
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r) :precision binary64 (+ (+ 3.0 (/ 2.0 (* r r))) (- (* (* 0.125 (+ 3.0 (* -2.0 v))) (* (* r w) (* w (/ r (+ v -1.0))))) 4.5)))
double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * (w * (r / (v + -1.0))))) - 4.5);
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + (2.0d0 / (r * r))) + (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * ((r * w) * (w * (r / (v + (-1.0d0)))))) - 4.5d0)
end function
public static double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * (w * (r / (v + -1.0))))) - 4.5);
}
def code(v, w, r): return (3.0 + (2.0 / (r * r))) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * (w * (r / (v + -1.0))))) - 4.5)
function code(v, w, r) return Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) + Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(Float64(r * w) * Float64(w * Float64(r / Float64(v + -1.0))))) - 4.5)) end
function tmp = code(v, w, r) tmp = (3.0 + (2.0 / (r * r))) + (((0.125 * (3.0 + (-2.0 * v))) * ((r * w) * (w * (r / (v + -1.0))))) - 4.5); end
code[v_, w_, r_] := N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] * N[(w * N[(r / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \frac{2}{r \cdot r}\right) + \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(\left(r \cdot w\right) \cdot \left(w \cdot \frac{r}{v + -1}\right)\right) - 4.5\right)
\end{array}
Initial program 80.0%
associate--l-80.0%
associate-*l*74.6%
sqr-neg74.6%
associate-*l*80.0%
associate-/l*81.9%
fma-define81.9%
Simplified81.9%
associate-/l*81.9%
*-commutative81.9%
associate-*r/81.9%
associate-*l*97.3%
associate-*r*99.8%
*-commutative99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (v w r)
:precision binary64
(let* ((t_0 (* (* r w) 0.5)) (t_1 (/ 2.0 (* r r))))
(if (or (<= v -3.5e+14) (not (<= v 4e-22)))
(+ t_1 (- -1.5 (* t_0 t_0)))
(+ t_1 (- -1.5 (* 0.375 (* (* r w) (* r w))))))))
double code(double v, double w, double r) {
double t_0 = (r * w) * 0.5;
double t_1 = 2.0 / (r * r);
double tmp;
if ((v <= -3.5e+14) || !(v <= 4e-22)) {
tmp = t_1 + (-1.5 - (t_0 * t_0));
} else {
tmp = t_1 + (-1.5 - (0.375 * ((r * w) * (r * w))));
}
return tmp;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (r * w) * 0.5d0
t_1 = 2.0d0 / (r * r)
if ((v <= (-3.5d+14)) .or. (.not. (v <= 4d-22))) then
tmp = t_1 + ((-1.5d0) - (t_0 * t_0))
else
tmp = t_1 + ((-1.5d0) - (0.375d0 * ((r * w) * (r * w))))
end if
code = tmp
end function
public static double code(double v, double w, double r) {
double t_0 = (r * w) * 0.5;
double t_1 = 2.0 / (r * r);
double tmp;
if ((v <= -3.5e+14) || !(v <= 4e-22)) {
tmp = t_1 + (-1.5 - (t_0 * t_0));
} else {
tmp = t_1 + (-1.5 - (0.375 * ((r * w) * (r * w))));
}
return tmp;
}
def code(v, w, r): t_0 = (r * w) * 0.5 t_1 = 2.0 / (r * r) tmp = 0 if (v <= -3.5e+14) or not (v <= 4e-22): tmp = t_1 + (-1.5 - (t_0 * t_0)) else: tmp = t_1 + (-1.5 - (0.375 * ((r * w) * (r * w)))) return tmp
function code(v, w, r) t_0 = Float64(Float64(r * w) * 0.5) t_1 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if ((v <= -3.5e+14) || !(v <= 4e-22)) tmp = Float64(t_1 + Float64(-1.5 - Float64(t_0 * t_0))); else tmp = Float64(t_1 + Float64(-1.5 - Float64(0.375 * Float64(Float64(r * w) * Float64(r * w))))); end return tmp end
