
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (cbrt (pow (* (cos (* (* PI 2.0) u2)) (sqrt (- (log1p (- u1))))) 3.0)))
float code(float cosTheta_i, float u1, float u2) {
return cbrtf(powf((cosf(((((float) M_PI) * 2.0f) * u2)) * sqrtf(-log1pf(-u1))), 3.0f));
}
function code(cosTheta_i, u1, u2) return cbrt((Float32(cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) * sqrt(Float32(-log1p(Float32(-u1))))) ^ Float32(3.0))) end
\begin{array}{l}
\\
\sqrt[3]{{\left(\cos \left(\left(\pi \cdot 2\right) \cdot u2\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}\right)}^{3}}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
expm1-log1p-u98.9%
expm1-undefine98.9%
*-commutative98.9%
associate-*l*98.9%
Applied egg-rr98.9%
log1p-undefine98.9%
rem-exp-log99.0%
+-commutative99.0%
*-commutative99.0%
associate-*r*99.0%
Applied egg-rr99.0%
add-cbrt-cube99.0%
pow399.0%
Applied egg-rr99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* PI 2.0) u2))))
(if (<= t_0 0.9999989867210388)
(* t_0 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((((float) M_PI) * 2.0f) * u2));
float tmp;
if (t_0 <= 0.9999989867210388f) {
tmp = t_0 * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999989867210388)) tmp = Float32(t_0 * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(\pi \cdot 2\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999989867210388:\\
\;\;\;\;t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999998987Initial program 59.1%
sub-neg59.1%
log1p-define98.4%
Simplified98.4%
Taylor expanded in u1 around 0 87.6%
*-commutative87.4%
Simplified87.6%
if 0.999998987 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 61.0%
sub-neg61.0%
log1p-define99.6%
Simplified99.6%
Taylor expanded in u2 around 0 98.9%
Final simplification93.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= (cos (* (* PI 2.0) u2)) 0.9999780058860779) (* (cos (+ (+ 1.0 (* 2.0 (* PI u2))) -1.0)) (sqrt u1)) (sqrt (- (log1p (- u1))))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (cosf(((((float) M_PI) * 2.0f) * u2)) <= 0.9999780058860779f) {
tmp = cosf(((1.0f + (2.0f * (((float) M_PI) * u2))) + -1.0f)) * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) <= Float32(0.9999780058860779)) tmp = Float32(cos(Float32(Float32(Float32(1.0) + Float32(Float32(2.0) * Float32(Float32(pi) * u2))) + Float32(-1.0))) * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\cos \left(\left(\pi \cdot 2\right) \cdot u2\right) \leq 0.9999780058860779:\\
\;\;\;\;\cos \left(\left(1 + 2 \cdot \left(\pi \cdot u2\right)\right) + -1\right) \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999978006Initial program 59.1%
sub-neg59.1%
log1p-define98.2%
Simplified98.2%
expm1-log1p-u97.9%
expm1-undefine97.9%
*-commutative97.9%
associate-*l*97.9%
Applied egg-rr97.9%
log1p-undefine98.0%
rem-exp-log98.1%
+-commutative98.1%
*-commutative98.1%
associate-*r*98.1%
Applied egg-rr98.1%
Taylor expanded in u1 around 0 75.2%
if 0.999978006 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 60.7%
sub-neg60.7%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 95.9%
Final simplification88.1%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* (* PI 2.0) u2))))
(if (<= t_0 0.9999780058860779)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf(((((float) M_PI) * 2.0f) * u2));
float tmp;
if (t_0 <= 0.9999780058860779f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) tmp = Float32(0.0) if (t_0 <= Float32(0.9999780058860779)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\left(\pi \cdot 2\right) \cdot u2\right)\\
\mathbf{if}\;t\_0 \leq 0.9999780058860779:\\
\;\;\;\;t\_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) < 0.999978006Initial program 59.1%
sub-neg59.1%
log1p-define98.2%
Simplified98.2%
Taylor expanded in u1 around 0 75.2%
if 0.999978006 < (cos.f32 (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2)) Initial program 60.7%
sub-neg60.7%
log1p-define99.5%
Simplified99.5%
Taylor expanded in u2 around 0 95.9%
Final simplification88.1%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* (* PI 2.0) u2)) (sqrt (- (log1p (- u1))))))
float code(float cosTheta_i, float u1, float u2) {
return cosf(((((float) M_PI) * 2.0f) * u2)) * sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) * sqrt(Float32(-log1p(Float32(-u1))))) end
\begin{array}{l}
\\
\cos \left(\left(\pi \cdot 2\right) \cdot u2\right) \cdot \sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Final simplification99.0%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* (* PI 2.0) u2)))
(if (<= t_0 0.001500000013038516)
(sqrt (- (log1p (- u1))))
(*
(cos t_0)
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333))))))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = (((float) M_PI) * 2.0f) * u2;
float tmp;
