a from scale-rotated-ellipse

Time bar (total: 2.5min)

analyze4.6s (3.1%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
0%0%99.8%0.2%0%0%0%6
0%0%99.8%0.2%0%0%0%7
0%0%99.8%0.2%0%0%0%8
0%0%99.8%0.2%0%0%0%9
0%0%99.8%0.2%0%0%0%10
3.5%3.5%96.2%0.2%0%0%0%11
4.1%4.1%95.7%0.2%0%0%0%12
Compiler

Compiled 189 to 125 computations (33.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 3.4s
Operation ival-mult, time spent: 1.2s, 34.0% of total-time
Operation ival-pow, time spent: 748.0ms, 22.0% of total-time
Operation ival-div, time spent: 636.0ms, 19.0% of total-time
Operation ival-cos, time spent: 224.0ms, 7.0% of total-time
Operation ival-sin, time spent: 200.0ms, 6.0% of total-time
Operation ival-add, time spent: 156.0ms, 5.0% of total-time
Operation const, time spent: 71.0ms, 2.0% of total-time
Operation ival-sub, time spent: 56.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 55.0ms, 2.0% of total-time
Operation ival-neg, time spent: 52.0ms, 2.0% of total-time
Operation ival-pi, time spent: 18.0ms, 1.0% of total-time

sample17.9s (11.9%)

Results
4.7s3638×256valid
5.6s2044×512valid
2.2s1471×256infinite
3.1s1083×512infinite
79.0ms13×1024valid
69.0ms2048valid
2.0ms512valid
Precisions
Click to see histograms. Total time spent on operations: 13.1s
Operation ival-mult, time spent: 3.4s, 26.0% of total-time
Operation ival-div, time spent: 3.0s, 23.0% of total-time
Operation ival-pow, time spent: 2.3s, 17.0% of total-time
Operation ival-cos, time spent: 1.7s, 13.0% of total-time
Operation ival-sin, time spent: 1.6s, 12.0% of total-time
Operation ival-add, time spent: 530.0ms, 4.0% of total-time
Operation const, time spent: 199.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 193.0ms, 1.0% of total-time
Operation ival-neg, time spent: 134.0ms, 1.0% of total-time
Operation ival-sub, time spent: 127.0ms, 1.0% of total-time
Operation ival-pi, time spent: 55.0ms, 0.0% of total-time
Bogosity

preprocess11.4s (7.6%)

Algorithm
egg-herbie
Rules
866×fma-define
792×associate-*l*
780×associate-*r*
420×*-commutative
280×times-frac
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1690-2(1.0426991899830439e-242 8.152076853367503e+55 -1.0353616166911764e-94 1.5215904681430907e-54 3.5949265119105267e+28)(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1301(1.84543110171582e+104 1.839995294261189e-159 7605.683764573618 369.18109505440657 1.8806238278764016e+291)1(5.229345222392745e+214 5.69901422720789e-86 -3493.7386558336284 6.133750362207201e-36 2.4381583425345515e+181)(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1291(1.84543110171582e+104 1.839995294261189e-159 7605.683764573618 369.18109505440657 1.8806238278764016e+291)0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
601(7.964267771112642e-213 3.838857944619993e+252 4.5288980377516e+215 3.65015208805172e+34 6.145944762994328e+167)0-(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
520-0-(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
410-0-(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
370-1(4.511504804671009e-235 9.169343275137229e-176 3.9612133586562658e-81 6.829267282040447e+211 2.472281088236962e-157)(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
330-2(9.250757347343694e-250 4.792588450163141e-162 -3.03952960322963e+158 3.3961442057342663e-276 6.018373244186267e+303)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
320-1(2.8928299688627362e-83 5.096221045678778e-136 -2.1647961454306065e-249 1.2001859355878122e-210 5.1794215969889474e-70)(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
310-2(3.32018518512135e-44 9.200871705765548e-259 -1.0147292778741675e-223 1.0361467517981142e-271 1.7250441676618857e+203)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
300-1(6.780195511058191e-158 2.6206639000653628e-182 1.0950289972333835e-110 4.7859436735936733e-293 3.2394130535160136e-15)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
270-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
250-0-(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
210-2(4.511504804671009e-235 9.169343275137229e-176 3.9612133586562658e-81 6.829267282040447e+211 2.472281088236962e-157)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
180-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
170-1(7.964267771112642e-213 3.838857944619993e+252 4.5288980377516e+215 3.65015208805172e+34 6.145944762994328e+167)(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
100-1(1.4665352958768203e-207 4.860461837069562e-292 8.232363828977667e+232 9.111041484994433e-104 1.8059630042387746e+300)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
10-1(7.999582876827057e+298 5.619759108780802e-110 -3.2685926469948883e-308 7.553923064267398e+125 6.829362731120292e+59)(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
00-0-y-scale
00-0-#s(literal 4 binary64)
029(6.374402372444271e-192 1.219185492228223e+40 4.371389400876855e-66 4.774262186454434e+146 1.5706549581527126e-93)0-(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(PI.f64)
081(1.0409337714768105e-133 1.6335444180582012e-120 3.698100860504246e-125 8.484568794602182e-228 1.694597615043449e+206)0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
00-0-(pow.f64 a #s(literal 2 binary64))
082(1.0409337714768105e-133 1.6335444180582012e-120 3.698100860504246e-125 8.484568794602182e-228 1.694597615043449e+206)0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
00-0-(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
00-0-a
00-0-b
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
022(4.74528100258494e+61 2.0868183430412878e-69 5.3327808922528003e+51 1.0660089023549279e+89 3.3147546299550715e+188)0-(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(neg.f64 a)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 b (neg.f64 a))
097(1.5041895079320256e-196 9.659426276248982e+90 2.922072671023491e+241 1.2051568690796049e+123 5.707556721280697e-250)0-(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
00-0-(*.f64 x-scale y-scale)
00-0-(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
043(2.181176805000936e-178 1.3549019524700225e+39 -2.2432945740738443e+191 5.709666758548665e-52 5.502929538710579e-235)0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
041(6.273819244917978e+267 5.715322050856632e+93 2.6399963186957025e-238 5.990260387505536e+241 7.317905484384526e+245)0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 b a)
00-0-x-scale
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
056515778
1165314720
2773214720
Stop Event
node limit
Calls
Call 1
Inputs
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 b (neg.f64 x-scale)))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b x-scale) (*.f64 b (neg.f64 x-scale)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 b (neg.f64 x-scale)))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (pow.f64 (*.f64 x-scale a) #s(literal 2 binary64)))) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) a) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (pow.f64 (*.f64 x-scale a) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (pow.f64 (*.f64 x-scale b) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) b) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (pow.f64 (*.f64 x-scale b) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 angle y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) angle) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 angle y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) x-scale) angle) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale) x-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
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(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale angle) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 y-scale angle))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale angle) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) x-scale) angle) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64)))))) (*.f64 x-scale angle)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)) (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale angle)))))))) (*.f64 b (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale) x-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
Symmetry

