
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -4e-272) (not (<= t_0 0.0))) t_0 (* z (/ (- (- y) x) y)))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-272) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-y - x) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-272)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-y - x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-272) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-y - x) / y);
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -4e-272) or not (t_0 <= 0.0): tmp = t_0 else: tmp = z * ((-y - x) / y) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -4e-272) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -4e-272) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = z * ((-y - x) / y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-272], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{-272} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -3.99999999999999972e-272 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) Initial program 99.9%
if -3.99999999999999972e-272 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0Initial program 9.6%
Taylor expanded in z around 0 98.5%
mul-1-neg98.5%
associate-/l*100.0%
distribute-rgt-neg-in100.0%
distribute-neg-frac2100.0%
+-commutative100.0%
Simplified100.0%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(if (<= y -2e+191)
(- z)
(if (<= y -5.5e+165)
(* z (/ x (- y)))
(if (<= y -1.3e+82)
(- z)
(if (<= y -0.0076)
(+ x y)
(if (<= y -7e-58)
(* x (/ z (- y)))
(if (<= y 1.55e+114) (+ x y) (- z))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -5.5e+165) {
tmp = z * (x / -y);
} else if (y <= -1.3e+82) {
tmp = -z;
} else if (y <= -0.0076) {
tmp = x + y;
} else if (y <= -7e-58) {
tmp = x * (z / -y);
} else if (y <= 1.55e+114) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+191)) then
tmp = -z
else if (y <= (-5.5d+165)) then
tmp = z * (x / -y)
else if (y <= (-1.3d+82)) then
tmp = -z
else if (y <= (-0.0076d0)) then
tmp = x + y
else if (y <= (-7d-58)) then
tmp = x * (z / -y)
else if (y <= 1.55d+114) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -5.5e+165) {
tmp = z * (x / -y);
} else if (y <= -1.3e+82) {
tmp = -z;
} else if (y <= -0.0076) {
tmp = x + y;
} else if (y <= -7e-58) {
tmp = x * (z / -y);
} else if (y <= 1.55e+114) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+191: tmp = -z elif y <= -5.5e+165: tmp = z * (x / -y) elif y <= -1.3e+82: tmp = -z elif y <= -0.0076: tmp = x + y elif y <= -7e-58: tmp = x * (z / -y) elif y <= 1.55e+114: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+191) tmp = Float64(-z); elseif (y <= -5.5e+165) tmp = Float64(z * Float64(x / Float64(-y))); elseif (y <= -1.3e+82) tmp = Float64(-z); elseif (y <= -0.0076) tmp = Float64(x + y); elseif (y <= -7e-58) tmp = Float64(x * Float64(z / Float64(-y))); elseif (y <= 1.55e+114) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+191) tmp = -z; elseif (y <= -5.5e+165) tmp = z * (x / -y); elseif (y <= -1.3e+82) tmp = -z; elseif (y <= -0.0076) tmp = x + y; elseif (y <= -7e-58) tmp = x * (z / -y); elseif (y <= 1.55e+114) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+191], (-z), If[LessEqual[y, -5.5e+165], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.3e+82], (-z), If[LessEqual[y, -0.0076], N[(x + y), $MachinePrecision], If[LessEqual[y, -7e-58], N[(x * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e+114], N[(x + y), $MachinePrecision], (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{+165}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\
\mathbf{elif}\;y \leq -1.3 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -0.0076:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -7 \cdot 10^{-58}:\\
