
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -62000000.0)
(*
2.0
(*
y
(-
(* 0.5 (* (* x z) (sqrt (/ 1.0 (* (+ x z) (pow y 3.0))))))
(sqrt (/ (+ x z) y)))))
(if (<= y -4.25e-187)
(* 2.0 (sqrt (* x (+ y z))))
(if (<= y -1.38e-258)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- y) z)) (log (/ -1.0 x))))) 2.0))
(* 2.0 (* (sqrt (+ y x)) (sqrt z)))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -62000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * pow(y, 3.0)))))) - sqrt(((x + z) / y))));
} else if (y <= -4.25e-187) {
tmp = 2.0 * sqrt((x * (y + z)));
} else if (y <= -1.38e-258) {
tmp = 2.0 * pow(exp((0.25 * (log((-y - z)) - log((-1.0 / x))))), 2.0);
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-62000000.0d0)) then
tmp = 2.0d0 * (y * ((0.5d0 * ((x * z) * sqrt((1.0d0 / ((x + z) * (y ** 3.0d0)))))) - sqrt(((x + z) / y))))
else if (y <= (-4.25d-187)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else if (y <= (-1.38d-258)) then
tmp = 2.0d0 * (exp((0.25d0 * (log((-y - z)) - log(((-1.0d0) / x))))) ** 2.0d0)
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -62000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * Math.sqrt((1.0 / ((x + z) * Math.pow(y, 3.0)))))) - Math.sqrt(((x + z) / y))));
} else if (y <= -4.25e-187) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else if (y <= -1.38e-258) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-y - z)) - Math.log((-1.0 / x))))), 2.0);
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -62000000.0: tmp = 2.0 * (y * ((0.5 * ((x * z) * math.sqrt((1.0 / ((x + z) * math.pow(y, 3.0)))))) - math.sqrt(((x + z) / y)))) elif y <= -4.25e-187: tmp = 2.0 * math.sqrt((x * (y + z))) elif y <= -1.38e-258: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log((-y - z)) - math.log((-1.0 / x))))), 2.0) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -62000000.0) tmp = Float64(2.0 * Float64(y * Float64(Float64(0.5 * Float64(Float64(x * z) * sqrt(Float64(1.0 / Float64(Float64(x + z) * (y ^ 3.0)))))) - sqrt(Float64(Float64(x + z) / y))))); elseif (y <= -4.25e-187) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); elseif (y <= -1.38e-258) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-y) - z)) - log(Float64(-1.0 / x))))) ^ 2.0)); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -62000000.0)
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * (y ^ 3.0)))))) - sqrt(((x + z) / y))));
elseif (y <= -4.25e-187)
tmp = 2.0 * sqrt((x * (y + z)));
elseif (y <= -1.38e-258)
tmp = 2.0 * (exp((0.25 * (log((-y - z)) - log((-1.0 / x))))) ^ 2.0);
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -62000000.0], N[(2.0 * N[(y * N[(N[(0.5 * N[(N[(x * z), $MachinePrecision] * N[Sqrt[N[(1.0 / N[(N[(x + z), $MachinePrecision] * N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -4.25e-187], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.38e-258], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-y) - z), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -62000000:\\
\;\;\;\;2 \cdot \left(y \cdot \left(0.5 \cdot \left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot {y}^{3}}}\right) - \sqrt{\frac{x + z}{y}}\right)\right)\\
\mathbf{elif}\;y \leq -4.25 \cdot 10^{-187}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{elif}\;y \leq -1.38 \cdot 10^{-258}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-y\right) - z\right) - \log \left(\frac{-1}{x}\right)\right)}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -6.2e7Initial program 63.2%
+-commutative63.2%
associate-+r+63.2%
*-commutative63.2%
+-commutative63.2%
