
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t\_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ c (- b))))
(if (<= b -5.6e+154)
(if (>= b 0.0)
(* -0.5 (/ (+ b (sqrt (fma c (* a -4.0) (* b b)))) a))
(/ (+ c (* a (pow t_1 2.0))) (- b)))
(if (<= b 2e+107)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (/ b (- a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -5.6e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + sqrt(fma(c, (a * -4.0), (b * b)))) / a);
} else {
tmp_2 = (c + (a * pow(t_1, 2.0))) / -b;
}
tmp_1 = tmp_2;
} else if (b <= 2e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -5.6e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + sqrt(fma(c, Float64(a * -4.0), Float64(b * b)))) / a)); else tmp_2 = Float64(Float64(c + Float64(a * (t_1 ^ 2.0))) / Float64(-b)); end tmp_1 = tmp_2; elseif (b <= 2e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_1; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -5.6e+154], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(c + N[(a * N[Power[t$95$1, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-b)), $MachinePrecision]], If[LessEqual[b, 2e+107], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -5.6 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{\mathsf{fma}\left(c, a \cdot -4, b \cdot b\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c + a \cdot {t\_1}^{2}}{-b}\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -5.5999999999999998e154Initial program 24.8%
Simplified24.9%
fma-undefine24.8%
*-commutative24.8%
metadata-eval24.8%
distribute-lft-neg-in24.8%
distribute-rgt-neg-in24.8%
*-commutative24.8%
+-commutative24.8%
sub-neg24.8%
add-cube-cbrt24.8%
pow324.8%
Applied egg-rr24.9%
Taylor expanded in b around -inf 65.8%
associate-*r/65.8%
mul-1-neg65.8%
associate-/l*78.9%
unpow278.9%
unpow278.9%
times-frac100.0%
sqr-neg100.0%
distribute-frac-neg2100.0%
distribute-frac-neg2100.0%
unpow1100.0%
pow-plus100.0%
metadata-eval100.0%
Simplified100.0%
if -5.5999999999999998e154 < b < 1.9999999999999999e107Initial program 87.6%
if 1.9999999999999999e107 < b Initial program 54.2%
Simplified54.3%
Taylor expanded in b around -inf 54.3%
mul-1-neg54.3%
distribute-neg-frac254.3%
Simplified54.3%
Taylor expanded in c around 0 96.8%
Taylor expanded in b around 0 96.8%
associate-*r/96.8%
mul-1-neg96.8%
Simplified96.8%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))) (t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -4e+148)
(if (>= b 0.0) (/ -0.5 0.0) t_0)
(if (<= b -5e-310)
(if (>= b 0.0)
(* (* 2.0 (fma a (/ c b) (- b))) (/ 1.0 (* a 2.0)))
(/ (* c 2.0) (- t_1 b)))
(if (<= b 3.1e+107)
(if (>= b 0.0)
(/ (- (- b) t_1) (* a 2.0))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a -4.0)))) b)))
(if (>= b 0.0) (/ b (- a)) t_0))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -4e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / 0.0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -5e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * fma(a, (c / b), -b)) * (1.0 / (a * 2.0));
} else {
tmp_3 = (c * 2.0) / (t_1 - b);
}
tmp_1 = tmp_3;
} else if (b <= 3.1e+107) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - t_1) / (a * 2.0);
} else {
tmp_4 = (c * 2.0) / (sqrt(((b * b) - (c * (a * -4.0)))) - b);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -4e+148) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 / 0.0); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= -5e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * fma(a, Float64(c / b), Float64(-b))) * Float64(1.0 / Float64(a * 2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_1 - b)); end tmp_1 = tmp_3; elseif (b <= 3.1e+107) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - t_1) / Float64(a * 2.0)); else tmp_4 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * -4.0)))) - b)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+148], If[GreaterEqual[b, 0.0], N[(-0.5 / 0.0), $MachinePrecision], t$95$0], If[LessEqual[b, -5e-310], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$1 - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.1e+107], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$1), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+148}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{0}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_1 - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot -4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -4.0000000000000002e148Initial program 26.1%