\;\;\;\;x \cdot \frac{z}{-y}\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+114}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.00000000000000015e191 or -5.4999999999999998e165 < y < -1.2999999999999999e82 or 1.55e114 < y Initial program 70.7%
Taylor expanded in y around inf 78.3%
mul-1-neg78.3%
Simplified78.3%
if -2.00000000000000015e191 < y < -5.4999999999999998e165Initial program 68.4%
clear-num68.3%
inv-pow68.3%
Applied egg-rr68.3%
unpow-168.3%
div-inv68.4%
associate-/r*68.6%
frac-2neg68.6%
metadata-eval68.6%
div-inv68.4%
cancel-sign-sub-inv68.4%
div-inv68.6%
distribute-neg-in68.6%
metadata-eval68.6%
distribute-frac-neg268.6%
frac-2neg68.6%
+-commutative68.6%
Applied egg-rr68.6%
Taylor expanded in y around inf 57.2%
associate-*r/57.2%
mul-1-neg57.2%
Simplified57.2%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
*-commutative57.6%
associate-*r/78.8%
distribute-lft-neg-in78.8%
Simplified78.8%
if -1.2999999999999999e82 < y < -0.00759999999999999998 or -6.9999999999999998e-58 < y < 1.55e114Initial program 98.8%
Taylor expanded in z around inf 72.5%
+-commutative72.5%
Simplified72.5%
if -0.00759999999999999998 < y < -6.9999999999999998e-58Initial program 99.8%
Taylor expanded in z around 0 84.9%
mul-1-neg84.9%
*-commutative84.9%
associate-/l*84.7%
distribute-rgt-neg-in84.7%
+-commutative84.7%
distribute-neg-frac284.7%
Simplified84.7%
Taylor expanded in y around 0 70.1%
mul-1-neg70.1%
associate-*r/69.9%
distribute-rgt-neg-in69.9%
mul-1-neg69.9%
associate-*r/69.9%
neg-mul-169.9%
Simplified69.9%
Final simplification74.3%
(FPCore (x y z)
:precision binary64
(if (<= y -2e+191)
(- z)
(if (<= y -9e+165)
(* z (/ x (- y)))
(if (<= y -1.7e+82)
(- z)
(if (<= y -0.047)
(+ x y)
(if (<= y -1.32e-61)
(/ (* x z) (- y))
(if (<= y 1.55e+119) (+ x y) (- z))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.7e+82) {
tmp = -z;
} else if (y <= -0.047) {
tmp = x + y;
} else if (y <= -1.32e-61) {
tmp = (x * z) / -y;
} else if (y <= 1.55e+119) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+191)) then
tmp = -z
else if (y <= (-9d+165)) then
tmp = z * (x / -y)
else if (y <= (-1.7d+82)) then
tmp = -z
else if (y <= (-0.047d0)) then
tmp = x + y
else if (y <= (-1.32d-61)) then
tmp = (x * z) / -y
else if (y <= 1.55d+119) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.7e+82) {
tmp = -z;
} else if (y <= -0.047) {
tmp = x + y;
} else if (y <= -1.32e-61) {
tmp = (x * z) / -y;
} else if (y <= 1.55e+119) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+191: tmp = -z elif y <= -9e+165: tmp = z * (x / -y) elif y <= -1.7e+82: tmp = -z elif y <= -0.047: tmp = x + y elif y <= -1.32e-61: tmp = (x * z) / -y elif y <= 1.55e+119: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+191) tmp = Float64(-z); elseif (y <= -9e+165) tmp = Float64(z * Float64(x / Float64(-y))); elseif (y <= -1.7e+82) tmp = Float64(-z); elseif (y <= -0.047) tmp = Float64(x + y); elseif (y <= -1.32e-61) tmp = Float64(Float64(x * z) / Float64(-y)); elseif (y <= 1.55e+119) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+191) tmp = -z; elseif (y <= -9e+165) tmp = z * (x / -y); elseif (y <= -1.7e+82) tmp = -z; elseif (y <= -0.047) tmp = x + y; elseif (y <= -1.32e-61) tmp = (x * z) / -y; elseif (y <= 1.55e+119) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+191], (-z), If[LessEqual[y, -9e+165], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.7e+82], (-z), If[LessEqual[y, -0.047], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.32e-61], N[(N[(x * z), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[y, 1.55e+119], N[(x + y), $MachinePrecision], (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{+165}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -0.047:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -1.32 \cdot 10^{-61}:\\