+-commutative63.2%
*-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
+-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
Simplified63.2%
Taylor expanded in y around inf 0.9%
+-commutative0.9%
*-commutative0.9%
+-commutative0.9%
Simplified0.9%
Taylor expanded in y around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt80.6%
Simplified80.6%
if -6.2e7 < y < -4.2499999999999999e-187Initial program 89.2%
+-commutative89.2%
associate-+r+89.2%
*-commutative89.2%
+-commutative89.2%
+-commutative89.2%
*-commutative89.2%
*-commutative89.2%
associate-+l+89.2%
+-commutative89.2%
*-commutative89.2%
associate-+l+89.2%
*-commutative89.2%
*-commutative89.2%
+-commutative89.2%
Simplified89.2%
Taylor expanded in x around inf 63.3%
if -4.2499999999999999e-187 < y < -1.38e-258Initial program 54.3%
+-commutative54.3%
associate-+r+54.3%
*-commutative54.3%
+-commutative54.3%
+-commutative54.3%
*-commutative54.3%
*-commutative54.3%
associate-+l+54.3%
+-commutative54.3%
*-commutative54.3%
associate-+l+54.3%
*-commutative54.3%
*-commutative54.3%
+-commutative54.3%
Simplified54.3%
add-sqr-sqrt54.3%
pow254.3%
pow1/254.3%
sqrt-pow154.3%
distribute-rgt-in54.3%
associate-+r+54.3%
*-commutative54.3%
distribute-lft-in54.3%
fma-define54.3%
metadata-eval54.3%
Applied egg-rr54.3%
Taylor expanded in x around -inf 45.6%
if -1.38e-258 < y Initial program 76.2%
+-commutative76.2%
associate-+r+76.2%
*-commutative76.2%
+-commutative76.2%
+-commutative76.2%
*-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
+-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
Simplified76.3%
Taylor expanded in z around inf 54.8%
+-commutative54.8%
Simplified54.8%
*-commutative54.8%
sqrt-prod57.9%
Applied egg-rr57.9%
Final simplification63.3%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -90000000.0)
(*
2.0
(*
y
(-
(* 0.5 (* (* x z) (sqrt (/ 1.0 (* (+ x z) (pow y 3.0))))))
(sqrt (/ (+ x z) y)))))
(if (<= y -4.25e-187)
(* 2.0 (sqrt (* x (+ y z))))
(if (<= y -8.2e-262)
(* 2.0 (pow (exp (* 0.25 (- (log (- (- z) x)) (log (/ -1.0 y))))) 2.0))
(* 2.0 (* (sqrt (+ y x)) (sqrt z)))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -90000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * pow(y, 3.0)))))) - sqrt(((x + z) / y))));
} else if (y <= -4.25e-187) {
tmp = 2.0 * sqrt((x * (y + z)));
} else if (y <= -8.2e-262) {
tmp = 2.0 * pow(exp((0.25 * (log((-z - x)) - log((-1.0 / y))))), 2.0);
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-90000000.0d0)) then
tmp = 2.0d0 * (y * ((0.5d0 * ((x * z) * sqrt((1.0d0 / ((x + z) * (y ** 3.0d0)))))) - sqrt(((x + z) / y))))
else if (y <= (-4.25d-187)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else if (y <= (-8.2d-262)) then
tmp = 2.0d0 * (exp((0.25d0 * (log((-z - x)) - log(((-1.0d0) / y))))) ** 2.0d0)
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -90000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * Math.sqrt((1.0 / ((x + z) * Math.pow(y, 3.0)))))) - Math.sqrt(((x + z) / y))));
} else if (y <= -4.25e-187) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else if (y <= -8.2e-262) {
tmp = 2.0 * Math.pow(Math.exp((0.25 * (Math.log((-z - x)) - Math.log((-1.0 / y))))), 2.0);
