
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* z (- 1.0 y))))
double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + (z * (1.0d0 - y))
end function
public static double code(double x, double y, double z) {
return (x * y) + (z * (1.0 - y));
}
def code(x, y, z): return (x * y) + (z * (1.0 - y))
function code(x, y, z) return Float64(Float64(x * y) + Float64(z * Float64(1.0 - y))) end
function tmp = code(x, y, z) tmp = (x * y) + (z * (1.0 - y)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + z \cdot \left(1 - y\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ z (* y (- x z))))
double code(double x, double y, double z) {
return z + (y * (x - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (y * (x - z))
end function
public static double code(double x, double y, double z) {
return z + (y * (x - z));
}
def code(x, y, z): return z + (y * (x - z))
function code(x, y, z) return Float64(z + Float64(y * Float64(x - z))) end
function tmp = code(x, y, z) tmp = z + (y * (x - z)); end
code[x_, y_, z_] := N[(z + N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + y \cdot \left(x - z\right)
\end{array}
Initial program 98.4%
+-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
+-commutative98.4%
associate-+l+98.4%
distribute-lft-neg-out98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
distribute-neg-out98.4%
sub-neg98.4%
distribute-rgt-neg-out98.4%
sub-neg98.4%
distribute-rgt-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- y))))
(if (<= y -1.22e+125)
t_0
(if (<= y -9.6e+29)
(* y x)
(if (<= y -1750000000000.0)
t_0
(if (<= y -2.7e-17)
(* y x)
(if (<= y 2.2e-293)
z
(if (<= y 2.25e-275)
(* y x)
(if (<= y 2.1e-87)
z
(if (or (<= y 2.75e+242) (not (<= y 7e+303)))
(* y x)
t_0))))))))))
double code(double x, double y, double z) {
double t_0 = z * -y;
double tmp;
if (y <= -1.22e+125) {
tmp = t_0;
} else if (y <= -9.6e+29) {
tmp = y * x;
} else if (y <= -1750000000000.0) {
tmp = t_0;
} else if (y <= -2.7e-17) {
tmp = y * x;
} else if (y <= 2.2e-293) {
tmp = z;
} else if (y <= 2.25e-275) {
tmp = y * x;
} else if (y <= 2.1e-87) {
tmp = z;
} else if ((y <= 2.75e+242) || !(y <= 7e+303)) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * -y
if (y <= (-1.22d+125)) then
tmp = t_0
else if (y <= (-9.6d+29)) then
tmp = y * x
else if (y <= (-1750000000000.0d0)) then
tmp = t_0
else if (y <= (-2.7d-17)) then
tmp = y * x
else if (y <= 2.2d-293) then
tmp = z
else if (y <= 2.25d-275) then
tmp = y * x
else if (y <= 2.1d-87) then
tmp = z
else if ((y <= 2.75d+242) .or. (.not. (y <= 7d+303))) then
tmp = y * x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -y;
double tmp;
if (y <= -1.22e+125) {
tmp = t_0;
} else if (y <= -9.6e+29) {
tmp = y * x;
} else if (y <= -1750000000000.0) {
tmp = t_0;
} else if (y <= -2.7e-17) {
tmp = y * x;
} else if (y <= 2.2e-293) {
tmp = z;
} else if (y <= 2.25e-275) {
tmp = y * x;
} else if (y <= 2.1e-87) {
tmp = z;
} else if ((y <= 2.75e+242) || !(y <= 7e+303)) {
tmp = y * x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -y tmp = 0 if y <= -1.22e+125: tmp = t_0 elif y <= -9.6e+29: tmp = y * x elif y <= -1750000000000.0: tmp = t_0 elif y <= -2.7e-17: tmp = y * x elif y <= 2.2e-293: tmp = z elif y <= 2.25e-275: tmp = y * x elif y <= 2.1e-87: tmp = z elif (y <= 2.75e+242) or not (y <= 7e+303): tmp = y * x else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-y)) tmp = 0.0 if (y <= -1.22e+125) tmp = t_0; elseif (y <= -9.6e+29) tmp = Float64(y * x); elseif (y <= -1750000000000.0) tmp = t_0; elseif (y <= -2.7e-17) tmp = Float64(y * x); elseif (y <= 2.2e-293) tmp = z; elseif (y <= 2.25e-275) tmp = Float64(y * x); elseif (y <= 2.1e-87) tmp = z; elseif ((y <= 2.75e+242) || !