
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
r_m = (fabs.f64 r)
(FPCore (v w r_m)
:precision binary64
(if (<= r_m 0.000225)
(+ (/ 2.0 (* r_m r_m)) (- -1.5 (* (* (* r_m w) (* r_m w)) 0.25)))
(-
3.0
(+
(* (* 0.125 (+ 3.0 (* -2.0 v))) (* (* r_m w) (* w (/ r_m (- 1.0 v)))))
4.5))))r_m = fabs(r);
double code(double v, double w, double r_m) {
double tmp;
if (r_m <= 0.000225) {
tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
} else {
tmp = 3.0 - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
return tmp;
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
real(8) :: tmp
if (r_m <= 0.000225d0) then
tmp = (2.0d0 / (r_m * r_m)) + ((-1.5d0) - (((r_m * w) * (r_m * w)) * 0.25d0))
else
tmp = 3.0d0 - (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * ((r_m * w) * (w * (r_m / (1.0d0 - v))))) + 4.5d0)
end if
code = tmp
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
double tmp;
if (r_m <= 0.000225) {
tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
} else {
tmp = 3.0 - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
return tmp;
}
r_m = math.fabs(r) def code(v, w, r_m): tmp = 0 if r_m <= 0.000225: tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25)) else: tmp = 3.0 - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5) return tmp
r_m = abs(r) function code(v, w, r_m) tmp = 0.0 if (r_m <= 0.000225) tmp = Float64(Float64(2.0 / Float64(r_m * r_m)) + Float64(-1.5 - Float64(Float64(Float64(r_m * w) * Float64(r_m * w)) * 0.25))); else tmp = Float64(3.0 - Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(Float64(r_m * w) * Float64(w * Float64(r_m / Float64(1.0 - v))))) + 4.5)); end return tmp end
r_m = abs(r); function tmp_2 = code(v, w, r_m) tmp = 0.0; if (r_m <= 0.000225) tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25)); else tmp = 3.0 - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5); end tmp_2 = tmp; end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := If[LessEqual[r$95$m, 0.000225], N[(N[(2.0 / N[(r$95$m * r$95$m), $MachinePrecision]), $MachinePrecision] + N[(-1.5 - N[(N[(N[(r$95$m * w), $MachinePrecision] * N[(r$95$m * w), $MachinePrecision]), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 - N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(r$95$m * w), $MachinePrecision] * N[(w * N[(r$95$m / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 4.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
r_m = \left|r\right|
\\
\begin{array}{l}
\mathbf{if}\;r\_m \leq 0.000225:\\
\;\;\;\;\frac{2}{r\_m \cdot r\_m} + \left(-1.5 - \left(\left(r\_m \cdot w\right) \cdot \left(r\_m \cdot w\right)\right) \cdot 0.25\right)\\
\mathbf{else}:\\
\;\;\;\;3 - \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(\left(r\_m \cdot w\right) \cdot \left(w \cdot \frac{r\_m}{1 - v}\right)\right) + 4.5\right)\\
\end{array}
\end{array}
if r < 2.2499999999999999e-4Initial program 83.4%
Simplified85.1%
Taylor expanded in v around inf 80.5%
*-commutative80.5%
*-commutative80.5%
unpow280.5%
unpow280.5%
swap-sqr95.3%
unpow295.3%
*-commutative95.3%
Simplified95.3%
*-commutative95.3%
pow295.3%
Applied egg-rr95.3%
if 2.2499999999999999e-4 < r Initial program 89.2%
associate--l-89.2%
associate-*l*80.8%
sqr-neg80.8%
associate-*l*89.2%
associate-/l*93.8%
fma-define93.9%
Simplified93.8%
associate-/l*93.6%
*-commutative93.6%
associate-*r/93.6%
associate-*l*99.7%
associate-*r*99.9%
*-commutative99.9%
Applied egg-rr99.9%
Taylor expanded in r around inf 99.9%
Final simplification96.4%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 (- (+ 3.0 (/ (/ 2.0 r_m) r_m)) (+ (* (* 0.125 (+ 3.0 (* -2.0 v))) (* (* r_m w) (* w (/ r_m (- 1.0 v))))) 4.5)))
r_m = fabs(r);
double code(double v, double w, double r_m) {
return (3.0 + ((2.0 / r_m) / r_m)) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = (3.0d0 + ((2.0d0 / r_m) / r_m)) - (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * ((r_m * w) * (w * (r_m / (1.0d0 - v))))) + 4.5d0)