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -90000000.0: tmp = 2.0 * (y * ((0.5 * ((x * z) * math.sqrt((1.0 / ((x + z) * math.pow(y, 3.0)))))) - math.sqrt(((x + z) / y)))) elif y <= -4.25e-187: tmp = 2.0 * math.sqrt((x * (y + z))) elif y <= -8.2e-262: tmp = 2.0 * math.pow(math.exp((0.25 * (math.log((-z - x)) - math.log((-1.0 / y))))), 2.0) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -90000000.0) tmp = Float64(2.0 * Float64(y * Float64(Float64(0.5 * Float64(Float64(x * z) * sqrt(Float64(1.0 / Float64(Float64(x + z) * (y ^ 3.0)))))) - sqrt(Float64(Float64(x + z) / y))))); elseif (y <= -4.25e-187) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); elseif (y <= -8.2e-262) tmp = Float64(2.0 * (exp(Float64(0.25 * Float64(log(Float64(Float64(-z) - x)) - log(Float64(-1.0 / y))))) ^ 2.0)); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -90000000.0)
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * (y ^ 3.0)))))) - sqrt(((x + z) / y))));
elseif (y <= -4.25e-187)
tmp = 2.0 * sqrt((x * (y + z)));
elseif (y <= -8.2e-262)
tmp = 2.0 * (exp((0.25 * (log((-z - x)) - log((-1.0 / y))))) ^ 2.0);
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -90000000.0], N[(2.0 * N[(y * N[(N[(0.5 * N[(N[(x * z), $MachinePrecision] * N[Sqrt[N[(1.0 / N[(N[(x + z), $MachinePrecision] * N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -4.25e-187], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -8.2e-262], N[(2.0 * N[Power[N[Exp[N[(0.25 * N[(N[Log[N[((-z) - x), $MachinePrecision]], $MachinePrecision] - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -90000000:\\
\;\;\;\;2 \cdot \left(y \cdot \left(0.5 \cdot \left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot {y}^{3}}}\right) - \sqrt{\frac{x + z}{y}}\right)\right)\\
\mathbf{elif}\;y \leq -4.25 \cdot 10^{-187}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-262}:\\
\;\;\;\;2 \cdot {\left(e^{0.25 \cdot \left(\log \left(\left(-z\right) - x\right) - \log \left(\frac{-1}{y}\right)\right)}\right)}^{2}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -9e7Initial program 63.2%
+-commutative63.2%
associate-+r+63.2%
*-commutative63.2%
+-commutative63.2%
+-commutative63.2%
*-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
+-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
Simplified63.2%
Taylor expanded in y around inf 0.9%
+-commutative0.9%
*-commutative0.9%
+-commutative0.9%
Simplified0.9%
Taylor expanded in y around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt80.6%
Simplified80.6%
if -9e7 < y < -4.2499999999999999e-187Initial program 89.2%
+-commutative89.2%
associate-+r+89.2%
*-commutative89.2%
+-commutative89.2%
+-commutative89.2%
*-commutative89.2%
*-commutative89.2%
associate-+l+89.2%
+-commutative89.2%
*-commutative89.2%
associate-+l+89.2%
*-commutative89.2%
*-commutative89.2%
+-commutative89.2%
Simplified89.2%
Taylor expanded in x around inf 63.3%
if -4.2499999999999999e-187 < y < -8.20000000000000052e-262Initial program 54.3%
+-commutative54.3%
associate-+r+54.3%
*-commutative54.3%
+-commutative54.3%
+-commutative54.3%
*-commutative54.3%
*-commutative54.3%
associate-+l+54.3%
+-commutative54.3%
*-commutative54.3%
associate-+l+54.3%
*-commutative54.3%
*-commutative54.3%
+-commutative54.3%
Simplified54.3%
add-sqr-sqrt54.3%
pow254.3%
pow1/254.3%
sqrt-pow154.3%
distribute-rgt-in54.3%
associate-+r+54.3%
*-commutative54.3%
distribute-lft-in54.3%
fma-define54.3%
metadata-eval54.3%
Applied egg-rr54.3%
Taylor expanded in y around -inf 32.2%
if -8.20000000000000052e-262 < y Initial program 76.2%
+-commutative76.2%
associate-+r+76.2%
*-commutative76.2%
+-commutative76.2%
+-commutative76.2%
*-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
+-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
Simplified76.3%
Taylor expanded in z around inf 54.8%
+-commutative54.8%
Simplified54.8%
*-commutative54.8%
sqrt-prod57.9%
Applied egg-rr57.9%
Final simplification62.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function.