function tmp_2 = code(v, w, r) t_0 = (r * w) * 0.5; t_1 = 2.0 / (r * r); tmp = 0.0; if ((v <= -3.5e+14) || ~((v <= 4e-22))) tmp = t_1 + (-1.5 - (t_0 * t_0)); else tmp = t_1 + (-1.5 - (0.375 * ((r * w) * (r * w)))); end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(N[(r * w), $MachinePrecision] * 0.5), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[v, -3.5e+14], N[Not[LessEqual[v, 4e-22]], $MachinePrecision]], N[(t$95$1 + N[(-1.5 - N[(t$95$0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 + N[(-1.5 - N[(0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(r \cdot w\right) \cdot 0.5\\
t_1 := \frac{2}{r \cdot r}\\
\mathbf{if}\;v \leq -3.5 \cdot 10^{+14} \lor \neg \left(v \leq 4 \cdot 10^{-22}\right):\\
\;\;\;\;t\_1 + \left(-1.5 - t\_0 \cdot t\_0\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1 + \left(-1.5 - 0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)\\
\end{array}
\end{array}
if v < -3.5e14 or 4.0000000000000002e-22 < v Initial program 77.5%
Simplified81.2%
fma-undefine81.2%
*-commutative81.2%
+-commutative81.2%
associate-*r/81.2%
*-commutative81.2%
associate-/l*81.3%
associate-*r/77.5%
clear-num77.5%
*-commutative77.5%
associate-*r*72.4%
pow272.4%
pow272.4%
pow-prod-down90.0%
*-commutative90.0%
distribute-rgt-in90.0%
metadata-eval90.0%
*-commutative90.0%
associate-*l*90.0%
metadata-eval90.0%
Applied egg-rr90.0%
Taylor expanded in v around inf 75.4%
unpow-prod-down99.3%
associate-/r/99.4%
add-sqr-sqrt99.4%
sqrt-prod99.4%
metadata-eval99.4%
metadata-eval99.4%
*-commutative99.4%
sqrt-pow174.1%
metadata-eval74.1%
pow174.1%
sqrt-prod74.1%
metadata-eval74.1%
metadata-eval74.1%
*-commutative74.1%
sqrt-pow199.4%
metadata-eval99.4%
pow199.4%
Applied egg-rr99.4%
if -3.5e14 < v < 4.0000000000000002e-22Initial program 82.5%
Simplified82.5%
Taylor expanded in v around 0 76.7%
*-commutative76.7%
*-commutative76.7%
unpow276.7%
unpow276.7%
swap-sqr99.3%
unpow299.3%
*-commutative99.3%
Simplified99.3%
*-commutative99.3%
unpow299.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (+ -1.5 (/ (+ 0.375 (* v -0.25)) (/ (+ v -1.0) (* (* r w) (* r w)))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + ((0.375 + (v * -0.25)) / ((v + -1.0) / ((r * w) * (r * w)))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) + ((0.375d0 + (v * (-0.25d0))) / ((v + (-1.0d0)) / ((r * w) * (r * w)))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 + ((0.375 + (v * -0.25)) / ((v + -1.0) / ((r * w) * (r * w)))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 + ((0.375 + (v * -0.25)) / ((v + -1.0) / ((r * w) * (r * w)))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 + Float64(Float64(0.375 + Float64(v * -0.25)) / Float64(Float64(v + -1.0) / Float64(Float64(r * w) * Float64(r * w)))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 + ((0.375 + (v * -0.25)) / ((v + -1.0) / ((r * w) * (r * w))))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 + N[(N[(0.375 + N[(v * -0.25), $MachinePrecision]), $MachinePrecision] / N[(N[(v + -1.0), $MachinePrecision] / N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 + \frac{0.375 + v \cdot -0.25}{\frac{v + -1}{\left(r \cdot w\right) \cdot \left(r \cdot w\right)}}\right)
\end{array}
Initial program 80.0%
Simplified81.9%
fma-undefine81.9%
*-commutative81.9%
+-commutative81.9%
associate-*r/81.9%
*-commutative81.9%
associate-/l*81.9%
clear-num81.9%
un-div-inv81.9%
distribute-rgt-in81.9%
metadata-eval81.9%
*-commutative81.9%
associate-*l*81.9%
metadata-eval81.9%
associate-*r*76.1%
pow276.1%
pow276.1%
pow-prod-down99.8%
*-commutative99.8%
Applied egg-rr99.8%
unpow299.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (v w r) :precision binary64 (+ (/ 2.0 (* r r)) (- -1.5 (* 0.375 (* (* r w) (* r w))))))