\;\;\;\;\frac{x \cdot z}{-y}\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+119}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.00000000000000015e191 or -8.9999999999999993e165 < y < -1.69999999999999997e82 or 1.54999999999999998e119 < y Initial program 70.7%
Taylor expanded in y around inf 78.3%
mul-1-neg78.3%
Simplified78.3%
if -2.00000000000000015e191 < y < -8.9999999999999993e165Initial program 68.4%
clear-num68.3%
inv-pow68.3%
Applied egg-rr68.3%
unpow-168.3%
div-inv68.4%
associate-/r*68.6%
frac-2neg68.6%
metadata-eval68.6%
div-inv68.4%
cancel-sign-sub-inv68.4%
div-inv68.6%
distribute-neg-in68.6%
metadata-eval68.6%
distribute-frac-neg268.6%
frac-2neg68.6%
+-commutative68.6%
Applied egg-rr68.6%
Taylor expanded in y around inf 57.2%
associate-*r/57.2%
mul-1-neg57.2%
Simplified57.2%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
*-commutative57.6%
associate-*r/78.8%
distribute-lft-neg-in78.8%
Simplified78.8%
if -1.69999999999999997e82 < y < -0.047 or -1.32000000000000002e-61 < y < 1.54999999999999998e119Initial program 98.8%
Taylor expanded in z around inf 72.5%
+-commutative72.5%
Simplified72.5%
if -0.047 < y < -1.32000000000000002e-61Initial program 99.8%
Taylor expanded in z around 0 84.9%
mul-1-neg84.9%
*-commutative84.9%
associate-/l*84.7%
distribute-rgt-neg-in84.7%
+-commutative84.7%
distribute-neg-frac284.7%
Simplified84.7%
Taylor expanded in y around 0 70.1%
associate-*r/70.1%
mul-1-neg70.1%
Simplified70.1%
Final simplification74.3%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))) (t_1 (/ z (/ y (- (- y) x)))))
(if (<= y -1.3e+82)
t_1
(if (<= y -230000000.0)
(+ x y)
(if (<= y -4e-106)
t_0
(if (<= y -1e-276) (+ x y) (if (<= y 3.4e+42) t_0 t_1)))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double t_1 = z / (y / (-y - x));
double tmp;
if (y <= -1.3e+82) {
tmp = t_1;
} else if (y <= -230000000.0) {
tmp = x + y;
} else if (y <= -4e-106) {
tmp = t_0;
} else if (y <= -1e-276) {
tmp = x + y;
} else if (y <= 3.4e+42) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
t_1 = z / (y / (-y - x))
if (y <= (-1.3d+82)) then
tmp = t_1
else if (y <= (-230000000.0d0)) then
tmp = x + y
else if (y <= (-4d-106)) then
tmp = t_0
else if (y <= (-1d-276)) then
tmp = x + y
else if (y <= 3.4d+42) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double t_1 = z / (y / (-y - x));
double tmp;
if (y <= -1.3e+82) {
tmp = t_1;
} else if (y <= -230000000.0) {
tmp = x + y;
} else if (y <= -4e-106) {
tmp = t_0;
} else if (y <= -1e-276) {
tmp = x + y;
} else if (y <= 3.4e+42) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) t_1 = z / (y / (-y - x)) tmp = 0 if y <= -1.3e+82: tmp = t_1 elif y <= -230000000.0: tmp = x + y elif y <= -4e-106: tmp = t_0 elif y <= -1e-276: tmp = x + y elif y <= 3.4e+42: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) t_1 = Float64(z / Float64(y / Float64(Float64(-y) - x))) tmp = 0.0 if (y <= -1.3e+82) tmp = t_1; elseif (y <= -230000000.0) tmp = Float64(x + y); elseif (y <= -4e-106) tmp = t_0; elseif (y <= -1e-276) tmp = Float64(x + y); elseif (y <= 3.4e+42) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); t_1 = z / (y / (-y - x)); tmp = 0.0; if (y <= -1.3e+82) tmp = t_1; elseif (y <= -230000000.0) tmp = x + y; elseif (y <= -4e-106) tmp = t_0; elseif (y <= -1e-276) tmp = x + y; elseif (y <= 3.4e+42) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z / N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.3e+82], t$95$1, If[LessEqual[y, -230000000.0], N[(x + y), $MachinePrecision], If[LessEqual[y, -4e-106], t$95$0, If[LessEqual[y, -1e-276], N[(x + y), $MachinePrecision], If[LessEqual[y, 3.4e+42], t$95$0, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