(FPCore (x y z)
:precision binary64
(if (<= y -46000000.0)
(*
2.0
(*
y
(-
(* 0.5 (* (* x z) (sqrt (/ 1.0 (* (+ x z) (pow y 3.0))))))
(sqrt (/ (+ x z) y)))))
(if (<= y 6.6e-281)
(* 2.0 (sqrt (+ (* y x) (* z (+ y x)))))
(* 2.0 (* (sqrt (+ y x)) (sqrt z))))))assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -46000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * pow(y, 3.0)))))) - sqrt(((x + z) / y))));
} else if (y <= 6.6e-281) {
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-46000000.0d0)) then
tmp = 2.0d0 * (y * ((0.5d0 * ((x * z) * sqrt((1.0d0 / ((x + z) * (y ** 3.0d0)))))) - sqrt(((x + z) / y))))
else if (y <= 6.6d-281) then
tmp = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -46000000.0) {
tmp = 2.0 * (y * ((0.5 * ((x * z) * Math.sqrt((1.0 / ((x + z) * Math.pow(y, 3.0)))))) - Math.sqrt(((x + z) / y))));
} else if (y <= 6.6e-281) {
tmp = 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -46000000.0: tmp = 2.0 * (y * ((0.5 * ((x * z) * math.sqrt((1.0 / ((x + z) * math.pow(y, 3.0)))))) - math.sqrt(((x + z) / y)))) elif y <= 6.6e-281: tmp = 2.0 * math.sqrt(((y * x) + (z * (y + x)))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -46000000.0) tmp = Float64(2.0 * Float64(y * Float64(Float64(0.5 * Float64(Float64(x * z) * sqrt(Float64(1.0 / Float64(Float64(x + z) * (y ^ 3.0)))))) - sqrt(Float64(Float64(x + z) / y))))); elseif (y <= 6.6e-281) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -46000000.0)
tmp = 2.0 * (y * ((0.5 * ((x * z) * sqrt((1.0 / ((x + z) * (y ^ 3.0)))))) - sqrt(((x + z) / y))));
elseif (y <= 6.6e-281)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -46000000.0], N[(2.0 * N[(y * N[(N[(0.5 * N[(N[(x * z), $MachinePrecision] * N[Sqrt[N[(1.0 / N[(N[(x + z), $MachinePrecision] * N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[N[(N[(x + z), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e-281], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -46000000:\\
\;\;\;\;2 \cdot \left(y \cdot \left(0.5 \cdot \left(\left(x \cdot z\right) \cdot \sqrt{\frac{1}{\left(x + z\right) \cdot {y}^{3}}}\right) - \sqrt{\frac{x + z}{y}}\right)\right)\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{-281}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < -4.6e7Initial program 63.2%
+-commutative63.2%
associate-+r+63.2%
*-commutative63.2%
+-commutative63.2%
+-commutative63.2%
*-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
+-commutative63.2%
*-commutative63.2%
associate-+l+63.2%
*-commutative63.2%
*-commutative63.2%
+-commutative63.2%
Simplified63.2%
Taylor expanded in y around inf 0.9%
+-commutative0.9%
*-commutative0.9%
+-commutative0.9%
Simplified0.9%
Taylor expanded in y around -inf 0.0%
*-commutative0.0%
unpow20.0%
rem-square-sqrt80.6%
Simplified80.6%
if -4.6e7 < y < 6.5999999999999998e-281Initial program 81.1%
+-commutative81.1%
associate-+r+81.1%
*-commutative81.1%
+-commutative81.1%
+-commutative81.1%
*-commutative81.1%
*-commutative81.1%
associate-+l+81.1%
+-commutative81.1%
*-commutative81.1%
associate-+l+81.1%
*-commutative81.1%
*-commutative81.1%
+-commutative81.1%
Simplified81.1%
if 6.5999999999999998e-281 < y Initial program 75.9%
+-commutative75.9%
associate-+r+75.9%
*-commutative75.9%
+-commutative75.9%
+-commutative75.9%
*-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
+-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
*-commutative75.9%
*-commutative75.9%
+-commutative75.9%
Simplified76.0%
Taylor expanded in z around inf 52.3%
+-commutative52.3%
Simplified52.3%
*-commutative52.3%
sqrt-prod56.5%
Applied egg-rr56.5%
Final simplification68.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 6.6e-281) (* 2.0 (sqrt (fma x z (* y (+ x z))))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-281) {
tmp = 2.0 * sqrt(fma(x, z, (y * (x + z))));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 6.6e-281) tmp = Float64(2.0 * sqrt(fma(x, z, Float64(y * Float64(x + z))))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 6.6e-281], N[(2.0 * N[Sqrt[N[(x * z + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{-281}:\\
\;\;\;\;2 \cdot \sqrt{\mathsf{fma}\left(x, z, y \cdot \left(x + z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 6.5999999999999998e-281Initial program 73.0%
associate-+l+73.0%
*-commutative73.0%
*-commutative73.0%
*-commutative73.0%
+-commutative73.0%
+-commutative73.0%
+-commutative73.0%
*-commutative73.0%
*-commutative73.0%
associate-+l+73.0%
+-commutative73.0%
fma-define73.0%
distribute-lft-out73.0%
Simplified73.0%
if 6.5999999999999998e-281 < y Initial program 75.9%
+-commutative75.9%
associate-+r+75.9%
*-commutative75.9%
+-commutative75.9%
+-commutative75.9%
*-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
+-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
*-commutative75.9%
*-commutative75.9%
+-commutative75.9%
Simplified76.0%
Taylor expanded in z around inf 52.3%
+-commutative52.3%
