
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) z) y))
double code(double x, double y, double z) {
return ((x * log(y)) - z) - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - z) - y
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - z) - y;
}
def code(x, y, z): return ((x * math.log(y)) - z) - y
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - z) - y) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - z) - y; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision] - y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z\right) - y
\end{array}
(FPCore (x y z) :precision binary64 (- (- (* x (log y)) y) z))
double code(double x, double y, double z) {
return ((x * log(y)) - y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x * log(y)) - y) - z
end function
public static double code(double x, double y, double z) {
return ((x * Math.log(y)) - y) - z;
}
def code(x, y, z): return ((x * math.log(y)) - y) - z
function code(x, y, z) return Float64(Float64(Float64(x * log(y)) - y) - z) end
function tmp = code(x, y, z) tmp = ((x * log(y)) - y) - z; end
code[x_, y_, z_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - y\right) - z
\end{array}
Initial program 99.9%
Taylor expanded in z around inf 85.9%
*-commutative85.9%
associate-/l*85.9%
fmm-def85.9%
metadata-eval85.9%
Simplified85.9%
Taylor expanded in z around 0 99.9%
neg-mul-199.9%
associate--l+99.9%
+-commutative99.9%
sub-neg99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (log y))))
(if (<= y 2.15e-15)
(- t_0 z)
(if (or (<= y 2.5e+57) (not (<= y 1.3e+147))) (- t_0 y) (- (- z) y)))))
double code(double x, double y, double z) {
double t_0 = x * log(y);
double tmp;
if (y <= 2.15e-15) {
tmp = t_0 - z;
} else if ((y <= 2.5e+57) || !(y <= 1.3e+147)) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * log(y)
if (y <= 2.15d-15) then
tmp = t_0 - z
else if ((y <= 2.5d+57) .or. (.not. (y <= 1.3d+147))) then
tmp = t_0 - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * Math.log(y);
double tmp;
if (y <= 2.15e-15) {
tmp = t_0 - z;
} else if ((y <= 2.5e+57) || !(y <= 1.3e+147)) {
tmp = t_0 - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): t_0 = x * math.log(y) tmp = 0 if y <= 2.15e-15: tmp = t_0 - z elif (y <= 2.5e+57) or not (y <= 1.3e+147): tmp = t_0 - y else: tmp = -z - y return tmp
function code(x, y, z) t_0 = Float64(x * log(y)) tmp = 0.0 if (y <= 2.15e-15) tmp = Float64(t_0 - z); elseif ((y <= 2.5e+57) || !(y <= 1.3e+147)) tmp = Float64(t_0 - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * log(y); tmp = 0.0; if (y <= 2.15e-15) tmp = t_0 - z; elseif ((y <= 2.5e+57) || ~((y <= 1.3e+147))) tmp = t_0 - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 2.15e-15], N[(t$95$0 - z), $MachinePrecision], If[Or[LessEqual[y, 2.5e+57], N[Not[LessEqual[y, 1.3e+147]], $MachinePrecision]], N[(t$95$0 - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \log y\\
\mathbf{if}\;y \leq 2.15 \cdot 10^{-15}:\\
\;\;\;\;t\_0 - z\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+57} \lor \neg \left(y \leq 1.3 \cdot 10^{+147}\right):\\
\;\;\;\;t\_0 - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if y < 2.1499999999999998e-15Initial program 99.8%
Taylor expanded in y around 0 94.3%
if 2.1499999999999998e-15 < y < 2.49999999999999986e57 or 1.2999999999999999e147 < y Initial program 99.9%
Taylor expanded in z around 0 89.6%
if 2.49999999999999986e57 < y < 1.2999999999999999e147Initial program 100.0%
Taylor expanded in x around 0 88.1%
neg-mul-130.9%
Simplified88.1%
Final simplification91.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.65e+103) (not (<= x 3.1e+31))) (- (* x (log y)) y) (- (- z) y)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.65e+103) || !(x <= 3.1e+31)) {
tmp = (x * log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.65d+103)) .or. (.not. (x <= 3.1d+31))) then
tmp = (x * log(y)) - y
else
tmp = -z - y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.65e+103) || !(x <= 3.1e+31)) {
tmp = (x * Math.log(y)) - y;
} else {
tmp = -z - y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.65e+103) or not (x <= 3.1e+31): tmp = (x * math.log(y)) - y else: tmp = -z - y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.65e+103) || !(x <= 3.1e+31)) tmp = Float64(Float64(x * log(y)) - y); else tmp = Float64(Float64(-z) - y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.65e+103) || ~((x <= 3.1e+31))) tmp = (x * log(y)) - y; else tmp = -z - y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.65e+103], N[Not[LessEqual[x, 3.1e+31]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision], N[((-z) - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.65 \cdot 10^{+103} \lor \neg \left(x \leq 3.1 \cdot 10^{+31}\right):\\
\;\;\;\;x \cdot \log y - y\\
\mathbf{else}:\\
\;\;\;\;\left(-z\right) - y\\
\end{array}
\end{array}
if x < -1.65000000000000004e103 or 3.1000000000000002e31 < x Initial program 99.8%
Taylor expanded in z around 0 86.9%
if -1.65000000000000004e103 < x < 3.1000000000000002e31Initial program 99.9%
Taylor expanded in x around 0 90.4%
neg-mul-139.4%
Simplified90.4%
Final simplification89.0%
(FPCore (x y z) :precision binary64 (if (<= y 1.9e-15) (- z) (- y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e-15) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.9d-15) then
tmp = -z
else
tmp = -y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.9e-15) {
tmp = -z;
} else {
tmp = -y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.9e-15: tmp = -z else: tmp = -y return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.9e-15) tmp = Float64(-z); else tmp = Float64(-y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.9e-15) tmp = -z; else tmp = -y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.9e-15], (-z), (-y)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.9 \cdot 10^{-15}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;-y\\
\end{array}
\end{array}
if y < 1.9000000000000001e-15Initial program 99.8%
Taylor expanded in y around 0 94.3%
Taylor expanded in x around 0 46.2%
neg-mul-146.2%
Simplified46.2%
if 1.9000000000000001e-15 < y Initial program 99.9%
Taylor expanded in y around inf 64.1%
neg-mul-164.1%
Simplified64.1%
Final simplification56.3%
(FPCore (x y z) :precision binary64 (- (- z) y))
double code(double x, double y, double z) {
return -z - y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z - y
end function
public static double code(double x, double y, double z) {
return -z - y;
}
def code(x, y, z): return -z - y
function code(x, y, z) return Float64(Float64(-z) - y) end
function tmp = code(x, y, z) tmp = -z - y; end
code[x_, y_, z_] := N[((-z) - y), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) - y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 67.4%
neg-mul-129.6%
Simplified67.4%
Final simplification67.4%
(FPCore (x y z) :precision binary64 (- y))
double code(double x, double y, double z) {
return -y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -y
end function
public static double code(double x, double y, double z) {
return -y;
}
def code(x, y, z): return -y
function code(x, y, z) return Float64(-y) end
function tmp = code(x, y, z) tmp = -y; end
code[x_, y_, z_] := (-y)
\begin{array}{l}
\\
-y
\end{array}
Initial program 99.9%
Taylor expanded in y around inf 39.2%
neg-mul-139.2%
Simplified39.2%
Final simplification39.2%
herbie shell --seed 2024115
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))