t_1 := \frac{z}{\frac{y}{\left(-y\right) - x}}\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -230000000:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -4 \cdot 10^{-106}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1 \cdot 10^{-276}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 3.4 \cdot 10^{+42}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.2999999999999999e82 or 3.39999999999999975e42 < y Initial program 74.1%
clear-num73.8%
inv-pow73.8%
Applied egg-rr73.8%
unpow-173.8%
div-inv73.7%
associate-/r*73.7%
frac-2neg73.7%
metadata-eval73.7%
div-inv73.6%
cancel-sign-sub-inv73.6%
div-inv73.7%
distribute-neg-in73.7%
metadata-eval73.7%
distribute-frac-neg273.7%
frac-2neg73.7%
+-commutative73.7%
Applied egg-rr73.7%
Taylor expanded in y around inf 59.6%
associate-*r/59.6%
mul-1-neg59.6%
Simplified59.6%
associate-/l/84.3%
distribute-frac-neg84.3%
associate-*l/84.5%
*-un-lft-identity84.5%
Applied egg-rr84.5%
if -1.2999999999999999e82 < y < -2.3e8 or -3.99999999999999976e-106 < y < -1e-276Initial program 98.3%
Taylor expanded in z around inf 89.7%
+-commutative89.7%
Simplified89.7%
if -2.3e8 < y < -3.99999999999999976e-106 or -1e-276 < y < 3.39999999999999975e42Initial program 99.9%
Taylor expanded in x around inf 78.2%
Final simplification83.2%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (- 1.0 (/ y z)))) (t_1 (/ z (/ y (- (- y) x)))))
(if (<= y -1.3e+82)
t_1
(if (<= y -128000000.0)
(+ x y)
(if (<= y -1.15e-102)
t_0
(if (<= y -4e-272)
(* (+ x y) (+ 1.0 (/ y z)))
(if (<= y 1.55e+41) t_0 t_1)))))))
double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double t_1 = z / (y / (-y - x));
double tmp;
if (y <= -1.3e+82) {
tmp = t_1;
} else if (y <= -128000000.0) {
tmp = x + y;
} else if (y <= -1.15e-102) {
tmp = t_0;
} else if (y <= -4e-272) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 1.55e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (1.0d0 - (y / z))
t_1 = z / (y / (-y - x))
if (y <= (-1.3d+82)) then
tmp = t_1
else if (y <= (-128000000.0d0)) then
tmp = x + y
else if (y <= (-1.15d-102)) then
tmp = t_0
else if (y <= (-4d-272)) then
tmp = (x + y) * (1.0d0 + (y / z))
else if (y <= 1.55d+41) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x / (1.0 - (y / z));
double t_1 = z / (y / (-y - x));
double tmp;
if (y <= -1.3e+82) {
tmp = t_1;
} else if (y <= -128000000.0) {
tmp = x + y;
} else if (y <= -1.15e-102) {
tmp = t_0;
} else if (y <= -4e-272) {
tmp = (x + y) * (1.0 + (y / z));
} else if (y <= 1.55e+41) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x / (1.0 - (y / z)) t_1 = z / (y / (-y - x)) tmp = 0 if y <= -1.3e+82: tmp = t_1 elif y <= -128000000.0: tmp = x + y elif y <= -1.15e-102: tmp = t_0 elif y <= -4e-272: tmp = (x + y) * (1.0 + (y / z)) elif y <= 1.55e+41: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x / Float64(1.0 - Float64(y / z))) t_1 = Float64(z / Float64(y / Float64(Float64(-y) - x))) tmp = 0.0 if (y <= -1.3e+82) tmp = t_1; elseif (y <= -128000000.0) tmp = Float64(x + y); elseif (y <= -1.15e-102) tmp = t_0; elseif (y <= -4e-272) tmp = Float64(Float64(x + y) * Float64(1.0 + Float64(y / z))); elseif (y <= 1.55e+41) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x / (1.0 - (y / z)); t_1 = z / (y / (-y - x)); tmp = 0.0; if (y <= -1.3e+82) tmp = t_1; elseif (y <= -128000000.0) tmp = x + y; elseif (y <= -1.15e-102) tmp = t_0; elseif (y <= -4e-272) tmp = (x + y) * (1.0 + (y / z)); elseif (y <= 1.55e+41) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(z / N[(y / N[((-y) - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.3e+82], t$95$1, If[LessEqual[y, -128000000.0], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.15e-102], t$95$0, If[LessEqual[y, -4e-272], N[(N[(x + y), $MachinePrecision] * N[(1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.55e+41], t$95$0, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{1 - \frac{y}{z}}\\
