
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * sinf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * sin(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * sin(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \sin \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (let* ((t_0 (sqrt (* 2.0 PI)))) (* (sqrt (- (log1p (- u1)))) (sin (* t_0 (* u2 t_0))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = sqrtf((2.0f * ((float) M_PI)));
return sqrtf(-log1pf(-u1)) * sinf((t_0 * (u2 * t_0)));
}
function code(cosTheta_i, u1, u2) t_0 = sqrt(Float32(Float32(2.0) * Float32(pi))) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(t_0 * Float32(u2 * t_0)))) end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{2 \cdot \pi}\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(t\_0 \cdot \left(u2 \cdot t\_0\right)\right)
\end{array}
\end{array}
Initial program 60.4%
sub-neg60.4%
log1p-define98.3%
Simplified98.3%
add-cube-cbrt97.1%
pow397.1%
*-commutative97.1%
associate-*r*97.1%
Applied egg-rr97.1%
rem-cube-cbrt98.3%
associate-*l*98.3%
add-sqr-sqrt98.3%
associate-*r*98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (sin (* u2 (* 2.0 PI)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * sinf((u2 * (2.0f * ((float) M_PI))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \sin \left(u2 \cdot \left(2 \cdot \pi\right)\right)
\end{array}
Initial program 60.4%
sub-neg60.4%
log1p-define98.3%
Simplified98.3%
Final simplification98.3%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(if (<= u1 0.022199999541044235)
(*
(sin (* u2 (* 2.0 PI)))
(sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 0.3333333333333333)))))))
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.022199999541044235f) {
tmp = sinf((u2 * (2.0f * ((float) M_PI)))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * 0.3333333333333333f))))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.022199999541044235)) tmp = Float32(sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(0.3333333333333333)))))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.022199999541044235:\\
\;\;\;\;\sin \left(u2 \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot 0.3333333333333333\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\end{array}
\end{array}
if u1 < 0.0221999995Initial program 51.1%
Taylor expanded in u1 around 0 98.0%
*-commutative98.0%
Simplified98.0%
if 0.0221999995 < u1 Initial program 96.8%
sub-neg96.8%
log1p-define98.3%
Simplified98.3%
Taylor expanded in u2 around 0 92.8%
Taylor expanded in u2 around 0 83.2%
Final simplification95.0%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 (* 2.0 PI))) (sqrt (* u1 (+ 1.0 (* u1 (+ 0.5 (* u1 (+ 0.3333333333333333 (* u1 0.25))))))))))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * (2.0f * ((float) M_PI)))) * sqrtf((u1 * (1.0f + (u1 * (0.5f + (u1 * (0.3333333333333333f + (u1 * 0.25f))))))));
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(Float32(0.5) + Float32(u1 * Float32(Float32(0.3333333333333333) + Float32(u1 * Float32(0.25)))))))))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * (single(2.0) * single(pi)))) * sqrt((u1 * (single(1.0) + (u1 * (single(0.5) + (u1 * (single(0.3333333333333333) + (u1 * single(0.25))))))))); end
\begin{array}{l}
\\
\sin \left(u2 \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot \left(0.5 + u1 \cdot \left(0.3333333333333333 + u1 \cdot 0.25\right)\right)\right)}
\end{array}
Initial program 60.4%
Taylor expanded in u1 around 0 93.2%
*-commutative93.2%
Simplified93.2%
Final simplification93.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (if (<= u1 0.007000000216066837) (* (sin (* u2 (* 2.0 PI))) (sqrt (* u1 (+ 1.0 (* u1 0.5))))) (* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))))
float code(float cosTheta_i, float u1, float u2) {
float tmp;
if (u1 <= 0.007000000216066837f) {
tmp = sinf((u2 * (2.0f * ((float) M_PI)))) * sqrtf((u1 * (1.0f + (u1 * 0.5f))));
} else {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
}
return tmp;
}
function code(cosTheta_i, u1, u2) tmp = Float32(0.0) if (u1 <= Float32(0.007000000216066837)) tmp = Float32(sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) * sqrt(Float32(u1 * Float32(Float32(1.0) + Float32(u1 * Float32(0.5)))))); else tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;u1 \leq 0.007000000216066837:\\
\;\;\;\;\sin \left(u2 \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{u1 \cdot \left(1 + u1 \cdot 0.5\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\end{array}
\end{array}
if u1 < 0.00700000022Initial program 48.7%
Taylor expanded in u1 around 0 97.0%
*-commutative97.0%
Simplified97.0%
if 0.00700000022 < u1 Initial program 95.7%
sub-neg95.7%
log1p-define98.3%
Simplified98.3%
Taylor expanded in u2 around 0 93.0%
Taylor expanded in u2 around 0 82.8%
Final simplification93.4%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.012000000104308128)
(* (sqrt (- (log1p (- u1)))) (* 2.0 (* u2 PI)))
(* (sin t_0) (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.012000000104308128f) {
tmp = sqrtf(-log1pf(-u1)) * (2.0f * (u2 * ((float) M_PI)));
} else {
tmp = sinf(t_0) * sqrtf(u1);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.012000000104308128)) tmp = Float32(sqrt(Float32(-log1p(Float32(-u1)))) * Float32(Float32(2.0) * Float32(u2 * Float32(pi)))); else tmp = Float32(sin(t_0) * sqrt(u1)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t\_0 \leq 0.012000000104308128:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \left(2 \cdot \left(u2 \cdot \pi\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin t\_0 \cdot \sqrt{u1}\\
\end{array}
\end{array}
if (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) < 0.0120000001Initial program 61.1%
sub-neg61.1%
log1p-define98.4%
Simplified98.4%
Taylor expanded in u2 around 0 98.4%
Taylor expanded in u2 around 0 94.7%
if 0.0120000001 < (*.f32 (*.f32 #s(literal 2 binary32) (PI.f32)) u2) Initial program 58.9%
Taylor expanded in u1 around 0 75.7%
Final simplification88.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sin (* u2 (* 2.0 PI))) (sqrt u1)))
float code(float cosTheta_i, float u1, float u2) {
return sinf((u2 * (2.0f * ((float) M_PI)))) * sqrtf(u1);
}
function code(cosTheta_i, u1, u2) return Float32(sin(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) * sqrt(u1)) end
function tmp = code(cosTheta_i, u1, u2) tmp = sin((u2 * (single(2.0) * single(pi)))) * sqrt(u1); end
\begin{array}{l}
\\
\sin \left(u2 \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{u1}
\end{array}
Initial program 60.4%
Taylor expanded in u1 around 0 75.2%
Final simplification75.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* 2.0 (* u2 (* PI (sqrt u1)))))
float code(float cosTheta_i, float u1, float u2) {
return 2.0f * (u2 * (((float) M_PI) * sqrtf(u1)));
}
function code(cosTheta_i, u1, u2) return Float32(Float32(2.0) * Float32(u2 * Float32(Float32(pi) * sqrt(u1)))) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(2.0) * (u2 * (single(pi) * sqrt(u1))); end
\begin{array}{l}
\\
2 \cdot \left(u2 \cdot \left(\pi \cdot \sqrt{u1}\right)\right)
\end{array}
Initial program 60.4%
Taylor expanded in u1 around 0 75.2%
Taylor expanded in u2 around 0 64.5%
pow164.5%
*-commutative64.5%
associate-*l*64.6%
Applied egg-rr64.6%
unpow164.6%
*-commutative64.6%
Simplified64.6%
Final simplification64.6%
herbie shell --seed 2024116
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_y"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (sin (* (* 2.0 PI) u2))))