
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z t)) a))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * t)) / a
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * t)) / a;
}
def code(x, y, z, t, a): return ((x * y) - (z * t)) / a
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * t)) / a) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - (z * t)) / a; end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - z \cdot t}{a}
\end{array}
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= a_m 6800.0)
(/ (fma x y (* z (- t))) a_m)
(- (* x (/ y a_m)) (* z (/ t a_m))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 6800.0) {
tmp = fma(x, y, (z * -t)) / a_m;
} else {
tmp = (x * (y / a_m)) - (z * (t / a_m));
}
return a_s * tmp;
}
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (a_m <= 6800.0) tmp = Float64(fma(x, y, Float64(z * Float64(-t))) / a_m); else tmp = Float64(Float64(x * Float64(y / a_m)) - Float64(z * Float64(t / a_m))); end return Float64(a_s * tmp) end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 6800.0], N[(N[(x * y + N[(z * (-t)), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 6800:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(-t\right)\right)}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a\_m} - z \cdot \frac{t}{a\_m}\\
\end{array}
\end{array}
if a < 6800Initial program 92.8%
div-sub89.6%
*-commutative89.6%
div-sub92.8%
*-commutative92.8%
fmm-def92.8%
distribute-rgt-neg-out92.8%
Simplified92.8%
if 6800 < a Initial program 72.5%
div-sub72.5%
associate-/l*82.8%
associate-/l*96.4%
Applied egg-rr96.4%
Final simplification93.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
(FPCore (a_s x y z t a_m)
:precision binary64
(let* ((t_1 (- (* x y) (* z t))))
(*
a_s
(if (or (<= t_1 -2e+238) (not (<= t_1 2e+181)))
(* (- (* y (/ x z)) t) (/ z a_m))
(/ t_1 a_m)))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (x * y) - (z * t);
double tmp;
if ((t_1 <= -2e+238) || !(t_1 <= 2e+181)) {
tmp = ((y * (x / z)) - t) * (z / a_m);
} else {
tmp = t_1 / a_m;
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: t_1
real(8) :: tmp
t_1 = (x * y) - (z * t)
if ((t_1 <= (-2d+238)) .or. (.not. (t_1 <= 2d+181))) then
tmp = ((y * (x / z)) - t) * (z / a_m)
else
tmp = t_1 / a_m
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double t_1 = (x * y) - (z * t);
double tmp;
if ((t_1 <= -2e+238) || !(t_1 <= 2e+181)) {
tmp = ((y * (x / z)) - t) * (z / a_m);
} else {
tmp = t_1 / a_m;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) def code(a_s, x, y, z, t, a_m): t_1 = (x * y) - (z * t) tmp = 0 if (t_1 <= -2e+238) or not (t_1 <= 2e+181): tmp = ((y * (x / z)) - t) * (z / a_m) else: tmp = t_1 / a_m return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) t_1 = Float64(Float64(x * y) - Float64(z * t)) tmp = 0.0 if ((t_1 <= -2e+238) || !(t_1 <= 2e+181)) tmp = Float64(Float64(Float64(y * Float64(x / z)) - t) * Float64(z / a_m)); else tmp = Float64(t_1 / a_m); end return Float64(a_s * tmp) end
a\_m = abs(a); a\_s = sign(a) * abs(1.0); function tmp_2 = code(a_s, x, y, z, t, a_m) t_1 = (x * y) - (z * t); tmp = 0.0; if ((t_1 <= -2e+238) || ~((t_1 <= 2e+181))) tmp = ((y * (x / z)) - t) * (z / a_m); else tmp = t_1 / a_m; end tmp_2 = a_s * tmp; end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision]}, N[(a$95$s * If[Or[LessEqual[t$95$1, -2e+238], N[Not[LessEqual[t$95$1, 2e+181]], $MachinePrecision]], N[(N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision] * N[(z / a$95$m), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / a$95$m), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
\begin{array}{l}