Simplified52.3%
*-commutative52.3%
sqrt-prod56.5%
Applied egg-rr56.5%
Final simplification64.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 6.6e-281) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (* (sqrt (+ y x)) (sqrt z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-281) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.6d-281) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * (sqrt((y + x)) * sqrt(z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-281) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * (Math.sqrt((y + x)) * Math.sqrt(z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 6.6e-281: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * (math.sqrt((y + x)) * math.sqrt(z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 6.6e-281) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * Float64(sqrt(Float64(y + x)) * sqrt(z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 6.6e-281)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * (sqrt((y + x)) * sqrt(z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 6.6e-281], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[N[(y + x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{-281}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{y + x} \cdot \sqrt{z}\right)\\
\end{array}
\end{array}
if y < 6.5999999999999998e-281Initial program 73.0%
+-commutative73.0%
associate-+r+73.0%
*-commutative73.0%
+-commutative73.0%
+-commutative73.0%
*-commutative73.0%
*-commutative73.0%
associate-+l+73.0%
+-commutative73.0%
*-commutative73.0%
associate-+l+73.0%
*-commutative73.0%
*-commutative73.0%
+-commutative73.0%
Simplified73.0%
Taylor expanded in x around inf 50.8%
if 6.5999999999999998e-281 < y Initial program 75.9%
+-commutative75.9%
associate-+r+75.9%
*-commutative75.9%
+-commutative75.9%
+-commutative75.9%
*-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
+-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
*-commutative75.9%
*-commutative75.9%
+-commutative75.9%
Simplified76.0%
Taylor expanded in z around inf 52.3%
+-commutative52.3%
Simplified52.3%
*-commutative52.3%
sqrt-prod56.5%
Applied egg-rr56.5%
Final simplification53.7%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.6e+35) (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e+35) {
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.6d+35) then
tmp = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.6e+35) {
tmp = 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7.6e+35: tmp = 2.0 * math.sqrt(((y * x) + (z * (y + x)))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.6e+35) tmp = Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7.6e+35)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.6e+35], N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.6 \cdot 10^{+35}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 7.5999999999999999e35Initial program 78.8%
+-commutative78.8%
associate-+r+78.8%
*-commutative78.8%
+-commutative78.8%
+-commutative78.8%
*-commutative78.8%
*-commutative78.8%
associate-+l+78.8%
+-commutative78.8%
*-commutative78.8%
associate-+l+78.8%
*-commutative78.8%
*-commutative78.8%
+-commutative78.8%
Simplified78.8%
if 7.5999999999999999e35 < y Initial program 60.2%
+-commutative60.2%
associate-+r+60.2%
*-commutative60.2%
+-commutative60.2%
+-commutative60.2%
*-commutative60.2%
*-commutative60.2%
associate-+l+60.2%
+-commutative60.2%
*-commutative60.2%
associate-+l+60.2%
*-commutative60.2%
*-commutative60.2%
+-commutative60.2%
Simplified60.4%
add-sqr-sqrt60.1%
pow260.1%
pow1/260.1%
sqrt-pow160.1%
distribute-rgt-in59.9%
associate-+r+59.9%
*-commutative59.9%
distribute-lft-in59.9%
fma-define60.3%
metadata-eval60.3%
Applied egg-rr60.3%
Taylor expanded in x around 0 31.0%
*-commutative31.0%
Simplified31.0%
sqrt-prod53.1%
Applied egg-rr53.1%
Final simplification72.8%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 6.6e-281) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-281) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 6.6d-281) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 6.6e-281) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 6.6e-281: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 6.6e-281) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 6.6e-281)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 6.6e-281], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.6 \cdot 10^{-281}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < 6.5999999999999998e-281Initial program 73.0%
+-commutative73.0%
associate-+r+73.0%
*-commutative73.0%
+-commutative73.0%
+-commutative73.0%
*-commutative73.0%
*-commutative73.0%
associate-+l+73.0%
+-commutative73.0%
*-commutative73.0%
associate-+l+73.0%
*-commutative73.0%
*-commutative73.0%
+-commutative73.0%
Simplified73.0%
Taylor expanded in x around inf 50.8%
if 6.5999999999999998e-281 < y Initial program 75.9%