double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 - (0.375 * ((r * w) * (r * w))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (2.0d0 / (r * r)) + ((-1.5d0) - (0.375d0 * ((r * w) * (r * w))))
end function
public static double code(double v, double w, double r) {
return (2.0 / (r * r)) + (-1.5 - (0.375 * ((r * w) * (r * w))));
}
def code(v, w, r): return (2.0 / (r * r)) + (-1.5 - (0.375 * ((r * w) * (r * w))))
function code(v, w, r) return Float64(Float64(2.0 / Float64(r * r)) + Float64(-1.5 - Float64(0.375 * Float64(Float64(r * w) * Float64(r * w))))) end
function tmp = code(v, w, r) tmp = (2.0 / (r * r)) + (-1.5 - (0.375 * ((r * w) * (r * w)))); end
code[v_, w_, r_] := N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-1.5 - N[(0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{r \cdot r} + \left(-1.5 - 0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)
\end{array}
Initial program 80.0%
Simplified81.9%
Taylor expanded in v around 0 73.6%
*-commutative73.6%
*-commutative73.6%
unpow273.6%
unpow273.6%
swap-sqr93.0%
unpow293.0%
*-commutative93.0%
Simplified93.0%
*-commutative93.0%
unpow293.0%
Applied egg-rr93.0%
Final simplification93.0%
(FPCore (v w r) :precision binary64 (- (+ 3.0 (/ 2.0 (* r r))) 4.5))
double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + (2.0d0 / (r * r))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return (3.0 + (2.0 / (r * r))) - 4.5;
}
def code(v, w, r): return (3.0 + (2.0 / (r * r))) - 4.5
function code(v, w, r) return Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - 4.5) end
function tmp = code(v, w, r) tmp = (3.0 + (2.0 / (r * r))) - 4.5; end
code[v_, w_, r_] := N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \frac{2}{r \cdot r}\right) - 4.5
\end{array}
Initial program 80.0%
Simplified75.6%
Taylor expanded in r around 0 53.8%
Final simplification53.8%
(FPCore (v w r) :precision binary64 (- (+ 3.0 (/ (/ 2.0 r) r)) 4.5))
double code(double v, double w, double r) {
return (3.0 + ((2.0 / r) / r)) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + ((2.0d0 / r) / r)) - 4.5d0
end function
public static double code(double v, double w, double r) {
return (3.0 + ((2.0 / r) / r)) - 4.5;
}
def code(v, w, r): return (3.0 + ((2.0 / r) / r)) - 4.5
function code(v, w, r) return Float64(Float64(3.0 + Float64(Float64(2.0 / r) / r)) - 4.5) end
function tmp = code(v, w, r) tmp = (3.0 + ((2.0 / r) / r)) - 4.5; end
code[v_, w_, r_] := N[(N[(3.0 + N[(N[(2.0 / r), $MachinePrecision] / r), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \frac{\frac{2}{r}}{r}\right) - 4.5
\end{array}
Initial program 80.0%
Simplified75.6%
Taylor expanded in r around 0 53.8%
associate-/r*53.8%
div-inv53.8%
Applied egg-rr53.8%
associate-*r/53.8%
*-rgt-identity53.8%
Simplified53.8%
Final simplification53.8%
(FPCore (v w r) :precision binary64 -1.5)
double code(double v, double w, double r) {
return -1.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = -1.5d0
end function
public static double code(double v, double w, double r) {
return -1.5;
}
def code(v, w, r): return -1.5
function code(v, w, r) return -1.5 end
function tmp = code(v, w, r) tmp = -1.5; end
code[v_, w_, r_] := -1.5
\begin{array}{l}
\\
-1.5
\end{array}
Initial program 80.0%
Simplified75.6%
Taylor expanded in r around 0 53.8%
Taylor expanded in r around inf 13.7%
Final simplification13.7%
herbie shell --seed 2024115
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))