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return (3.0 + ((2.0 / r_m) / r_m)) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
r_m = math.fabs(r) def code(v, w, r_m): return (3.0 + ((2.0 / r_m) / r_m)) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5)
r_m = abs(r) function code(v, w, r_m) return Float64(Float64(3.0 + Float64(Float64(2.0 / r_m) / r_m)) - Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(Float64(r_m * w) * Float64(w * Float64(r_m / Float64(1.0 - v))))) + 4.5)) end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = (3.0 + ((2.0 / r_m) / r_m)) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5); end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := N[(N[(3.0 + N[(N[(2.0 / r$95$m), $MachinePrecision] / r$95$m), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(r$95$m * w), $MachinePrecision] * N[(w * N[(r$95$m / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 4.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
r_m = \left|r\right|
\\
\left(3 + \frac{\frac{2}{r\_m}}{r\_m}\right) - \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(\left(r\_m \cdot w\right) \cdot \left(w \cdot \frac{r\_m}{1 - v}\right)\right) + 4.5\right)
\end{array}
Initial program 84.8%
associate--l-84.8%
associate-*l*80.8%
sqr-neg80.8%
associate-*l*84.8%
associate-/l*88.1%
fma-define88.1%
Simplified88.1%
clear-num88.1%
associate-/r/88.1%
pow288.1%
pow-flip88.2%
metadata-eval88.2%
Applied egg-rr88.2%
*-commutative88.2%
metadata-eval88.2%
pow-flip88.1%
pow288.1%
div-inv88.1%
associate-/r*88.1%
Applied egg-rr88.1%
associate-/l*88.1%
*-commutative88.1%
associate-*r/87.1%
associate-*l*95.9%
associate-*r*98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 (- (+ 3.0 (/ 2.0 (* r_m r_m))) (+ (* (* 0.125 (+ 3.0 (* -2.0 v))) (* (* r_m w) (* w (/ r_m (- 1.0 v))))) 4.5)))
r_m = fabs(r);
double code(double v, double w, double r_m) {
return (3.0 + (2.0 / (r_m * r_m))) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = (3.0d0 + (2.0d0 / (r_m * r_m))) - (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * ((r_m * w) * (w * (r_m / (1.0d0 - v))))) + 4.5d0)
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return (3.0 + (2.0 / (r_m * r_m))) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5);
}
r_m = math.fabs(r) def code(v, w, r_m): return (3.0 + (2.0 / (r_m * r_m))) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5)
r_m = abs(r) function code(v, w, r_m) return Float64(Float64(3.0 + Float64(2.0 / Float64(r_m * r_m))) - Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(Float64(r_m * w) * Float64(w * Float64(r_m / Float64(1.0 - v))))) + 4.5)) end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = (3.0 + (2.0 / (r_m * r_m))) - (((0.125 * (3.0 + (-2.0 * v))) * ((r_m * w) * (w * (r_m / (1.0 - v))))) + 4.5); end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := N[(N[(3.0 + N[(2.0 / N[(r$95$m * r$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(r$95$m * w), $MachinePrecision] * N[(w * N[(r$95$m / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 4.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
r_m = \left|r\right|
\\
\left(3 + \frac{2}{r\_m \cdot r\_m}\right) - \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(\left(r\_m \cdot w\right) \cdot \left(w \cdot \frac{r\_m}{1 - v}\right)\right) + 4.5\right)
\end{array}
Initial program 84.8%
associate--l-84.8%
associate-*l*80.8%
sqr-neg80.8%
associate-*l*84.8%
associate-/l*88.1%
fma-define88.1%
Simplified88.1%
associate-/l*88.1%
*-commutative88.1%
associate-*r/87.1%
associate-*l*95.9%
associate-*r*98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
r_m = (fabs.f64 r)
(FPCore (v w r_m)
:precision binary64
(if (<= r_m 0.000225)
(+ (/ 2.0 (* r_m r_m)) (- -1.5 (* (* (* r_m w) (* r_m w)) 0.25)))
(+
3.0
(-
(* (* 0.125 (+ 3.0 (* -2.0 v))) (* w (* r_m (* w (/ r_m (+ v -1.0))))))
