
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t\_1 \cdot \left(a1 \cdot a1\right) + t\_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (* (* (sqrt 0.5) (cos th)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (sqrt(0.5d0) * cos(th)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.sqrt(0.5) * Math.cos(th)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.sqrt(0.5) * math.cos(th)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(sqrt(0.5) * cos(th)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (sqrt(0.5) * cos(th)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] * N[Cos[th], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\sqrt{0.5} \cdot \cos th\right) \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
Simplified99.6%
(FPCore (a1 a2 th) :precision binary64 (if (<= (cos th) 0.7) (* a2 (* (cos th) a2)) (* (sqrt 0.5) (+ (* a1 a1) (* a2 a2)))))
double code(double a1, double a2, double th) {
double tmp;
if (cos(th) <= 0.7) {
tmp = a2 * (cos(th) * a2);
} else {
tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (cos(th) <= 0.7d0) then
tmp = a2 * (cos(th) * a2)
else
tmp = sqrt(0.5d0) * ((a1 * a1) + (a2 * a2))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (Math.cos(th) <= 0.7) {
tmp = a2 * (Math.cos(th) * a2);
} else {
tmp = Math.sqrt(0.5) * ((a1 * a1) + (a2 * a2));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if math.cos(th) <= 0.7: tmp = a2 * (math.cos(th) * a2) else: tmp = math.sqrt(0.5) * ((a1 * a1) + (a2 * a2)) return tmp
function code(a1, a2, th) tmp = 0.0 if (cos(th) <= 0.7) tmp = Float64(a2 * Float64(cos(th) * a2)); else tmp = Float64(sqrt(0.5) * Float64(Float64(a1 * a1) + Float64(a2 * a2))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (cos(th) <= 0.7) tmp = a2 * (cos(th) * a2); else tmp = sqrt(0.5) * ((a1 * a1) + (a2 * a2)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[Cos[th], $MachinePrecision], 0.7], N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos th \leq 0.7:\\
\;\;\;\;a2 \cdot \left(\cos th \cdot a2\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\\
\end{array}
\end{array}
if (cos.f64 th) < 0.69999999999999996Initial program 99.7%
distribute-lft-out99.7%
cos-neg99.7%
associate-*l/99.6%
associate-/l*99.6%
cos-neg99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in a2 around inf 62.8%
Applied egg-rr40.1%
if 0.69999999999999996 < (cos.f64 th) Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.5%
pow1/299.5%
pow-flip99.7%
metadata-eval99.7%
Applied egg-rr99.7%
Taylor expanded in th around 0 90.2%
Final simplification71.0%
(FPCore (a1 a2 th) :precision binary64 (/ (* (cos th) (* a2 a2)) (sqrt 2.0)))
double code(double a1, double a2, double th) {
return (cos(th) * (a2 * a2)) / sqrt(2.0);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * (a2 * a2)) / sqrt(2.0d0)
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * (a2 * a2)) / Math.sqrt(2.0);
}
def code(a1, a2, th): return (math.cos(th) * (a2 * a2)) / math.sqrt(2.0)
function code(a1, a2, th) return Float64(Float64(cos(th) * Float64(a2 * a2)) / sqrt(2.0)) end
function tmp = code(a1, a2, th) tmp = (cos(th) * (a2 * a2)) / sqrt(2.0); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th \cdot \left(a2 \cdot a2\right)}{\sqrt{2}}
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
cos-neg99.5%
associate-*l/99.6%
associate-/l*99.6%
cos-neg99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in a2 around inf 60.6%
Applied egg-rr60.6%
Final simplification60.6%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (cos th) a2)))
double code(double a1, double a2, double th) {
return a2 * (cos(th) * a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (cos(th) * a2)
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.cos(th) * a2);
}
def code(a1, a2, th): return a2 * (math.cos(th) * a2)
function code(a1, a2, th) return Float64(a2 * Float64(cos(th) * a2)) end
function tmp = code(a1, a2, th) tmp = a2 * (cos(th) * a2); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\cos th \cdot a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
cos-neg99.5%
associate-*l/99.6%
associate-/l*99.6%
cos-neg99.6%
+-commutative99.6%
fma-define99.6%
Simplified99.6%
Taylor expanded in a2 around inf 60.6%
Applied egg-rr37.3%
Final simplification37.3%
(FPCore (a1 a2 th) :precision binary64 (if (or (<= th 1.15e+128) (not (<= th 5.5e+169))) (* (+ a1 a2) (+ a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.15e+128) || !(th <= 5.5e+169)) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((th <= 1.15d+128) .or. (.not. (th <= 5.5d+169))) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((th <= 1.15e+128) || !(th <= 5.5e+169)) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (th <= 1.15e+128) or not (th <= 5.5e+169): tmp = (a1 + a2) * (a1 + a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if ((th <= 1.15e+128) || !(th <= 5.5e+169)) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((th <= 1.15e+128) || ~((th <= 5.5e+169))) tmp = (a1 + a2) * (a1 + a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[Or[LessEqual[th, 1.15e+128], N[Not[LessEqual[th, 5.5e+169]], $MachinePrecision]], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.15 \cdot 10^{+128} \lor \neg \left(th \leq 5.5 \cdot 10^{+169}\right):\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 1.14999999999999999e128 or 5.49999999999999972e169 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 68.2%