(abs a)

(abs b)

(abs x-scale)

(abs y-scale)

Compiler

Compiled 3426 to 2230 computations (34.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.9s
Operation ival-sin, time spent: 2.1s, 24.0% of total-time
Operation ival-mult, time spent: 2.1s, 23.0% of total-time
Operation ival-pow, time spent: 1.6s, 18.0% of total-time
Operation ival-cos, time spent: 1.3s, 14.0% of total-time
Operation ival-div, time spent: 1.3s, 14.0% of total-time
Operation ival-add, time spent: 344.0ms, 4.0% of total-time
Operation const, time spent: 115.0ms, 1.0% of total-time
Operation ival-sub, time spent: 99.0ms, 1.0% of total-time
Operation ival-sqrt, time spent: 61.0ms, 1.0% of total-time
Operation ival-neg, time spent: 12.0ms, 0.0% of total-time
Operation ival-pi, time spent: 7.0ms, 0.0% of total-time

eval6.0ms (0%)

Compiler

Compiled 363 to 248 computations (31.7% saved)

prune10.0ms (0%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
2.3%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.4%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
1.7%
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
Compiler

Compiled 556 to 380 computations (31.7% saved)

localize15.2s (10.1%)

Localize:

Found 12 expressions with local error:

NewAccuracyProgram
77.3%
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
56.1%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
56.0%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
39.0%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
56.1%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
56.0%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
52.5%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
48.0%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
77.5%
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
56.1%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
56.0%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
35.2%
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
Compiler

Compiled 4949 to 3270 computations (33.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.6s
Operation ival-mult, time spent: 2.5s, 22.0% of total-time
Operation ival-sin, time spent: 2.5s, 22.0% of total-time
Operation ival-pow, time spent: 2.3s, 20.0% of total-time
Operation ival-div, time spent: 1.9s, 17.0% of total-time
Operation ival-cos, time spent: 1.5s, 13.0% of total-time
Operation ival-add, time spent: 355.0ms, 3.0% of total-time
Operation const, time spent: 185.0ms, 2.0% of total-time
Operation ival-sub, time spent: 147.0ms, 1.0% of total-time
Operation composed, time spent: 108.0ms, 1.0% of total-time
Operation ival-sqrt, time spent: 103.0ms, 1.0% of total-time
Operation ival-neg, time spent: 20.0ms, 0.0% of total-time
Operation ival-pi, time spent: 4.0ms, 0.0% of total-time

series1.1s (0.7%)

Counts
12 → 408
Calls
Call 1
Inputs
#<alt (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))>
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))>
#<alt (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))>
#<alt (*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
Outputs
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))>
#<alt (+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a 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#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
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#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
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#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))>
Calls

102 calls:

TimeVariablePointExpression
42.0ms
a
@-inf
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))
29.0ms
angle
@inf
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))
29.0ms
a
@0
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))
28.0ms
b
@0
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))
26.0ms
x-scale
@0
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))

rewrite399.0ms (0.3%)

Algorithm
batch-egg-rewrite
Rules
875×log1p-expm1-u
875×expm1-log1p-u
351×log-prod
220×prod-diff
148×expm1-undefine
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01262984
128982984
Stop Event
node limit
Counts
12 → 146
Calls
Call 1
Inputs
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 (cbrt.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (cbrt.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (cbrt.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) 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(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(exp.f64 (log.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 1 binary64))
(log.f64 (exp.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))

simplify4.3s (2.9%)

Algorithm
egg-herbie
Rules
832×times-frac
741×*-commutative
312×associate-*r*
254×+-commutative
218×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
01528688670
15273644598
Stop Event
node limit
Counts
554 → 649
Calls
Call 1
Inputs
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
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(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(exp.f64 (log.f64 (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (*.f64 (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (cbrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(-.f64 (exp.f64 (log1p.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 4 binary64))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 1 binary64))
(log.f64 (exp.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(cbrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
Outputs
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
(neg.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
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#s(literal 1 binary64)
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(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (cbrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 1 binary64))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(log.f64 (exp.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(cbrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(cbrt.f64 (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(log1p.f64 (expm1.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 #s(literal 4 binary64) a) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 4 binary64) a) (/.f64 (*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))

eval10.5s (7%)

