
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))) (t_1 (/ y (- -1.0 y))))
(if (<= t_0 0.8)
(fma (- 1.0 x) t_1 1.0)
(if (<= t_0 2.0) (+ x (/ 1.0 y)) (+ 1.0 (* (- 1.0 x) t_1))))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double t_1 = y / (-1.0 - y);
double tmp;
if (t_0 <= 0.8) {
tmp = fma((1.0 - x), t_1, 1.0);
} else if (t_0 <= 2.0) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + ((1.0 - x) * t_1);
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) t_1 = Float64(y / Float64(-1.0 - y)) tmp = 0.0 if (t_0 <= 0.8) tmp = fma(Float64(1.0 - x), t_1, 1.0); elseif (t_0 <= 2.0) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) * t_1)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.8], N[(N[(1.0 - x), $MachinePrecision] * t$95$1 + 1.0), $MachinePrecision], If[LessEqual[t$95$0, 2.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
t_1 := \frac{y}{-1 - y}\\
\mathbf{if}\;t\_0 \leq 0.8:\\
\;\;\;\;\mathsf{fma}\left(1 - x, t\_1, 1\right)\\
\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(1 - x\right) \cdot t\_1\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004Initial program 91.2%
sub-neg91.2%
+-commutative91.2%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
fma-define100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
unsub-neg100.0%
Simplified100.0%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 8.4%
associate-/l*8.4%
remove-double-neg8.4%
remove-double-neg8.4%
+-commutative8.4%
Simplified8.4%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if 2 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 81.9%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (* (- 1.0 x) y) (+ 1.0 y))))
(if (or (<= t_0 0.8) (not (<= t_0 2.0)))
(+ 1.0 (* (- 1.0 x) (/ y (- -1.0 y))))
(+ x (/ 1.0 y)))))
double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.8) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 - x) * y) / (1.0d0 + y)
if ((t_0 <= 0.8d0) .or. (.not. (t_0 <= 2.0d0))) then
tmp = 1.0d0 + ((1.0d0 - x) * (y / ((-1.0d0) - y)))
else
tmp = x + (1.0d0 / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = ((1.0 - x) * y) / (1.0 + y);
double tmp;
if ((t_0 <= 0.8) || !(t_0 <= 2.0)) {
tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y)));
} else {
tmp = x + (1.0 / y);
}
return tmp;
}
def code(x, y): t_0 = ((1.0 - x) * y) / (1.0 + y) tmp = 0 if (t_0 <= 0.8) or not (t_0 <= 2.0): tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))) else: tmp = x + (1.0 / y) return tmp
function code(x, y) t_0 = Float64(Float64(Float64(1.0 - x) * y) / Float64(1.0 + y)) tmp = 0.0 if ((t_0 <= 0.8) || !(t_0 <= 2.0)) tmp = Float64(1.0 + Float64(Float64(1.0 - x) * Float64(y / Float64(-1.0 - y)))); else tmp = Float64(x + Float64(1.0 / y)); end return tmp end
function tmp_2 = code(x, y) t_0 = ((1.0 - x) * y) / (1.0 + y); tmp = 0.0; if ((t_0 <= 0.8) || ~((t_0 <= 2.0))) tmp = 1.0 + ((1.0 - x) * (y / (-1.0 - y))); else tmp = x + (1.0 / y); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(1.0 + y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.8], N[Not[LessEqual[t$95$0, 2.0]], $MachinePrecision]], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] * N[(y / N[(-1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\left(1 - x\right) \cdot y}{1 + y}\\
\mathbf{if}\;t\_0 \leq 0.8 \lor \neg \left(t\_0 \leq 2\right):\\
\;\;\;\;1 + \left(1 - x\right) \cdot \frac{y}{-1 - y}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1}{y}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 0.80000000000000004 or 2 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) Initial program 89.2%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
if 0.80000000000000004 < (/.f64 (*.f64 (-.f64 #s(literal 1 binary64) x) y) (+.f64 y #s(literal 1 binary64))) < 2Initial program 8.4%
associate-/l*8.4%
remove-double-neg8.4%
remove-double-neg8.4%
+-commutative8.4%
Simplified8.4%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -3.6e+79) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 29.5) (+ 1.0 (* x y)) x))))
double code(double x, double y) {
double tmp;
if (y <= -3.6e+79) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 29.5) {
tmp = 1.0 + (x * y);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.6d+79)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 29.5d0) then
tmp = 1.0d0 + (x * y)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.6e+79) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 29.5) {
tmp = 1.0 + (x * y);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.6e+79: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 29.5: tmp = 1.0 + (x * y) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -3.6e+79) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 29.5) tmp = Float64(1.0 + Float64(x * y)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.6e+79) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 29.5) tmp = 1.0 + (x * y); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.6e+79], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 29.5], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.6 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 29.5:\\
\;\;\;\;1 + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -3.5999999999999999e79 or 29.5 < y Initial program 29.1%
associate-/l*50.5%
remove-double-neg50.5%
remove-double-neg50.5%
+-commutative50.5%
Simplified50.5%
Taylor expanded in y around inf 74.1%
if -3.5999999999999999e79 < y < -1Initial program 29.3%
associate-/l*29.3%
remove-double-neg29.3%
remove-double-neg29.3%
+-commutative29.3%
Simplified29.3%
Taylor expanded in x around 0 3.2%
Taylor expanded in y around inf 74.3%
if -1 < y < 29.5Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 99.8%
sub-neg99.8%
neg-mul-199.8%
+-commutative99.8%
distribute-neg-in99.8%
mul-1-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+l+99.8%
Simplified99.8%
Taylor expanded in y around 0 98.6%
Taylor expanded in y around 0 98.8%
Final simplification88.0%
(FPCore (x y) :precision binary64 (if (<= y -5.2e+79) x (if (<= y -1.0) (/ 1.0 y) (if (<= y 1.0) (- 1.0 y) x))))
double code(double x, double y) {
double tmp;
if (y <= -5.2e+79) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-5.2d+79)) then
tmp = x
else if (y <= (-1.0d0)) then
tmp = 1.0d0 / y
else if (y <= 1.0d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -5.2e+79) {
tmp = x;
} else if (y <= -1.0) {
tmp = 1.0 / y;
