float64(Float64(2.0 * Float64(x + y)) + Float64(z + x)) end
function tmp = code(x, y, z) tmp = (2.0 * (x + y)) + (z + x); end
code[x_, y_, z_] := N[(N[(2.0 * N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(z + x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(x + y\right) + \left(z + x\right)
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in z around inf 36.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
count-299.9%
+-commutative99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 71.7%
Taylor expanded in x around inf 7.9%
herbie shell --seed 2024116
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))