Compiler

Compiled 454245 to 322952 computations (28.9% saved)

prune325.0ms (0.2%)

Pruning

24 alts after pruning (24 fresh and 0 done)

PrunedKeptTotal
New86424888
Fresh000
Picked303
Done000
Total86724891
Accuracy
69.1%
Counts
891 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.8%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
14.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 b (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
21.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
42.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
18.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
14.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
32.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
32.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
4.1%
(*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
26.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) b) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
26.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
40.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
22.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
19.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
41.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
2.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))
19.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
11.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
27.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (neg.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
Compiler

Compiled 3812 to 2842 computations (25.4% saved)

localize12.4s (8.3%)

Localize:

Found 17 expressions with local error:

NewAccuracyProgram
86.5%
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
86.3%
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
79.8%
(sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
55.3%
(PI.f64)
86.7%
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
86.7%
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
83.4%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
55.3%
(PI.f64)
97.5%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
97.4%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
76.2%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
55.3%
(PI.f64)
99.2%
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
97.5%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
97.4%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
78.1%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
55.3%
(PI.f64)
Compiler

Compiled 1486 to 990 computations (33.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 9.7s
Operation ival-pow, time spent: 2.6s, 27.0% of total-time
Operation ival-cos, time spent: 2.1s, 22.0% of total-time
Operation ival-mult, time spent: 1.7s, 18.0% of total-time
Operation ival-sin, time spent: 1.7s, 18.0% of total-time
Operation ival-sqrt, time spent: 502.0ms, 5.0% of total-time
Operation ival-div, time spent: 418.0ms, 4.0% of total-time
Operation const, time spent: 174.0ms, 2.0% of total-time
Operation ival-add, time spent: 173.0ms, 2.0% of total-time
Operation composed, time spent: 84.0ms, 1.0% of total-time
Operation ival-neg, time spent: 37.0ms, 0.0% of total-time
Operation ival-sub, time spent: 37.0ms, 0.0% of total-time
Operation ival-pi, time spent: 8.0ms, 0.0% of total-time

series311.0ms (0.2%)

Counts
17 → 296
Calls
Call 1
Inputs
#<alt (PI.f64)>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))>
#<alt (PI.f64)>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (PI.f64)>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))>
#<alt (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))>
#<alt (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (PI.f64)>
#<alt (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))>
#<alt (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))>
#<alt (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))>
Outputs
#<alt (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))>
#<alt (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (*.f64 a (sqrt.f64 #s(literal 2 binary64)))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) a)))))>
#<alt (+.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) a)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (pow.f64 a #s(literal 2 binary64))))))) a)))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
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#<alt (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))>
#<alt (+.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (+.f64 (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))>
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#<alt (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))))))>
Calls

87 calls:

TimeVariablePointExpression
36.0ms
a
@inf
(sqrt (* 2 (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))
18.0ms
angle
@0
(sqrt (* 2 (+ (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow y-scale 2)) (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (pow y-scale 2)))))
13.0ms
angle
@0
(sqrt (+ (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))
12.0ms
y-scale
@0
(sqrt (+ (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))
11.0ms
y-scale
@inf
(sqrt (+ (+ (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (sqrt (+ (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2))))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))

rewrite209.0ms (0.1%)

Algorithm
batch-egg-rewrite
Rules
533×log1p-expm1-u
533×expm1-log1p-u
516×add-exp-log
516×add-log-exp
514×pow1
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0651121
111791069
Stop Event
node limit
Counts
17 → 271
Calls
Call 1
Inputs
(PI.f64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(PI.f64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(PI.f64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(PI.f64)
(sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
#s(literal 4 binary64)
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) #s(literal 1/2 binary64))
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(exp.f64 (*.f64 (log.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))) #s(literal 1 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(*.f64 (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal -1 binary64))
(log.f64 (pow.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal -2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(exp.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 1 binary64)))

simplify877.0ms (0.6%)

Algorithm
egg-herbie
Rules
716×distribute-rgt-in
716×distribute-lft-in
647×*-commutative
244×+-commutative
225×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0157195415
1514891351
Stop Event
node limit
Counts
567 → 741
Calls
Call 1
Inputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
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(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
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(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
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(*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
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(*.f64 a (sqrt.f64 #s(literal 2 binary64)))
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(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))
(cbrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(expm1.f64 (log1p.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))))
(log1p.f64 (expm1.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))))
(exp.f64 (log.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))))
(exp.f64 (*.f64 (log.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (neg.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))) #s(literal 1 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(*.f64 (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal -1 binary64))
(log.f64 (pow.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal -2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(exp.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))
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(pow.f64 (cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 3 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 (sqrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 2 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(pow.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) #s(literal -1 binary64))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(/.f64 #s(literal 1 binary64) (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))))
(log.f64 (pow.f64 (exp.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal -2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(cbrt.f64 (pow.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) #s(literal 3 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(exp.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))) #s(literal 1 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)))

eval4.6s (3.1%)

Compiler

Compiled 103131 to 75388 computations (26.9% saved)

prune929.0ms (0.6%)

Pruning

90 alts after pruning (88 fresh and 2 done)

