
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
(FPCore (x y) :precision binary64 (* (sin x) (/ (sinh y) x)))
double code(double x, double y) {
return sin(x) * (sinh(y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (sinh(y) / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (Math.sinh(y) / x);
}
def code(x, y): return math.sin(x) * (math.sinh(y) / x)
function code(x, y) return Float64(sin(x) * Float64(sinh(y) / x)) end
function tmp = code(x, y) tmp = sin(x) * (sinh(y) / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{\sinh y}{x}
\end{array}
Initial program 86.5%
associate-/l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x 1.6e-24) (* x (/ y x)) (* y (/ (sin x) x))))
double code(double x, double y) {
double tmp;
if (x <= 1.6e-24) {
tmp = x * (y / x);
} else {
tmp = y * (sin(x) / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.6d-24) then
tmp = x * (y / x)
else
tmp = y * (sin(x) / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.6e-24) {
tmp = x * (y / x);
} else {
tmp = y * (Math.sin(x) / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.6e-24: tmp = x * (y / x) else: tmp = y * (math.sin(x) / x) return tmp
function code(x, y) tmp = 0.0 if (x <= 1.6e-24) tmp = Float64(x * Float64(y / x)); else tmp = Float64(y * Float64(sin(x) / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.6e-24) tmp = x * (y / x); else tmp = y * (sin(x) / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.6e-24], N[(x * N[(y / x), $MachinePrecision]), $MachinePrecision], N[(y * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.6 \cdot 10^{-24}:\\
\;\;\;\;x \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{\sin x}{x}\\
\end{array}
\end{array}
if x < 1.60000000000000006e-24Initial program 81.3%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 35.9%
Taylor expanded in x around 0 22.5%
associate-/l*63.4%
*-un-lft-identity63.4%
associate-*l/63.3%
*-commutative63.3%
associate-*l/63.4%
*-un-lft-identity63.4%
Applied egg-rr63.4%
if 1.60000000000000006e-24 < x Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 48.5%
associate-/l*48.4%
Simplified48.4%
Final simplification59.2%
(FPCore (x y) :precision binary64 (* (sin x) (/ y x)))
double code(double x, double y) {
return sin(x) * (y / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (y / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (y / x);
}
def code(x, y): return math.sin(x) * (y / x)
function code(x, y) return Float64(sin(x) * Float64(y / x)) end
function tmp = code(x, y) tmp = sin(x) * (y / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{y}{x}
\end{array}
Initial program 86.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 39.4%
associate-/l*52.8%
Simplified52.8%
Taylor expanded in y around 0 39.4%
associate-*l/65.9%
*-commutative65.9%
Simplified65.9%
Final simplification65.9%
(FPCore (x y) :precision binary64 (* x (/ y x)))
double code(double x, double y) {
return x * (y / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y / x)
end function
public static double code(double x, double y) {
return x * (y / x);
}
def code(x, y): return x * (y / x)
function code(x, y) return Float64(x * Float64(y / x)) end
function tmp = code(x, y) tmp = x * (y / x); end
code[x_, y_] := N[(x * N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{x}
\end{array}
Initial program 86.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 39.4%
Taylor expanded in x around 0 21.4%
associate-/l*53.8%
*-un-lft-identity53.8%
associate-*l/53.8%
*-commutative53.8%
associate-*l/53.8%
*-un-lft-identity53.8%
Applied egg-rr53.8%
Final simplification53.8%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 86.5%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 39.4%
associate-/l*52.8%
Simplified52.8%
Taylor expanded in x around 0 30.5%
Final simplification30.5%
(FPCore (x y) :precision binary64 (* (sin x) (/ (sinh y) x)))
double code(double x, double y) {
return sin(x) * (sinh(y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (sinh(y) / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (Math.sinh(y) / x);
}
def code(x, y): return math.sin(x) * (math.sinh(y) / x)
function code(x, y) return Float64(sin(x) * Float64(sinh(y) / x)) end
function tmp = code(x, y) tmp = sin(x) * (sinh(y) / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{\sinh y}{x}
\end{array}
herbie shell --seed 2024115
(FPCore (x y)
:name "Linear.Quaternion:$ccosh from linear-1.19.1.3"
:precision binary64
:alt
(* (sin x) (/ (sinh y) x))
(/ (* (sin x) (sinh y)) x))