Simplified26.2%
Taylor expanded in b around -inf 97.5%
mul-1-neg97.5%
distribute-neg-frac297.5%
Simplified97.5%
Taylor expanded in c around 0 97.5%
clear-num97.5%
un-div-inv97.5%
div-inv97.5%
flip-+97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
clear-num97.5%
flip-+97.5%
add-sqr-sqrt97.5%
sqrt-prod97.5%
sqr-neg97.5%
sqrt-unprod97.5%
add-sqr-sqrt97.5%
sub-neg97.5%
+-inverses97.5%
Applied egg-rr97.5%
mul0-rgt97.5%
Simplified97.5%
if -4.0000000000000002e148 < b < -4.999999999999985e-310Initial program 89.4%
Taylor expanded in a around 0 89.4%
distribute-lft-out--89.4%
associate-/l*89.4%
fma-neg89.4%
Simplified89.4%
div-inv89.4%
*-commutative89.4%
*-commutative89.4%
Applied egg-rr89.4%
if -4.999999999999985e-310 < b < 3.10000000000000026e107Initial program 86.8%
*-commutative86.8%
add-sqr-sqrt86.8%
sqrt-unprod86.8%
*-commutative86.8%
*-commutative86.8%
swap-sqr86.8%
metadata-eval86.8%
metadata-eval86.8%
swap-sqr86.8%
sqrt-unprod86.8%
add-sqr-sqrt86.8%
pow186.8%
Applied egg-rr86.8%
unpow186.8%
Simplified86.8%
if 3.10000000000000026e107 < b Initial program 54.2%
Simplified54.3%
Taylor expanded in b around -inf 54.3%
mul-1-neg54.3%
distribute-neg-frac254.3%
Simplified54.3%
Taylor expanded in c around 0 96.8%
Taylor expanded in b around 0 96.8%
associate-*r/96.8%
mul-1-neg96.8%
Simplified96.8%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b -1e+151)
(if (>= b 0.0) (/ -0.5 0.0) t_0)
(if (<= b -3.1e-304)
(if (>= b 0.0)
(* (* 2.0 (fma a (/ c b) (- b))) (/ 1.0 (* a 2.0)))
(/ (* c 2.0) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))
(if (<= b 1.75e-52)
(if (>= b 0.0) (* -0.5 (/ (+ b (sqrt (* c (* a -4.0)))) a)) t_0)
(if (>= b 0.0) (/ b (- a)) t_0))))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= -1e+151) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / 0.0;
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b <= -3.1e-304) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (2.0 * fma(a, (c / b), -b)) * (1.0 / (a * 2.0));
} else {
tmp_3 = (c * 2.0) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b <= 1.75e-52) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a);
} else {
tmp_4 = t_0;
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -1e+151) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 / 0.0); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b <= -3.1e-304) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(2.0 * fma(a, Float64(c / b), Float64(-b))) * Float64(1.0 / Float64(a * 2.0))); else tmp_3 = Float64(Float64(c * 2.0) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end tmp_1 = tmp_3; elseif (b <= 1.75e-52) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / a)); else tmp_4 = t_0; end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -1e+151], If[GreaterEqual[b, 0.0], N[(-0.5 / 0.0), $MachinePrecision], t$95$0], If[LessEqual[b, -3.1e-304], If[GreaterEqual[b, 0.0], N[(N[(2.0 * N[(a * N[(c / b), $MachinePrecision] + (-b)), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.75e-52], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+151}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{0}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \leq -3.1 \cdot 10^{-304}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\left(2 \cdot \mathsf{fma}\left(a, \frac{c}{b}, -b\right)\right) \cdot \frac{1}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.75 \cdot 10^{-52}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < -1.00000000000000002e151Initial program 26.1%
Simplified26.2%
Taylor expanded in b around -inf 97.5%
mul-1-neg97.5%
distribute-neg-frac297.5%
Simplified97.5%
Taylor expanded in c around 0 97.5%
clear-num97.5%
un-div-inv97.5%
div-inv97.5%
flip-+97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
clear-num97.5%
flip-+97.5%
add-sqr-sqrt97.5%
sqrt-prod97.5%
sqr-neg97.5%
sqrt-unprod97.5%
add-sqr-sqrt97.5%
sub-neg97.5%