PrunedKeptTotal
New1130831213
Fresh14519
Picked325
Done000
Total1147901237
Accuracy
76.0%
Counts
1237 → 90
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.8%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
21.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
42.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
32.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
33.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
26.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
26.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) (sqrt.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64))))))))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))) x-scale)))
27.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
12.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
25.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (fabs.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))) (sqrt.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
19.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
22.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
25.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
23.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (cbrt.f64 (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))) #s(literal 3/2 binary64)))))
22.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
40.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))))
9.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
7.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
7.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
42.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
28.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
28.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
8.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
21.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))))
39.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
41.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 2 binary64))))))
41.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 3 binary64))))))
33.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))))) #s(literal 1 binary64))))))
41.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64)))))))
5.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
9.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (sqrt.f64 #s(literal 2 binary64)))))))
10.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
8.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))))
28.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
28.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
32.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)))))))))
42.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
40.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
41.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))))
41.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))))
40.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))))))))
39.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 3 binary64)))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
29.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
8.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
24.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
36.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
33.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
29.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
6.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
19.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
20.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
19.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
19.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 y-scale #s(literal -2 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) #s(literal 3/2 binary64))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
8.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
7.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
28.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
33.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
Compiler

Compiled 7032 to 5715 computations (18.7% saved)

localize10.8s (7.2%)

Localize:

Found 16 expressions with local error:

NewAccuracyProgram
97.5%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
97.4%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))
76.2%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
55.3%
(PI.f64)
97.5%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.4%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.0%
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
55.3%
(PI.f64)
99.6%
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
97.4%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
95.5%
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
55.3%
(PI.f64)
97.5%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.4%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
78.1%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))
55.3%
(PI.f64)
Compiler

Compiled 789 to 550 computations (30.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.3s
Operation ival-mult, time spent: 2.8s, 27.0% of total-time
Operation composed, time spent: 2.1s, 20.0% of total-time
Operation ival-sin, time spent: 1.4s, 14.0% of total-time
Operation ival-cos, time spent: 1.1s, 11.0% of total-time
Operation ival-exp, time spent: 862.0ms, 8.0% of total-time
Operation ival-sqrt, time spent: 678.0ms, 7.0% of total-time
Operation ival-pow, time spent: 644.0ms, 6.0% of total-time
Operation ival-log, time spent: 325.0ms, 3.0% of total-time
Operation ival-add, time spent: 192.0ms, 2.0% of total-time
Operation const, time spent: 122.0ms, 1.0% of total-time
Operation ival-neg, time spent: 57.0ms, 1.0% of total-time
Operation ival-sub, time spent: 45.0ms, 0.0% of total-time
Operation ival-pi, time spent: 16.0ms, 0.0% of total-time

series73.0ms (0%)

Counts
11 → 216
Calls
Call 1
Inputs
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))>
#<alt (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))>
Outputs
#<alt (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))>
#<alt (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
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#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Calls

57 calls:

TimeVariablePointExpression
4.0ms
b
@0
(* (* x-scale (sqrt 8)) (* (* b (sin (* (* 1/180 (PI)) angle))) (neg (sqrt 2))))
3.0ms
x-scale
@0
(* (* x-scale (sqrt 8)) (* (* b (sin (* (* 1/180 (PI)) angle))) (neg (sqrt 2))))
3.0ms
angle
@0
(* (* x-scale (sqrt 8)) (* (* b (sin (* (* 1/180 (PI)) angle))) (neg (sqrt 2))))
2.0ms
angle
@-inf
(* (* x-scale (sqrt 8)) (* (* b (sin (* (* 1/180 (PI)) angle))) (neg (sqrt 2))))
2.0ms
angle
@0
(sqrt (* 2 (pow (sqrt (+ (* (* a (cos (* (* 1/180 (PI)) angle))) (* a (cos (* (* 1/180 (PI)) angle)))) (* (* b (sin (* (* 1/180 (PI)) angle))) (* b (sin (* (* 1/180 (PI)) angle)))))) 2)))

rewrite173.0ms (0.1%)

Algorithm
batch-egg-rewrite
Rules
377×associate-*r*
312×log1p-expm1-u
311×expm1-log1p-u
304×add-cube-cbrt
299×add-exp-log
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
050465
1820465
Stop Event
node limit
Counts
11 → 218
Calls
Call 1
Inputs
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))
Outputs
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal -1 binary64))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 1 binary64))
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 4 binary64)) #s(literal 4 binary64))) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (cbrt.f64 (*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 4 binary64)) #s(literal 4 binary64)))) (sqrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (cbrt.f64 #s(literal 2 binary64))) (cbrt.f64 (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)))
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) (cbrt.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (sqrt.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(/.f64 (-.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))) (+.f64 #s(literal 1 binary64) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 1 binary64)))))
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))) #s(literal 1 binary64)) (+.f64 (+.f64 #s(literal 1 binary64) (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 1 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64))
(fabs.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64)))))
(cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64))))
(expm1.f64 (log1p.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))
(exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
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(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 2 binary64))
(fabs.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))

simplify679.0ms (0.5%)

Algorithm
egg-herbie
Rules
694×associate-+l+
496×fma-define
462×times-frac
335×associate-/r*
304×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
072938937
1223836267
2648636059
Stop Event
node limit
Counts
434 → 381
Calls
Call 1
Inputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
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(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
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(*.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (sqrt.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 2 binary64))
(fabs.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64))))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(fma.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 b #s(literal 3 binary64)))) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) b)))) (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))
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(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(+.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a))) #s(literal 0 binary64))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 1 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a)))
(-.f64 (exp.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 0 binary64))
(*.f64 #s(literal 1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (sqrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sqrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(expm1.f64 (log1p.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 0 binary64))
(log1p.f64 (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))

eval1.2s (0.8%)

Compiler

Compiled 38570 to 28933 computations (25% saved)

prune558.0ms (0.4%)

Pruning

123 alts after pruning (117 fresh and 6 done)