4.5))))r_m = fabs(r);
double code(double v, double w, double r_m) {
double tmp;
if (r_m <= 0.000225) {
tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
} else {
tmp = 3.0 + (((0.125 * (3.0 + (-2.0 * v))) * (w * (r_m * (w * (r_m / (v + -1.0)))))) - 4.5);
}
return tmp;
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
real(8) :: tmp
if (r_m <= 0.000225d0) then
tmp = (2.0d0 / (r_m * r_m)) + ((-1.5d0) - (((r_m * w) * (r_m * w)) * 0.25d0))
else
tmp = 3.0d0 + (((0.125d0 * (3.0d0 + ((-2.0d0) * v))) * (w * (r_m * (w * (r_m / (v + (-1.0d0))))))) - 4.5d0)
end if
code = tmp
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
double tmp;
if (r_m <= 0.000225) {
tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
} else {
tmp = 3.0 + (((0.125 * (3.0 + (-2.0 * v))) * (w * (r_m * (w * (r_m / (v + -1.0)))))) - 4.5);
}
return tmp;
}
r_m = math.fabs(r) def code(v, w, r_m): tmp = 0 if r_m <= 0.000225: tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25)) else: tmp = 3.0 + (((0.125 * (3.0 + (-2.0 * v))) * (w * (r_m * (w * (r_m / (v + -1.0)))))) - 4.5) return tmp
r_m = abs(r) function code(v, w, r_m) tmp = 0.0 if (r_m <= 0.000225) tmp = Float64(Float64(2.0 / Float64(r_m * r_m)) + Float64(-1.5 - Float64(Float64(Float64(r_m * w) * Float64(r_m * w)) * 0.25))); else tmp = Float64(3.0 + Float64(Float64(Float64(0.125 * Float64(3.0 + Float64(-2.0 * v))) * Float64(w * Float64(r_m * Float64(w * Float64(r_m / Float64(v + -1.0)))))) - 4.5)); end return tmp end
r_m = abs(r); function tmp_2 = code(v, w, r_m) tmp = 0.0; if (r_m <= 0.000225) tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25)); else tmp = 3.0 + (((0.125 * (3.0 + (-2.0 * v))) * (w * (r_m * (w * (r_m / (v + -1.0)))))) - 4.5); end tmp_2 = tmp; end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := If[LessEqual[r$95$m, 0.000225], N[(N[(2.0 / N[(r$95$m * r$95$m), $MachinePrecision]), $MachinePrecision] + N[(-1.5 - N[(N[(N[(r$95$m * w), $MachinePrecision] * N[(r$95$m * w), $MachinePrecision]), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(3.0 + N[(N[(N[(0.125 * N[(3.0 + N[(-2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(w * N[(r$95$m * N[(w * N[(r$95$m / N[(v + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
r_m = \left|r\right|
\\
\begin{array}{l}
\mathbf{if}\;r\_m \leq 0.000225:\\
\;\;\;\;\frac{2}{r\_m \cdot r\_m} + \left(-1.5 - \left(\left(r\_m \cdot w\right) \cdot \left(r\_m \cdot w\right)\right) \cdot 0.25\right)\\
\mathbf{else}:\\
\;\;\;\;3 + \left(\left(0.125 \cdot \left(3 + -2 \cdot v\right)\right) \cdot \left(w \cdot \left(r\_m \cdot \left(w \cdot \frac{r\_m}{v + -1}\right)\right)\right) - 4.5\right)\\
\end{array}
\end{array}
if r < 2.2499999999999999e-4Initial program 83.4%
Simplified85.1%
Taylor expanded in v around inf 80.5%
*-commutative80.5%
*-commutative80.5%
unpow280.5%
unpow280.5%
swap-sqr95.3%
unpow295.3%
*-commutative95.3%
Simplified95.3%
*-commutative95.3%
pow295.3%
Applied egg-rr95.3%
if 2.2499999999999999e-4 < r Initial program 89.2%
associate--l-89.2%
associate-*l*80.8%
sqr-neg80.8%
associate-*l*89.2%
associate-/l*93.8%
fma-define93.9%
Simplified93.8%
Taylor expanded in r around inf 93.8%
associate-/l*93.6%
*-commutative93.6%
associate-*r/93.6%
*-commutative93.6%
associate-*l*99.7%
associate-*l*97.0%
Applied egg-rr97.0%
Final simplification95.7%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 (+ (/ 2.0 (* r_m r_m)) (- -1.5 (* (* (* r_m w) (* r_m w)) 0.25))))
r_m = fabs(r);
double code(double v, double w, double r_m) {
return (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = (2.0d0 / (r_m * r_m)) + ((-1.5d0) - (((r_m * w) * (r_m * w)) * 0.25d0))
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25));
}
r_m = math.fabs(r) def code(v, w, r_m): return (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25))