+-inverses97.5%
Applied egg-rr97.5%
mul0-rgt97.5%
Simplified97.5%
if -1.00000000000000002e151 < b < -3.09999999999999985e-304Initial program 90.5%
Taylor expanded in a around 0 90.5%
distribute-lft-out--90.5%
associate-/l*90.5%
fma-neg90.5%
Simplified90.5%
div-inv90.5%
*-commutative90.5%
*-commutative90.5%
Applied egg-rr90.5%
if -3.09999999999999985e-304 < b < 1.75e-52Initial program 73.5%
Simplified73.5%
Taylor expanded in b around -inf 73.5%
mul-1-neg73.5%
distribute-neg-frac273.5%
Simplified73.5%
add-cube-cbrt73.0%
pow373.0%
Applied egg-rr73.0%
Taylor expanded in c around inf 65.1%
rem-cube-cbrt65.5%
associate-*r*65.5%
*-commutative65.5%
associate-*l*65.5%
Simplified65.5%
if 1.75e-52 < b Initial program 72.0%
Simplified72.1%
Taylor expanded in b around -inf 72.1%
mul-1-neg72.1%
distribute-neg-frac272.1%
Simplified72.1%
Taylor expanded in c around 0 93.3%
Taylor expanded in b around 0 93.3%
associate-*r/93.3%
mul-1-neg93.3%
Simplified93.3%
Final simplification88.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))) (t_1 (/ c (- b))))
(if (<= b -4e+148)
(if (>= b 0.0) (/ -0.5 0.0) t_1)
(if (<= b 2.4e+107)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* c 2.0) (- t_0 b)))
(if (>= b 0.0) (/ b (- a)) t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -4e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 2.4e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
t_1 = c / -b
if (b <= (-4d+148)) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) / 0.0d0
else
tmp_2 = t_1
end if
tmp_1 = tmp_2
else if (b <= 2.4d+107) then
if (b >= 0.0d0) then
tmp_3 = (-b - t_0) / (a * 2.0d0)
else
tmp_3 = (c * 2.0d0) / (t_0 - b)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = t_1
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = c / -b;
double tmp_1;
if (b <= -4e+148) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 / 0.0;
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 2.4e+107) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (c * 2.0) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_1;
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) t_1 = c / -b tmp_1 = 0 if b <= -4e+148: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 / 0.0 else: tmp_2 = t_1 tmp_1 = tmp_2 elif b <= 2.4e+107: tmp_3 = 0 if b >= 0.0: tmp_3 = (-b - t_0) / (a * 2.0) else: tmp_3 = (c * 2.0) / (t_0 - b) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = t_1 return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= -4e+148) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 / 0.0); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 2.4e+107) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(c * 2.0) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_1; end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); t_1 = c / -b; tmp_2 = 0.0; if (b <= -4e+148) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 / 0.0; else tmp_3 = t_1; end tmp_2 = tmp_3; elseif (b <= 2.4e+107) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (-b - t_0) / (a * 2.0); else tmp_4 = (c * 2.0) / (t_0 - b); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = t_1; end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, -4e+148], If[GreaterEqual[b, 0.0], N[(-0.5 / 0.0), $MachinePrecision], t$95$1], If[LessEqual[b, 2.4e+107], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * 2.0), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{c}{-b}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+148}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{0}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}\\
\mathbf{elif}\;b \leq 2.4 \cdot 10^{+107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t\_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot 2}{t\_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -4.0000000000000002e148Initial program 26.1%
Simplified26.2%
Taylor expanded in b around -inf 97.5%
mul-1-neg97.5%
distribute-neg-frac297.5%
Simplified97.5%
Taylor expanded in c around 0 97.5%
clear-num97.5%
un-div-inv97.5%
div-inv97.5%
flip-+97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
+-inverses97.5%
clear-num97.5%
flip-+97.5%
add-sqr-sqrt97.5%
sqrt-prod97.5%
sqr-neg97.5%