Applied egg-rr41.8%
distribute-lft-out45.1%
Simplified45.1%
if 1.14999999999999999e128 < th < 5.49999999999999972e169Initial program 99.9%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in th around 0 10.5%
Applied egg-rr26.2%
Final simplification44.1%
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (+ (* a1 a1) (* a2 a2)))) (if (<= th 1.15e+128) (* 0.5 t_1) (* t_1 -0.5))))
double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 1.15e+128) {
tmp = 0.5 * t_1;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
real(8) :: tmp
t_1 = (a1 * a1) + (a2 * a2)
if (th <= 1.15d+128) then
tmp = 0.5d0 * t_1
else
tmp = t_1 * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double t_1 = (a1 * a1) + (a2 * a2);
double tmp;
if (th <= 1.15e+128) {
tmp = 0.5 * t_1;
} else {
tmp = t_1 * -0.5;
}
return tmp;
}
def code(a1, a2, th): t_1 = (a1 * a1) + (a2 * a2) tmp = 0 if th <= 1.15e+128: tmp = 0.5 * t_1 else: tmp = t_1 * -0.5 return tmp
function code(a1, a2, th) t_1 = Float64(Float64(a1 * a1) + Float64(a2 * a2)) tmp = 0.0 if (th <= 1.15e+128) tmp = Float64(0.5 * t_1); else tmp = Float64(t_1 * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) t_1 = (a1 * a1) + (a2 * a2); tmp = 0.0; if (th <= 1.15e+128) tmp = 0.5 * t_1; else tmp = t_1 * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[th, 1.15e+128], N[(0.5 * t$95$1), $MachinePrecision], N[(t$95$1 * -0.5), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a1 \cdot a1 + a2 \cdot a2\\
\mathbf{if}\;th \leq 1.15 \cdot 10^{+128}:\\
\;\;\;\;0.5 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot -0.5\\
\end{array}
\end{array}
if th < 1.14999999999999999e128Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 71.7%
Applied egg-rr47.2%
if 1.14999999999999999e128 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 18.1%
Applied egg-rr40.0%
Final simplification46.3%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 1.15e+128) (* (+ a1 a2) (+ a1 a2)) (* (+ (* a1 a1) (* a2 a2)) -0.5)))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.15e+128) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 1.15d+128) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = ((a1 * a1) + (a2 * a2)) * (-0.5d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.15e+128) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.5;
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 1.15e+128: tmp = (a1 + a2) * (a1 + a2) else: tmp = ((a1 * a1) + (a2 * a2)) * -0.5 return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 1.15e+128) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.5); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 1.15e+128) tmp = (a1 + a2) * (a1 + a2); else tmp = ((a1 * a1) + (a2 * a2)) * -0.5; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 1.15e+128], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.5), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.15 \cdot 10^{+128}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.5\\
\end{array}
\end{array}
if th < 1.14999999999999999e128Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 71.7%
Applied egg-rr43.9%
distribute-lft-out47.0%
Simplified47.0%
if 1.14999999999999999e128 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 18.1%
Applied egg-rr40.0%
Final simplification46.1%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 1.15e+128) (* (+ a1 a2) (+ a1 a2)) (* (+ (* a1 a1) (* a2 a2)) -0.75)))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.15e+128) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.75;
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 1.15d+128) then
tmp = (a1 + a2) * (a1 + a2)
else
tmp = ((a1 * a1) + (a2 * a2)) * (-0.75d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.15e+128) {
tmp = (a1 + a2) * (a1 + a2);
} else {
tmp = ((a1 * a1) + (a2 * a2)) * -0.75;
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 1.15e+128: tmp = (a1 + a2) * (a1 + a2) else: tmp = ((a1 * a1) + (a2 * a2)) * -0.75 return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 1.15e+128) tmp = Float64(Float64(a1 + a2) * Float64(a1 + a2)); else tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * -0.75); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 1.15e+128) tmp = (a1 + a2) * (a1 + a2); else tmp = ((a1 * a1) + (a2 * a2)) * -0.75; end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 1.15e+128], N[(N[(a1 + a2), $MachinePrecision] * N[(a1 + a2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * -0.75), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.15 \cdot 10^{+128}:\\