PrunedKeptTotal
New93451985
Fresh176683
Picked145
Done022
Total9521231075
Accuracy
76.3%
Counts
1075 → 123
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.8%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
21.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
42.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
32.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
33.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
18.2%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
8.9%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64)))
9.3%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
31.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
30.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
26.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
7.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
26.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) (sqrt.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64))))))))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))) x-scale)))
27.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
12.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
25.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (fabs.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))) (sqrt.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
19.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
22.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
25.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
22.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
40.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))))
42.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)))))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
8.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
9.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
9.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
5.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
7.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
7.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
42.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
8.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))))
28.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
28.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)))) #s(literal 2 binary64))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))) #s(literal 2 binary64))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
45.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
42.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)))))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
9.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
35.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
34.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
7.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
43.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
40.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
8.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
19.5%
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
9.2%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
8.8%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
39.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
41.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 2 binary64))))))
41.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 3 binary64))))))
33.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))))) #s(literal 1 binary64))))))
41.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64)))))))
5.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
9.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
10.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
8.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))))
28.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
28.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
32.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)))))))))
42.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
40.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
41.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
10.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))))
41.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))))
40.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))))))))
39.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 3 binary64)))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
29.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
8.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
24.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
33.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
29.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
6.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
19.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
20.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
7.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
28.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
33.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
Compiler

Compiled 8804 to 7253 computations (17.6% saved)

localize19.4s (12.9%)

Localize:

Found 19 expressions with local error:

NewAccuracyProgram
97.5%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
97.4%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
76.2%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))
55.3%
(PI.f64)
99.6%
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
97.5%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.0%
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
55.3%
(PI.f64)
99.6%
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))
97.4%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.2%
(*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
55.3%
(PI.f64)
99.7%
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))
99.6%
(*.f64 (sqrt.f64 #s(literal 2 binary64)) a)
99.6%
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))
99.2%
(log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
97.4%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
97.1%
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
55.3%
(PI.f64)
Compiler

Compiled 903 to 649 computations (28.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.1s
Operation ival-mult, time spent: 4.4s, 24.0% of total-time
Operation composed, time spent: 3.9s, 22.0% of total-time
Operation ival-pow, time spent: 2.6s, 14.0% of total-time
Operation ival-sin, time spent: 1.6s, 9.0% of total-time
Operation ival-sqrt, time spent: 1.3s, 7.0% of total-time
Operation ival-exp, time spent: 1.2s, 6.0% of total-time
Operation ival-cos, time spent: 1.1s, 6.0% of total-time
Operation ival-log, time spent: 962.0ms, 5.0% of total-time
Operation ival-add, time spent: 415.0ms, 2.0% of total-time
Operation ival-cbrt, time spent: 276.0ms, 2.0% of total-time
Operation const, time spent: 159.0ms, 1.0% of total-time
Operation ival-sub, time spent: 143.0ms, 1.0% of total-time
Operation ival-neg, time spent: 101.0ms, 1.0% of total-time
Operation ival-pi, time spent: 18.0ms, 0.0% of total-time

series592.0ms (0.4%)

Counts
9 → 240
Calls
Call 1
Inputs
#<alt (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))>
#<alt (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)>
#<alt (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))>
#<alt (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))>
#<alt (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))>
#<alt (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))>
Outputs
#<alt (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))>
#<alt (+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))>
#<alt (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))))))))>
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#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))>
#<alt (+.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))>
#<alt (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt #s(literal 1 binary64)>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))>
#<alt (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
Calls

60 calls:

TimeVariablePointExpression
173.0ms
angle
@inf
(- (exp (log (+ 1 (* (sqrt 2) (sqrt (+ (* (* a (cos (* (* 1/180 (PI)) angle))) (* a (cos (* (* 1/180 (PI)) angle)))) (* (* b (* (* 1/180 (PI)) angle)) (* b (* (* 1/180 (PI)) angle))))))))) 1)
26.0ms
b
@0
(log (+ 1 (* (sqrt 2) (sqrt (+ (* (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))) (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (* b (sin (* (* 1/180 (PI)) angle))) (* b (sin (* (* 1/180 (PI)) angle)))))))))
19.0ms
angle
@0
(log (+ 1 (* (sqrt 2) (sqrt (+ (* (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))) (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (* b (sin (* (* 1/180 (PI)) angle))) (* b (sin (* (* 1/180 (PI)) angle)))))))))
18.0ms
angle
@inf
(log (+ 1 (* (sqrt 2) (sqrt (+ (* (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))) (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (* b (sin (* (* 1/180 (PI)) angle))) (* b (sin (* (* 1/180 (PI)) angle)))))))))
17.0ms
a
@inf
(- (exp (log (+ 1 (* (sqrt 2) (sqrt (+ (* (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))) (* a (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) (* (* b (sin (* (* 1/180 (PI)) angle))) (* b (sin (* (* 1/180 (PI)) angle)))))))))) 1)

rewrite224.0ms (0.1%)

Algorithm
batch-egg-rewrite
Rules
448×log1p-expm1-u
446×expm1-log1p-u
434×add-cube-cbrt
429×add-exp-log
429×pow1
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
068505
11123485
Stop Event
node limit
Counts
9 → 146
Calls
Call 1
Inputs
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) a)
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))
(*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
Outputs
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64))
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(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)))

simplify1.6s (1%)