t_1 := \frac{z}{\frac{y}{\left(-y\right) - x}}\\
\mathbf{if}\;y \leq -1.3 \cdot 10^{+82}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -128000000:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -1.15 \cdot 10^{-102}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -4 \cdot 10^{-272}:\\
\;\;\;\;\left(x + y\right) \cdot \left(1 + \frac{y}{z}\right)\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+41}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -1.2999999999999999e82 or 1.55e41 < y Initial program 74.1%
clear-num73.8%
inv-pow73.8%
Applied egg-rr73.8%
unpow-173.8%
div-inv73.7%
associate-/r*73.7%
frac-2neg73.7%
metadata-eval73.7%
div-inv73.6%
cancel-sign-sub-inv73.6%
div-inv73.7%
distribute-neg-in73.7%
metadata-eval73.7%
distribute-frac-neg273.7%
frac-2neg73.7%
+-commutative73.7%
Applied egg-rr73.7%
Taylor expanded in y around inf 59.6%
associate-*r/59.6%
mul-1-neg59.6%
Simplified59.6%
associate-/l/84.3%
distribute-frac-neg84.3%
associate-*l/84.5%
*-un-lft-identity84.5%
Applied egg-rr84.5%
if -1.2999999999999999e82 < y < -1.28e8Initial program 91.4%
Taylor expanded in z around inf 74.3%
+-commutative74.3%
Simplified74.3%
if -1.28e8 < y < -1.14999999999999993e-102 or -3.99999999999999972e-272 < y < 1.55e41Initial program 99.9%
Taylor expanded in x around inf 78.2%
if -1.14999999999999993e-102 < y < -3.99999999999999972e-272Initial program 99.9%
Taylor expanded in z around inf 93.6%
associate-+r+93.6%
*-rgt-identity93.6%
*-commutative93.6%
associate-/l*93.6%
distribute-lft-in93.5%
+-commutative93.5%
Simplified93.5%
Final simplification83.2%
(FPCore (x y z)
:precision binary64
(if (<= y -2e+191)
(- z)
(if (<= y -9e+165)
(* z (/ x (- y)))
(if (<= y -1.7e+82)
(- z)
(if (<= y -120000000.0)
(+ x y)
(if (<= y 9e+125) (/ x (- 1.0 (/ y z))) (- z)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.7e+82) {
tmp = -z;
} else if (y <= -120000000.0) {
tmp = x + y;
} else if (y <= 9e+125) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d+191)) then
tmp = -z
else if (y <= (-9d+165)) then
tmp = z * (x / -y)
else if (y <= (-1.7d+82)) then
tmp = -z
else if (y <= (-120000000.0d0)) then
tmp = x + y
else if (y <= 9d+125) then
tmp = x / (1.0d0 - (y / z))
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.7e+82) {
tmp = -z;
} else if (y <= -120000000.0) {
tmp = x + y;
} else if (y <= 9e+125) {
tmp = x / (1.0 - (y / z));
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2e+191: tmp = -z elif y <= -9e+165: tmp = z * (x / -y) elif y <= -1.7e+82: tmp = -z elif y <= -120000000.0: tmp = x + y elif y <= 9e+125: tmp = x / (1.0 - (y / z)) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2e+191) tmp = Float64(-z); elseif (y <= -9e+165) tmp = Float64(z * Float64(x / Float64(-y))); elseif (y <= -1.7e+82) tmp = Float64(-z); elseif (y <= -120000000.0) tmp = Float64(x + y); elseif (y <= 9e+125) tmp = Float64(x / Float64(1.0 - Float64(y / z))); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2e+191) tmp = -z; elseif (y <= -9e+165) tmp = z * (x / -y); elseif (y <= -1.7e+82) tmp = -z; elseif (y <= -120000000.0) tmp = x + y; elseif (y <= 9e+125) tmp = x / (1.0 - (y / z)); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2e+191], (-z), If[LessEqual[y, -9e+165], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.7e+82], (-z), If[LessEqual[y, -120000000.0], N[(x + y), $MachinePrecision], If[LessEqual[y, 9e+125], N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{+165}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\