r_m = abs(r) function code(v, w, r_m) return Float64(Float64(2.0 / Float64(r_m * r_m)) + Float64(-1.5 - Float64(Float64(Float64(r_m * w) * Float64(r_m * w)) * 0.25))) end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = (2.0 / (r_m * r_m)) + (-1.5 - (((r_m * w) * (r_m * w)) * 0.25)); end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := N[(N[(2.0 / N[(r$95$m * r$95$m), $MachinePrecision]), $MachinePrecision] + N[(-1.5 - N[(N[(N[(r$95$m * w), $MachinePrecision] * N[(r$95$m * w), $MachinePrecision]), $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
r_m = \left|r\right|
\\
\frac{2}{r\_m \cdot r\_m} + \left(-1.5 - \left(\left(r\_m \cdot w\right) \cdot \left(r\_m \cdot w\right)\right) \cdot 0.25\right)
\end{array}
Initial program 84.8%
Simplified87.1%
Taylor expanded in v around inf 80.0%
*-commutative80.0%
*-commutative80.0%
unpow280.0%
unpow280.0%
swap-sqr94.2%
unpow294.2%
*-commutative94.2%
Simplified94.2%
*-commutative94.2%
pow294.2%
Applied egg-rr94.2%
Final simplification94.2%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 (- (+ 3.0 (/ (/ 2.0 r_m) r_m)) 4.5))
r_m = fabs(r);
double code(double v, double w, double r_m) {
return (3.0 + ((2.0 / r_m) / r_m)) - 4.5;
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = (3.0d0 + ((2.0d0 / r_m) / r_m)) - 4.5d0
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return (3.0 + ((2.0 / r_m) / r_m)) - 4.5;
}
r_m = math.fabs(r) def code(v, w, r_m): return (3.0 + ((2.0 / r_m) / r_m)) - 4.5
r_m = abs(r) function code(v, w, r_m) return Float64(Float64(3.0 + Float64(Float64(2.0 / r_m) / r_m)) - 4.5) end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = (3.0 + ((2.0 / r_m) / r_m)) - 4.5; end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := N[(N[(3.0 + N[(N[(2.0 / r$95$m), $MachinePrecision] / r$95$m), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
r_m = \left|r\right|
\\
\left(3 + \frac{\frac{2}{r\_m}}{r\_m}\right) - 4.5
\end{array}
Initial program 84.8%
Simplified83.0%
Taylor expanded in r around 0 56.9%
associate-/r*56.9%
div-inv56.8%
Applied egg-rr56.8%
un-div-inv56.9%
Applied egg-rr56.9%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 (- (+ 3.0 (/ 2.0 (* r_m r_m))) 4.5))
r_m = fabs(r);
double code(double v, double w, double r_m) {
return (3.0 + (2.0 / (r_m * r_m))) - 4.5;
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = (3.0d0 + (2.0d0 / (r_m * r_m))) - 4.5d0
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return (3.0 + (2.0 / (r_m * r_m))) - 4.5;
}
r_m = math.fabs(r) def code(v, w, r_m): return (3.0 + (2.0 / (r_m * r_m))) - 4.5
r_m = abs(r) function code(v, w, r_m) return Float64(Float64(3.0 + Float64(2.0 / Float64(r_m * r_m))) - 4.5) end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = (3.0 + (2.0 / (r_m * r_m))) - 4.5; end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := N[(N[(3.0 + N[(2.0 / N[(r$95$m * r$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
r_m = \left|r\right|
\\
\left(3 + \frac{2}{r\_m \cdot r\_m}\right) - 4.5
\end{array}
Initial program 84.8%
Simplified83.0%
Taylor expanded in r around 0 56.9%
r_m = (fabs.f64 r) (FPCore (v w r_m) :precision binary64 -1.5)
r_m = fabs(r);
double code(double v, double w, double r_m) {
return -1.5;
}
r_m = abs(r)
real(8) function code(v, w, r_m)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r_m
code = -1.5d0
end function
r_m = Math.abs(r);
public static double code(double v, double w, double r_m) {
return -1.5;
}
r_m = math.fabs(r) def code(v, w, r_m): return -1.5
r_m = abs(r) function code(v, w, r_m) return -1.5 end
r_m = abs(r); function tmp = code(v, w, r_m) tmp = -1.5; end
r_m = N[Abs[r], $MachinePrecision] code[v_, w_, r$95$m_] := -1.5
\begin{array}{l}
r_m = \left|r\right|
\\
-1.5
\end{array}
Initial program 84.8%
Simplified83.0%
Taylor expanded in r around 0 56.9%
Taylor expanded in r around inf 12.6%
herbie shell --seed 2024114
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))