} else if (y <= 1.0) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -5.2e+79: tmp = x elif y <= -1.0: tmp = 1.0 / y elif y <= 1.0: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -5.2e+79) tmp = x; elseif (y <= -1.0) tmp = Float64(1.0 / y); elseif (y <= 1.0) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -5.2e+79) tmp = x; elseif (y <= -1.0) tmp = 1.0 / y; elseif (y <= 1.0) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -5.2e+79], x, If[LessEqual[y, -1.0], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 - y), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -5.20000000000000029e79 or 1 < y Initial program 29.8%
associate-/l*51.0%
remove-double-neg51.0%
remove-double-neg51.0%
+-commutative51.0%
Simplified51.0%
Taylor expanded in y around inf 73.3%
if -5.20000000000000029e79 < y < -1Initial program 29.3%
associate-/l*29.3%
remove-double-neg29.3%
remove-double-neg29.3%
+-commutative29.3%
Simplified29.3%
Taylor expanded in x around 0 3.2%
Taylor expanded in y around inf 74.3%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 74.1%
Taylor expanded in y around 0 74.0%
neg-mul-174.0%
sub-neg74.0%
Simplified74.0%
Final simplification73.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.82))) (+ x (/ 1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.82d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.82): tmp = x + (1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.82)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.82))) tmp = x + (1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.82]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.82\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 29.8%
associate-/l*48.1%
remove-double-neg48.1%
remove-double-neg48.1%
+-commutative48.1%
Simplified48.1%
Taylor expanded in y around inf 99.3%
associate--l+99.3%
div-sub99.3%
sub-neg99.3%
+-commutative99.3%
neg-sub099.3%
associate-+l-99.3%
neg-sub099.3%
distribute-frac-neg99.3%
unsub-neg99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.8%
if -1 < y < 0.819999999999999951Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.9%
Final simplification99.4%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (+ x (/ 1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x + (1.0d0 / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x + (1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x + (1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x + Float64(1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x + (1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 26.5%
associate-/l*48.5%
remove-double-neg48.5%
remove-double-neg48.5%
+-commutative48.5%
Simplified48.5%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
neg-sub0100.0%
associate-+l-100.0%
neg-sub0100.0%
distribute-frac-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 99.9%
if 1 < y Initial program 32.5%
associate-/l*47.8%
remove-double-neg47.8%
remove-double-neg47.8%
+-commutative47.8%
Simplified47.8%
Taylor expanded in y around inf 98.7%
associate--l+98.7%
div-sub98.7%
sub-neg98.7%
+-commutative98.7%
neg-sub098.7%
associate-+l-98.7%
neg-sub098.7%
distribute-frac-neg98.7%
unsub-neg98.7%
sub-neg98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ 1.0 y)) (+ 1.0 (* x y))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + (1.0d0 / y)
else
tmp = 1.0d0 + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + (1.0 / y);
} else {
tmp = 1.0 + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + (1.0 / y) else: tmp = 1.0 + (x * y) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(1.0 / y)); else tmp = Float64(1.0 + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + (1.0 / y); else tmp = 1.0 + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.8%
associate-/l*48.1%
remove-double-neg48.1%
remove-double-neg48.1%
+-commutative48.1%
Simplified48.1%
Taylor expanded in y around inf 99.3%
associate--l+99.3%
div-sub99.3%
sub-neg99.3%
+-commutative99.3%
neg-sub099.3%
associate-+l-99.3%
neg-sub099.3%
distribute-frac-neg99.3%
unsub-neg99.3%
sub-neg99.3%
metadata-eval99.3%
Simplified99.3%
Taylor expanded in x around 0 98.8%
if -1 < y < 1Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 99.8%
sub-neg99.8%
neg-mul-199.8%
+-commutative99.8%
distribute-neg-in99.8%
mul-1-neg99.8%
remove-double-neg99.8%
+-commutative99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+l+99.8%
Simplified99.8%
Taylor expanded in y around 0 99.2%
Taylor expanded in y around 0 99.4%
Final simplification99.1%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.8) (- 1.0 y) x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.8d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.8) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.8: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.8) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.8) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.8], N[(1.0 - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.8:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.80000000000000004 < y Initial program 29.8%
associate-/l*48.1%
remove-double-neg48.1%
remove-double-neg48.1%
+-commutative48.1%
Simplified48.1%
Taylor expanded in y around inf 67.6%
if -1 < y < 0.80000000000000004Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 74.1%
Taylor expanded in y around 0 74.0%
neg-mul-174.0%
sub-neg74.0%
Simplified74.0%
Final simplification71.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 450.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 450.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 450.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 450.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 450.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 450.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 450.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 450.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 450:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 450 < y Initial program 29.1%
associate-/l*47.6%
remove-double-neg47.6%
remove-double-neg47.6%
+-commutative47.6%
Simplified47.6%
Taylor expanded in y around inf 68.2%
if -1 < y < 450Initial program 100.0%
associate-/l*100.0%
remove-double-neg100.0%
remove-double-neg100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 73.1%
Final simplification70.9%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 69.0%
associate-/l*77.1%
remove-double-neg77.1%
remove-double-neg77.1%
+-commutative77.1%
Simplified77.1%
Taylor expanded in y around 0 42.7%
Final simplification42.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024115
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:alt
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))