
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (lo hi x) :precision binary64 (/ (- x lo) (- hi lo)))
double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = (x - lo) / (hi - lo)
end function
public static double code(double lo, double hi, double x) {
return (x - lo) / (hi - lo);
}
def code(lo, hi, x): return (x - lo) / (hi - lo)
function code(lo, hi, x) return Float64(Float64(x - lo) / Float64(hi - lo)) end
function tmp = code(lo, hi, x) tmp = (x - lo) / (hi - lo); end
code[lo_, hi_, x_] := N[(N[(x - lo), $MachinePrecision] / N[(hi - lo), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - lo}{hi - lo}
\end{array}
(FPCore (lo hi x) :precision binary64 (let* ((t_0 (/ x (pow lo 2.0)))) (- (* hi (- (/ (* hi (- (/ 1.0 lo) t_0)) lo) t_0)) (/ x lo))))
double code(double lo, double hi, double x) {
double t_0 = x / pow(lo, 2.0);
return (hi * (((hi * ((1.0 / lo) - t_0)) / lo) - t_0)) - (x / lo);
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
real(8) :: t_0
t_0 = x / (lo ** 2.0d0)
code = (hi * (((hi * ((1.0d0 / lo) - t_0)) / lo) - t_0)) - (x / lo)
end function
public static double code(double lo, double hi, double x) {
double t_0 = x / Math.pow(lo, 2.0);
return (hi * (((hi * ((1.0 / lo) - t_0)) / lo) - t_0)) - (x / lo);
}
def code(lo, hi, x): t_0 = x / math.pow(lo, 2.0) return (hi * (((hi * ((1.0 / lo) - t_0)) / lo) - t_0)) - (x / lo)
function code(lo, hi, x) t_0 = Float64(x / (lo ^ 2.0)) return Float64(Float64(hi * Float64(Float64(Float64(hi * Float64(Float64(1.0 / lo) - t_0)) / lo) - t_0)) - Float64(x / lo)) end
function tmp = code(lo, hi, x) t_0 = x / (lo ^ 2.0); tmp = (hi * (((hi * ((1.0 / lo) - t_0)) / lo) - t_0)) - (x / lo); end
code[lo_, hi_, x_] := Block[{t$95$0 = N[(x / N[Power[lo, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(hi * N[(N[(N[(hi * N[(N[(1.0 / lo), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision] / lo), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision] - N[(x / lo), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{{lo}^{2}}\\
hi \cdot \left(\frac{hi \cdot \left(\frac{1}{lo} - t\_0\right)}{lo} - t\_0\right) - \frac{x}{lo}
\end{array}
\end{array}
Initial program 3.1%
Taylor expanded in hi around 0 18.7%
Taylor expanded in x around inf 10.5%
Taylor expanded in hi around -inf 19.5%
Final simplification19.5%
(FPCore (lo hi x) :precision binary64 (/ lo (- hi)))
double code(double lo, double hi, double x) {
return lo / -hi;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = lo / -hi
end function
public static double code(double lo, double hi, double x) {
return lo / -hi;
}
def code(lo, hi, x): return lo / -hi
function code(lo, hi, x) return Float64(lo / Float64(-hi)) end
function tmp = code(lo, hi, x) tmp = lo / -hi; end
code[lo_, hi_, x_] := N[(lo / (-hi)), $MachinePrecision]
\begin{array}{l}
\\
\frac{lo}{-hi}
\end{array}
Initial program 3.1%
Taylor expanded in lo around 0 18.8%
+-commutative18.8%
mul-1-neg18.8%
unsub-neg18.8%
+-commutative18.8%
mul-1-neg18.8%
unsub-neg18.8%
Simplified18.8%
Taylor expanded in x around 0 18.8%
neg-mul-118.8%
distribute-neg-frac218.8%
Simplified18.8%
(FPCore (lo hi x) :precision binary64 1.0)
double code(double lo, double hi, double x) {
return 1.0;
}
real(8) function code(lo, hi, x)
real(8), intent (in) :: lo
real(8), intent (in) :: hi
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double lo, double hi, double x) {
return 1.0;
}
def code(lo, hi, x): return 1.0
function code(lo, hi, x) return 1.0 end
function tmp = code(lo, hi, x) tmp = 1.0; end
code[lo_, hi_, x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 3.1%
Taylor expanded in lo around inf 18.7%
herbie shell --seed 2024116
(FPCore (lo hi x)
:name "xlohi (overflows)"
:precision binary64
:pre (and (< lo -1e+308) (> hi 1e+308))
(/ (- x lo) (- hi lo)))