t_1 := x \cdot y - z \cdot t\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+238} \lor \neg \left(t\_1 \leq 2 \cdot 10^{+181}\right):\\
\;\;\;\;\left(y \cdot \frac{x}{z} - t\right) \cdot \frac{z}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{a\_m}\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 z t)) < -2.0000000000000001e238 or 1.9999999999999998e181 < (-.f64 (*.f64 x y) (*.f64 z t)) Initial program 69.7%
Taylor expanded in z around inf 69.7%
associate-/l*69.8%
Simplified69.8%
*-commutative69.8%
associate-/l*87.6%
associate-*r/81.2%
*-commutative81.2%
associate-/l*87.6%
Applied egg-rr87.6%
if -2.0000000000000001e238 < (-.f64 (*.f64 x y) (*.f64 z t)) < 1.9999999999999998e181Initial program 99.1%
Final simplification94.5%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (or (<= (* z t) (- INFINITY)) (not (<= (* z t) 5e+196)))
(* t (/ z (- a_m)))
(/ (- (* x y) (* z t)) a_m))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (((z * t) <= -((double) INFINITY)) || !((z * t) <= 5e+196)) {
tmp = t * (z / -a_m);
} else {
tmp = ((x * y) - (z * t)) / a_m;
}
return a_s * tmp;
}
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (((z * t) <= -Double.POSITIVE_INFINITY) || !((z * t) <= 5e+196)) {
tmp = t * (z / -a_m);
} else {
tmp = ((x * y) - (z * t)) / a_m;
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) def code(a_s, x, y, z, t, a_m): tmp = 0 if ((z * t) <= -math.inf) or not ((z * t) <= 5e+196): tmp = t * (z / -a_m) else: tmp = ((x * y) - (z * t)) / a_m return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if ((Float64(z * t) <= Float64(-Inf)) || !(Float64(z * t) <= 5e+196)) tmp = Float64(t * Float64(z / Float64(-a_m))); else tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a_m); end return Float64(a_s * tmp) end
a\_m = abs(a); a\_s = sign(a) * abs(1.0); function tmp_2 = code(a_s, x, y, z, t, a_m) tmp = 0.0; if (((z * t) <= -Inf) || ~(((z * t) <= 5e+196))) tmp = t * (z / -a_m); else tmp = ((x * y) - (z * t)) / a_m; end tmp_2 = a_s * tmp; end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[Or[LessEqual[N[(z * t), $MachinePrecision], (-Infinity)], N[Not[LessEqual[N[(z * t), $MachinePrecision], 5e+196]], $MachinePrecision]], N[(t * N[(z / (-a$95$m)), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot t \leq -\infty \lor \neg \left(z \cdot t \leq 5 \cdot 10^{+196}\right):\\
\;\;\;\;t \cdot \frac{z}{-a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\
\end{array}
\end{array}
if (*.f64 z t) < -inf.0 or 4.9999999999999998e196 < (*.f64 z t) Initial program 58.2%
Taylor expanded in x around 0 56.1%
mul-1-neg56.1%
associate-/l*92.8%
distribute-rgt-neg-in92.8%
distribute-neg-frac292.8%
Simplified92.8%
if -inf.0 < (*.f64 z t) < 4.9999999999999998e196Initial program 92.8%
Final simplification92.8%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= (* x y) -5e+78)
(* x (/ y a_m))
(if (<= (* x y) 5e-54) (* t (/ z (- a_m))) (/ x (/ a_m y))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -5e+78) {
tmp = x * (y / a_m);
} else if ((x * y) <= 5e-54) {
tmp = t * (z / -a_m);
} else {
tmp = x / (a_m / y);
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if ((x * y) <= (-5d+78)) then
tmp = x * (y / a_m)
else if ((x * y) <= 5d-54) then
tmp = t * (z / -a_m)
else
tmp = x / (a_m / y)
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if ((x * y) <= -5e+78) {
tmp = x * (y / a_m);
} else if ((x * y) <= 5e-54) {
tmp = t * (z / -a_m);
} else {
tmp = x / (a_m / y);