Algorithm
egg-herbie
Rules
578×distribute-lft-in
572×distribute-rgt-in
561×*-commutative
307×associate-+r+
270×associate-+l+
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0130246826
1435343973
Stop Event
node limit
Counts
386 → 552
Calls
Call 1
Inputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(+.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))
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(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64)))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))
(*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64)) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 3 binary64)))
(cbrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) #s(literal 3 binary64))))
(cbrt.f64 (*.f64 (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))
(+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))
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(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 1 binary64)))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
(-.f64 (exp.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 (cbrt.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(*.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 3 binary64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cbrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 3 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 1 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (cbrt.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (sqrt.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(log.f64 (exp.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cbrt.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) #s(literal 3 binary64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(expm1.f64 (log1p.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(log1p.f64 (expm1.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 1 binary64)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))

eval7.5s (5%)

Compiler

Compiled 59206 to 45633 computations (22.9% saved)

prune2.5s (1.6%)

Pruning

152 alts after pruning (145 fresh and 7 done)

PrunedKeptTotal
New1239501289
Fresh1795112
Picked325
Done156
Total12601521412
Accuracy
76.3%
Counts
1412 → 152
Alt Table
Click to see full alt table
StatusAccuracyProgram
16.8%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
21.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
42.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))
32.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
33.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
18.2%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
30.2%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
8.9%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64)))
33.3%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 2 binary64)))
9.3%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))
33.2%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
30.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
30.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
33.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sqrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
33.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
42.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
26.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
7.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
26.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (sqrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))) (sqrt.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64))))))))
10.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 x-scale #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)))) x-scale)))
27.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
12.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
19.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 y-scale #s(literal 2 binary64)) (/.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
22.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
25.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 2 binary64)))))))
20.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
22.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
40.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
39.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
30.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))) #s(literal 3 binary64))))
42.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)))))
8.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
9.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
9.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
5.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
7.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
7.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
8.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
11.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
42.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
8.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))))
28.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
28.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
20.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)))) #s(literal 2 binary64))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))) #s(literal 2 binary64))))))
44.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))
44.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
39.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (pow.f64 (pow.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))))
45.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (pow.f64 (cbrt.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 3 binary64)))))
9.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
42.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)))))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
42.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
41.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
44.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (exp.f64 (log.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))))
41.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))))))
41.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b (*.f64 (PI.f64) #s(literal 1/180 binary64))) angle)))))))
33.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
9.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
30.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
35.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
34.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
33.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
32.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
7.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
43.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
41.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
40.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
33.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
19.5%
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
9.2%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
32.8%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
8.8%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
10.0%
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (neg.f64 a))))) #s(literal 3 binary64)))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))
39.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))))
42.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 2 binary64))))))
41.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))) #s(literal 3 binary64))))))
33.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))) #s(literal 1 binary64))))))
42.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))))
5.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
9.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
10.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
8.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
28.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
28.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
32.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (pow.f64 (cbrt.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)))))))))
42.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))))))) #s(literal 2 binary64)))))))))
42.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)))))))))
42.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
40.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) a))))))
12.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (sqrt.f64 #s(literal 2 binary64))) a))))))
9.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
11.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
8.1%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) a))))))
9.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) (sqrt.f64 #s(literal 2 binary64))) a))))))
5.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))))))
41.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))))
40.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))))))))
39.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))) #s(literal 3 binary64)))))))
42.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
29.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
8.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
24.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
33.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
29.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
6.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
19.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
20.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
7.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.7%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
7.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
28.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
33.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
10.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
12.1%
(*.f64 #s(literal -1/4 binary64) (log.f64 (pow.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))
Compiler

Compiled 12612 to 9764 computations (22.6% saved)

regimes6.5s (4.3%)

Counts
211 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
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(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))))
(*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (fabs.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))) (sqrt.f64 (cbrt.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (pow.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (neg.f64 (pow.f64 y-scale #s(literal -2 binary64))))) #s(literal 2 binary64)))))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (-.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 b #s(literal 2 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))))) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
Outputs
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
Calls

8 calls:

1.6s
(/.f64 angle #s(literal 180 binary64))
1.4s
angle
1.0s
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
690.0ms
y-scale
689.0ms
a
Results
AccuracySegmentsBranch
55.7%6a
52.9%2b
56.0%6angle
62.4%2x-scale
62.8%6y-scale
45.9%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
56.0%6(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
56.0%6(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 236 to 165 computations (30.1% saved)

regimes103.0ms (0.1%)

Counts
99 → 2
Calls
Call 1
Inputs
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(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
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(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (neg.f64 a))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64)))))))
Outputs
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
Calls

1 calls:

58.0ms
x-scale
Results
AccuracySegmentsBranch
62.3%2x-scale
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes450.0ms (0.3%)

Counts
98 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sqrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 b (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (neg.f64 a))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
Calls

2 calls:

293.0ms
y-scale
119.0ms
x-scale
Results
AccuracySegmentsBranch
60.1%6y-scale
56.3%2x-scale
Compiler

Compiled 12 to 10 computations (16.7% saved)

regimes143.0ms (0.1%)

Counts
96 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sqrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 b (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (neg.f64 a))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(literal 1 binary64)) #s(literal 2 binary64)))))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
Calls

1 calls:

111.0ms
x-scale
Results
AccuracySegmentsBranch
55.5%2x-scale
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes738.0ms (0.5%)

Counts
90 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (neg.f64 (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 a (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 b (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 b))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 a x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 a (neg.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) (neg.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (sqrt.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) a) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 8 binary64) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 b (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (expm1.f64 (log1p.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (log.f64 (exp.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (cbrt.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 3 binary64))) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (*.f64 (pow.f64 (cbrt.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 2 binary64))) a))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (neg.f64 a))))) #s(literal 3 binary64)))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)))
Calls

5 calls:

259.0ms
y-scale
208.0ms
b
142.0ms
angle
60.0ms
x-scale
56.0ms
a
Results
AccuracySegmentsBranch
48.6%4a
46.7%5angle
49.5%4b
47.7%6y-scale
49.3%2x-scale
Compiler

Compiled 30 to 25 computations (16.7% saved)

regimes12.0ms (0%)

Counts
4 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
Calls

1 calls:

5.0ms
x-scale
Results
AccuracySegmentsBranch
49.3%2x-scale
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes8.0ms (0%)

Counts
2 → 2
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
Calls

1 calls:

3.0ms
x-scale
Results
AccuracySegmentsBranch
49.2%2x-scale
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes8.0ms (0%)

Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
Calls

5 calls:

2.0ms
y-scale
2.0ms
a
1.0ms
x-scale
1.0ms
b
1.0ms
angle
Results
AccuracySegmentsBranch
33.0%1y-scale
33.0%1angle
33.0%1a
33.0%1b
33.0%1x-scale
Compiler

Compiled 30 to 25 computations (16.7% saved)

bsearch234.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
229.0ms
2.625673560904641e+19
1.6456859005359927e+21
Results
68.0ms54×256valid
70.0ms27×512valid
23.0ms18×256infinite
33.0ms12×512infinite
3.0ms512valid
Compiler

Compiled 665 to 516 computations (22.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 162.0ms
Operation ival-mult, time spent: 39.0ms, 24.0% of total-time
Operation ival-div, time spent: 32.0ms, 20.0% of total-time
Operation ival-pow, time spent: 32.0ms, 20.0% of total-time
Operation ival-sin, time spent: 21.0ms, 13.0% of total-time
Operation ival-cos, time spent: 20.0ms, 12.0% of total-time
Operation ival-add, time spent: 5.0ms, 3.0% of total-time
Operation ival-sqrt, time spent: 4.0ms, 2.0% of total-time
Operation const, time spent: 3.0ms, 2.0% of total-time
Operation ival-sub, time spent: 3.0ms, 2.0% of total-time
Operation ival-neg, time spent: 2.0ms, 1.0% of total-time
Operation ival-pi, time spent: 1.0ms, 1.0% of total-time

bsearch263.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
262.0ms
2.625673560904641e+19
1.6456859005359927e+21
Results
65.0ms49×256valid
107.0ms37×512valid
38.0ms14×512infinite
15.0ms11×256infinite
3.0ms512infinite
Compiler

Compiled 665 to 509 computations (23.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 190.0ms
Operation ival-mult, time spent: 44.0ms, 23.0% of total-time
Operation ival-div, time spent: 37.0ms, 19.0% of total-time
Operation ival-pow, time spent: 34.0ms, 18.0% of total-time
Operation ival-sin, time spent: 29.0ms, 15.0% of total-time
Operation ival-cos, time spent: 27.0ms, 14.0% of total-time
Operation ival-add, time spent: 7.0ms, 4.0% of total-time
Operation const, time spent: 4.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 3.0ms, 2.0% of total-time
Operation ival-sub, time spent: 2.0ms, 1.0% of total-time
Operation ival-neg, time spent: 2.0ms, 1.0% of total-time
Operation ival-pi, time spent: 1.0ms, 1.0% of total-time

bsearch136.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
135.0ms
15044931440762278000.0
2.625673560904641e+19
Results
42.0ms34×256valid
64.0ms23×512valid
7.0ms256infinite
2.0ms256infinite
Compiler

Compiled 380 to 283 computations (25.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 96.0ms
Operation ival-mult, time spent: 25.0ms, 26.0% of total-time
Operation ival-div, time spent: 19.0ms, 20.0% of total-time
Operation ival-pow, time spent: 18.0ms, 19.0% of total-time
Operation ival-sin, time spent: 13.0ms, 14.0% of total-time
Operation ival-cos, time spent: 10.0ms, 10.0% of total-time
Operation ival-add, time spent: 5.0ms, 5.0% of total-time
Operation const, time spent: 2.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 2.0ms, 2.0% of total-time
Operation ival-sub, time spent: 1.0ms, 1.0% of total-time
Operation ival-neg, time spent: 1.0ms, 1.0% of total-time
Operation ival-pi, time spent: 0.0ms, 0.0% of total-time

bsearch145.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
142.0ms
15044931440762278000.0
2.625673560904641e+19
Results
27.0ms23×256valid
62.0ms22×512valid
16.0ms12×256infinite
17.0ms512infinite
3.0ms512infinite
Compiler

Compiled 364 to 275 computations (24.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 104.0ms
Operation ival-mult, time spent: 25.0ms, 24.0% of total-time
Operation ival-div, time spent: 23.0ms, 22.0% of total-time
Operation ival-pow, time spent: 20.0ms, 19.0% of total-time
Operation ival-sin, time spent: 14.0ms, 14.0% of total-time
Operation ival-cos, time spent: 11.0ms, 11.0% of total-time
Operation ival-add, time spent: 3.0ms, 3.0% of total-time
Operation const, time spent: 2.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 2.0ms, 2.0% of total-time
Operation ival-pi, time spent: 1.0ms, 1.0% of total-time
Operation ival-sub, time spent: 1.0ms, 1.0% of total-time
Operation ival-neg, time spent: 1.0ms, 1.0% of total-time

bsearch143.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
141.0ms
15044931440762278000.0
2.625673560904641e+19
Results
45.0ms32×256valid
47.0ms16×512valid
11.0ms256infinite
17.0ms512infinite
1.0ms256valid
Compiler