(y <= 7e+303)) tmp = Float64(y * x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -y; tmp = 0.0; if (y <= -1.22e+125) tmp = t_0; elseif (y <= -9.6e+29) tmp = y * x; elseif (y <= -1750000000000.0) tmp = t_0; elseif (y <= -2.7e-17) tmp = y * x; elseif (y <= 2.2e-293) tmp = z; elseif (y <= 2.25e-275) tmp = y * x; elseif (y <= 2.1e-87) tmp = z; elseif ((y <= 2.75e+242) || ~((y <= 7e+303))) tmp = y * x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-y)), $MachinePrecision]}, If[LessEqual[y, -1.22e+125], t$95$0, If[LessEqual[y, -9.6e+29], N[(y * x), $MachinePrecision], If[LessEqual[y, -1750000000000.0], t$95$0, If[LessEqual[y, -2.7e-17], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.2e-293], z, If[LessEqual[y, 2.25e-275], N[(y * x), $MachinePrecision], If[LessEqual[y, 2.1e-87], z, If[Or[LessEqual[y, 2.75e+242], N[Not[LessEqual[y, 7e+303]], $MachinePrecision]], N[(y * x), $MachinePrecision], t$95$0]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-y\right)\\
\mathbf{if}\;y \leq -1.22 \cdot 10^{+125}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -9.6 \cdot 10^{+29}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1750000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -2.7 \cdot 10^{-17}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-293}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{-275}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-87}:\\
\;\;\;\;z\\
\mathbf{elif}\;y \leq 2.75 \cdot 10^{+242} \lor \neg \left(y \leq 7 \cdot 10^{+303}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.22e125 or -9.6000000000000003e29 < y < -1.75e12 or 2.75000000000000011e242 < y < 7.00000000000000031e303Initial program 93.0%
Taylor expanded in y around inf 99.6%
mul-1-neg99.6%
sub-neg99.6%
Simplified99.6%
Taylor expanded in x around 0 76.9%
mul-1-neg76.9%
distribute-rgt-neg-out76.9%
Simplified76.9%
if -1.22e125 < y < -9.6000000000000003e29 or -1.75e12 < y < -2.7000000000000001e-17 or 2.2e-293 < y < 2.24999999999999989e-275 or 2.10000000000000007e-87 < y < 2.75000000000000011e242 or 7.00000000000000031e303 < y Initial program 99.1%
Taylor expanded in x around inf 68.5%
*-commutative68.5%
Simplified68.5%
if -2.7000000000000001e-17 < y < 2.2e-293 or 2.24999999999999989e-275 < y < 2.10000000000000007e-87Initial program 100.0%
Taylor expanded in y around 0 79.1%
Final simplification74.4%
(FPCore (x y z)
:precision binary64
(if (or (<= y -4.3e-17)
(and (not (<= y 2.2e-293))
(or (<= y 2.25e-275) (not (<= y 4.7e-88)))))
(* y (- x z))
z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4.3e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 4.7e-88)))) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4.3d-17)) .or. (.not. (y <= 2.2d-293)) .and. (y <= 2.25d-275) .or. (.not. (y <= 4.7d-88))) then
tmp = y * (x - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4.3e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 4.7e-88)))) {
tmp = y * (x - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4.3e-17) or (not (y <= 2.2e-293) and ((y <= 2.25e-275) or not (y <= 4.7e-88))): tmp = y * (x - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4.3e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 4.7e-88)))) tmp = Float64(y * Float64(x - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4.3e-17) || (~((y <= 2.2e-293)) && ((y <= 2.25e-275) || ~((y <= 4.7e-88))))) tmp = y * (x - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4.3e-17], And[N[Not[LessEqual[y, 2.2e-293]], $MachinePrecision], Or[LessEqual[y, 2.25e-275], N[Not[LessEqual[y, 4.7e-88]], $MachinePrecision]]]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.3 \cdot 10^{-17} \lor \neg \left(y \leq 2.2 \cdot 10^{-293}\right) \land \left(y \leq 2.25 \cdot 10^{-275} \lor \neg \left(y \leq 4.7 \cdot 10^{-88}\right)\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -4.30000000000000023e-17 or 2.2e-293 < y < 2.24999999999999989e-275 or 4.7e-88 < y Initial program 97.3%
Taylor expanded in y around inf 94.3%