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) def code(a_s, x, y, z, t, a_m): tmp = 0 if (x * y) <= -5e+78: tmp = x * (y / a_m) elif (x * y) <= 5e-54: tmp = t * (z / -a_m) else: tmp = x / (a_m / y) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (Float64(x * y) <= -5e+78) tmp = Float64(x * Float64(y / a_m)); elseif (Float64(x * y) <= 5e-54) tmp = Float64(t * Float64(z / Float64(-a_m))); else tmp = Float64(x / Float64(a_m / y)); end return Float64(a_s * tmp) end
a\_m = abs(a); a\_s = sign(a) * abs(1.0); function tmp_2 = code(a_s, x, y, z, t, a_m) tmp = 0.0; if ((x * y) <= -5e+78) tmp = x * (y / a_m); elseif ((x * y) <= 5e-54) tmp = t * (z / -a_m); else tmp = x / (a_m / y); end tmp_2 = a_s * tmp; end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[N[(x * y), $MachinePrecision], -5e+78], N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e-54], N[(t * N[(z / (-a$95$m)), $MachinePrecision]), $MachinePrecision], N[(x / N[(a$95$m / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+78}:\\
\;\;\;\;x \cdot \frac{y}{a\_m}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{-54}:\\
\;\;\;\;t \cdot \frac{z}{-a\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{a\_m}{y}}\\
\end{array}
\end{array}
if (*.f64 x y) < -4.99999999999999984e78Initial program 76.2%
Taylor expanded in x around inf 70.7%
associate-*r/87.7%
Simplified87.7%
if -4.99999999999999984e78 < (*.f64 x y) < 5.00000000000000015e-54Initial program 91.3%
Taylor expanded in x around 0 69.9%
mul-1-neg69.9%
associate-/l*71.4%
distribute-rgt-neg-in71.4%
distribute-neg-frac271.4%
Simplified71.4%
if 5.00000000000000015e-54 < (*.f64 x y) Initial program 88.5%
Taylor expanded in x around inf 72.7%
associate-*r/78.3%
Simplified78.3%
clear-num78.2%
un-div-inv78.3%
Applied egg-rr78.3%
Final simplification76.7%
a\_m = (fabs.f64 a)
a\_s = (copysign.f64 #s(literal 1 binary64) a)
(FPCore (a_s x y z t a_m)
:precision binary64
(*
a_s
(if (<= a_m 6000.0)
(/ (- (* x y) (* z t)) a_m)
(- (* x (/ y a_m)) (* z (/ t a_m))))))a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 6000.0) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = (x * (y / a_m)) - (z * (t / a_m));
}
return a_s * tmp;
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
real(8) :: tmp
if (a_m <= 6000.0d0) then
tmp = ((x * y) - (z * t)) / a_m
else
tmp = (x * (y / a_m)) - (z * (t / a_m))
end if
code = a_s * tmp
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
double tmp;
if (a_m <= 6000.0) {
tmp = ((x * y) - (z * t)) / a_m;
} else {
tmp = (x * (y / a_m)) - (z * (t / a_m));
}
return a_s * tmp;
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) def code(a_s, x, y, z, t, a_m): tmp = 0 if a_m <= 6000.0: tmp = ((x * y) - (z * t)) / a_m else: tmp = (x * (y / a_m)) - (z * (t / a_m)) return a_s * tmp
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) tmp = 0.0 if (a_m <= 6000.0) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a_m); else tmp = Float64(Float64(x * Float64(y / a_m)) - Float64(z * Float64(t / a_m))); end return Float64(a_s * tmp) end
a\_m = abs(a); a\_s = sign(a) * abs(1.0); function tmp_2 = code(a_s, x, y, z, t, a_m) tmp = 0.0; if (a_m <= 6000.0) tmp = ((x * y) - (z * t)) / a_m; else tmp = (x * (y / a_m)) - (z * (t / a_m)); end tmp_2 = a_s * tmp; end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * If[LessEqual[a$95$m, 6000.0], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a$95$m), $MachinePrecision], N[(N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision] - N[(z * N[(t / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
a\_s \cdot \begin{array}{l}
\mathbf{if}\;a\_m \leq 6000:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a\_m}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{a\_m} - z \cdot \frac{t}{a\_m}\\
\end{array}