\mathbf{elif}\;y \leq -1.7 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -120000000:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 9 \cdot 10^{+125}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.00000000000000015e191 or -8.9999999999999993e165 < y < -1.69999999999999997e82 or 9.0000000000000001e125 < y Initial program 69.9%
Taylor expanded in y around inf 79.1%
mul-1-neg79.1%
Simplified79.1%
if -2.00000000000000015e191 < y < -8.9999999999999993e165Initial program 68.4%
clear-num68.3%
inv-pow68.3%
Applied egg-rr68.3%
unpow-168.3%
div-inv68.4%
associate-/r*68.6%
frac-2neg68.6%
metadata-eval68.6%
div-inv68.4%
cancel-sign-sub-inv68.4%
div-inv68.6%
distribute-neg-in68.6%
metadata-eval68.6%
distribute-frac-neg268.6%
frac-2neg68.6%
+-commutative68.6%
Applied egg-rr68.6%
Taylor expanded in y around inf 57.2%
associate-*r/57.2%
mul-1-neg57.2%
Simplified57.2%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
*-commutative57.6%
associate-*r/78.8%
distribute-lft-neg-in78.8%
Simplified78.8%
if -1.69999999999999997e82 < y < -1.2e8Initial program 91.4%
Taylor expanded in z around inf 74.3%
+-commutative74.3%
Simplified74.3%
if -1.2e8 < y < 9.0000000000000001e125Initial program 99.4%
Taylor expanded in x around inf 77.3%
Final simplification77.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -2e+191)
(- z)
(if (<= y -9e+165)
(* z (/ x (- y)))
(if (<= y -1.5e+127)
(- z)
(if (<= y -128000000.0)
(/ y t_0)
(if (<= y 3.8e+125) (/ x t_0) (- z))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.5e+127) {
tmp = -z;
} else if (y <= -128000000.0) {
tmp = y / t_0;
} else if (y <= 3.8e+125) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-2d+191)) then
tmp = -z
else if (y <= (-9d+165)) then
tmp = z * (x / -y)
else if (y <= (-1.5d+127)) then
tmp = -z
else if (y <= (-128000000.0d0)) then
tmp = y / t_0
else if (y <= 3.8d+125) then
tmp = x / t_0
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -2e+191) {
tmp = -z;
} else if (y <= -9e+165) {
tmp = z * (x / -y);
} else if (y <= -1.5e+127) {
tmp = -z;
} else if (y <= -128000000.0) {
tmp = y / t_0;
} else if (y <= 3.8e+125) {
tmp = x / t_0;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -2e+191: tmp = -z elif y <= -9e+165: tmp = z * (x / -y) elif y <= -1.5e+127: tmp = -z elif y <= -128000000.0: tmp = y / t_0 elif y <= 3.8e+125: tmp = x / t_0 else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -2e+191) tmp = Float64(-z); elseif (y <= -9e+165) tmp = Float64(z * Float64(x / Float64(-y))); elseif (y <= -1.5e+127) tmp = Float64(-z); elseif (y <= -128000000.0) tmp = Float64(y / t_0); elseif (y <= 3.8e+125) tmp = Float64(x / t_0); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -2e+191) tmp = -z; elseif (y <= -9e+165) tmp = z * (x / -y); elseif (y <= -1.5e+127) tmp = -z; elseif (y <= -128000000.0) tmp = y / t_0; elseif (y <= 3.8e+125) tmp = x / t_0; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2e+191], (-z), If[LessEqual[y, -9e+165], N[(z * N[(x / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.5e+127], (-z), If[LessEqual[y, -128000000.0], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, 3.8e+125], N[(x / t$95$0), $MachinePrecision], (-z)]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -2 \cdot 10^{+191}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -9 \cdot 10^{+165}:\\
\;\;\;\;z \cdot \frac{x}{-y}\\
\mathbf{elif}\;y \leq -1.5 \cdot 10^{+127}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -128000000:\\
\;\;\;\;\frac{y}{t\_0}\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+125}:\\