mul-1-neg94.3%
sub-neg94.3%
Simplified94.3%
if -4.30000000000000023e-17 < y < 2.2e-293 or 2.24999999999999989e-275 < y < 4.7e-88Initial program 100.0%
Taylor expanded in y around 0 79.1%
Final simplification87.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (- x z))))
(if (<= y -8.2e-17)
t_0
(if (<= y 2.2e-293)
(* z (- 1.0 y))
(if (or (<= y 2.25e-275) (not (<= y 2.65e-87))) t_0 z)))))
double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -8.2e-17) {
tmp = t_0;
} else if (y <= 2.2e-293) {
tmp = z * (1.0 - y);
} else if ((y <= 2.25e-275) || !(y <= 2.65e-87)) {
tmp = t_0;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x - z)
if (y <= (-8.2d-17)) then
tmp = t_0
else if (y <= 2.2d-293) then
tmp = z * (1.0d0 - y)
else if ((y <= 2.25d-275) .or. (.not. (y <= 2.65d-87))) then
tmp = t_0
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x - z);
double tmp;
if (y <= -8.2e-17) {
tmp = t_0;
} else if (y <= 2.2e-293) {
tmp = z * (1.0 - y);
} else if ((y <= 2.25e-275) || !(y <= 2.65e-87)) {
tmp = t_0;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x - z) tmp = 0 if y <= -8.2e-17: tmp = t_0 elif y <= 2.2e-293: tmp = z * (1.0 - y) elif (y <= 2.25e-275) or not (y <= 2.65e-87): tmp = t_0 else: tmp = z return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x - z)) tmp = 0.0 if (y <= -8.2e-17) tmp = t_0; elseif (y <= 2.2e-293) tmp = Float64(z * Float64(1.0 - y)); elseif ((y <= 2.25e-275) || !(y <= 2.65e-87)) tmp = t_0; else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x - z); tmp = 0.0; if (y <= -8.2e-17) tmp = t_0; elseif (y <= 2.2e-293) tmp = z * (1.0 - y); elseif ((y <= 2.25e-275) || ~((y <= 2.65e-87))) tmp = t_0; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -8.2e-17], t$95$0, If[LessEqual[y, 2.2e-293], N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[y, 2.25e-275], N[Not[LessEqual[y, 2.65e-87]], $MachinePrecision]], t$95$0, z]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x - z\right)\\
\mathbf{if}\;y \leq -8.2 \cdot 10^{-17}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-293}:\\
\;\;\;\;z \cdot \left(1 - y\right)\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{-275} \lor \neg \left(y \leq 2.65 \cdot 10^{-87}\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -8.2000000000000001e-17 or 2.2e-293 < y < 2.24999999999999989e-275 or 2.64999999999999993e-87 < y Initial program 97.3%
Taylor expanded in y around inf 94.3%
mul-1-neg94.3%
sub-neg94.3%
Simplified94.3%
if -8.2000000000000001e-17 < y < 2.2e-293Initial program 100.0%
Taylor expanded in x around 0 76.1%
if 2.24999999999999989e-275 < y < 2.64999999999999993e-87Initial program 100.0%
Taylor expanded in y around 0 84.7%
Final simplification87.9%
(FPCore (x y z)
:precision binary64
(if (or (<= y -3.4e-17)
(and (not (<= y 2.2e-293))
(or (<= y 2.25e-275) (not (<= y 1.2e-86)))))
(* y x)
z))
double code(double x, double y, double z) {
double tmp;
if ((y <= -3.4e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 1.2e-86)))) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-3.4d-17)) .or. (.not. (y <= 2.2d-293)) .and. (y <= 2.25d-275) .or. (.not. (y <= 1.2d-86))) then
tmp = y * x
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -3.4e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 1.2e-86)))) {
tmp = y * x;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -3.4e-17) or (not (y <= 2.2e-293) and ((y <= 2.25e-275) or not (y <= 1.2e-86))): tmp = y * x else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -3.4e-17) || (!(y <= 2.2e-293) && ((y <= 2.25e-275) || !(y <= 1.2e-86)))) tmp = Float64(y * x); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -3.4e-17) || (~((y <= 2.2e-293)) && ((y <= 2.25e-275) || ~((y <= 1.2e-86))))) tmp = y * x; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -3.4e-17], And[N[Not[LessEqual[y, 2.2e-293]], $MachinePrecision], Or[LessEqual[y, 2.25e-275], N[Not[LessEqual[y, 1.2e-86]], $MachinePrecision]]]], N[(y * x), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.4 \cdot 10^{-17} \lor \neg \left(y \leq 2.2 \cdot 10^{-293}\right) \land \left(y \leq 2.25 \cdot 10^{-275} \lor \neg \left(y \leq 1.2 \cdot 10^{-86}\right)\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if y < -3.3999999999999998e-17 or 2.2e-293 < y < 2.24999999999999989e-275 or 1.20000000000000007e-86 < y Initial program 97.3%