Compiled 316 to 235 computations (25.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 100.0ms
Operation ival-div, time spent: 24.0ms, 24.0% of total-time
Operation ival-mult, time spent: 24.0ms, 24.0% of total-time
Operation ival-pow, time spent: 20.0ms, 20.0% of total-time
Operation ival-sin, time spent: 12.0ms, 12.0% of total-time
Operation ival-cos, time spent: 10.0ms, 10.0% of total-time
Operation ival-add, time spent: 4.0ms, 4.0% of total-time
Operation const, time spent: 2.0ms, 2.0% of total-time
Operation ival-sub, time spent: 2.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 1.0ms, 1.0% of total-time
Operation ival-neg, time spent: 1.0ms, 1.0% of total-time
Operation ival-pi, time spent: 0.0ms, 0.0% of total-time

bsearch145.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
144.0ms
15044931440762278000.0
2.625673560904641e+19
Results
44.0ms32×256valid
43.0ms14×512valid
18.0ms11×256infinite
17.0ms512infinite
2.0ms512valid
Compiler

Compiled 316 to 235 computations (25.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 104.0ms
Operation ival-div, time spent: 25.0ms, 24.0% of total-time
Operation ival-mult, time spent: 24.0ms, 23.0% of total-time
Operation ival-pow, time spent: 21.0ms, 20.0% of total-time
Operation ival-sin, time spent: 11.0ms, 11.0% of total-time
Operation ival-cos, time spent: 10.0ms, 10.0% of total-time
Operation ival-add, time spent: 5.0ms, 5.0% of total-time
Operation ival-sub, time spent: 3.0ms, 3.0% of total-time
Operation ival-pi, time spent: 2.0ms, 2.0% of total-time
Operation const, time spent: 2.0ms, 2.0% of total-time
Operation ival-neg, time spent: 2.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 1.0ms, 1.0% of total-time

bsearch138.0ms (0.1%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
137.0ms
15044931440762278000.0
2.625673560904641e+19
Results
41.0ms32×256valid
49.0ms16×512valid
14.0ms11×256infinite
12.0ms512infinite
3.0ms512valid
Compiler

Compiled 316 to 235 computations (25.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 100.0ms
Operation ival-div, time spent: 23.0ms, 23.0% of total-time
Operation ival-mult, time spent: 23.0ms, 23.0% of total-time
Operation ival-pow, time spent: 18.0ms, 18.0% of total-time
Operation ival-cos, time spent: 14.0ms, 14.0% of total-time
Operation ival-sin, time spent: 11.0ms, 11.0% of total-time
Operation ival-add, time spent: 5.0ms, 5.0% of total-time
Operation const, time spent: 2.0ms, 2.0% of total-time
Operation ival-sub, time spent: 2.0ms, 2.0% of total-time
Operation ival-sqrt, time spent: 1.0ms, 1.0% of total-time
Operation ival-neg, time spent: 1.0ms, 1.0% of total-time
Operation ival-pi, time spent: 0.0ms, 0.0% of total-time

simplify32.0ms (0%)

Algorithm
egg-herbie
Rules
58×*-commutative
16×neg-sub0
16×neg-mul-1
14×sub-neg
14×+-commutative
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0104948
1169948
2215948
3250948
4269948
5277948
6278948
Stop Event
fuel
saturated
Calls
Call 1
Inputs
(if (<=.f64 x-scale #s(literal 110000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 280000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 15500000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 16000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
(if (<=.f64 x-scale #s(literal 25000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))))
(if (<=.f64 x-scale #s(literal 18000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(if (<=.f64 x-scale #s(literal 24000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
Outputs
(if (<=.f64 x-scale #s(literal 110000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 110000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (neg.f64 (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(if (<=.f64 x-scale #s(literal 110000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(if (<=.f64 x-scale #s(literal 280000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (neg.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 280000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (neg.f64 (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(if (<=.f64 x-scale #s(literal 280000000000000000000 binary64)) (*.f64 #s(literal -1/4 binary64) (*.f64 y-scale (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (neg.f64 (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(if (<=.f64 x-scale #s(literal 15500000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))))
(if (<=.f64 x-scale #s(literal 15500000000000000000 binary64)) (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))))))))
(if (<=.f64 x-scale #s(literal 16000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 b (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
(if (<=.f64 x-scale #s(literal 16000000000000000000 binary64)) (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 a (*.f64 b (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))))))
(if (<=.f64 x-scale #s(literal 25000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))))
(if (<=.f64 x-scale #s(literal 25000000000000000000 binary64)) (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))
(if (<=.f64 x-scale #s(literal 18000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(if (<=.f64 x-scale #s(literal 18000000000000000000 binary64)) (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 a (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
(if (<=.f64 x-scale #s(literal 24000000000000000000 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(if (<=.f64 x-scale #s(literal 24000000000000000000 binary64)) (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 y-scale #s(literal 4 binary64)))
Compiler

Compiled 301 to 239 computations (20.6% saved)

soundness8.5s (5.6%)

Rules
866×fma-define
832×times-frac
792×associate-*l*
780×associate-*r*
741×*-commutative
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
056515778
1165314720
2773214720
072938937
1223836267
2648636059
0157195415
1514891351
068505
11123485
0651121
111791069
01528688670
15273644598
0130246826
1435343973
Stop Event
node limit
node limit
node limit
node limit
node limit
node limit
node limit
Compiler

Compiled 1426 to 1075 computations (24.6% saved)

end0.0ms (0%)

preprocess2.1s (1.4%)

Remove

(abs b)

(abs a)

Results
Compiler

Compiled 2444 to 1850 computations (24.3% saved)

Profiling

Loading profile data...