
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (B x)
:precision binary64
(if (<= x -22000.0)
(* x (+ (/ 1.0 (* B x)) (/ -1.0 (tan B))))
(if (<= x 4200000.0)
(- (/ 1.0 (sin B)) (/ x B))
(* (- x) (/ (cos B) (sin B))))))
double code(double B, double x) {
double tmp;
if (x <= -22000.0) {
tmp = x * ((1.0 / (B * x)) + (-1.0 / tan(B)));
} else if (x <= 4200000.0) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = -x * (cos(B) / sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-22000.0d0)) then
tmp = x * ((1.0d0 / (b * x)) + ((-1.0d0) / tan(b)))
else if (x <= 4200000.0d0) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = -x * (cos(b) / sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -22000.0) {
tmp = x * ((1.0 / (B * x)) + (-1.0 / Math.tan(B)));
} else if (x <= 4200000.0) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = -x * (Math.cos(B) / Math.sin(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -22000.0: tmp = x * ((1.0 / (B * x)) + (-1.0 / math.tan(B))) elif x <= 4200000.0: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = -x * (math.cos(B) / math.sin(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -22000.0) tmp = Float64(x * Float64(Float64(1.0 / Float64(B * x)) + Float64(-1.0 / tan(B)))); elseif (x <= 4200000.0) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(Float64(-x) * Float64(cos(B) / sin(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -22000.0) tmp = x * ((1.0 / (B * x)) + (-1.0 / tan(B))); elseif (x <= 4200000.0) tmp = (1.0 / sin(B)) - (x / B); else tmp = -x * (cos(B) / sin(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -22000.0], N[(x * N[(N[(1.0 / N[(B * x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 4200000.0], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[((-x) * N[(N[Cos[B], $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -22000:\\
\;\;\;\;x \cdot \left(\frac{1}{B \cdot x} + \frac{-1}{\tan B}\right)\\
\mathbf{elif}\;x \leq 4200000:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\left(-x\right) \cdot \frac{\cos B}{\sin B}\\
\end{array}
\end{array}
if x < -22000Initial program 99.6%
Taylor expanded in x around inf 99.5%
clear-num99.4%
tan-quot99.6%
*-un-lft-identity99.6%
Applied egg-rr99.6%
*-lft-identity99.6%
Simplified99.6%
Taylor expanded in B around 0 99.0%
*-commutative99.0%
Simplified99.0%
if -22000 < x < 4.2e6Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
div-inv99.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in B around 0 98.6%
if 4.2e6 < x Initial program 99.6%
Taylor expanded in x around inf 98.7%
mul-1-neg98.7%
associate-/l*99.0%
distribute-rgt-neg-in99.0%
distribute-neg-frac99.0%
Simplified99.0%
Final simplification98.8%
(FPCore (B x) :precision binary64 (if (or (<= x -22000.0) (not (<= x 1.45))) (* x (+ (/ 1.0 (* B x)) (/ -1.0 (tan B)))) (- (/ 1.0 (sin B)) (/ x B))))
double code(double B, double x) {
double tmp;
if ((x <= -22000.0) || !(x <= 1.45)) {
tmp = x * ((1.0 / (B * x)) + (-1.0 / tan(B)));
} else {
tmp = (1.0 / sin(B)) - (x / B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-22000.0d0)) .or. (.not. (x <= 1.45d0))) then
tmp = x * ((1.0d0 / (b * x)) + ((-1.0d0) / tan(b)))
else
tmp = (1.0d0 / sin(b)) - (x / b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -22000.0) || !(x <= 1.45)) {
tmp = x * ((1.0 / (B * x)) + (-1.0 / Math.tan(B)));
} else {
tmp = (1.0 / Math.sin(B)) - (x / B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -22000.0) or not (x <= 1.45): tmp = x * ((1.0 / (B * x)) + (-1.0 / math.tan(B))) else: tmp = (1.0 / math.sin(B)) - (x / B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -22000.0) || !(x <= 1.45)) tmp = Float64(x * Float64(Float64(1.0 / Float64(B * x)) + Float64(-1.0 / tan(B)))); else tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -22000.0) || ~((x <= 1.45))) tmp = x * ((1.0 / (B * x)) + (-1.0 / tan(B))); else tmp = (1.0 / sin(B)) - (x / B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -22000.0], N[Not[LessEqual[x, 1.45]], $MachinePrecision]], N[(x * N[(N[(1.0 / N[(B * x), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -22000 \lor \neg \left(x \leq 1.45\right):\\
\;\;\;\;x \cdot \left(\frac{1}{B \cdot x} + \frac{-1}{\tan B}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\end{array}
\end{array}
if x < -22000 or 1.44999999999999996 < x Initial program 99.6%
Taylor expanded in x around inf 99.6%
clear-num99.5%
tan-quot99.6%
*-un-lft-identity99.6%
Applied egg-rr99.6%
*-lft-identity99.6%
Simplified99.6%
Taylor expanded in B around 0 98.9%
*-commutative98.9%
Simplified98.9%
if -22000 < x < 1.44999999999999996Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
div-inv99.8%
*-commutative99.8%
Applied egg-rr99.8%
Taylor expanded in B around 0 98.6%
Final simplification98.7%
(FPCore (B x)
:precision binary64
(if (<= B 0.0046)
(+
(* B 0.16666666666666666)
(+ (* x (* B 0.3333333333333333)) (/ (- 1.0 x) B)))
(* x (/ (+ (/ 1.0 x) -1.0) (sin B)))))
double code(double B, double x) {
double tmp;