\end{array}
if a < 6e3Initial program 92.8%
if 6e3 < a Initial program 72.5%
div-sub72.5%
associate-/l*82.8%
associate-/l*96.4%
Applied egg-rr96.4%
Final simplification93.7%
a\_m = (fabs.f64 a) a\_s = (copysign.f64 #s(literal 1 binary64) a) (FPCore (a_s x y z t a_m) :precision binary64 (* a_s (* x (/ y a_m))))
a\_m = fabs(a);
a\_s = copysign(1.0, a);
double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (x * (y / a_m));
}
a\_m = abs(a)
a\_s = copysign(1.0d0, a)
real(8) function code(a_s, x, y, z, t, a_m)
real(8), intent (in) :: a_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a_m
code = a_s * (x * (y / a_m))
end function
a\_m = Math.abs(a);
a\_s = Math.copySign(1.0, a);
public static double code(double a_s, double x, double y, double z, double t, double a_m) {
return a_s * (x * (y / a_m));
}
a\_m = math.fabs(a) a\_s = math.copysign(1.0, a) def code(a_s, x, y, z, t, a_m): return a_s * (x * (y / a_m))
a\_m = abs(a) a\_s = copysign(1.0, a) function code(a_s, x, y, z, t, a_m) return Float64(a_s * Float64(x * Float64(y / a_m))) end
a\_m = abs(a); a\_s = sign(a) * abs(1.0); function tmp = code(a_s, x, y, z, t, a_m) tmp = a_s * (x * (y / a_m)); end
a\_m = N[Abs[a], $MachinePrecision]
a\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[a$95$s_, x_, y_, z_, t_, a$95$m_] := N[(a$95$s * N[(x * N[(y / a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a\_m = \left|a\right|
\\
a\_s = \mathsf{copysign}\left(1, a\right)
\\
a\_s \cdot \left(x \cdot \frac{y}{a\_m}\right)
\end{array}
Initial program 87.3%
Taylor expanded in x around inf 51.5%
associate-*r/56.1%
Simplified56.1%
Final simplification56.1%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* (/ y a) x) (* (/ t a) z))))
(if (< z -2.468684968699548e+170)
t_1
(if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = ((y / a) * x) - ((t / a) * z)
if (z < (-2.468684968699548d+170)) then
tmp = t_1
else if (z < 6.309831121978371d-71) then
tmp = ((x * y) - (z * t)) / a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = ((y / a) * x) - ((t / a) * z);
double tmp;
if (z < -2.468684968699548e+170) {
tmp = t_1;
} else if (z < 6.309831121978371e-71) {
tmp = ((x * y) - (z * t)) / a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = ((y / a) * x) - ((t / a) * z) tmp = 0 if z < -2.468684968699548e+170: tmp = t_1 elif z < 6.309831121978371e-71: tmp = ((x * y) - (z * t)) / a else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y / a) * x) - Float64(Float64(t / a) * z)) tmp = 0.0 if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = Float64(Float64(Float64(x * y) - Float64(z * t)) / a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = ((y / a) * x) - ((t / a) * z); tmp = 0.0; if (z < -2.468684968699548e+170) tmp = t_1; elseif (z < 6.309831121978371e-71) tmp = ((x * y) - (z * t)) / a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y / a), $MachinePrecision] * x), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -2.468684968699548e+170], t$95$1, If[Less[z, 6.309831121978371e-71], N[(N[(N[(x * y), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{a} \cdot x - \frac{t}{a} \cdot z\\
\mathbf{if}\;z < -2.468684968699548 \cdot 10^{+170}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z < 6.309831121978371 \cdot 10^{-71}:\\
\;\;\;\;\frac{x \cdot y - z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024115
(FPCore (x y z t a)
:name "Data.Colour.Matrix:inverse from colour-2.3.3, B"
:precision binary64
:alt
(if (< z -2.468684968699548e+170) (- (* (/ y a) x) (* (/ t a) z)) (if (< z 6.309831121978371e-71) (/ (- (* x y) (* z t)) a) (- (* (/ y a) x) (* (/ t a) z))))
(/ (- (* x y) (* z t)) a))