\;\;\;\;\frac{x}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -2.00000000000000015e191 or -8.9999999999999993e165 < y < -1.5000000000000001e127 or 3.80000000000000002e125 < y Initial program 64.5%
Taylor expanded in y around inf 81.7%
mul-1-neg81.7%
Simplified81.7%
if -2.00000000000000015e191 < y < -8.9999999999999993e165Initial program 68.4%
clear-num68.3%
inv-pow68.3%
Applied egg-rr68.3%
unpow-168.3%
div-inv68.4%
associate-/r*68.6%
frac-2neg68.6%
metadata-eval68.6%
div-inv68.4%
cancel-sign-sub-inv68.4%
div-inv68.6%
distribute-neg-in68.6%
metadata-eval68.6%
distribute-frac-neg268.6%
frac-2neg68.6%
+-commutative68.6%
Applied egg-rr68.6%
Taylor expanded in y around inf 57.2%
associate-*r/57.2%
mul-1-neg57.2%
Simplified57.2%
Taylor expanded in y around 0 57.6%
mul-1-neg57.6%
*-commutative57.6%
associate-*r/78.8%
distribute-lft-neg-in78.8%
Simplified78.8%
if -1.5000000000000001e127 < y < -1.28e8Initial program 95.6%
Taylor expanded in x around 0 73.6%
if -1.28e8 < y < 3.80000000000000002e125Initial program 99.4%
Taylor expanded in x around inf 77.3%
Final simplification78.1%
(FPCore (x y z)
:precision binary64
(if (<= y -1.65e+82)
(- z)
(if (<= y -0.095)
(+ x y)
(if (<= y -6.5e-58)
(* x (/ z (- y)))
(if (<= y 5.8e+115) (+ x y) (- z))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e+82) {
tmp = -z;
} else if (y <= -0.095) {
tmp = x + y;
} else if (y <= -6.5e-58) {
tmp = x * (z / -y);
} else if (y <= 5.8e+115) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.65d+82)) then
tmp = -z
else if (y <= (-0.095d0)) then
tmp = x + y
else if (y <= (-6.5d-58)) then
tmp = x * (z / -y)
else if (y <= 5.8d+115) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.65e+82) {
tmp = -z;
} else if (y <= -0.095) {
tmp = x + y;
} else if (y <= -6.5e-58) {
tmp = x * (z / -y);
} else if (y <= 5.8e+115) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.65e+82: tmp = -z elif y <= -0.095: tmp = x + y elif y <= -6.5e-58: tmp = x * (z / -y) elif y <= 5.8e+115: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.65e+82) tmp = Float64(-z); elseif (y <= -0.095) tmp = Float64(x + y); elseif (y <= -6.5e-58) tmp = Float64(x * Float64(z / Float64(-y))); elseif (y <= 5.8e+115) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.65e+82) tmp = -z; elseif (y <= -0.095) tmp = x + y; elseif (y <= -6.5e-58) tmp = x * (z / -y); elseif (y <= 5.8e+115) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.65e+82], (-z), If[LessEqual[y, -0.095], N[(x + y), $MachinePrecision], If[LessEqual[y, -6.5e-58], N[(x * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.8e+115], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65 \cdot 10^{+82}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -0.095:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq -6.5 \cdot 10^{-58}:\\
\;\;\;\;x \cdot \frac{z}{-y}\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+115}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.6499999999999999e82 or 5.80000000000000009e115 < y Initial program 70.5%
Taylor expanded in y around inf 71.5%
mul-1-neg71.5%
Simplified71.5%
if -1.6499999999999999e82 < y < -0.095000000000000001 or -6.49999999999999964e-58 < y < 5.80000000000000009e115Initial program 98.8%
Taylor expanded in z around inf 72.5%
+-commutative72.5%
Simplified72.5%
if -0.095000000000000001 < y < -6.49999999999999964e-58Initial program 99.8%
Taylor expanded in z around 0 84.9%
mul-1-neg84.9%
*-commutative84.9%
associate-/l*84.7%
distribute-rgt-neg-in84.7%
+-commutative84.7%
distribute-neg-frac284.7%
Simplified84.7%
Taylor expanded in y around 0 70.1%
mul-1-neg70.1%
associate-*r/69.9%
distribute-rgt-neg-in69.9%
mul-1-neg69.9%
associate-*r/69.9%
neg-mul-169.9%
Simplified69.9%