if (B <= 0.0046) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = x * (((1.0 / x) + -1.0) / sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.0046d0) then
tmp = (b * 0.16666666666666666d0) + ((x * (b * 0.3333333333333333d0)) + ((1.0d0 - x) / b))
else
tmp = x * (((1.0d0 / x) + (-1.0d0)) / sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.0046) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = x * (((1.0 / x) + -1.0) / Math.sin(B));
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.0046: tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)) else: tmp = x * (((1.0 / x) + -1.0) / math.sin(B)) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.0046) tmp = Float64(Float64(B * 0.16666666666666666) + Float64(Float64(x * Float64(B * 0.3333333333333333)) + Float64(Float64(1.0 - x) / B))); else tmp = Float64(x * Float64(Float64(Float64(1.0 / x) + -1.0) / sin(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.0046) tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)); else tmp = x * (((1.0 / x) + -1.0) / sin(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.0046], N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(x * N[(B * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.0046:\\
\;\;\;\;B \cdot 0.16666666666666666 + \left(x \cdot \left(B \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{1}{x} + -1}{\sin B}\\
\end{array}
\end{array}
if B < 0.0045999999999999999Initial program 99.8%
Taylor expanded in B around 0 65.2%
Taylor expanded in x around 0 65.2%
Taylor expanded in x around inf 46.0%
associate--l+46.0%
*-commutative46.0%
distribute-lft-in46.0%
*-commutative46.0%
associate-/r*46.0%
div-sub46.0%
associate-/l*65.2%
sub-neg65.2%
metadata-eval65.2%
distribute-rgt-in65.2%
lft-mult-inverse65.3%
neg-mul-165.3%
sub-neg65.3%
Simplified65.3%
if 0.0045999999999999999 < B Initial program 99.5%
distribute-lft-neg-in99.5%
+-commutative99.5%
*-commutative99.5%
remove-double-neg99.5%
distribute-frac-neg299.5%
tan-neg99.5%
cancel-sign-sub-inv99.5%
associate-*l/99.6%
*-lft-identity99.6%
tan-neg99.6%
distribute-neg-frac299.6%
distribute-neg-frac99.6%
remove-double-neg99.6%
Simplified99.6%
div-inv99.5%
*-commutative99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 99.5%
associate-/r*99.5%
div-sub99.5%
Simplified99.5%
Taylor expanded in B around 0 41.4%
Final simplification59.3%
(FPCore (B x)
:precision binary64
(if (<= B 0.068)
(+
(* B 0.16666666666666666)
(+ (* x (* B 0.3333333333333333)) (/ (- 1.0 x) B)))
(* x (/ (/ 1.0 x) (sin B)))))
double code(double B, double x) {
double tmp;
if (B <= 0.068) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = x * ((1.0 / x) / sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.068d0) then
tmp = (b * 0.16666666666666666d0) + ((x * (b * 0.3333333333333333d0)) + ((1.0d0 - x) / b))
else
tmp = x * ((1.0d0 / x) / sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.068) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = x * ((1.0 / x) / Math.sin(B));
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.068: tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)) else: tmp = x * ((1.0 / x) / math.sin(B)) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.068) tmp = Float64(Float64(B * 0.16666666666666666) + Float64(Float64(x * Float64(B * 0.3333333333333333)) + Float64(Float64(1.0 - x) / B))); else tmp = Float64(x * Float64(Float64(1.0 / x) / sin(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.068) tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)); else tmp = x * ((1.0 / x) / sin(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.068], N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(x * N[(B * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(1.0 / x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.068:\\
\;\;\;\;B \cdot 0.16666666666666666 + \left(x \cdot \left(B \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{\frac{1}{x}}{\sin B}\\
\end{array}
\end{array}
if B < 0.068000000000000005Initial program 99.8%
Taylor expanded in B around 0 65.2%
Taylor expanded in x around 0 65.2%
Taylor expanded in x around inf 46.0%
associate--l+46.0%
*-commutative46.0%
distribute-lft-in46.0%
*-commutative46.0%
associate-/r*46.0%
div-sub46.0%
associate-/l*65.2%
sub-neg65.2%
metadata-eval65.2%
distribute-rgt-in65.2%
lft-mult-inverse65.3%
neg-mul-165.3%
sub-neg65.3%
Simplified65.3%
if 0.068000000000000005 < B Initial program 99.5%
distribute-lft-neg-in99.5%
+-commutative99.5%
*-commutative99.5%
remove-double-neg99.5%
distribute-frac-neg299.5%
tan-neg99.5%
cancel-sign-sub-inv99.5%
associate-*l/99.6%
*-lft-identity99.6%
tan-neg99.6%
distribute-neg-frac299.6%
distribute-neg-frac99.6%
remove-double-neg99.6%
Simplified99.6%
div-inv99.5%
*-commutative99.5%
Applied egg-rr99.5%
Taylor expanded in x around inf 99.5%
associate-/r*99.5%
div-sub99.5%
Simplified99.5%
Taylor expanded in x around 0 35.8%
Final simplification57.9%
(FPCore (B x)
:precision binary64
(if (<= B 0.112)
(+
(* B 0.16666666666666666)
(+ (* x (* B 0.3333333333333333)) (/ (- 1.0 x) B)))