+-commutative75.9%
associate-+r+75.9%
*-commutative75.9%
+-commutative75.9%
+-commutative75.9%
*-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
+-commutative75.9%
*-commutative75.9%
associate-+l+75.9%
*-commutative75.9%
*-commutative75.9%
+-commutative75.9%
Simplified76.0%
Taylor expanded in x around 0 29.5%
Final simplification39.9%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-296) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-296) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-296)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-296) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-296: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-296) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-296)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-296], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-296}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -2e-296Initial program 72.4%
+-commutative72.4%
associate-+r+72.4%
*-commutative72.4%
+-commutative72.4%
+-commutative72.4%
*-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
+-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
*-commutative72.4%
*-commutative72.4%
+-commutative72.4%
Simplified72.4%
Taylor expanded in x around inf 49.1%
if -2e-296 < y Initial program 76.2%
+-commutative76.2%
associate-+r+76.2%
*-commutative76.2%
+-commutative76.2%
+-commutative76.2%
*-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
+-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
Simplified76.3%
Taylor expanded in z around inf 53.7%
+-commutative53.7%
Simplified53.7%
Final simplification51.6%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* y x) (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((y * x) + (z * (y + x))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((y * x) + (z * (y + x))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((y * x) + (z * (y + x))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((y * x) + (z * (y + x))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(y * x) + Float64(z * Float64(y + x))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((y * x) + (z * (y + x))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(y * x), $MachinePrecision] + N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x + z \cdot \left(y + x\right)}
\end{array}
Initial program 74.4%
+-commutative74.4%
associate-+r+74.4%
*-commutative74.4%
+-commutative74.4%
+-commutative74.4%
*-commutative74.4%
*-commutative74.4%
associate-+l+74.4%
+-commutative74.4%
*-commutative74.4%
associate-+l+74.4%
*-commutative74.4%
*-commutative74.4%
+-commutative74.4%
Simplified74.5%
Final simplification74.5%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -4e-310) (* 2.0 (sqrt (* y x))) (* 2.0 (sqrt (* y z)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = 2.0 * sqrt((y * z));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = 2.0d0 * sqrt((y * z))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = 2.0 * Math.sqrt((y * z));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -4e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = 2.0 * math.sqrt((y * z)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -4e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(2.0 * sqrt(Float64(y * z))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -4e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = 2.0 * sqrt((y * z));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -4e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot z}\\
\end{array}
\end{array}
if y < -3.999999999999988e-310Initial program 72.4%
+-commutative72.4%
associate-+r+72.4%
*-commutative72.4%
+-commutative72.4%
+-commutative72.4%
*-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
+-commutative72.4%
*-commutative72.4%
associate-+l+72.4%
*-commutative72.4%
*-commutative72.4%
+-commutative72.4%
Simplified72.4%
Taylor expanded in z around 0 30.5%
*-commutative30.5%
Simplified30.5%
if -3.999999999999988e-310 < y Initial program 76.2%
+-commutative76.2%
associate-+r+76.2%
*-commutative76.2%
+-commutative76.2%
+-commutative76.2%
*-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
+-commutative76.2%
*-commutative76.2%
associate-+l+76.2%
*-commutative76.2%
*-commutative76.2%
+-commutative76.2%
Simplified76.3%
Taylor expanded in x around 0 28.4%
Final simplification29.4%
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 74.4%
+-commutative74.4%
associate-+r+74.4%
*-commutative74.4%
+-commutative74.4%
+-commutative74.4%
*-commutative74.4%
*-commutative74.4%
associate-+l+74.4%
+-commutative74.4%
*-commutative74.4%
associate-+l+74.4%
*-commutative74.4%
*-commutative74.4%
+-commutative74.4%
Simplified74.5%
Taylor expanded in z around 0 27.8%
*-commutative27.8%
Simplified27.8%
Final simplification27.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024115
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))