if (t_0 <= 0.001500000013038516f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = cosf(t_0) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(Float32(Float32(pi) * Float32(2.0)) * u2) tmp = Float32(0.0) if (t_0 <= Float32(0.001500000013038516)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(cos(t_0) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\pi \cdot 2\right) \cdot u2\\
\mathbf{if}\;t\_0 \leq 0.001500000013038516:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\cos t\_0 \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00150000001Initial program 61.0%
sub-neg61.0%
log1p-define99.6%
Simplified99.6%
Taylor expanded in u2 around 0 98.9%
if 0.00150000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 59.1%
sub-neg59.1%
log1p-define98.4%
Simplified98.4%
Taylor expanded in u1 around 0 91.3%
*-commutative91.3%
Simplified91.3%
Final simplification95.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= (* (* PI 2.0) u2) 0.001500000013038516)
(sqrt (- (log1p (- u1))))
(*
(sqrt (* u1 (+ 1.0 (* u1 0.5))))
(cos (+ (+ 1.0 (* 2.0 (* PI u2))) -1.0)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (((((float) M_PI) * 2.0f) * u2) <= 0.001500000013038516f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = sqrtf((u1 * (1.0f + (u1 * 0.5f)))) * cosf(((1.0f + (2.0f * (((float) M_PI) * u2))) + -1.0f));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (Float32(Float32(Float32(pi) * Float32(2.0)) * u2) <= Float32(0.001500000013038516)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) * cos(Float32(Float32(Float32(1.0) + Float32(Float32(2.0) * Float32(Float32(pi) * u2))) + Float32(-1.0)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(\pi \cdot 2\right) \cdot u2 \leq 0.001500000013038516:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)} \cdot \cos \left(\left(1 + 2 \cdot \left(\pi \cdot u2\right)\right) + -1\right)\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.00150000001Initial program 61.0%
sub-neg61.0%
log1p-define99.6%
Simplified99.6%
Taylor expanded in u2 around 0 98.9%
if 0.00150000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 59.1%
sub-neg59.1%
log1p-define98.4%
Simplified98.4%
expm1-log1p-u98.2%
expm1-undefine98.2%
*-commutative98.2%
associate-*l*98.2%
Applied egg-rr98.2%
Taylor expanded in u1 around 0 87.4%
*-commutative87.4%
Simplified87.4%
log1p-undefine98.2%
rem-exp-log98.4%
+-commutative98.4%
*-commutative98.4%
associate-*r*98.4%
Applied egg-rr87.6%
Final simplification93.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (cos (* (* PI 2.0) u2)) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return cosf(((((float) M_PI) * 2.0f) * u2)) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(cos(Float32(Float32(Float32(pi) * Float32(2.0)) * u2)) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = cos(((single(pi) * single(2.0)) * u2)) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\cos \left(\left(\pi \cdot 2\right) \cdot u2\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u1 around 0 93.6%
*-commutative93.6%
Simplified93.6%
Final simplification93.6%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u2 around 0 77.2%
Final simplification77.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25)))))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * (0.3333333333333333e0 + (u1 * 0.25e0))))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u2 around 0 77.2%
Taylor expanded in u1 around 0 73.9%
*-commutative93.6%
Simplified73.9%
Final simplification73.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * (0.5e0 + (u1 * 0.3333333333333333e0))))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * single(0.3333333333333333))))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u2 around 0 77.2%
Taylor expanded in u1 around 0 72.3%
*-commutative91.4%
Simplified72.3%
Final simplification72.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (* u1 (+ 1.0 (* u1 0.5)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 * (1.0f + (u1 * 0.5f))));
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt((u1 * (1.0e0 + (u1 * 0.5e0))))
end function
function code(cosTheta_i, u1, u2) return sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt((u1 * (single(1.0) + (u1 * single(0.5))))); end
\begin{array}{l}
\\
\sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
expm1-log1p-u98.9%
expm1-undefine98.9%
*-commutative98.9%
associate-*l*98.9%
Applied egg-rr98.9%
Taylor expanded in u1 around 0 87.2%
*-commutative87.2%
Simplified87.2%
Taylor expanded in u2 around 0 69.9%
Final simplification69.9%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 60.1%
sub-neg60.1%
log1p-define99.0%
Simplified99.0%
Taylor expanded in u2 around 0 77.2%
Taylor expanded in u1 around 0 63.0%
Taylor expanded in u1 around 0 63.0%
herbie shell --seed 2024116
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))