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.112) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.112d0) then
tmp = (b * 0.16666666666666666d0) + ((x * (b * 0.3333333333333333d0)) + ((1.0d0 - x) / b))
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.112) {
tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.112: tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.112) tmp = Float64(Float64(B * 0.16666666666666666) + Float64(Float64(x * Float64(B * 0.3333333333333333)) + Float64(Float64(1.0 - x) / B))); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.112) tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.112], N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(x * N[(B * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.112:\\
\;\;\;\;B \cdot 0.16666666666666666 + \left(x \cdot \left(B \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.112000000000000002Initial program 99.8%
Taylor expanded in B around 0 65.2%
Taylor expanded in x around 0 65.2%
Taylor expanded in x around inf 46.0%
associate--l+46.0%
*-commutative46.0%
distribute-lft-in46.0%
*-commutative46.0%
associate-/r*46.0%
div-sub46.0%
associate-/l*65.2%
sub-neg65.2%
metadata-eval65.2%
distribute-rgt-in65.2%
lft-mult-inverse65.3%
neg-mul-165.3%
sub-neg65.3%
Simplified65.3%
if 0.112000000000000002 < B Initial program 99.5%
Taylor expanded in x around 0 35.8%
Final simplification57.9%
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x B)))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / B);
}
def code(B, x): return (1.0 / math.sin(B)) - (x / B)
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / B); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{B}
\end{array}
Initial program 99.7%
distribute-lft-neg-in99.7%
+-commutative99.7%
*-commutative99.7%
remove-double-neg99.7%
distribute-frac-neg299.7%
tan-neg99.7%
cancel-sign-sub-inv99.7%
associate-*l/99.8%
*-lft-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
div-inv99.7%
*-commutative99.7%
Applied egg-rr99.7%
Taylor expanded in B around 0 70.0%
Final simplification70.0%
(FPCore (B x) :precision binary64 (+ (* B 0.16666666666666666) (+ (* x (* B 0.3333333333333333)) (/ (- 1.0 x) B))))
double code(double B, double x) {
return (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * 0.16666666666666666d0) + ((x * (b * 0.3333333333333333d0)) + ((1.0d0 - x) / b))
end function
public static double code(double B, double x) {
return (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B));
}
def code(B, x): return (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B))
function code(B, x) return Float64(Float64(B * 0.16666666666666666) + Float64(Float64(x * Float64(B * 0.3333333333333333)) + Float64(Float64(1.0 - x) / B))) end
function tmp = code(B, x) tmp = (B * 0.16666666666666666) + ((x * (B * 0.3333333333333333)) + ((1.0 - x) / B)); end
code[B_, x_] := N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(x * N[(B * 0.3333333333333333), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666 + \left(x \cdot \left(B \cdot 0.3333333333333333\right) + \frac{1 - x}{B}\right)
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.7%
Taylor expanded in x around 0 49.8%
Taylor expanded in x around inf 35.4%
associate--l+35.4%
*-commutative35.4%
distribute-lft-in35.4%
*-commutative35.4%
associate-/r*35.4%
div-sub35.4%
associate-/l*49.7%
sub-neg49.7%
metadata-eval49.7%
distribute-rgt-in49.7%
lft-mult-inverse49.8%
neg-mul-149.8%
sub-neg49.8%
Simplified49.8%
Final simplification49.8%
(FPCore (B x) :precision binary64 (if (or (<= x -2.3e-16) (not (<= x 0.00115))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -2.3e-16) || !(x <= 0.00115)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.3d-16)) .or. (.not. (x <= 0.00115d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2.3e-16) || !(x <= 0.00115)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2.3e-16) or not (x <= 0.00115): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -2.3e-16) || !(x <= 0.00115)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2.3e-16) || ~((x <= 0.00115))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2.3e-16], N[Not[LessEqual[x, 0.00115]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.3 \cdot 10^{-16} \lor \neg \left(x \leq 0.00115\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -2.2999999999999999e-16 or 0.00115 < x Initial program 99.6%
Taylor expanded in B around 0 41.2%
Taylor expanded in x around inf 40.4%
neg-mul-140.4%
distribute-neg-frac240.4%
Simplified40.4%
if -2.2999999999999999e-16 < x < 0.00115Initial program 99.8%
Taylor expanded in B around 0 58.5%
Taylor expanded in x around 0 58.0%
Final simplification48.9%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.5%
Final simplification49.5%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.7%
Taylor expanded in B around 0 49.5%
Taylor expanded in x around 0 29.4%
Final simplification29.4%
herbie shell --seed 2024115
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))