sqrt-unprod97.5%
add-sqr-sqrt97.5%
sub-neg97.5%
+-inverses97.5%
Applied egg-rr97.5%
mul0-rgt97.5%
Simplified97.5%
if -4.0000000000000002e148 < b < 2.4000000000000001e107Initial program 88.1%
if 2.4000000000000001e107 < b Initial program 54.2%
Simplified54.3%
Taylor expanded in b around -inf 54.3%
mul-1-neg54.3%
distribute-neg-frac254.3%
Simplified54.3%
Taylor expanded in c around 0 96.8%
Taylor expanded in b around 0 96.8%
associate-*r/96.8%
mul-1-neg96.8%
Simplified96.8%
Final simplification91.5%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b 1.08e-51)
(if (>= b 0.0) (* -0.5 (/ (+ b (sqrt (* c (* a -4.0)))) a)) t_0)
(if (>= b 0.0) (/ b (- a)) t_0))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 1.08e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = c / -b
if (b <= 1.08d-51) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * ((b + sqrt((c * (a * (-4.0d0))))) / a)
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 1.08e-51) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * ((b + Math.sqrt((c * (a * -4.0)))) / a);
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = c / -b tmp_1 = 0 if b <= 1.08e-51: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * ((b + math.sqrt((c * (a * -4.0)))) / a) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= 1.08e-51) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * Float64(Float64(b + sqrt(Float64(c * Float64(a * -4.0)))) / a)); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = c / -b; tmp_2 = 0.0; if (b <= 1.08e-51) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * ((b + sqrt((c * (a * -4.0)))) / a); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, 1.08e-51], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[Sqrt[N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq 1.08 \cdot 10^{-51}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \sqrt{c \cdot \left(a \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.08000000000000004e-51Initial program 70.0%
Simplified69.9%
Taylor expanded in b around -inf 72.5%
mul-1-neg72.5%
distribute-neg-frac272.5%
Simplified72.5%
add-cube-cbrt72.4%
pow372.4%
Applied egg-rr72.4%
Taylor expanded in c around inf 70.3%
rem-cube-cbrt70.4%
associate-*r*70.4%
*-commutative70.4%
associate-*l*70.4%
Simplified70.4%
if 1.08000000000000004e-51 < b Initial program 72.0%
Simplified72.1%
Taylor expanded in b around -inf 72.1%
mul-1-neg72.1%
distribute-neg-frac272.1%
Simplified72.1%
Taylor expanded in c around 0 93.3%
Taylor expanded in b around 0 93.3%
associate-*r/93.3%
mul-1-neg93.3%
Simplified93.3%
Final simplification78.9%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ c (- b))))
(if (<= b 1.05e-67)
(if (>= b 0.0) (* -0.5 (sqrt (* c (/ -4.0 a)))) t_0)
(if (>= b 0.0) (/ b (- a)) t_0))))
double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 1.05e-67) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * sqrt((c * (-4.0 / a)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = c / -b
if (b <= 1.05d-67) then
if (b >= 0.0d0) then
tmp_2 = (-0.5d0) * sqrt((c * ((-4.0d0) / a)))
else
tmp_2 = t_0
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = b / -a
else
tmp_1 = t_0
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = c / -b;
double tmp_1;
if (b <= 1.05e-67) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -0.5 * Math.sqrt((c * (-4.0 / a)));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = b / -a;
} else {
tmp_1 = t_0;
}
return tmp_1;
}
def code(a, b, c): t_0 = c / -b tmp_1 = 0 if b <= 1.05e-67: tmp_2 = 0 if b >= 0.0: tmp_2 = -0.5 * math.sqrt((c * (-4.0 / a))) else: tmp_2 = t_0 tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = b / -a else: tmp_1 = t_0 return tmp_1
function code(a, b, c) t_0 = Float64(c / Float64(-b)) tmp_1 = 0.0 if (b <= 1.05e-67) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(-0.5 * sqrt(Float64(c * Float64(-4.0 / a)))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(b / Float64(-a)); else tmp_1 = t_0; end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = c / -b; tmp_2 = 0.0; if (b <= 1.05e-67) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -0.5 * sqrt((c * (-4.0 / a))); else tmp_3 = t_0; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = b / -a; else tmp_2 = t_0; end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(c / (-b)), $MachinePrecision]}, If[LessEqual[b, 1.05e-67], If[GreaterEqual[b, 0.0], N[(-0.5 * N[Sqrt[N[(c * N[(-4.0 / a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c}{-b}\\
