
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= y 1e+25) x (* y (/ 1.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 1e+25) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d+25) then
tmp = x
else
tmp = y * (1.0d0 / (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e+25) {
tmp = x;
} else {
tmp = y * (1.0 / (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e+25: tmp = x else: tmp = y * (1.0 / (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e+25) tmp = x; else tmp = Float64(y * Float64(1.0 / Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e+25) tmp = x; else tmp = y * (1.0 / (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e+25], x, N[(y * N[(1.0 / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+25}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{1}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 1.00000000000000009e25Initial program 99.9%
Taylor expanded in y around 0 73.3%
if 1.00000000000000009e25 < y Initial program 99.8%
associate-*r/99.7%
clear-num99.6%
*-commutative99.6%
Applied egg-rr99.6%
Taylor expanded in y around 0 4.9%
*-commutative4.9%
Simplified4.9%
associate-/l/35.2%
clear-num35.2%
frac-2neg35.2%
div-inv35.2%
distribute-neg-frac235.2%
Applied egg-rr35.2%
Final simplification64.7%
(FPCore (x y) :precision binary64 (if (<= y 6e+24) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 6e+24) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6d+24) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6e+24) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6e+24: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 6e+24) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6e+24) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6e+24], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6 \cdot 10^{+24}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 5.9999999999999999e24Initial program 99.9%
Taylor expanded in y around 0 73.3%
if 5.9999999999999999e24 < y Initial program 99.8%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in y around 0 4.9%
*-commutative4.9%
Simplified4.9%
associate-/l*35.2%
*-commutative35.2%
Applied egg-rr35.2%
Final simplification64.7%
(FPCore (x y) :precision binary64 (if (<= y 1.7e-26) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 1.7e-26) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.7d-26) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.7e-26) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.7e-26: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 1.7e-26) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.7e-26) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.7e-26], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.7 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 1.70000000000000007e-26Initial program 99.9%
Taylor expanded in y around 0 73.9%
if 1.70000000000000007e-26 < y Initial program 99.8%
associate-*r/98.7%
Simplified98.7%
Taylor expanded in y around 0 11.4%
*-commutative11.4%
Simplified11.4%
associate-/l*38.7%
*-commutative38.7%
Applied egg-rr38.7%
*-commutative38.7%
clear-num38.7%
un-div-inv38.7%
Applied egg-rr38.7%
Final simplification64.7%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0 57.8%
Final simplification57.8%
herbie shell --seed 2024115
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))