Final simplification72.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.4e+82) (not (<= y 1.8e+114))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e+82) || !(y <= 1.8e+114)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.4d+82)) .or. (.not. (y <= 1.8d+114))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.4e+82) || !(y <= 1.8e+114)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.4e+82) or not (y <= 1.8e+114): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.4e+82) || !(y <= 1.8e+114)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.4e+82) || ~((y <= 1.8e+114))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.4e+82], N[Not[LessEqual[y, 1.8e+114]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.4 \cdot 10^{+82} \lor \neg \left(y \leq 1.8 \cdot 10^{+114}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -1.4e82 or 1.8e114 < y Initial program 70.5%
Taylor expanded in y around inf 71.5%
mul-1-neg71.5%
Simplified71.5%
if -1.4e82 < y < 1.8e114Initial program 98.8%
Taylor expanded in z around inf 68.5%
+-commutative68.5%
Simplified68.5%
Final simplification69.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.3e+82) (not (<= y 1.6e+41))) (- z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e+82) || !(y <= 1.6e+41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.3d+82)) .or. (.not. (y <= 1.6d+41))) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e+82) || !(y <= 1.6e+41)) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.3e+82) or not (y <= 1.6e+41): tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.3e+82) || !(y <= 1.6e+41)) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.3e+82) || ~((y <= 1.6e+41))) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e+82], N[Not[LessEqual[y, 1.6e+41]], $MachinePrecision]], (-z), x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+82} \lor \neg \left(y \leq 1.6 \cdot 10^{+41}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.2999999999999999e82 or 1.60000000000000005e41 < y Initial program 74.1%
Taylor expanded in y around inf 65.8%
mul-1-neg65.8%
Simplified65.8%
if -1.2999999999999999e82 < y < 1.60000000000000005e41Initial program 99.3%
Taylor expanded in y around 0 54.8%
Final simplification59.0%
(FPCore (x y z) :precision binary64 (if (<= x -2e-120) x (if (<= x 8.2e-216) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2e-120) {
tmp = x;
} else if (x <= 8.2e-216) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2d-120)) then
tmp = x
else if (x <= 8.2d-216) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2e-120) {
tmp = x;
} else if (x <= 8.2e-216) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2e-120: tmp = x elif x <= 8.2e-216: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2e-120) tmp = x; elseif (x <= 8.2e-216) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2e-120) tmp = x; elseif (x <= 8.2e-216) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2e-120], x, If[LessEqual[x, 8.2e-216], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-120}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{-216}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.99999999999999996e-120 or 8.20000000000000047e-216 < x Initial program 89.4%
Taylor expanded in y around 0 43.5%
if -1.99999999999999996e-120 < x < 8.20000000000000047e-216Initial program 90.4%
Taylor expanded in x around 0 75.6%
Taylor expanded in y around 0 38.1%
Final simplification42.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 89.6%
Taylor expanded in y around 0 37.0%
Final simplification37.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024115
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:alt
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))