\mathbf{if}\;b \leq 1.05 \cdot 10^{-67}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \sqrt{c \cdot \frac{-4}{a}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if b < 1.0500000000000001e-67Initial program 69.2%
Simplified69.1%
Taylor expanded in b around -inf 71.8%
mul-1-neg71.8%
distribute-neg-frac271.8%
Simplified71.8%
add-cube-cbrt71.7%
pow371.7%
Applied egg-rr71.7%
Taylor expanded in b around 0 68.4%
*-commutative68.4%
rem-cube-cbrt68.5%
associate-/l*68.5%
Simplified68.5%
if 1.0500000000000001e-67 < b Initial program 73.1%
Simplified73.2%
Taylor expanded in b around -inf 73.2%
mul-1-neg73.2%
distribute-neg-frac273.2%
Simplified73.2%
Taylor expanded in c around 0 90.8%
Taylor expanded in b around 0 90.8%
associate-*r/90.8%
mul-1-neg90.8%
Simplified90.8%
Final simplification77.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -0.5 (+ (* (/ c b) -2.0) (* 2.0 (/ b a)))) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) * (((c / b) * (-2.0d0)) + (2.0d0 * (b / a)))
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a)));
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))) else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(Float64(c / b) * -2.0) + Float64(2.0 * Float64(b / a)))); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 * (((c / b) * -2.0) + (2.0 * (b / a))); else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(N[(c / b), $MachinePrecision] * -2.0), $MachinePrecision] + N[(2.0 * N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \left(\frac{c}{b} \cdot -2 + 2 \cdot \frac{b}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in b around -inf 72.4%
mul-1-neg72.4%
distribute-neg-frac272.4%
Simplified72.4%
Taylor expanded in c around 0 70.6%
Final simplification70.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b (- a)) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / -a
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / -a;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / -a else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / Float64(-a)); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / -a; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / (-a)), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{-a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in b around -inf 72.4%
mul-1-neg72.4%
distribute-neg-frac272.4%
Simplified72.4%
Taylor expanded in c around 0 70.6%
Taylor expanded in b around 0 70.6%
associate-*r/70.6%
mul-1-neg70.6%
Simplified70.6%
Final simplification70.6%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ -0.5 0.0) (/ c (- b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 / 0.0;
} else {
tmp = c / -b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-0.5d0) / 0.0d0
else
tmp = c / -b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -0.5 / 0.0;
} else {
tmp = c / -b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -0.5 / 0.0 else: tmp = c / -b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 / 0.0); else tmp = Float64(c / Float64(-b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -0.5 / 0.0; else tmp = c / -b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-0.5 / 0.0), $MachinePrecision], N[(c / (-b)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-0.5}{0}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{-b}\\
\end{array}
\end{array}
Initial program 70.7%
Simplified70.7%
Taylor expanded in b around -inf 72.4%
mul-1-neg72.4%
distribute-neg-frac272.4%
Simplified72.4%
Taylor expanded in c around 0 70.6%
clear-num70.5%
un-div-inv70.5%
div-inv70.4%
flip-+33.3%
+-inverses33.3%
+-inverses33.3%
+-inverses33.3%
+-inverses33.3%
clear-num33.3%
flip-+35.8%
add-sqr-sqrt35.8%
sqrt-prod35.7%
sqr-neg35.7%
sqrt-unprod33.3%
add-sqr-sqrt44.1%
sub-neg44.1%
+-inverses44.1%
Applied egg-rr44.1%
mul0-rgt38.6%
Simplified38.6%
herbie shell --seed 2024116
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))