
(FPCore (x y) :precision binary64 (/ (+ x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
def code(x, y): return (x + y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x + y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x + y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x + y) / ((x * 2.0) * y);
}
def code(x, y): return (x + y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x + y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x + y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ -0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (-0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - ((-0.5d0) / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (-0.5 / x);
}
def code(x, y): return (0.5 / y) - (-0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(-0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (-0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{-0.5}{x}
\end{array}
Initial program 76.3%
+-commutative76.3%
remove-double-neg76.3%
unsub-neg76.3%
div-sub75.7%
associate-/l/81.7%
*-inverses81.7%
metadata-eval81.7%
distribute-neg-frac81.7%
distribute-frac-neg281.7%
distribute-rgt-neg-in81.7%
metadata-eval81.7%
distribute-neg-frac81.7%
associate-/r*100.0%
distribute-neg-frac100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r/100.0%
metadata-eval100.0%
associate-*r/100.0%
metadata-eval100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-frac100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.1e-113) (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-113) {
tmp = 0.5 / y;
} else {
tmp = 0.5 / x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-113)) then
tmp = 0.5d0 / y
else
tmp = 0.5d0 / x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-113) {
tmp = 0.5 / y;
} else {
tmp = 0.5 / x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-113: tmp = 0.5 / y else: tmp = 0.5 / x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-113) tmp = Float64(0.5 / y); else tmp = Float64(0.5 / x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-113) tmp = 0.5 / y; else tmp = 0.5 / x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-113], N[(0.5 / y), $MachinePrecision], N[(0.5 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-113}:\\
\;\;\;\;\frac{0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{x}\\
\end{array}
\end{array}
if x < -1.10000000000000002e-113Initial program 77.8%
+-commutative77.8%
remove-double-neg77.8%
unsub-neg77.8%
div-sub77.7%
associate-/l/84.9%
*-inverses84.9%
metadata-eval84.9%
distribute-neg-frac84.9%
distribute-frac-neg284.9%
distribute-rgt-neg-in84.9%
metadata-eval84.9%
distribute-neg-frac84.9%
associate-/r*100.0%
distribute-neg-frac100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around inf 70.8%
if -1.10000000000000002e-113 < x Initial program 75.8%
+-commutative75.8%
remove-double-neg75.8%
unsub-neg75.8%
div-sub75.0%
associate-/l/80.5%
*-inverses80.5%
metadata-eval80.5%
distribute-neg-frac80.5%
distribute-frac-neg280.5%
distribute-rgt-neg-in80.5%
metadata-eval80.5%
distribute-neg-frac80.5%
associate-/r*100.0%
distribute-neg-frac100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 60.1%
(FPCore (x y) :precision binary64 (/ 0.5 x))
double code(double x, double y) {
return 0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 / x
end function
public static double code(double x, double y) {
return 0.5 / x;
}
def code(x, y): return 0.5 / x
function code(x, y) return Float64(0.5 / x) end
function tmp = code(x, y) tmp = 0.5 / x; end
code[x_, y_] := N[(0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x}
\end{array}
Initial program 76.3%
+-commutative76.3%
remove-double-neg76.3%
unsub-neg76.3%
div-sub75.7%
associate-/l/81.7%
*-inverses81.7%
metadata-eval81.7%
distribute-neg-frac81.7%
distribute-frac-neg281.7%
distribute-rgt-neg-in81.7%
metadata-eval81.7%
distribute-neg-frac81.7%
associate-/r*100.0%
distribute-neg-frac100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 52.4%
(FPCore (x y) :precision binary64 (+ (/ 0.5 x) (/ 0.5 y)))
double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / x) + (0.5d0 / y)
end function
public static double code(double x, double y) {
return (0.5 / x) + (0.5 / y);
}
def code(x, y): return (0.5 / x) + (0.5 / y)
function code(x, y) return Float64(Float64(0.5 / x) + Float64(0.5 / y)) end
function tmp = code(x, y) tmp = (0.5 / x) + (0.5 / y); end
code[x_, y_] := N[(N[(0.5 / x), $MachinePrecision] + N[(0.5 / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{x} + \frac{0.5}{y}
\end{array}
herbie shell --seed 2024116
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:alt
(! :herbie-platform default (+ (/ 1/2 x) (/ 1/2 y)))
(/ (+ x y) (* (* x 2.0) y)))