\;\;\;\;\left(a1 + a2\right) \cdot \left(a1 + a2\right)\\
\mathbf{else}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot -0.75\\
\end{array}
\end{array}
if th < 1.14999999999999999e128Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 71.7%
Applied egg-rr43.9%
distribute-lft-out47.0%
Simplified47.0%
if 1.14999999999999999e128 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 18.1%
Applied egg-rr39.7%
Final simplification46.1%
(FPCore (a1 a2 th) :precision binary64 (if (<= th 7600000000.0) (* -2.0 (- a1 a2)) (- a1 (* a2 a2))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 7600000000.0) {
tmp = -2.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 7600000000.0d0) then
tmp = (-2.0d0) * (a1 - a2)
else
tmp = a1 - (a2 * a2)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 7600000000.0) {
tmp = -2.0 * (a1 - a2);
} else {
tmp = a1 - (a2 * a2);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 7600000000.0: tmp = -2.0 * (a1 - a2) else: tmp = a1 - (a2 * a2) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 7600000000.0) tmp = Float64(-2.0 * Float64(a1 - a2)); else tmp = Float64(a1 - Float64(a2 * a2)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 7600000000.0) tmp = -2.0 * (a1 - a2); else tmp = a1 - (a2 * a2); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 7600000000.0], N[(-2.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision], N[(a1 - N[(a2 * a2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 7600000000:\\
\;\;\;\;-2 \cdot \left(a1 - a2\right)\\
\mathbf{else}:\\
\;\;\;\;a1 - a2 \cdot a2\\
\end{array}
\end{array}
if th < 7.6e9Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 76.0%
Applied egg-rr4.6%
fma-neg4.6%
*-commutative4.6%
associate-+l-4.6%
fma-undefine4.6%
distribute-lft-neg-in4.6%
distribute-rgt-neg-in4.6%
metadata-eval4.6%
distribute-lft-out4.6%
metadata-eval4.6%
distribute-lft-out--4.6%
metadata-eval4.6%
distribute-rgt-out--4.6%
Simplified4.6%
if 7.6e9 < th Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 22.9%
Applied egg-rr16.0%
Final simplification7.0%
(FPCore (a1 a2 th) :precision binary64 (* -2.0 (- a1 a2)))
double code(double a1, double a2, double th) {
return -2.0 * (a1 - a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (-2.0d0) * (a1 - a2)
end function
public static double code(double a1, double a2, double th) {
return -2.0 * (a1 - a2);
}
def code(a1, a2, th): return -2.0 * (a1 - a2)
function code(a1, a2, th) return Float64(-2.0 * Float64(a1 - a2)) end
function tmp = code(a1, a2, th) tmp = -2.0 * (a1 - a2); end
code[a1_, a2_, th_] := N[(-2.0 * N[(a1 - a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-2 \cdot \left(a1 - a2\right)
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.4%
fma-neg4.4%
*-commutative4.4%
associate-+l-4.4%
fma-undefine4.4%
distribute-lft-neg-in4.4%
distribute-rgt-neg-in4.4%
metadata-eval4.4%
distribute-lft-out4.4%
metadata-eval4.4%
distribute-lft-out--4.4%
metadata-eval4.4%
distribute-rgt-out--4.4%
Simplified4.4%
(FPCore (a1 a2 th) :precision binary64 (+ a1 a2))
double code(double a1, double a2, double th) {
return a1 + a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1 + a2
end function
public static double code(double a1, double a2, double th) {
return a1 + a2;
}
def code(a1, a2, th): return a1 + a2
function code(a1, a2, th) return Float64(a1 + a2) end
function tmp = code(a1, a2, th) tmp = a1 + a2; end
code[a1_, a2_, th_] := N[(a1 + a2), $MachinePrecision]
\begin{array}{l}
\\
a1 + a2
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.5%
Final simplification4.5%
(FPCore (a1 a2 th) :precision binary64 a2)
double code(double a1, double a2, double th) {
return a2;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2
end function
public static double code(double a1, double a2, double th) {
return a2;
}
def code(a1, a2, th): return a2
function code(a1, a2, th) return a2 end
function tmp = code(a1, a2, th) tmp = a2; end
code[a1_, a2_, th_] := a2
\begin{array}{l}
\\
a2
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.5%
Taylor expanded in a2 around inf 4.0%
(FPCore (a1 a2 th) :precision binary64 a1)
double code(double a1, double a2, double th) {
return a1;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a1
end function
public static double code(double a1, double a2, double th) {
return a1;
}
def code(a1, a2, th): return a1
function code(a1, a2, th) return a1 end
function tmp = code(a1, a2, th) tmp = a1; end
code[a1_, a2_, th_] := a1
\begin{array}{l}
\\
a1
\end{array}
Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
Taylor expanded in th around 0 65.0%
Applied egg-rr4.5%
Taylor expanded in a2 around 0 4.0%
herbie shell --seed 2024116
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))