Taylor expanded in x around inf 57.4%
*-commutative57.4%
Simplified57.4%
if -3.3999999999999998e-17 < y < 2.2e-293 or 2.24999999999999989e-275 < y < 1.20000000000000007e-86Initial program 100.0%
Taylor expanded in y around 0 79.1%
Final simplification66.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -840000000000.0) (not (<= y 0.00078))) (* y (- x z)) (+ z (* y x))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -840000000000.0) || !(y <= 0.00078)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-840000000000.0d0)) .or. (.not. (y <= 0.00078d0))) then
tmp = y * (x - z)
else
tmp = z + (y * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -840000000000.0) || !(y <= 0.00078)) {
tmp = y * (x - z);
} else {
tmp = z + (y * x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -840000000000.0) or not (y <= 0.00078): tmp = y * (x - z) else: tmp = z + (y * x) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -840000000000.0) || !(y <= 0.00078)) tmp = Float64(y * Float64(x - z)); else tmp = Float64(z + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -840000000000.0) || ~((y <= 0.00078))) tmp = y * (x - z); else tmp = z + (y * x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -840000000000.0], N[Not[LessEqual[y, 0.00078]], $MachinePrecision]], N[(y * N[(x - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -840000000000 \lor \neg \left(y \leq 0.00078\right):\\
\;\;\;\;y \cdot \left(x - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + y \cdot x\\
\end{array}
\end{array}
if y < -8.4e11 or 7.79999999999999986e-4 < y Initial program 96.8%
Taylor expanded in y around inf 98.1%
mul-1-neg98.1%
sub-neg98.1%
Simplified98.1%
if -8.4e11 < y < 7.79999999999999986e-4Initial program 100.0%
+-commutative100.0%
distribute-lft-out--100.0%
*-rgt-identity100.0%
cancel-sign-sub-inv100.0%
+-commutative100.0%
+-commutative100.0%
associate-+l+100.0%
distribute-lft-neg-out100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
distribute-neg-out100.0%
sub-neg100.0%
distribute-rgt-neg-out100.0%
sub-neg100.0%
distribute-rgt-out--100.0%
Simplified100.0%
Taylor expanded in z around inf 96.4%
mul-1-neg96.4%
unsub-neg96.4%
*-rgt-identity96.4%
*-commutative96.4%
associate-/l*86.8%
distribute-lft-out--86.8%
Simplified86.8%
Taylor expanded in z around 0 98.6%
associate-*r*98.6%
neg-mul-198.6%
Simplified98.6%
cancel-sign-sub98.6%
*-commutative98.6%
+-commutative98.6%
Applied egg-rr98.6%
Final simplification98.4%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in y around 0 36.2%
Final simplification36.2%
(FPCore (x y z) :precision binary64 (- z (* (- z x) y)))
double code(double x, double y, double z) {
return z - ((z - x) * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z - ((z - x) * y)
end function
public static double code(double x, double y, double z) {
return z - ((z - x) * y);
}
def code(x, y, z): return z - ((z - x) * y)
function code(x, y, z) return Float64(z - Float64(Float64(z - x) * y)) end
function tmp = code(x, y, z) tmp = z - ((z - x) * y); end
code[x_, y_, z_] := N[(z - N[(N[(z - x), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z - \left(z - x\right) \cdot y
\end{array}
herbie shell --seed 2024115
(FPCore (x y z)
:name "Diagrams.TwoD.Segment:bezierClip from diagrams-lib-1.3.0.3"
:precision binary64
:alt
(- z (* (- z x) y))
(+ (* x y) (* z (- 1.0 y))))